Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 16:50:59 Player: PieTheDye Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1563) 1563 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 4973 Bonus ------- High Alert Combat Kills 105 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 48/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Precision Beam Rifle High-powered Shotgun > --- INVENTORY -------- (None) [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . 1 . . . Parts Attached 81 | 6 13 20 22 1 19 Power 9 | 2 2 2 2 . 1 Engine 7 | 2 2 2 . . 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 21 | 2 1 4 5 . 9 Treads 5 | 2 1 2 . . . Leg 14 | . . . 5 . 9 Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight . | . . . . . . Utility 16 | . 4 2 5 1 4 Device 10 | . 3 1 3 1 2 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 1 2 . 2 Artifact . | . . . . . . Weapon 35 | 2 6 12 10 . 5 Energy Gun 6 | . . 4 2 . . Energy Cannon 5 | . 1 . 4 . . Ballistic Gun 7 | 2 2 . . . 3 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 3 . . 2 Special Weapon 5 | . 2 3 . . . Impact Weapon 4 | . . . 4 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 2 . . . Unidentified Prototypes 3 | . . 2 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 14 | . . . 14 . . Parts Lost 35 | . 4 13 . . 18 Power 6 | . 2 1 . . 3 Propulsion 7 | . . 2 . . 5 Utility 9 | . 1 3 . . 5 Weapon 13 | . 1 7 . . 5 Highest Loss Streak 16 | . 3 9 . . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 76 81 46 88 76 Engine 7 | . 9 12 . . 2 Core 2 | . . . 5 15 8 Treads 14 | . 28 13 . . . Leg 6 | . . . 15 23 24 Hover 2 | . . 6 . . . Device 9 | . 10 9 5 11 8 Protection 5 | . 1 8 4 15 13 Energy Gun 5 | . . 12 2 15 10 Energy Cannon 4 | . 7 3 5 . . Ballistic Gun 2 | . 5 . . . 4 Launcher 4 | . 5 9 . . . Special Weapon 4 | . 8 4 . . . Impact Weapon 1 | . . . 7 7 1 Naked Turns 66 | . . 20 41 . 5 Heaviest Build 41 | 7 12 24 40 39 41 Greatest Support 72 | 40 46 40 35 35 72 Greatest Overweight (x) 2 | . . 2 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 2 1 3 Average Carried 2 | 2 2 3 . . . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 . . . . Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 1318 | 242 189 490 194 . 203 Remotely . | . . . . . . Salvage Created 1453 | . 233 556 345 . 319 Parts 92 | . 16 44 11 . 21 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 37 | . 6 17 7 . 7 Melee 1 | . . . 1 . . Guns 12 | . 5 1 . . 6 Cannons 7 | . 1 3 3 . . AOE 14 | . . 13 . . 1 Classes Destroyed 10 | . 5 3 . . 2 Worker 3 | . . 3 . . . Builder 3 | . . 3 . . . Tunneler 1 | . 1 . . . . Hauler 2 | . 1 1 . . . Watcher 3 | . 1 2 . . . Swarmer 6 | . 3 3 . . . Grunt 20 | . 3 10 4 . 3 Duelist 1 | . . . . . 1 Sentry 7 | . . 4 3 . . Specialist 3 | . . . . . 3 Best Kill Streak 6 | . 5 6 2 . 3 Combat Bots Only 5 | . 5 4 2 . 3 Max Kills in Single Turn 3 | . 2 3 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 4783 | . 582 1164 254 . 2783 Core 1213 | . 129 328 44 . 712 Absorbed by Shields 12 | . . . . . 12 Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 64 | 100 48 18 92 . . Volleys Fired 155 | . 45 68 13 . 29 Largest 3 | . 2 2 1 . 3 Hottest 136 | . 100 130 60 . 136 Shots Fired 228 | . 62 85 13 . 68 Gun 137 | . 34 37 . . 66 Cannon 38 | . 7 18 13 . . Launcher 28 | . 2 24 . . 2 Special 25 | . 19 6 . . . Kinetic 61 | . 34 . . . 27 Thermal 116 | . 26 61 13 . 16 Explosive 28 | . 2 24 . . 2 Electromagnetic 23 | . . . . . 23 Robot Hit Streak 9 | . 7 5 5 . 9 Robot Miss Streak 5 | . 4 5 1 . 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 115 | . 20 32 25 . 38 Core Hits 80 | . 13 42 6 . 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . 1 2 . 2 Burn 3 | . . 1 . . 2 Smash 2 | . . . 2 . . Melee Attacks 21 | . . 2 19 . . Impact 19 | . . . 