Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 10:24:10 Player: Kat Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 924 Bonus ------- None Cogmind --------- Core Integrity 179/250 Matter 164/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Battle Cannon Improved Datajack > --- INVENTORY (5) ---- Improved Heat Sink Small Storage Unit Particle Gun Light Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Battle Cannon Improved Datajack > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Particle Gun Light Assault Rifle Shock Bomb Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Battle Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 5 6 1 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 1 2 . . Treads . | . . . . Leg 3 | 1 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 88 99 72 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 10 | . 2 14 14 Storage 11 | . 14 14 . Energy Gun 2 | . 3 2 . Ballistic Gun 5 | . 22 . . Ballistic Cannon 8 | . . 11 14 Launcher 7 | . 2 13 . Naked Turns . | . . . . Heaviest Build 20 | 10 20 20 8 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 9 10 5 Most Carried 9 | 3 7 8 9 Average Carried 5 | 1 4 7 5 Final Capacity 10 | 8 10 10 5 Final Carried 8 | 3 6 8 5 Scrap Engine Consumption 5 | . . . 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 381 | 228 144 9 . Remotely . | . . . . Salvage Created 241 | . 205 36 . Parts 16 | . 13 3 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 6 | . 4 2 . Guns 3 | . 3 . . Cannons 1 | . . 1 . AOE 2 | . 1 1 . Classes Destroyed 8 | . 5 3 . Builder 1 | . 1 . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Turret 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 4 | . 4 . . Subdweller 1 | . . 1 . Best Kill Streak 6 | . 6 2 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 4 | . 4 2 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 78 | . 17 61 . Missed 39 | . 4 35 . Damage Taken 486 | . 174 312 . Core 71 | . 26 45 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 32 | . 16 15 1 Largest 2 | . 2 2 1 Hottest 95 | . 95 69 39 Shots Fired 51 | . 31 19 1 Gun 27 | . 27 . . Cannon 16 | . . 15 1 Launcher 8 | . 4 4 . Special . | . . . . Kinetic 38 | . 22 15 1 Thermal 5 | . 5 . . Explosive 8 | . 4 4 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 4 . Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 25 | . 16 9 . Core Hits 27 | . 19 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 769 | . 488 281 . Guns 165 | . 165 . . Cannons 156 | . . 156 . Explosions 448 | . 323 125 . Melee . | . . . . Ramming . | . . . . Kinetic 278 | . 122 156 . Thermal 43 | . 43 . . Explosive 448 | . 323 125 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 34 | . 34 . . Average Temperature 14 | . 14 . . Received Heat Transfer 252 | . 120 132 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 239 | . 151 . 239 Initial 238 | . . . 238 Average 108 | . 28 . 238 Maximum Alert Level 1 | . . . 1 Low Security (%) 60 | 100 100 . . Level 1 39 | . . . 100 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 32 . Peak Tracking Total 4 | . 3 4 . Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . . 6 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 685 | 44 168 332 141 Spaces Moved 387 | 35 58 246 48 Core 11 | 11 . . . Treads . | . . . . Legs 376 | 24 58 246 48 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 98 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 3 9 26 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . 26 15 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE 40 | . 26 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 563 | 42 128 263 130 Wait 120 | . 45 . 75 Move 384 | 34 57 245 48 Hop . | . . . . Pick Up 9 | 3 3 2 1 Fast Attach 8 | 5 1 . 2 Attach 2 | . 2 . . Detach 2 | . 1 . 1 Swap 4 | . 3 1 . Drop 2 | . . . 2 Fire 32 | . 16 15 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 5) 213 | -10/Materials | Entered Subcaves 253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 269 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 318 | -10/Subcaves | Build established: Mutant 509 | -10/Subcaves | Discovered new exit (range 16) 545 | -10/Subcaves | Entered Recycling 547 | -8/Recycling | Found Scrap Engine 686 | -8/Recycling | Self-destructed Last Messages --------------- 00590_ R-06 Scavenger inserts Med. Laser into recycling unit. 00593_ R-06 Scavenger inserts Sub. Machine Gun into recycling unit. 00669_ Connecting with Recycling Unit... 00669_ Current location identified: Recycling >>Retrieve(Components) Retrieving 6 components... Med. Laser Lgt. Ion Engine Aluminum Leg Imp. Datajack Sub. Machine Gun Shock Bomb Launcher 00670_ Scrap Engine consumes Sub. Machine Gun. 00672_ Scrap Engine consumes Lgt. Ion Engine. 00673_ Scrap Engine consumes Med. Laser. 00675_ Scrap Engine consumes Aluminum Leg. 00678_ Acquired Imp. Datajack. 00680_ Dropped Lgt. Assault Rifle. 00681_ Acquired Shock Bomb Launcher. 00683_ Scrap Engine consumes Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???? ????????????????????????? | | ???? ????????????????????????? | | ???? ????????????????????????? | | ???? ????????????????????????? | | ???# ????????????????????????? | | ???# ????????????????????????? | | ???# ????????????????????????? | | ???# #???????????????????????? | | ???#u######??????????????????? | | ???# ???????????????????? | | ???# ????????????????????? | | ???# ?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #??#####+?????????????? | | ???# #?? ?????????????? | | ???# #? """ ?????????????? | | ???# #? """ "????????????? | | ???# # """ """ #????????? | | ???# # ?????????? | | ???# + """ "????????????? | | ???# @ # """ "????????????? | | ?### # """ ?????????????? | | ?#"" #? ????????????? | | ?#"Y #? ???????????? | | ?#"" #?? ??????????? | | ?### #?? ?????????? | | ???# #???##########????????? | | ???# ! #?????????????????????? | | ???#####?????????????????????? | | ????#????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSalvageSaw Manual? 0 Play Time 00:08:20 Cumulative 19.7 hours Start 2024.06.04 @ 10:10:16 End 2024.06.04 @ 10:24:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0a5c742-babe-459a-b275-b0761e50441b