Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 20:56:48 Player: Tape! Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (2061) 2061 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8421 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite System Mapper System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Micro Nuclear Core Improved Cooling System Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Structural Scanner Melee Analysis Suite Hacking Suite System Mapper System Shield Ghost Barrier > --- WEAPON ----------- Makeshift Sword Longsword +1 > --- INVENTORY -------- Ion Engine Light Deuterium Engine Micro Nuclear Core Improved Cooling System Heavy Rocket Launcher [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Device Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . Utility 5 | . . . 1 . . . 1 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 100 | 8 17 1 22 8 2 . 10 13 . 4 6 6 3 . Power 13 | 1 2 1 2 1 . . 2 1 . . 2 . 1 . Engine 8 | 1 . 1 2 1 . . . . . . 2 . 1 . Core 5 | . 2 . . . . . 2 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 32 | 2 2 . 9 1 . . 4 4 . 2 3 5 . . Treads 16 | . 2 . 8 1 . . 4 . . . . 1 . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 4 . 2 3 4 . . Utility 28 | . 6 . 3 3 . . 4 7 . 2 1 . 2 . Device 9 | . 2 . 1 1 . . 1 2 . 2 . . . . Storage 4 | . 3 . 1 . . . . . . . . . . . Processor 7 | . 1 . . 2 . . 1 2 . . 1 . . . Hackware 5 | . . . . . . . . 3 . . . . 2 . Protection 3 | . . . 1 . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 5 7 . 8 3 2 . . 1 . . . 1 . . Energy Gun 2 | 1 . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 14 | 4 3 . 3 2 2 . . . . . . . . . Ballistic Cannon 5 | . 2 . 3 . . . . . . . . . . . Launcher 4 | . 2 . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . 2 . Parts Lost 25 | . 2 . 4 2 . . 1 . . . 3 . 7 6 Power 3 | . 1 . . . . . . . . . . . 2 . Propulsion 8 | . . . 1 . . . . . . . 2 . 4 1 Utility 9 | . . . 2 1 . . 1 . . . 1 . 1 3 Weapon 5 | . 1 . 1 1 . . . . . . . . . 2 Highest Loss Streak 7 | . 1 . 3 2 . . 1 . . . 2 . 7 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 93 88 77 100 91 88 92 91 86 78 91 43 Engine 6 | . . 5 11 11 11 11 3 . . . 5 6 5 . Core 4 | . 12 8 . . . . 5 7 7 7 . . . . Treads 23 | . 15 28 30 33 33 33 35 . . . . 3 . . Leg 2 | . 12 . . . . . . . . . . . . . Flight 3 | . . . . . . . . 30 30 29 26 20 28 2 Device 2 | . 1 . 1 . . . 5 14 15 14 13 13 12 3 Storage 9 | . 11 14 11 11 11 11 9 . . . . . . . Processor 11 | . 11 14 11 11 22 22 7 10 7 7 13 6 6 3 Hackware 3 | . . . . . . . . 17 23 23 20 20 24 25 Protection 1 | . . . 3 . . . 6 . . . . . . . Ballistic Gun 8 | . 12 . 2 17 . 22 18 . . . . . . . Ballistic Cannon 10 | . 15 28 19 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 7 6 6 13 7 Peak Build Rating 64 | 5 15 15 18 21 22 22 35 36 36 36 45 49 64 47 Average Rating 19 | 3 11 14 15 17 16 22 32 34 36 35 41 42 56 35 On Entrance 23 | . 5 15 13 16 16 22 22 8 36 36 36 38 49 47 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 94 | 6 93 93 94 58 56 56 71 10 10 10 13 15 15 5 Greatest Support 83 | 20 46 46 66 63 63 63 83 16 16 22 22 25 25 6 Greatest Overweight (x) 14 | 1 2 2 9 . . . 14 . . 1 1 2 . 1 Average Overweight (x) . | . . 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 16 | 5 15 25 20 20 20 20 20 5 5 5 5 5 5 5 Most Carried 20 | 2 17 17 20 20 20 18 20 19 5 5 5 5 5 4 Average Carried 14 | . 9 17 19 19 19 18 19 4 5 4 4 5 4 4 Final Capacity 25 | 5 25 25 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 2 17 17 20 20 18 18 20 5 5 5 5 5 4 4 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Matter Collected 2378 | 292 407 115 651 303 . . 243 68 . 132 92 70 . 5 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2213 | 41 484 142 730 173 . . 283 68 . . 203 39 30 20 Parts 147 | 1 29 8 48 20 . . 15 10 . . 5 6 3 2 Haulers Intercepted 6 | . 2 . 1 . . . 1 . . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Combat Hostiles Destroyed 55 | 1 11 4 24 7 . . 4 . . . . 2 . 