19 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4080 | 1 367 1733 884 . 1095 Guns 1189 | . 192 311 . . 686 Cannons 517 | . 103 184 230 . . Explosions 1586 | . . 1177 . . 409 Melee 654 | . . . 654 . . Ramming 14 | 1 . 13 . . . Kinetic 491 | . 192 . . . 299 Thermal 1152 | . 175 543 230 . 204 Explosive 1586 | . . 1177 . . 409 Electromagnetic 183 | . . . . . 183 Impact 654 | . . . 654 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 10 . 14 . 4 Average Corruption 10 | . 10 . 14 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . 27 . 12 . 2 Message Errors 11 | . 7 . 4 . . Matter Fused 9 | . 6 . 3 . . Heat Flow Errors 9 | . 6 . 2 . 1 Energy Discharges 4 | . 2 . 2 . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . 5 . 1 . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 189 | . 11 69 106 . 3 Projectiles 11 | . 11 . . . . Explosions 72 | . . 69 . . 3 Melee 106 | . . . 106 . . Knockbacks 3 | . . . 3 . . Impact 3 | . . . 3 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 332 | . 101 164 . . 67 Shots 13 | . 4 7 . . 2 Rammed 3 | 1 . 2 . . . Targets Rammed 3 | 1 . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 381 | . 338 381 244 . 282 Average Temperature 111 | . 94 128 77 . 101 Received Heat Transfer 1320 | . 72 483 117 . 648 Effects 7 | . 1 6 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . 1 2 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 5 | . . . 5 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2544 | . 335 1247 370 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 797 | . 215 797 448 133 248 Initial 267 | . . 1 267 133 93 Average 198 | . 55 340 339 133 167 Maximum Alert Level 3 | . 1 3 2 . 1 Low Security (%) 56 | 100 90 34 . 100 61 Level 1 27 | . 9 21 74 . 38 Level 2 13 | . . 30 25 . . Level 3 3 | . . 12 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 6 1 . 3 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 9 | . 1 4 1 . 3 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 8 39 8 . 22 Peak Tracking Total 12 | . 5 12 3 . 7 Tactical Retreats 8 | . . 2 . . 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 6 | . 1 2 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 7 | . 2 4 1 . . Max in Single Turn 2 | . 2 2 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 3 | . 1 1 . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 3 . 2 . Successful 5 | . 2 2 . 1 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Open DSF 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 3036 | 78 1136 872 507 56 387 Spaces Moved 1285 | 47 272 412 324 29 201 Core 213 | 11 . 58 143 . 1 Treads 433 | 36 272 125 . . . Legs 410 | . . . 181 29 200 Wheels . | . . . . . . Hover 229 | . . 229 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 190 50 Average Speed 121 | 134 160 106 99 190 120 Slowest Speed 190 | 160 160 180 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 31 | 4 39 40 31 1 72 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 41 | . 37 4 . . . Terrain Destroyed 237 | . 42 172 1 . 22 Melee . | . . . . . . Projectile 19 | . 14 4 1 . . AOE 218 | . 28 168 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 2488 | 62 877 755 473 30 291 Wait 822 | . 527 217 68 . 10 Move 1281 | 46 271 412 323 28 201 Hop . | . . . . . . Pick Up 76 | 8 14 15 19 1 19 Fast Attach . | . . . . . . Attach 79 | 6 12 20 22 1 18 Detach 12 | . 2 7 3 . . Swap 2 | . 1 . . . 1 Drop 33 | 1 5 13 6 . 8 Fire 155 | . 45 68 13 . 29 Melee 21 | . . 2 19 . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 1 | 1 . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 421 | -10/Materials | Crushed by falling debris 421 | -10/Materials | Core integrity fell below 50% 421 | -10/Materials | System corruption reached 10% 452 | -10/Materials | Lost 3 parts (1p1u1w) 948 | -10/Materials | Build established: Scavenger-Mutant 1085 | -10/Materials | Discovered new exit (range 5) 1215 | -10/Materials | Entered another Materials area 1215 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1546 | -9/Materials | Repaired Grenade Launcher 2015 | -9/Materials | First assault squad dispatched 2060 | -9/Materials | Core integrity fell below 50% 2073 | -9/Materials | Build established: Mutant 2084 | -9/Materials | Discovered new exit (range 7) 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -8/Materials | Lost 9 parts (1p2n1u5w) 2223 | -8/Materials | System corruption reached 10% 2465 | -8/Materials | Discovered new exit (range 16) 2594 | -8/Materials | Entered Factory 2594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2650 | -7/Factory | Identified exit to DSF 2650 | -7/Factory | Entered DSF 2709 | -7/DSF | Additional patrols routed to DSF 3019 | -7/DSF | Core integrity fell below 50% 3032 | -7/DSF | Core integrity fell below 20% 3037 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- System corrupted: Heat flow error (+273). VSS Leg blasted off. Knocked back. Acquired Minigun. G-47 Trooper destroyed. Switching to secondary target: H-61 Shepherd. VSS Leg destroyed. Minigun destroyed. Critical hit (Blast). Minigun destroyed. Imp. Heat Sink destroyed. VSS Leg destroyed. Acquired Lrn. Missile Launcher. X-57 Shotgunner destroyed. [Achievement: Remodeling] Lrn. Missile Launcher destroyed. Destroyed Lrn. Missile Launcher. A-02 Transporter knocked back. Acquired Lrn. Missile Launcher. A-02 Transporter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????#########???????##"####??????? | | ??????????????????# [[[!!#########"""""#??????? | | ??????????????# # [[[!!# #!!##"""""#??????? | | ????????? "%" ! " ""##"????? | | ???????? " [%="%" """""????? | | ????????? ##!!# ### ###!!!#*!## =[""##?????? | | ??????????????# ????# #?#!!!# ###%!###??????? | | ???????????????????!! ?##########= ##???????? | | ??????????????????#!! ????????#!!%! #???????? | | ??????????????????#!! ????????#!![ #???????? | | ??????????????????### #????????### ##???????? | | ????????????????????! ?????????#!!= !#???????? | | ????????????????????! !????????#!! !#???????? | | ???????????????????!! !????????#!! !#???????? | | ??????????????###??## *#?###?###### ###??????? | | ??????????????#!!!?## !%###]]?#!!!?# !!#??????? | | ???????????? ?#!!!##a ! ##]]]#!!!## !!###????? | | ???????????? ? ^ " #????? | | ???????????? a ###????? | | ????????????? % #??????? | | ???????????????***# ##!!!#[[["" !!#??????? | | ?????????????????* ##!!?#[[[## !!#??????? | | ?????????????????## xH a##???###### ###??????? | | ?????????????????# % ]]#??????#==^ #???????? | | ?????????????????# = ]]#??????#==^^=#???????? | | ?????????????????# @#??????#== #???????? | | ?????????????????# #??????### ^##???????? | | ?????????????????# [[ ! #?????# =#???????? | | ?????????????????## [ !!##?????#!! =#???????? | | ?????????????????# [ gxx! ######### ##???????? | | ?????????????????### ##===#= ###[ ###??????? | | ??????????????????## % = ##== # ## ""###????? | | ??????????????????# =%[ %= */! """""????? | | ??????????????????# = /= ""##"????? | | ??????????????????#!! !!#= #==##"""""#??????? | | ??????????????????#!! !!#########"""""#??????? | | ??????????????????####;;;##???????##"####??????? | | ?????????????????????#####?????????#"#?????????? | | ???????????????????????????????????#""?????????? | | ????????????????????????????????????##?????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption System Compromised Challenges ------------ None Game ------ Seed SiegeMobileTearclaws Manual? 0 Play Time 01:11:53 Cumulative 9.8 hours Start 2022.09.11 @ 15:00:12 End 2022.09.11 @ 16:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4cf3581-e84a-470c-b511-280bcbe649fb