Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 15:40:59 Player: kiiro Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (19) 95 Value Destroyed (349) 349 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (135) 135 TOTAL SCORE: 5739 Bonus ------- Entered Garrisons 200 Friendly Fire -65 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Sensor Array Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Light Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Hybrid Fission Core Fusion Compressor Advanced Sensor Array Advanced Sensor Array Hardened Medium Armor Plating Light Assault Rifle Precision Grenade Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Flight Unit Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Slots Evolved 10 | . . . 2 2 . . . 4 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . 1 . . 1 . Utility 5 | . . . . 2 . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 57 | 6 1 6 10 1 3 1 9 7 . 9 2 2 Power 13 | 1 . . 3 . . . 3 3 . 3 . . Engine 8 | 1 . . 3 . . . 3 1 . . . . Core 5 | . . . . . . . . 2 . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . 4 6 . 1 1 2 2 . 1 . 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight 17 | . . 4 6 . 1 1 2 2 . 1 . . Utility 13 | . 1 . . . 2 . 3 1 . 4 1 1 Device 6 | . . . . . . . 2 1 . 2 1 . Storage 1 | . . . . . . . 1 . . . . . Processor 1 | . 1 . . . . . . . . . . . Hackware 2 | . . . . . 1 . . . . 1 . . Protection 3 | . . . . . 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 11 | 3 . 2 1 1 . . 1 1 . 1 1 . Energy Gun 1 | . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 3 . 2 1 1 . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . 1 . 1 Parts Lost 37 | . . 2 2 . 1 5 8 . . 3 9 7 Power 7 | . . . 1 . 1 . 3 . . . 1 1 Propulsion 15 | . . 2 1 . . 2 3 . . 2 3 2 Utility 8 | . . . . . . 1 1 . . . 3 3 Weapon 7 | . . . . . . 2 1 . . 1 2 1 Highest Loss Streak 9 | . . 2 1 . 1 4 4 . . 2 9 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 3 | 1 2 3 4 4 5 4 2 2 4 6 7 1 Power 1 | . 1 . . . . . . . 1 2 2 1 Propulsion . | . . 1 1 2 2 1 . . . . . . Utility . | . . . . . . . . 1 2 2 2 . Weapon 1 | . 1 1 2 2 3 3 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 1 | . . 1 . . . . . . . . . . Power 1 | . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 76 82 86 72 83 68 88 72 86 88 47 33 Engine 5 | . 14 14 11 9 6 . 5 3 6 1 . 4 Core 2 | . . . . . . . . 4 6 10 4 . Wheel 2 | . 28 12 . . . . . . . . . 2 Flight 22 | . . 13 42 36 36 30 32 26 33 29 13 4 Device 6 | . . . . . . . 12 12 13 13 7 4 Storage 2 | . . . . . . . 8 6 6 6 3 . Processor 4 | . 5 14 11 9 9 9 3 . . . . . Hackware 7 | . . . . . 8 9 9 6 6 11 11 10 Protection 1 | . . . . . 5 5 . . . . 2 1 Ballistic Gun 11 | . 28 28 22 18 18 13 16 8 6 6 1 2 Peak Build Rating 53 | 5 7 7 11 11 17 16 21 41 41 53 47 39 Average Rating 23 | 3 6 6 9 11 15 13 16 31 41 44 30 26 On Entrance 17 | . 5 7 7 11 11 16 10 12 41 41 47 18 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 7 7 7 5 5 8 5 17 31 31 31 23 22 Greatest Support 33 | 26 26 26 17 17 17 13 24 31 31 33 29 28 Greatest Overweight (x) 3 | . . 2 1 . . . 2 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 5 5 7 8 8 8 7 5 Most Carried 8 | 2 2 5 5 5 5 5 4 5 4 8 8 4 Average Carried 3 | 1 2 3 4 4 5 4 2 2 4 6 6 1 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 5 5 Final Carried 8 | 2 2 5 4 5 5 4 2 4 4 8 4 1 Class Distribution -------------------- 35% | Scavenger-Sprinter 25% | Hacker-Mutant 18% | Scavenger-Mutant 12% | Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Recycling Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Matter Collected 1113 | 254 . 