2 Melee 4 | . . . . . . . . . . . . 2 . 2 Guns 16 | 1 5 . 1 5 . . 4 . . . . . . . Cannons 30 | . 4 4 20 2 . . . . . . . . . . AOE 5 | . 2 . 3 . . . . . . . . . . . Classes Destroyed 15 | 1 5 . 5 1 . . 1 . . . . 1 . 1 Worker 4 | . . . 1 2 . . . 1 . . . . . . Builder 2 | . 1 . . 1 . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 6 | . 2 . 1 . . . 1 . . . 2 . . . Recycler 2 | . 1 . 1 . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 2 . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 4 | . 3 . 1 . . . . . . . . . . . Swarmer 10 | . . . 6 4 . . . . . . . . . . Grunt 31 | 1 11 4 10 2 . . 3 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 7 | . . . 7 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Thief 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 6 | 1 3 2 6 3 . . 2 1 . . 2 2 1 1 Combat Bots Only 6 | 1 2 2 6 3 . . 2 . . . . 2 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Hostile Shots Fired 429 | 9 46 7 148 39 . . 51 . . 3 17 5 17 87 Missed 153 | 3 13 3 51 10 . . 9 . . 1 9 2 6 46 Damage Taken 4333 | 67 463 57 1151 539 . . 695 . . 29 142 . 520 670 Core 1219 | 46 90 . 109 90 . . 19 . . . 41 . 333 491 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 74 | 81 . 45 . . . 50 96 . . 100 . . . . Volleys Fired 182 | 6 58 6 63 19 . . 30 . . . . . . . Largest 2 | 2 2 2 2 2 . . 2 . . . . . . . Hottest 78 | 40 78 78 78 62 . . 46 . . . . . . . Shots Fired 358 | 12 111 12 126 37 . . 60 . . . . . . . Gun 168 | 12 64 . 9 23 . . 60 . . . . . . . Cannon 178 | . 42 12 110 14 . . . . . . . . . . Launcher 12 | . 5 . 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 346 | 12 106 12 119 37 . . 60 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 12 | . 5 . 7 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 27 | 5 10 7 14 13 . . 27 . . . . . . . Robot Miss Streak 6 | 2 4 1 6 2 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 266 | 8 73 9 83 23 . . 51 3 . 1 9 3 1 2 Core Hits 118 | 4 33 6 40 12 . . 14 2 . . 2 2 1 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . Critical Strikes 4 | 1 . . . 1 . . . . . . 2 . . . Destroy 1 | 1 . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . Melee Attacks 64 | . . . . . . . . 10 . 7 12 4 25 6 Impact . | . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . 10 . 7 12 4 25 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6174 | 65 1272 192 2181 478 . . 759 233 . 67 583 135 91 118 Guns 1661 | 65 445 . 145 254 . . 752 . . . . . . . Cannons 2453 | . 505 192 1607 149 . . . . . . . . . . Explosions 626 | . 259 . 367 . . . . . . . . . . . Melee 1214 | . . . . . . . . 233 . 67 583 135 91 105 Ramming 220 | . 63 . 62 75 . . 7 . . . . . . 13 Kinetic 4114 | 65 950 192 1752 403 . . 752 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 626 | . 259 . 367 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1214 | . . . . . . . . 233 . 67 583 135 91 105 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 9 9 9 . . 8 8 . . . 1 Average Corruption 5 | . . . 1 6 9 9 . . 8 8 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 66 | . . . 11 34 11 2 . . . 8 . . . . Message Errors 19 | . . . 2 9 3 . . . . 5 . . . . Matter Fused 13 | . . . 3 6 3 . . . . 1 . . . . Heat Flow Errors 10 | . . . 2 5 2 1 . . . . . . . . Energy Discharges 6 | . . . . 3 2 1 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 10 | . . . 4 4 . . . . . 2 . . . . Data Loss (major) 4 | . . . . 4 . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 164 | . 28 . 6 13 . . . 64 . 17 . . . 36 Projectiles 3 | . . . . 3 . . . . . . . . . . Explosions 34 | . 28 . 6 . . . . . . . . . . . Melee 127 | . . . . 10 . . . 64 . 17 . . . 36 Knockbacks 14 | . 6 . 7 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . 6 . 7 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . 37 . 53 . . . . . . . . . . 6 Shots 3 | . 1 . 2 . . . . . . . . . . . Rammed 17 | . 5 . 7 3 . . 1 . . . . . . 1 Targets Rammed 30 | . 16 . 8 4 . . 1 . . . . . . 1 Kicked 8 | . 8 . . . . . . . . . . . . . Crushed 5 | . 