Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.26 @ 09:11:50 Player: K.K.Y. Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (652) 652 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Particle Gun Battle Rifle > --- INVENTORY (15) --- Spiked Treads Combat Airjet Combat Airjet Combat Airjet Structural Scanner Launcher Guidance Computer Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Shock Absorption System Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Battle Rifle > --- INVENTORY -------- Spiked Treads Combat Airjet Combat Airjet Combat Airjet Structural Scanner Launcher Guidance Computer Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Shock Absorption System Light Cannon Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 22 | 7 11 2 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads 7 | 2 4 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device . | . . . . Storage 2 | 1 1 . . Processor 3 | 1 2 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 3 1 1 Energy Gun 6 | 2 3 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 2 1 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 7 | 3 4 9 11 Power . | . . . . Propulsion 1 | . . 2 3 Utility 4 | 2 2 4 5 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 12 | . . . 12 Power . | . . . . Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 82 99 Engine 8 | . 11 1 12 Treads 22 | . 24 18 25 Storage 9 | . 4 12 12 Processor 17 | . 27 12 12 Protection 9 | . 4 12 12 Energy Gun 23 | . 24 25 20 Peak Build Rating 13 | 7 8 11 13 Average Rating 9 | 4 7 9 12 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 18 31 31 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 4 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 10 15 15 15 Average Capacity 12 | 6 8 15 15 Most Carried 13 | 6 5 11 13 Average Carried 7 | 3 4 9 11 Final Capacity 15 | 5 15 15 15 Final Carried 12 | 5 4 11 12 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 545 | 267 213 30 35 Remotely . | . . . . Salvage Created 1214 | 98 558 402 156 Parts 60 | 6 20 21 13 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 10 4 3 Guns 17 | . 10 4 3 Classes Destroyed 8 | 2 4 1 1 Tunneler 4 | 2 . 2 . Hauler 2 | . 2 . . Recycler 4 | 1 1 2 . Watcher 2 | . 2 . . Swarmer 4 | . 4 . . Grunt 8 | . 6 2 . Demolisher 2 | . . 2 . Subdweller 3 | . . . 3 Best Kill Streak 5 | 3 5 2 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 107 | . 68 19 20 Missed 28 | . 13 5 10 Hits 79 | . 55 14 10 Projectile 79 | . 55 14 10 AOE 13 | . . 13 . Damage Taken 877 | . 374 319 184 Core 253 | . 86 110 57 Absorbed by Shields . | . . . . Ignored by Resistances 537 | . 244 186 107 Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | 6 54 22 12 Largest 2 | 2 2 2 2 Hottest 115 | 90 100 115 115 Shots Fired 160 | 12 90 38 20 Gun 160 | 12 90 38 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | . . . 5 Thermal 155 | 12 90 38 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 43 | 4 16 41 43 Robot Miss Streak 2 | 1 2 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 132 | 8 74 34 16 Core Hits 56 | 4 26 19 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 6 3 . Burn 9 | . 6 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1651 | 96 931 404 220 Guns 1651 | 96 931 404 220 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 71 | . . . 71 Thermal 1580 | 96 931 404 149 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 417 | 90 417 249 16 Average Temperature 94 | 37 104 103 9 Received Heat Transfer 336 | . 285 15 36 Effects 10 | . 7 3 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . . 1 . Interference 7 | . 5 2 . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 14 | . 9 5 . Heat Transferred 5150 | 260 3195 1288 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 62 | 10 62 50 . Initial . | . . . . Average 4 | . 7 1 . Influence Increases 496 | 15 361 120 . Destroy 0b10 Robot/C 280 | . 200 80 . Destroy 0b10 Robot/NC 60 | 15 25 20 . Destroy Leader 58 | . 38 20 . Successful Hack 8 | . 8 . . Lose Combat Pursuer 90 | . 90 . . Influence Decreases 496 | 15 361 120 . Time Decay 481 | 15 361 105 . Lost Part 15 | . . 15 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 23 4 3 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 6 | . 