Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 11:56:42 Player: f3-rnm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3373) 3373 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2468) 2468 TOTAL SCORE: 8606 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 285 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 73/150 System Corruption 22% Temperature Warm (149) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Relay Coupler [Swarmer] (16) Relay Coupler [Sentry] (25) > --- WEAPON (2) ------- Ion Burst Cannon Minigun > --- INVENTORY (15) --- Improved Heat Sink High-capacity Matter Pod (200) Relay Coupler [NC] (39) Relay Coupler [NC] (38) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (24) Advanced Beam Rifle Minigun Remote Datajack Multitool Axe Tiamat Bomb Trap Tiamat Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Ion Burst Cannon Axe > --- INVENTORY -------- Subdweller Monowheel Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Relay Coupler [Swarmer] Relay Coupler [Sentry] Advanced Beam Rifle Minigun Minigun Minigun Remote Datajack Multitool Tiamat Bomb Trap Tiamat Bomb Trap [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 71 | 6 7 10 22 15 1 10 Power 8 | 1 . 1 3 2 . 1 Engine 3 | 1 . 1 1 . . . Core 5 | . . . 2 2 . 1 Reactor . | . . . . . . . Propulsion 21 | 2 1 3 6 6 . 3 Treads 6 | 2 1 . 2 1 . . Leg 7 | . . . . 4 . 3 Wheel 8 | . . 3 4 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 4 2 5 3 . 4 Device 3 | . . . 2 1 . . Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware 5 | . . . 1 . . 4 Protection 7 | . 2 2 1 2 . . Artifact . | . . . . . . . Weapon 23 | 2 2 4 8 4 1 2 Energy Gun 5 | . . . 5 . . . Energy Cannon 3 | . . . 1 1 1 . Ballistic Gun 8 | 2 . 1 2 2 . 1 Ballistic Cannon 5 | . 2 3 . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Corrupted Parts 4 | . . . . 4 . . System Corruption 17 | . . . . 17 . . Parts Lost 41 | . . 8 12 11 . 10 Power 6 | . . 2 1 2 . 1 Propulsion 18 | . . 3 4 5 . 6 Utility 9 | . . 2 2 3 . 2 Weapon 8 | . . 1 5 1 . 1 Highest Loss Streak 8 | . . 4 8 4 . 6 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 8 10 10 13 13 12 Power 1 | . 1 1 1 . . . Propulsion 1 | . 2 1 1 1 1 1 Utility 4 | . 2 4 4 5 7 5 Weapon 2 | . 1 2 2 4 4 4 Tool/Special . | . . . . . . . Unused Backups 37 | . 6 6 4 7 . 14 Power 4 | . 1 . 1 1 . 1 Propulsion 2 | . . . . 2 . . Utility 19 | . 3 2 1 2 . 11 Weapon 10 | . 2 4 2 2 . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 90 | . 99 92 73 86 90 97 Engine 6 | . 14 10 3 . . . Core 3 | . . . 4 8 9 9 Treads 12 | . 28 13 7 6 . . Leg 6 | . . . . 5 36 34 Wheel 8 | . . 14 13 14 . . Device 3 | . . . . 8 9 8 Storage 10 | . 14 10 8 9 9 9 Processor 3 | . . . 4 9 9 2 Hackware 3 | . . . 7 . . 14 Protection 9 | . 13 14 5 7 . . Energy Gun 2 | . . . 4 11 . . Energy Cannon 1 | . . . . 3 6 7 Ballistic Gun 4 | . 10 . 5 2 2 3 Ballistic Cannon 12 | . 17 27 8 . . . Peak Build Rating 35 | 6 8 11 27 28 30 35 Average Rating 16 | 5 7 9 19 25 29 32 On Entrance 14 | . 6 8 10 23 27 30 Naked Turns . | . . . . . . . Heaviest Build 49 | 14 34 34 49 38 37 37 Greatest Support 45 | 40 40 40 36 45 45 45 Greatest Overweight (x) 3 | . . 2 3 3 . 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 12 | 7 9 12 14 15 15 15 Most Carried 15 | 4 12 15 15 15 15 15 Average Carried 11 | 2 8 10 10 13 14 14 Final Capacity 15 | 8 15 5 15 15 15 15 Final Carried 15 | 4 12 5 13 15 15 13 Class Distribution -------------------- 63% | Mutant 30% | Scavenger-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Sto Gar Matter Collected 3134 | 203 761 1006 569 278 . 317 Remotely . | . . . . . . . Salvage Created 3433 | . 699 334 1142 908 . 350 Parts 186 | . 34 26 51 55 . 20 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Combat Hostiles Destroyed 80 | . 11 16 16 27 . 10 Guns 35 | . 6 1 9 17 . 2 Cannons 36 | . 5 15 5 3 . 8 AOE 8 | . . . 2 6 . . Classes Destroyed 14 | . 7 2 2 2 . 1 Worker 5 | . 1 . 4 . . . Builder 2 | . 1 . 1 . . . Hauler 4 | . 2 . 2 . . . Recycler 6 | . 3 . 3 . . . Mechanic 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 22 | . 3 2 . 15 . 2 Grunt 36 | . 8 3 14 8 . 