94 65 . 126 . 159 21 . 253 11 130 Remotely . | . . . . . . . . . . . . . Salvage Created 554 | . . 79 65 . 23 . 335 21 . . 31 . Parts 50 | . . 13 11 . 6 . 14 2 . . 4 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Combat Hostiles Destroyed 16 | . . 6 4 . . . 3 . . . 3 . Guns 14 | . . 6 4 . . . 3 . . . 1 . AOE 2 | . . . . . . . . . . . 2 . Classes Destroyed 6 | . . 1 . . 2 . 2 1 . . . . Tunneler 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Swarmer 14 | . . 6 4 . . . 1 . . . 3 . Sentry 1 | . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . . . Zionite 1 | . . . . . . . . 1 . . . . Best Kill Streak 4 | . . 3 4 . 1 . 2 . . . 3 . Combat Bots Only 4 | . . 3 4 . . . 2 . . . 3 . Max Kills in Single Turn 2 | . . 2 1 . 1 . 1 1 . . 2 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Hostile Shots Fired 425 | . 3 21 52 7 37 31 39 23 . 31 86 95 Missed 200 | . 1 7 33 2 20 16 12 15 . 21 37 36 Hits 225 | . 2 14 19 5 17 15 27 8 . 10 49 59 Projectile 225 | . 2 14 19 5 17 15 27 8 . 10 49 59 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 8 | . . . . 1 . . 5 . . 1 . 1 Damage Taken 3578 | . 22 106 283 78 204 236 389 117 . 174 874 1095 Core 1382 | . 12 15 90 17 35 95 76 19 . . 512 511 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . . . 18 . Regen/Repaired (Parts) 38 | . . . . . . . . . . 38 . . Core Remaining (%) 84 | 100 . 89 77 . . . 59 . . 97 . . Volleys Fired 70 | . . 8 6 5 7 . 27 9 . 1 7 . Largest 2 | . . 2 2 2 2 . 2 1 . 1 1 . Hottest 40 | . . 40 40 40 40 . 40 20 . 20 36 . Shots Fired 126 | . . 16 12 10 14 . 54 9 . 4 7 . Gun 123 | . . 16 12 10 14 . 54 9 . 2 6 . Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 2 1 . Special . | . . . . . . . . . . . . . Kinetic 123 | . . 16 12 10 14 . 54 9 . 2 6 . Thermal . | . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . 2 1 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . . 3 4 6 9 . 13 3 . 1 5 . Robot Miss Streak 4 | . . 2 1 4 2 . 4 1 . 1 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . Shots Hit Robots 82 | . . 9 7 6 10 . 39 6 . 1 4 . Core Hits 43 | . . 7 5 2 5 . 17 2 . . 5 . Critical Kills 2 | . . . . . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . 1 . . . . . Destroy 2 | . . . . . 1 . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 906 | . . 98 58 49 77 . 326 45 . . 253 . Guns 694 | . . 98 58 49 77 . 326 45 . . 41 . Cannons . | . . . . . . . . . . . . . Explosions 212 | . . . . . . . . . . . 212 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 694 | . . 98 58 49 77 . 326 45 . . 41 . Thermal . | . . . . . . . . . . . . . Explosive 212 | . . . . . . . . . . . 212 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 . 6 6 . . Average Corruption 5 | . . . . . . . 1 . 6 6 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . . . 1 16 . . Message Errors 3 | . . . . . . . . . . 3 . . Matter Fused 2 | . . . . . . . . . 1 1 . . Heat Flow Errors 3 | . . . . . . . . . . 3 . . Energy Discharges 3 | . . . . . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . Misfires 3 | . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 18 | . . . . . . . . . . . 18 . Projectiles . | . . . . . . . . . . . . . Explosions 18 | . . . . . . . . . . . 18 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . 12 . Shots 1 | . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 220 | . . 4 6 25 12 . 13 47 3 220 9 2 Average Temperature 36 | . . 2 2 8 5 . 5 15 1 50 9 2 Received Heat Transfer 684 | . 12 . 36 63 36 99 81 51 . 72 24 210 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 93 100 100 100 100 100 100 100 100 . Level 1 . | . . . 6 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 219 | . . 70 219 92 84 114 56 35 8 139 125 . Initial 92 | . . . 15 92 27 44 51 . 8 . 67 . Average 37 | . . 32 121 77 38 50 21 5 5 18 40 . Influence Increases 1550 | . . 140 334 15 134 120 92 60 . 300 205 150 Destroy 0b10 Robot/C 320 | . . 120 80 . . . 60 . . . 60 . Destroy 0b10 Robot/NC 30 | . . . . . 10 . 20 . . . . . Destroy Leader 40 | . . 20 10 . . . . . . . 10 . Successful Hack 38 | . . . 4 . 4 . 12 . . 18 . . Disable Machine 45 | . . . . . . . . . . 15 30 . Destroy Structure 12 | . . . . . . . . . . 12 . . Partial Spotted 180 | . . . 30 15 60 . . 15 . 60 . . Lose Combat Pursuer 885 | . . . 210 . 60 120 . 45 . 195 105 150 Influence Decreases 1550 | . . 100 155 167 132 75 206 35 25 161 219 275 Entered New Map 416 | . . . 25 127 40 25 63 . 17 . 72 47 Time Decay 727 | . . 80 110 40 50 . 100 35 8 116 30 158 Lost Part 293 | . . 20 20 . 10 50 43 . . 30 50 70 Purge Threat 114 | . . . . . 32 . . . . 15 67 . Squads Dispatched 4 | . . . 1 1 . . . 1 . 1 . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 3 | . . . 1 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Distress Signals 5 | . . . 1 . 1 . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 2 8 23 7 12 12 7 16 6 21 18 17 Peak Tracking Total 14 | . 2 3 13 6 12 9 5 13 6 13 14 12 Tactical Retreats 20 | . . . 4 . 1 2 . 2 . 6 2 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Traps Triggered 4 | . . . 1 . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Machines Disabled 3 | . . . . . . . . . . 1 2 . Max in Single Turn 2 | . . . . . . . . . . 1 2 . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Machines Accessed 29 | . 1 . 2 1 4 1 2 3 . 14 1 . Terminals 20 | . 1 . 2 1 3 1 1 2 . 8 1 . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 2 . . Total Hacks 58 | . 3 . 7 2 9 2 3 5 . 25 2 . Successful 30 | . . . 4 2 7 . 2 . . 14 1 . Failed 28 | . 3 . 3 . 2 2 1 5 . 11 1 . Catastrophic 8 | . 2 . . . . . . 2 . 3 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . . . . 1 . 5 1 . Terminals 42 | . 3 . 7 2 8 2 2 2 . 14 2 . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . . 4 . . Recycling Units 3 | . . . . . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 3 . 3 . . Terminal Hacks 20 | . . . 4 2 6 . 1 . . 6 1 . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . 1 1 . Locate Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 3 | . . . 1 . 2 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . . Zone Layout 4 | . . . 1 1 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . . 2 . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . . 1 . . 1 . . Retrieve Components 2 | . . . . . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 20 | . 1 . . . 2 1 1 3 . 11 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . Time 82 | . . . . . . . . . . 82 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 . . . Total Damage 211 | . . . . . . . . . 211 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Active Infowar (turns) 1288 | . . . . . . . 20 187 29 437 97 518 Sensors 1268 | . . . . . . . . 187 29 437 97 518 IFF 7 | . . . . . . . . . . 