6 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 10 | . 9 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3952 | 92 1471 1380 1009 Spaces Moved 2080 | 45 766 670 599 Core 19 | 19 . . . Treads 2061 | 26 766 670 599 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 170 | 128 160 194 160 Slowest Speed 250 | 250 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 99 92 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2327 | 67 918 711 631 Wait 87 | . 65 7 15 Move 2077 | 44 765 669 599 Hop . | . . . . Pick Up 28 | 9 7 9 3 Fast Attach 11 | 2 9 . . Attach 14 | 5 6 1 2 Detach 1 | 1 . . . Swap 8 | . 6 2 . Drop 7 | . 6 1 . Fire 94 | 6 54 22 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Utility x1 172 | -10/Materials | Identified exit to Mines 172 | -10/Materials | Discovered exit to Mines (range 12) 308 | -10/Materials | Build established: Hacker-Mutant 532 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Discovered exit to Materials (range 16) 997 | -10/Materials | Discovered exit to Materials (range 14) 1190 | -10/Materials | Discovered exit to Materials (range 12) 1410 | -10/Materials | Identified exit to Subcaves 1410 | -10/Materials | Discovered exit to Subcaves (range 7) 1564 | -10/Materials | Entered Mines 1580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1687 | -10/Mines | Assembled infested the area 1727 | -10/Mines | Core integrity fell below 50% 1780 | -10/Mines | Met 8R-AWN 1866 | -10/Mines | Discovered exit to Materials (range 10) 2049 | -10/Mines | Learned Materials emergency access door positions 2480 | -10/Mines | Learned location of Storage (-9) 2526 | -10/Mines | Discovered exit to Subcaves (range 10) 2944 | -10/Mines | Entered Subcaves 2991 | -10/Subcaves | Learned location of Zion (-7) 2991 | -10/Subcaves | Met a Zionite searching for "candidates" 3007 | -10/Subcaves | Learned location of 1 exit from Materials 3273 | -10/Subcaves | Core integrity fell below 20% 3724 | -10/Subcaves | Identified exit to Materials 3724 | -10/Subcaves | Discovered exit to Materials (range 12) 3953 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 03287_ Subatomizers dissect the Disposable Heat Sink. 03287_ Acquired Spk. Treads. 03289_ Acquired Mak. Light Armor Plating. 03292_ Acquired Battle Rifle. 03624_ Med. Laser destroyed. 03640_ YF-94U(R) destroyed. 03651_ Subatomizers dissect the Sub. Monowheel. 03651_ U5-XQX(R) destroyed. 03654_ Acquired 25 matter. 03662_ Subatomizers dissect the Sub. Monowheel. 03724_ EXIT=FOUND: MATERIALS 03764_ Searching scrap... 03764_ Found Sub. Beam Cannon. 03764_ Found Sub. Power Source. 03764_ Found 48 Matter. 03953_ Triggered Shrapnel Trap. 03953_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## ## | | ??????????????????###?????????????######### #### | | ?????????????????## ???????????## ##??? | | ?????????????? ??? ???????????# #?### | | ????????????? ??# #??????????## ##### | | ????????????? ## ???????????# ##??# | | ?????????????# ^ ???????????# #???# | | ?????????????# ?????###??## ## ##??# | | ?????????????? ????## ###### ### #??# | | ???????????????? #???# ###### #??# | | ?????????????????? ???# #### | | ????????????????????# ##??# ## | | ?????????????????????# #### # # | | ?????????????????????# @ ## ### ## # | | ?????????????????????# #?# #### ## # | | ?????????????????????## ########### ### # | | ??????????????????????## ### ###### ## #### | | ???????????????????????###### ## #### | | ????????????????????????#### ## ## | | ???????????????????????## ##% | | ???????????????????????# ### | | ???????????????????????## ## ### | | ????????????????????????####?# ##?# | | ????????????????????????####?# ##??## | | ??????????????????####### ### ## ##????? | | ????????????????### #### #?????? | | ????????????????# ##??# #?????? | | ????????????????# #???# ##?????? | | ????????????????###### ######???## ####??????? | | ?????????????????????######?????????####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 15 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSchematicRefractor Manual? 0 Play Time 00:14:22 Cumulative 228.3 hours Start 2025.12.26 @ 08:59:55 End 2025.12.26 @ 09:11:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 353 Rogue 0 Adventurer 0 Explorer 353 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faaedd86-ebe3-4c0b-a12d-64edd5fe8edc