3 Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 5 | . . 1 1 2 . 1 Hunter 3 | . . . . 1 . 2 Programmer 3 | . . . . . . 3 Subdweller 10 | . . 10 . . . . Best Kill Streak 6 | . 5 2 6 5 . 2 Combat Bots Only 5 | . 5 2 3 5 . 2 Max Kills in Single Turn 3 | . 2 2 2 3 . 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Sto Gar Hostile Shots Fired 437 | . 54 69 119 103 1 91 Missed 103 | . 11 20 22 27 . 23 Hits 334 | . 43 49 97 76 1 68 Melee 6 | . . . 6 . . . Projectile 328 | . 43 49 91 76 1 68 AOE 1 | . . . . . . 1 Critical Strikes 9 | . . 1 3 1 . 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 5216 | . 515 937 1707 1082 14 961 Core 808 | . 118 130 215 142 . 203 Absorbed by Shields 12 | . . . . 12 . . Redirected to Shielding 8 | . . . . 8 . . Core Remaining (%) 50 | 100 . . . . . . Volleys Fired 289 | 1 45 60 63 62 . 58 Largest 2 | 2 2 2 2 2 . 2 Hottest 125 | 40 60 66 92 108 . 125 Shots Fired 516 | 2 90 115 125 118 . 66 Gun 261 | 2 54 4 79 104 . 18 Cannon 254 | . 36 111 46 14 . 47 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 355 | 2 90 115 94 36 . 18 Thermal 58 | . . . 11 . . 47 Explosive . | . . . . . . . Electromagnetic 102 | . . . 20 82 . . Robot Hit Streak 27 | . 7 11 27 13 . 8 Robot Miss Streak 5 | . 3 5 5 4 . 5 Penetration Max . | . . . . . . . Secondary Targets 13 | . 3 . 4 6 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 326 | . 55 63 93 68 . 47 Core Hits 177 | . 27 22 63 41 . 24 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 10 | . 1 6 3 . . . Burn 1 | . . . 1 . . . Destroy 3 | . 1 1 1 . . . Blast 6 | . . 5 1 . . . Melee Attacks 11 | . . . . 8 . 3 Impact . | . . . . . . . Slashing 11 | . . . . 8 . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6985 | . 889 1150 1788 1451 . 1707 Guns 2817 | . 458 35 1148 1000 . 176 Cannons 3738 | . 424 1115 502 166 . 1531 Explosions 423 | . . . 138 285 . . Melee . | . . . . . . . Ramming 7 | . 7 . . . . . Kinetic 3693 | . 882 1150 1240 245 . 176 Thermal 2139 | . . . 323 285 . 1531 Explosive . | . . . . . . . Electromagnetic 1146 | . . . 225 921 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . 17 17 22 Average Corruption 12 | . . . . 8 17 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . . . 26 2 30 Message Errors 11 | . . . . 4 1 6 Matter Fused 15 | . . . . 8 . 7 Heat Flow Errors 7 | . . . . 3 1 3 Energy Discharges 8 | . . . . 4 . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . 4 Data Loss (major) 2 | . . . . 1 . 1 Misfires 2 | . . . . 1 . 1 Alerts 2 | . . . . 2 . . Weapon Failures 5 | . . . . 2 . 3 Overload Shots . | . . . . . . . Overflow Damage 72 | . . . . 18 . 54 Projectiles 54 | . . . . . . 54 Explosions 18 | . . . . 18 . . Melee . | . . . . . . . Knockbacks 20 | . 4 7 9 . . . Impact . | . . . . . . . Kinetic 18 | . 3 7 8 . . . Secondary 2 | . 1 . 1 . . . Self-Inflicted Damage 109 | . . . 41 68 . . Shots 4 | . . . 1 3 . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 221 | . 108 . 88 204 151 221 Average Temperature 29 | . 21 . 21 63 92 30 Received Heat Transfer 1896 | . 255 156 846 420 9 210 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . . 1 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 1 . 4 Heat Transferred 2488 | . . . 644 250 . 1594 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . 2 6 . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Maximum Alert Level 3 | . . . 1 3 2 2 Low Security (%) 53 | 100 100 . 93 2 . . Level 1 14 | . . . 6 32 . 29 Level 2 22 | . . . . 30 100 70 Level 3 9 | . . . . 34 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 913 | . 103 . 208 913 451 646 Initial 444 | . . . 21 115 444 273 Average 278 | . 31 . 85 581 438 495 Influence Increases 2533 | . 338 140 527 908 7 613 Destroy 0b10 Robot/C 1620 | . 220 120 320 540 . 420 Destroy 0b10 Robot/NC 100 | . 40 . 60 . . . Destroy Leader 182 | . 46 20 56 30 . 30 Allied During Kill 83 | . . . . . . 83 Successful Hack 37 | . 16 . . 14 7 . Disable Machine 60 | . 15 . 30 15 . . Anti-Garrison Action 200 | . . . . 150 . 50 Destroy Structure 131 | . 1 . 16 84 . 30 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 105 | . . . 30 75 . . Influence Decreases 1927 | . 338 98 392 172 499 428 Entered New Map 700 | . . . 