7 . . ECM 20 | . . . . . . . 20 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Turns Passed 2530 | 59 49 221 223 90 125 128 281 189 29 437 112 587 Spaces Moved 4668 | 56 53 329 466 127 317 301 587 369 105 1064 280 614 Core 130 | 4 . 4 . . . . . . . . . 122 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 527 | 52 53 85 . . . . . . . . . 337 Hover . | . . . . . . . . . . . . . Flight 4011 | . . 240 466 127 317 301 587 369 105 1064 280 155 Fastest Speed 26 | 50 90 37 31 31 31 34 29 27 27 26 28 35 Average Speed 42 | 86 90 52 31 31 32 36 31 38 27 28 33 94 Slowest Speed 200 | 90 90 150 120 31 40 40 197 109 27 29 114 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . 1 4 . 9 1 3 1 . 7 2 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 18 75 44 12 44 45 66 8 90 40 12 73 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 2 Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . . . . . 18 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 18 | . . . . . . . . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Fac Upp Total 5048 | 63 53 363 527 168 317 316 633 404 104 1188 290 622 Wait 208 | . . 10 35 36 . . 7 10 . 110 . . Move 4598 | 55 52 326 458 126 298 296 580 367 104 1049 275 612 Hop 28 | . . 1 3 . 9 1 3 1 . 7 2 1 Pick Up 11 | 1 . 4 3 . . . 2 1 . . . . Fast Attach 45 | 6 1 6 4 . 2 . 6 6 . 11 1 2 Attach 20 | . . . 3 . . 1 5 3 . 1 2 5 Detach 16 | 1 . 3 . . . . 1 3 . 5 1 2 Swap 16 | . . . 6 1 1 . 2 4 . 2 . . Drop 18 | . . 5 9 . . . . . . 2 2 . Fire 70 | . . 8 6 5 7 . 27 9 . 1 7 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 9) 109 | -10/Materials | Entered Mines 131 | -10/Mines | Met a Derelict bent on vengeance 305 | -10/Mines | Learned location of Zion (-6) 327 | -10/Mines | Discovered new exit (range 9) 330 | -10/Mines | Entered Materials 330 | -9/Materials | Evolved 2 slots: Propulsion x2 529 | -9/Materials | Discovered new exit (range 16) 547 | -9/Materials | Discovered new exit (range 13) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Utility x2 640 | -8/Materials | Discovered new exit (range 7) 643 | -8/Materials | Entered Storage 767 | -8/Storage | Identified exit to Garrison 768 | -8/Storage | Entered Garrison 814 | -8/Garrison | Triggered checkpoint 832 | -8/Garrison | Triggered checkpoint 834 | -8/Garrison | Discovered new exit (range 11) 838 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 893 | -8/Garrison | Discovered new exit (range 10) 896 | -8/Garrison | Entered Recycling 897 | -8/Recycling | Met a Zionite searching for Scraptown 901 | -8/Recycling | Lost 4 parts (1n1u2w) 1145 | -8/Recycling | Lost 3 parts (1p2n) 1172 | -8/Recycling | Discovered new exit (range 16) 1177 | -8/Recycling | Entered Factory 1177 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1195 | -6/Factory | Lost 4 parts (1p1n1u1w) 1366 | -6/Factory | Sucked down chute 1366 | -6/Factory | Entered Waste 1367 | -6/Waste | Met a frightened Derelict 1369 | -6/Waste | Spotted C-40 Crusher 1379 | -6/Waste | Spotted C-40 Crusher 1381 | -6/Waste | EMP discharged 1382 | -6/Waste | Spotted C-40 Crusher 1388 | -6/Waste | Spotted C-40 Crusher 1389 | -6/Waste | Spotted C-40 Crusher 1389 | -6/Waste | Spotted C-40 Crusher 1391 | -6/Waste | Discovered new exit (range 14) 1395 | -6/Waste | Entered Factory 1436 | -6/Factory | Repaired Cesium-ion Thruster 1481 | -6/Factory | Repaired Xenon Bombardment Thruster 1574 | -6/Factory | Spotted B-75 Beast 1831 | -6/Factory | Discovered new exit (range 5) 1832 | -6/Factory | Entered another Factory area 1832 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -5/Factory | Spotted B-75 Beast 1935 | -5/Factory | Core integrity fell below 50% 1939 | -5/Factory | Discovered new exit (range 16) 1944 | -5/Factory | Entered Upper Caves 1946 | -5/Upper Caves | Lost 9 parts (1p3n3u2w) 2038 | -5/Upper Caves | Learned location of Armory (-3) 2058 | -5/Upper Caves | Found Alien Artifact 2058 | -5/Upper Caves | Identified Core Expander 2058 | -5/Upper Caves | Installed Core Expander, added new Power slot 2156 | -5/Upper Caves | Build established: Hacker-Mutant 2179 | -5/Upper Caves | Spotted B-75 Beast 2483 | -5/Upper Caves | Core integrity fell below 20% 2516 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2519 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 2531 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 02342_ Critical hit (Burn: +37). 02345_ Hrd. Medium Armor Plating destroyed. 02394_ Acquired derelict log, extracted data. World map confirmed: -3/Armory. 02444_ Penetrated by Slug. 02444_ Autogun destroyed. 02447_ Slug penetrates Wall. 02462_ Adv. Sensor Array destroyed. 02466_ Knocked back. 02466_ Arm. Huge Wheel destroyed. 02470_ Penetrated by Slug. 02470_ Imp. Deuterium Engine destroyed. 02479_ Penetrated by Slug. 02479_ Cld. Cesium-ion Thruster destroyed. 02481_ Penetrated by Slug. 02485_ Knocked back. 02488_ Hacking Suite destroyed. 02516_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02520_ Y-72 Warden: "REQUESTING BACKUP." 02531_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #### | | ?????????????????????????????????????# ##??? | | ?????????????????????????????????????# ##??? | | ?????????????????????????????????????###### #??? | | ???????????????????????????????????#####??# ##??? | | ??????????????????????????????????? ##?# #???? | | ?????????????????????????? ???????? ### #???? | | ????????????????????#???## ???????? ## #???? | | ???????????????????#"""?# ??????? ?# #???? | | ???????????????????#" # #???????# ??# #???? | | ???????????????????# #???????# ??## ##??? | | ???????????????????# ######### #### #??? | | ????????????????????????# # ## #???? | | ????????????????????????# #####? | | ???????????????????????### ## ## ### #? | | ???????????????????????? gg ?# ######### ## | | ????????????????????????#; ### ##???# # | | ???????#####????????????# ##### ## # | | ???????# #??????????## ####### | | ???????# ??????????# Y ## #?????## | | ???????# ##????????# ##???#?????## | | ????????# ##???????# ##??????????# | | ????????# ##??????# ##???????????# | | ????????# #####?## ##????????#### | | ????????# ### ##???????# # | | ????????# s @ #???????## | | ????????# ## ???#### | | ????????#### ### ####### ??????### | | ?????????### #?##### ####??????## ?????????? | | ?????????# #?????# #??????????? #?????????? | | ?????????## #?????# ##???????????? ##?????????? | | ??????????## ##?????###??????????????##??????????? | | ???????????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 28% | -6/Factory Xenon Bombardment Thruster | 33% | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Backstab GoHome() Challenges ------------ None Game ------ Seed FactoryCloakingSpecial Manual? 0 Play Time 01:15:58 Cumulative 18.1 hours Start 2025.09.08 @ 14:30:00 End 2025.09.08 @ 15:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f5781c6-25ea-41ab-a400-c1e94f957af6