Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.14 @ 19:22:42 Player: Xax Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3902) 3902 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 8080 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Fusion Compressor Improved Thermal Generator Humpback Energy Well (350) Matter Compressor (60) Improved Trap Scanner Lightning Gun Plasma Cannon Heavy Ion Cannon Flak Gun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Triangulator Enhanced Optical Array Improved Melee Analysis Suite Improved Core Shielding Improved Core Shielding Heavy Reactive Plating > --- WEAPON ----------- Thermic Laser Power Maul > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Fusion Compressor Aluminum Leg Improved Thermal Generator Humpback Matter Compressor Matter Compressor Improved Trap Scanner Recoil Stabilizer Reflective Plating Lightning Gun Plasma Cannon Heavy Ion Cannon Flak Gun Heavy Flak Cannon Advanced EMP Blaster Heavy Shock Bomb Launcher Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Triangulator Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 9 | . 1 . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 6 | . 1 . . . 2 2 1 Weapon . | . . . . . . . . Parts Attached 113 | 7 5 . . 2 25 13 61 Power 20 | 1 . . . . 8 2 9 Engine 11 | 1 . . . . 3 2 5 Core 9 | . . . . . 5 . 4 Reactor . | . . . . . . . . Propulsion 25 | 2 1 . . . 5 3 14 Treads . | . . . . . . . . Leg 25 | 2 1 . . . 5 3 14 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 2 2 . . . 7 2 17 Device 6 | . . . . . . 1 5 Storage 7 | . 2 . . . 4 . 1 Processor 5 | 1 . . . . 1 1 2 Hackware . | . . . . . . . . Protection 12 | 1 . . . . 2 . 9 Artifact . | . . . . . . . . Weapon 38 | 2 2 . . 2 5 6 21 Energy Gun 10 | 2 1 . . . 2 . 5 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . . . . 1 . . 6 Ballistic Cannon 2 | . . . . . . . 2 Launcher 13 | . 1 . . 1 2 4 5 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 5 | . . . . . 1 2 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 39 | . . . . . 6 2 31 Power 9 | . . . . . 3 2 4 Propulsion 9 | . . . . . . . 9 Utility 14 | . . . . . 1 . 13 Weapon 7 | . . . . . 2 . 5 Highest Loss Streak 6 | . . . . . 2 2 6 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 94 | . 100 100 100 100 99 99 84 Engine 8 | . 12 12 12 12 7 4 6 Core 3 | . . . . . 8 9 4 Leg 23 | . 25 25 25 25 25 21 20 Device 2 | . . . . . . 7 4 Storage 11 | . 12 12 12 12 15 14 8 Processor 12 | . 12 12 12 12 8 14 13 Protection 13 | . 12 12 12 12 15 14 13 Energy Gun 11 | . 24 25 25 19 7 . 2 Ballistic Gun 2 | . . . . 3 5 . 2 Launcher 1 | . . . . . 2 13 1 Slashing Weapon 1 | . . . . . 1 . 4 Naked Turns . | . . . . . . . . Heaviest Build 108 | 9 49 49 49 51 63 72 108 Greatest Support 68 | 20 20 20 20 20 45 45 68 Greatest Overweight (x) 22 | . 2 2 2 2 2 1 22 Average Overweight (x) 1 | . . 2 2 2 . 1 1 Largest Inventory Capacity 35 | 5 20 20 20 20 35 20 20 Average Capacity 18 | 5 11 20 20 20 16 20 20 Most Carried 20 | 5 10 10 12 13 16 12 20 Average Carried 13 | 4 6 10 10 12 10 10 17 Final Capacity 20 | 5 20 20 20 20 20 20 20 Final Carried 12 | 5 10 10 12 12 12 9 12 Class Distribution -------------------- 76% | Hacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2738 | 270 70 . . 70 532 243 1553 Remotely . | . . . . . . . . Salvage Created 3910 | . 223 . . 15 815 527 2330 Parts 195 | . 21 . . 1 58 24 91 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 8 | . . . . . . . 8 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 83 | . 6 . . 1 23 10 43 Melee 1 | . . . . . . . 1 Guns 47 | . 4 . . 1 17 . 25 Cannons 2 | . . . . . . . 2 AOE 23 | . 2 . . . 6 9 6 Classes Destroyed 12 | . 4 . . . 3 1 4 Worker 7 | . . . . . . . 7 Builder 6 | . . . . . . 1 5 Tunneler 1 | . . . . . . . 1 Hauler 2 | . 1 . . . . 1 . Watcher 6 | . 