3 . 1 1 . . . . . . . . . . Highest Temperature 283 | 6 129 78 200 283 279 252 171 . . . 1 1 1 . Average Temperature 57 | 6 36 30 52 62 124 132 79 . . . 1 1 1 . Received Heat Transfer 1107 | 36 243 51 357 42 . . 351 . . . . . . 27 Effects 1 | . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Peak Influence 444 | 20 211 108 444 298 . . 126 101 65 141 109 . . . Initial 172 | . 13 8 . 172 . . . 2 35 45 68 . . . Average 115 | 10 70 34 251 135 . . 41 40 43 112 84 . . . Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . . . Low Security (%) 75 | 100 95 100 26 64 . 100 100 100 100 100 100 . . . Level 1 21 | . 4 . 60 35 . . . . . . . . . . Level 2 2 | . . . 12 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 1 . . 2 . . 1 1 . . . Investigation 2 | . . . 1 . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . . 1 . . 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Distress Signals 6 | . 1 . 5 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 131 | 1 26 4 40 7 . . 6 6 6 6 2 3 4 20 Peak Tracking Total 9 | 1 5 2 7 4 . . 3 4 6 3 3 3 4 9 Tactical Retreats 12 | . 2 . 3 1 . . . . . 3 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Traps Triggered 10 | . . . 3 . . . . 1 . 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Machines Disabled 8 | . 3 . 2 . . . 1 . . . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Machines Accessed 27 | . 3 . 3 . 1 . 2 6 . 4 4 1 3 . Terminals 18 | . 3 . 3 . . . 2 6 . 3 1 . . . Fabricators 4 | . . . . . . . . . . 1 3 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 71 | . 8 . 7 . 1 . 5 18 . 8 9 1 14 . Successful 34 | . 6 . 2 . 1 . 1 3 . 3 3 1 14 . Failed 37 | . 2 . 5 . . . 4 15 . 5 6 . . . Catastrophic 16 | . . . 1 . . . 3 6 . 3 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 46 | . 4 . 7 . 1 . 5 18 . 7 4 . . . Terminals 49 | . 8 . 7 . . . 5 18 . 7 4 . . . Fabricators 6 | . . . . . . . . . . 1 5 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 22 | . 4 . 1 . 1 . . 1 . . . 1 14 . Record 14 | . 3 . . . . . . . . . . . 11 . Robot Schematic 3 | . . . . . . . . . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 2 . . . Network Status 2 | . . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 1 . . . 1 2 . 2 1 . . . Terminals 9 | . 2 . 1 . . . 1 2 . 2 1 . . . Botnet 9 | . 2 . 1 . . . 1 2 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 3 . . . 2 6 . 3 3 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built 4 | . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . Total Robot Build Rating 16 | . . . . . . . . . . . 16 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Total Allies 5 | . . . . . . . . . 1 . 4 . . . Largest Group 4 | . . . . . . . . . 1 . 4 . . . Highest-Rated Group 48 | . . . . . . . . . 31 . 48 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . 12 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . . Total Damage 78 | . . . . . . . . . . . 78 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Turns Passed 7537 | 180 1712 676 1572 1140 353 95 696 157 24 269 213 127 75 248 Spaces Moved 5620 | 167 785 204 803 449 219 60 286 440 90 692 568 275 133 449 Core 378 | 126 . . . . . . 1 . . . . . . 251 Treads 2287 | . 412 204 658 449 219 60 285 . . . . . . . Legs 414 | 41 373 . . . . . . . . . . . . . Wheels 145 | . . . 145 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2396 | . . . . . . . . 440 90 692 568 275 133 198 Fastest Speed 24 | 50 120 320 155 160 160 160 160 26 26 26 24 24 24 40 Average Speed 107 | 90 183 320 164 160 160 160 171 26 26 26 26 39 26 50 Slowest Speed 750 | 120 320 320 320 160 160 160 750 26 26 112 114 200 40 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . . 1 . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 46 | 7 97 51 53 66 60 13 28 13 88 26 15 34 80 60 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 1 . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . 2 . . . . . . . . . 2 . . Spaces Dug 14 | . . . . 1 . . . 5 . 6 2 . . . Terrain Destroyed 59 | . 