21 62 469 148 Time Decay 717 | . 338 98 251 . 30 . Lost Part 330 | . . . 120 110 . 100 Lost Ally 180 | . . . . . . 180 Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Distress Signals 7 | . 1 . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 26 17 24 31 1 21 Peak Tracking Total 8 | . 8 2 5 6 2 4 Tactical Retreats 4 | . . . 2 2 . . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Traps Triggered 4 | . . . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Sto Gar Machines Disabled 6 | . 1 . 2 2 . 1 Max in Single Turn 1 | . 1 . 1 1 . 1 Garrison Relay 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Machines Accessed 11 | . 1 1 1 4 2 2 Terminals 8 | . 1 . . 4 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 27 | . 2 4 1 9 5 6 Successful 9 | . 1 4 1 1 2 . Failed 18 | . 1 . . 8 3 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 2 . . 9 4 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 7 | . 1 4 . 1 1 . Record 4 | . . 4 . . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 1 4 1 2 Full Trace Events 2 | . . . . 2 . . Feedback Events 1 | . . . . 1 . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Sto Gar Used RIF Installer 3 | . . . . 2 . 1 Hotswap 1 | . . . . . . 1 Robot Detection 1 | . . . . 1 . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 amplify_resonance 1 | . . . . . . 1 Relay Couplers Released 13 | . . . . 4 . 9 Machine Destruction 9 | . . . . 4 . 5 Programmers 4 | . . . . . . 4 Attached 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Sto Gar Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 10 Highest-Rated Group 173 | . . . . . 173 173 Highest-Rated Ally 29 | . . . . . 29 29 Total Orders . | . . . . . . . Ally Attacks 66 | . . . . . 1 65 Total Damage 831 | . . . . . . 831 Kills 11 | . . . . . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Sto Gar Turns Passed 5085 | 112 1242 1277 680 1048 66 660 Spaces Moved 2879 | 63 673 821 357 527 51 387 Core 3 | 3 . . . . . . Treads 1009 | 60 673 141 9 126 . . Legs 527 | . . . . 89 51 387 Wheels 1340 | . . 680 348 312 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 115 86 86 120 120 Average Speed 138 | 154 160 130 120 147 120 121 Slowest Speed 330 | 160 160 160 330 240 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 91 54 24 64 11 51 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 6 | . . 6 . . . . Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 44 | . . 1 14 29 . . Melee 5 | . . . . 5 . . Projectile 6 | . . 1 5 . . . AOE 33 | . . . 9 24 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Total 3438 | 73 754 913 478 674 57 489 Wait 17 | . 2 6 . 5 . 4 Move 2873 | 62 672 819 357 526 50 387 Hop . | . . . . . . . Pick Up 87 | 4 15 11 24 19 2 12 Fast Attach 27 | 6 3 . 8 6 1 3 Attach 37 | . 1 7 12 9 1 7 Detach 2 | . . . 1 . . 1 Swap 22 | . 3 4 5 5 . 5 Drop 48 | . 12 6 8 10 3 9 Fire 289 | 1 45 60 63 62 . 58 Melee 11 | . . . . 8 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 24 | . . . . 24 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 10) 783 | -10/Materials | Discovered new exit (range 8) 1015 | -10/Materials | Discovered new exit (range 10) 1355 | -10/Materials | Entered Subcaves 1356 | -10/Subcaves | Approached by a straggling Scientist 1410 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1455 | -10/Subcaves | Core integrity fell below 50% 2024 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2067 | -10/Subcaves | Visited Clippyterm 2071 | -10/Subcaves | Learned 40 Factory zone layouts 2117 | -10/Subcaves | Disturbed a concealed Subdweller 2262 | -10/Subcaves | Core integrity fell below 20% 2330 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2483 | -10/Subcaves | Discovered new exit (range 12) 2510 | -10/Subcaves | Learned Materials emergency access door positions 2542 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2632 | -10/Subcaves | Entered Materials 2632 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2975 | -8/Materials | Lost 4 parts (1n1u2w) 3196 | -8/Materials | Lost 8 parts (1p3n1u3w) 3312 | -8/Materials | Identified exit to Garrison 3312 | -8/Materials | Entered Garrison 3326 | -8/Garrison | System Shield fried by hacking feedback 3379 | -8/Garrison | Lost 3 parts (2n1u) 3423 | -8/Garrison | Discovered new exit (range 71) 3423 | -8/Garrison | Discovered new exit (range 68) 3423 | -8/Garrison | Discovered new exit (range 83) 3564 | -8/Garrison | Garrison Relay disabled 3670 | -8/Garrison | Triggered checkpoint 3682 | -8/Garrison | Core integrity fell below 50% 3688 | -8/Garrison | Build established: Scavenger-Mutant 3754 | -8/Garrison | Triggered checkpoint 3817 | -8/Garrison | Installed Relay Interface Framework 3900 | -8/Garrison | Triggered checkpoint 4048 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4184 | -8/Garrison | System corruption reached 10% 4238 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4360 | -8/Garrison | Entered Storage 4398 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4419 | -8/Storage | Identified exit to Garrison 4426 | -8/Storage | Entered Garrison 4426 | -8/Garrison | Accompanied by 10 allies 4476 | -8/Garrison | Triggered checkpoint 4521 | -8/Garrison | Lost 5 allies 4606 | -8/Garrison | Garrison Relay disabled 4690 | -8/Garrison | Triggered checkpoint 4705 | -8/Garrison | Triggered checkpoint 4711 | -8/Garrison | Triggered checkpoint 4750 | -8/Garrison | Lost 4 allies 4857 | -8/Garrison | Discovered new exit (range 11) 4895 | -8/Garrison | Expanded RIF knowledge: Hotswap 4930 | -8/Garrison | Core integrity fell below 20% 5056 | -8/Garrison | Triggered checkpoint 5086 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05012_ Discarded Relay Coupler [Sentry]. 05024_ Acquired Mic. Nuclear Core. 05025_ Dropped Imp. Heat Sink. 05027_ Acquired Mic. Nuclear Core. 05028_ Dropped Mic. Nuclear Core. 05033_ Acquired Relay Coupler [NC]. 05036_ Acquired 1 matter. 05056_ Beams of light sweep through the air. An alarm sounds. 05060_ System corrupted: FCS attempts to trigger Minigun. 05060_ System corrupted: Minigun misfires. 05066_ Aluminum Leg destroyed. 05067_ System corrupted: Minigun jammed. 05068_ Aluminum Leg destroyed. 05070_ Lgt. Nuclear Core destroyed. 05070_ Minigun destroyed. 05072_ Aluminum Leg destroyed. 05074_ Adv. Heat Sink destroyed. 05075_ System corrupted: Energy discharge (-30). 05078_ Critical hit (Burn: +37). 05078_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????#####?????????????????? | | ?????????????????????#"""#?????????????????? | | ?????????????????????#" "#?????????????????? | | ?????????????????????#" "#?????????????????? | | ?????????????????????#" "#?????????????????? | | ?????????????????????# #?????????????????? | | ?????????#####???????## ##?????????????????? | | ?????????# ########## #??????????????????? | | ?????????# < " #??????????????????? | | ?????????# ########## #??????????????????? | | ?????????# #????????####?????????????????? | | ?????????# #????????? #?????????????????? | | ?????????# #??###### ##### #?????????? | | ?????????# #??# ????????? | | ?????????# #??# ????????? | | ?????????# #??# #########???????????????? | | ??######## #??# #???????????????????????? | | ??# !+ %## ####g%#################???????? | | ??#! #! ##| =@ #???????? | | ??#####!##= #???????? | | ??#!!*=! = #???????? | | ??#####*######################## #???????? | | ??# !#[!#??????????????????????# #???????? | | ??# !+ !#??????????????????????# #???????? | | ??#######??????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# ######### | | ???????????????????????????????# # | | ???????????????????????????????# ^ " | | ???????????????????????????????# ### ##### | | ???????????????????????????????# #?# #???# | | ???????????????????????????????# #?# #???# | | ???????????????????????????????# #?# #???# | | ???????????????????????????????# #?# #???# | | ???????????????????????????????# #?# #???# | | ???????????????????????????????# ######### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredSpliceShield Manual? 0 Play Time 00:29:22 Cumulative 331.5 hours Start 2025.06.28 @ 16:03:45 End 2025.06.29 @ 11:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 283 Adventurer 36 Explorer 0 Win Type - Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e6a171b-cf04-41c7-9e28-8c5de591333e