2 . . . 1 1 2 Swarmer 16 | . 3 . . 1 9 . 3 Grunt 40 | . 3 . . . 7 7 23 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . 1 . 1 Sentry 10 | . . . . . 5 2 3 Hunter 5 | . . . . . 1 1 3 Programmer 9 | . . . . . . . 9 Best Kill Streak 8 | . 7 . . 1 5 6 8 Combat Bots Only 5 | . 2 . . 1 5 4 4 Max Kills in Single Turn 5 | . 2 . . 1 3 2 5 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . 3 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 870 | . 25 . . 10 143 75 617 Missed 209 | . 10 . . 1 26 34 138 Damage Taken 6393 | . 82 . . 54 1027 347 4883 Core 1067 | . 15 . . 5 123 61 863 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 393 | . . . . . 20 47 326 Ignored by Resistances 3865 | . 57 . . 38 649 214 2907 Regen/Repaired (Parts) 323 | . . . . . 323 . . Core Remaining (%) 90 | 100 . . . 92 77 91 . Volleys Fired 321 | . 13 . . 8 58 20 222 Largest 2 | . 2 . . 2 2 2 2 Hottest 131 | . 90 . . 73 84 86 131 Shots Fired 392 | . 26 . 1 11 99 29 226 Gun 316 | . 24 . 1 4 93 1 193 Cannon 13 | . . . . . . . 13 Launcher 63 | . 2 . . 7 6 28 20 Special . | . . . . . . . . Kinetic 168 | . . . . 2 36 . 130 Thermal 150 | . 24 . 1 2 47 . 76 Explosive 30 | . 2 . . 7 6 8 7 Electromagnetic 44 | . . . . . 10 21 13 Robot Hit Streak 40 | . 18 . . 21 40 12 30 Robot Miss Streak 8 | . 1 . . . 1 1 8 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 351 | . 23 . . 3 88 25 212 Core Hits 257 | . 16 . . 1 42 25 173 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 20 | . 1 . . . 3 . 16 Burn 19 | . 1 . . . 3 . 15 Smash 1 | . . . . . . . 1 Melee Attacks 3 | . . . . . . 1 2 Impact 1 | . . . . . . . 1 Slashing 2 | . . . . . . 1 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10085 | . 494 . . 38 1599 1519 6435 Guns 5637 | . 250 . . 38 1317 20 4012 Cannons 308 | . . . . . . . 308 Explosions 4010 | . 244 . . . 282 1465 2019 Melee 113 | . . . . . . 34 79 Ramming 17 | . . . . . . . 17 Kinetic 3424 | . . . . 13 429 . 2982 Thermal 2753 | . 250 . . 25 756 38 1684 Explosive 1810 | . 244 . . . 282 807 477 Electromagnetic 1968 | . . . . . 132 640 1196 Impact 44 | . . . . . . . 44 Slashing 69 | . . . . . . 34 35 Piercing . | . . . . . . . . Highest Corruption 8 | . 2 2 2 2 1 . 8 Average Corruption 2 | . 1 2 2 2 1 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 122 | . . 3 10 21 10 . 78 Message Errors 21 | . . 1 3 3 . . 14 Matter Fused 40 | . . 2 4 5 4 . 25 Heat Flow Errors 13 | . . . . 3 1 . 9 Energy Discharges 14 | . . . 1 4 . . 9 Parts Rejected 3 | . . . . . . . 3 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 10 | . . . 1 . 1 . 8 Data Loss (major) 10 | . . . . 3 2 . 5 Misfires 2 | . . . 1 1 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 7 | . . . . . 2 . 5 Overload Shots . | . . . . . . . . Overflow Damage 111 | . 12 . . . 8 4 87 Projectiles . | . . . . . . . . Explosions 67 | . 12 . . . 8 4 43 Melee 44 | . . . . . . . 44 Knockbacks 12 | . . . . . . . 12 Impact 1 | . . . . . . . 1 Kinetic 11 | . . . . . . . 11 Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . . . . 9 13 57 121 Shots 13 | . . . . 2 1 1 9 Rammed 4 | . . . . . . . 4 Targets Rammed 5 | . . . . . . . 5 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 605 | . 213 . 16 268 332 54 605 Average Temperature 140 | . 73 . 8 108 113 29 162 Received Heat Transfer 2562 | . 33 . . . 711 180 1638 Effects 54 | . . . . 1 5 . 48 Shutdowns 19 | . . . . . 1 . 18 Energy Bleed 11 | . . . . 1 2 . 8 Interference 11 | . . . . . 2 . 9 Matter Decay 5 | . . . . . . . 5 Short Circuit 2 | . . . . . . . 2 Damage (minor) 5 | . . . . . . . 5 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . . 1 4 Combat Hostiles 5 | . . . . . . 1 4 Parts Fried 7 | . . . . . . . 7 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 4 | . . . . . . . 4 Combat Hostiles 4 | . . . . . . . 4 Parts Melted 23 | . 