23 . 22 1 . . . 5 . 6 2 . . . Melee 13 | . . . . . . . . 5 . 6 2 . . . Projectile 6 | . 3 . 2 1 . . . . . . . . . . AOE 40 | . 20 . 20 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Total 6670 | 183 940 216 920 835 222 59 442 473 89 771 616 286 153 465 Wait 595 | . 50 6 20 348 . . 97 . . 51 12 2 . 9 Move 5603 | 166 784 203 802 448 218 59 285 438 89 691 565 274 132 449 Hop 2 | . . . . . . . . 1 . . 1 . . . Pick Up 29 | 2 13 . 2 1 1 . 3 5 . 1 1 . . . Fast Attach 36 | 5 4 . 2 3 . . 5 2 . 4 4 6 1 . Attach 20 | 1 1 . 3 2 2 . . 9 . . 1 . 1 . Detach 8 | 1 1 . . 3 . . 3 . . . . . . . Swap 44 | 2 12 1 17 3 . . 5 2 . . 1 . 1 . Drop 31 | . 1 . 3 4 1 . 13 6 . 2 1 . . . Fire 182 | 6 58 6 63 19 . . 30 . . . . . . . Melee 57 | . . . . . . . . 10 . 7 12 4 18 6 Ram 2 | . . . 1 . . . . . . . . . . 1 Kick 8 | . 8 . . . . . . . . . . . . . Crush 20 | . 8 . 7 4 . . 1 . . . . . . . Escape Stasis 33 | . . . . . . . . . . 15 18 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 181 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 13) 1018 | -10/Materials | Discovered new exit (range 16) 1126 | -10/Materials | Core integrity fell below 50% 1253 | -10/Materials | Discovered new exit (range 10) 1346 | -10/Materials | Discovered new exit (range 7) 1503 | -10/Materials | Discovered new exit (range 10) 1893 | -10/Materials | Entered Mines 2222 | -10/Mines | Found a hidden stash of uninstalled traps 2524 | -10/Mines | Discovered new exit (range 13) 2569 | -10/Mines | Entered Materials 2569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3188 | -9/Materials | Discovered new exit (range 5) 3647 | -9/Materials | Identified exit to Mines 3647 | -9/Materials | Identified exit to Storage 3909 | -9/Materials | Lost 3 parts (1n1u1w) 4141 | -9/Materials | Entered Mines 4182 | -9/Mines | Learned 2 Materials zone layouts 4210 | -9/Mines | Identified exit to Exiles 4304 | -9/Mines | Assembled infested the area 4370 | -9/Mines | Discovered new exit (range 10) 4545 | -9/Mines | Crushed by falling debris 4974 | -9/Mines | Discovered new exit (range 6) 5153 | -9/Mines | Build established: Scavenger-Mutant 5281 | -9/Mines | Entered Exiles 5307 | -9/Exiles | Discovered new exit (range 15) 5325 | -9/Exiles | Met 8R-AWN 5349 | -9/Exiles | Met EX-HEX 5397 | -9/Exiles | Met EX-BIN 5417 | -9/Exiles | Aligned with FarCom system 5419 | -9/Exiles | Given EX-Vault access code 5462 | -9/Exiles | Opened EX-Vault 5472 | -9/Exiles | Found Longsword +1 5505 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5561 | -9/Exiles | Met EX-DEC 5613 | -9/Exiles | Discovered new exit (range 14) 5634 | -9/Exiles | Left Exiles lab with Longsword +1 5634 | -9/Exiles | Entered Mines 5679 | -8/Mines | Discovered new exit (range 7) 5729 | -8/Mines | Entered Materials 5729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6095 | -8/Materials | Build established: Mutant 6294 | -8/Materials | Discovered new exit (range 16) 6425 | -8/Materials | Entered Factory 6425 | -7/Factory | Evolved 2 slots: Utility x2 6480 | -7/Factory | Discovered new exit (range 10) 6518 | -7/Factory | Identified exit to Factory 6582 | -7/Factory | Sucked down chute 6582 | -7/Factory | Entered Waste 6583 | -7/Waste | Met a frightened Derelict 6588 | -7/Waste | Spotted C-40 Crusher 6588 | -7/Waste | Spotted C-40 Crusher 6590 | -7/Waste | Spotted C-40 Crusher 6590 | -7/Waste | Spotted C-40 Crusher 6593 | -7/Waste | Spotted C-40 Crusher 6597 | -7/Waste | EMP discharged 6603 | -7/Waste | Spotted C-40 Crusher 6603 | -7/Waste | Discovered new exit (range 11) 6606 | -7/Waste | Entered Factory 6757 | -7/Factory | Build established: Hacker-Sprinter 6808 | -7/Factory | Discovered exit to Factory (range 16) 6875 | -7/Factory | Entered another Factory area 6875 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7028 | -6/Factory | Discovered new exit (range 15) 7063 | -6/Factory | Fabricated S-27 Virus? 