3 . . 1 2 . 17 Heat Transferred 8204 | . 743 . . 74 1887 50 5450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 5 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 561 | . 222 . . 64 290 561 358 Initial 95 | . . . . . . 95 93 Average 95 | . 76 . . 4 132 274 106 Maximum Alert Level 2 | . 1 . . . 1 2 1 Low Security (%) 80 | 100 74 100 . 100 68 7 89 Level 1 18 | . 25 . . . 31 88 10 Level 2 . | . . . . . . 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . . . 2 4 15 Investigation 6 | . . . . . 1 1 4 Extermination 5 | . . . . . . . 5 Reinforcement 9 | . . . . . 1 3 5 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . . . . . 5 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 9 . . 2 30 12 76 Peak Tracking Total 8 | . 3 . . 3 7 2 8 Tactical Retreats 14 | . . . . 1 2 . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 2 . . . 1 1 3 Indirectly 3 | . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 24 | . 3 . . . 1 15 5 Max in Single Turn 9 | . 2 . . . 1 9 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 19 | . 4 . 1 . 7 1 6 Terminals 12 | . 4 . . . 4 1 3 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access . | . . . . . . . . Total Hacks 53 | . 7 . 1 . 26 3 16 Successful 40 | . 7 . 1 . 23 2 7 Failed 13 | . . . . . 3 1 9 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . 7 . . . 8 3 8 Fabricators 4 | . . . . . . . 4 Repair Stations 12 | . . . . . 12 . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . . . 6 . 4 Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 7 . 1 . 7 2 1 Record 7 | . 3 . 1 . 2 1 . Prototype ID Bank 5 | . 3 . . . 2 . . Emergency Access Points 5 | . 1 . . . 3 1 . Recall Reinforcements 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 10 | . . . . . 10 . . Scan Component 6 | . . . . . 6 . . Repair 4 | . . . . . 4 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . . 6 . 4 Insert Component 5 | . . . . . 3 . 2 Analyze 5 | . . . . . 3 . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . . 5 1 5 Full Trace Events 8 | . . . . . 3 1 4 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . 1 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 4 | . . . . . 4 . . Time 140 | . . . . . 140 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . 2 Part Schematics Acquired 4 | . . . . . 3 . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7869 | 59 457 235 912 1580 1078 589 2959 Spaces Moved 3023 | 38 303 89 351 592 402 273 975 Core 46 | 10 . . . . . . 36 Treads . | . . . . . . . . Legs 2977 | 28 303 89 351 592 402 273 939 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 260 260 260 120 190 186 Average Speed 214 | 101 131 260 260 260 167 190 221 Slowest Speed 1150 | 120 260 260 260 260 260 190 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 41 | 3 42 24 75 97 44 11 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 41 | . . . . 41 . . . Terrain Destroyed 261 | . 5 . . 57 22 78 99 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 261 | . 5 . . 57 22 78 99 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3991 | 56 337 94 351 623 713 309 1508 Wait 413 | 5 6 6 . 21 196 . 179 Move 3016 | 37 302 88 350 591 401 272 975 Hop . | . . . . . . . . Pick Up 87 | 7 8 . 1 1 24 2 44 Fast Attach 7 | 5 . . . . . . 2 Attach 49 | 2 1 . . . 12 4 30 Detach 1 | . . . . . 1 . . Swap 57 | . 4 . . 2 13 9 29 Drop 32 | . 3 . . . 8 1 20 Fire 321 | . 13 . . 8 58 20 222 Melee 3 | . . . . . . 1 2 Ram 4 | . . . . . . . 4 Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 275 | -10/Materials | Identified exit to Materials 275 | -10/Materials | Discovered exit to Materials (range 8) 328 | -10/Materials | Build established: Hacker-Mutant 494 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Discovered exit to Mines (range 8) 517 | -10/Materials | Entered Mines 598 | -10/Mines | Discovered exit to Materials (range 15) 739 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 742 | -10/Mines | Identified exit to Exiles 742 | -10/Mines | Discovered exit to Exiles (range 5) 752 | -10/Mines | Entered Exiles 752 | -10/Exiles | Found Exiles lab abandoned 794 | -10/Exiles | Identified exit to Mines 794 | -10/Exiles | Discovered exit to Mines (range 15) 1522 | -10/Exiles | Discovered exit to Mines (range 12) 1664 | -10/Exiles | Entered Mines 1998 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2188 | -9/Mines | Learned location of Zion (-6) 2224 | -9/Mines | Identified exit to Materials 2224 | -9/Mines | Discovered exit to Materials (range 8) 2802 | -9/Mines | Discovered exit to Materials (range 7) 3244 | -9/Mines | Entered Materials 3244 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3512 | -8/Materials | Identified exit to Factory 3512 | -8/Materials | Discovered exit to Factory (range 8) 3586 | -8/Materials | Repaired Hcp. Storage Unit 3635 | -8/Materials | Repaired Lgt. Nuclear Core 4115 | -8/Materials | Discovered exit to Factory (range 15) 4268 | -8/Materials | Repaired Carbon-fiber Leg 4307 | -8/Materials | Repaired Katana 4322 | -8/Materials | Entered Factory 4322 | -7/Factory | Evolved 2 slots: Utility x2 4624 | -7/Factory | Build established: Scavenger-Mutant 4821 | -7/Factory | Identified exit to Factory 4821 | -7/Factory | Discovered exit to Factory (range 16) 4911 | -7/Factory | Entered another Factory area 4911 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4983 | -6/Factory | Build established: Hacker-Mutant 5311 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 5421 | -6/Factory | Garrison activated, responded to threat 5741 | -6/Factory | Lost 4 parts (4u) 5970 | -6/Factory | Lost 3 parts (1n2w) 6228 | -6/Factory | Build established: Scavenger-Mutant 6253 | -6/Factory | Found Hvy. Reactive Plating 7497 | -6/Factory | Lost 6 parts (2p2n2u) 7509 | -6/Factory | Crushed by falling debris 7509 | -6/Factory | Core integrity fell below 50% 7546 | -6/Factory | Build established: Hacker-Mutant 7671 | -6/Factory | Lost 3 parts (1p1u1w) 7820 | -6/Factory | Spotted B-75 Beast 7853 | -6/Factory | Core integrity fell below 20% 7870 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07792_ P-60 Hacker heat damages Backup Plating III. 07795_ P-60 Hacker heat damages core (-10). 07796_ P-60 Hacker heat damages core (-11). 07797_ P-60 Hacker heat damages Backup Plating III, Broken Backup Laser III, Broken Shock Rifle, Backup Plating III. 07799_ P-60 Hacker heat damages Broken Backup Laser III. 07800_ P-60 Hacker heat damages core (-9). 07810_ Y2DIQUVM2<6|CWP5Y1HGEGM3=C/|>GAY&CM 07828_ System corrupted: Matter fused (-2). 07839_ Imp. Core Shielding destroyed. 07842_ Critical hit (Meltdown: +210). 07842_ Thermic Laser destroyed. 07844_ System corrupted: Heat flow error (+137). 07846_ U-05 Engineer builds a Wall. 07858_ Mic. Nuclear Core destroyed. 07861_ U-05 Engineer destroyed. 07863_ R-10 Processor collects Terrain Scanner. 07864_ Acquired 15 matter. 07868_ R-10 Processor collects Terrain Scan Processor. 07870_ System corrupted: Hvy. Shock Bomb Launcher rejected. 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"""" #?????? | | ??????????????### # [[ ##???"""" #?????? | | ???????????????? T # [ ^ ##?? """" #?????? | | ??????????#! # ## !!!! #? """" #?????? | | ??????????? T !!! #! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 75 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityRestorationCharge Manual? 0 Play Time 02:06:57 Cumulative 194.6 hours Start 2024.05.12 @ 17:39:33 End 2024.05.14 @ 19:22:42 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 57 Rogue 1 Adventurer 0 Explorer 56 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2a7e756-73f7-45fd-aa4e-e7e5defa40f4