7088 | -6/Factory | Entered Lower Caves 7119 | -6/Lower Caves | Lost 4 allies 7131 | -6/Lower Caves | Learned Factory stockpile data 7212 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7215 | -6/Lower Caves | Entered Data Miner 7215 | -6/Data Miner | Discovered new exit (range 6) 7220 | -6/Data Miner | Met Data Miner 7227 | -6/Data Miner | Learned location of Section 7 (-3) 7227 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7231 | -6/Data Miner | Received God Mode back door access code from Data Miner 7236 | -6/Data Miner | Destroyed Data Miner 7238 | -6/Data Miner | Found Prototype Hackware 7238 | -6/Data Miner | Identified Ghost Barrier 7240 | -6/Data Miner | Found Prototype Hackware 7240 | -6/Data Miner | Identified System Mapper 7242 | -6/Data Miner | Data Conduit disabled 7290 | -6/Data Miner | Entered Proximity Caves 7290 | -5/Proximity Caves | Spotted B-75 Beast 7292 | -5/Proximity Caves | Spotter reported a threat 7293 | -5/Proximity Caves | Spotter reported a threat 7319 | -5/Proximity Caves | Lost 7 parts (2p4n1u) 7371 | -5/Proximity Caves | Core integrity fell below 50% 7468 | -5/Proximity Caves | Lost 4 parts (2u2w) 7475 | -5/Proximity Caves | Learned Factory stockpile data 7483 | -5/Proximity Caves | Core integrity fell below 20% 7538 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07436_ Longsword +1 destroyed. 07436_ Penetrated by Slug. 07437_ Slug penetrates Wall. 07437_ Penetrated by Slug. 07437_ Melee Analysis Suite destroyed. 07452_ M-22 Extractor reprogrammed Dirty Bomb Trap. 07454_ M-22 Extractor extracts Dirty Bomb Trap. 07475_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 07482_ Penetrated by Slug. 07502_ Slammed into N-01 Spotter. 07502_ N-01 Spotter destroyed. [Achievement: Fist Fight] 07505_ Slug penetrates Wall. 07505_ Ghost Barrier destroyed. 07505_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07508_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????##??????????????? | | ?????????????????????????????l""?????????????? | | ????????????????????????????bbb"?????????????? | | ???????????????????????????? s??????????????? | | ????????????????###????????? g??????????????? | | ????????????????# ##???????# ##?????????????? | | ??????????????### ##??????Y ??????????????? | | ? ?????????## #?????? ???????????????? | | ?????????# #????? ????????????????? | | ?????????# ##???? #????????????????? | | # ?????????# ###?? #????????????????? | | # ????###### ### #????????????????? | | # #????# ## ##???????????????? | | # ##???# # @ #???????????????? | | # ##?## ## ## #???????????????? | | # ### % ### #?####???????????????? | | # ## ## ##?# #????????????????????? | | %## #????????????????????? | | ## ???????????????????? | | % ## ###### ??????????????????? | | ## #????# ????????????????????? | | ##### ????# ???????????????????? | | ###????# ???? ???????????????????? | | ### #??????? ???? #???????????????????? | | #?### # #????????#??? #???????????????????? | | #???# # #???????????? ???????????????????? | | ????# # #???????????? ???????????????????? | | ???? !????????????# ????????????????????? | | ??? !% ????????????#????????????????????? | | ??# ##????????????????????????????????? | | ??# ?????????????????????????????????? | | ?? ????????????????????????????????? | | ? ####????????????????????????????????? | | ? ### #???????????????????????????????????? | | #??# ##???????????????????????????????????? | | #???#####????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 10 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Crack Shot First Step to Greatness Fist Fight Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Part-time Excavator Risk Taker Serviceable Loadout Storm Trooper The Oracle Tourist True Hacker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed SensorCarbideDiverter Manual? 0 Play Time 01:10:16 Cumulative 1.1 hours Start 2025.01.30 @ 15:36:27 End 2025.01.31 @ 20:56:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 55x45 Zoom Use 49% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5ff05821-a200-4fc3-8a22-b13360c631c1