Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 15:25:45 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2293) 2293 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 5584 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 87 Cogmind --------- Core Integrity 618/700 Matter 216/300 Energy 8/100 System Corruption 1% Temperature Cool (37) Movement Hovering (176) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Hover Unit Airjet > --- UTILITY (6) ------ Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Weapon Shielding Layered Light Armor Plating > --- WEAPON (2) ------- Arc Projector Improved Grenade Launcher > --- INVENTORY (10) --- Improved Heat Sink Structural Scanner Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Lightning Gun Lightning Gun Lightning Gun Lightning Gun Arc Projector Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Airjet > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Weapon Shielding Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Improved Heat Sink Structural Scanner Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Lightning Gun Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Light Cannon Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 80 | 6 10 7 17 3 16 21 Power 11 | 1 . 1 3 1 4 1 Engine 7 | 1 . 1 2 1 2 . Core 4 | . . . 1 . 2 1 Reactor . | . . . . . . . Propulsion 21 | 2 3 4 5 . 2 5 Treads . | . . . . . . . Leg 17 | 2 3 4 5 . 1 2 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 1 | . . . . . 1 . Utility 18 | 1 2 . 2 . 5 8 Device 7 | . . . 2 . 1 4 Storage 3 | 1 1 . . . 1 . Processor 6 | . 1 . . . 3 2 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 30 | 2 5 2 7 2 5 7 Energy Gun 16 | 1 . . 7 2 2 4 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 3 | 1 2 . . . . . Ballistic Cannon 5 | . 3 2 . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 13 | . . . 2 . 4 7 Power 1 | . . . . . . 1 Propulsion 6 | . . . . . 2 4 Utility 1 | . . . 1 . . . Weapon 5 | . . . 1 . 2 2 Highest Loss Streak 4 | . . . 1 . 4 4 Average Slot Usage (%) 93 | . 97 100 96 88 91 90 Engine 8 | . 14 14 10 6 11 1 Core 5 | . . . . 4 4 12 Leg 24 | . 28 28 32 33 22 13 Device 8 | . . . 9 11 9 17 Storage 10 | . 14 14 11 11 9 7 Processor 11 | . 11 14 11 . 18 11 Protection 2 | . . . . . . 7 Energy Gun 10 | . 9 . 18 22 11 6 Ballistic Gun 1 | . 9 . . . . . Ballistic Cannon 5 | . 9 28 3 . . . Launcher 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 47 | 12 27 27 31 28 39 47 Greatest Support 40 | 20 20 20 30 30 30 40 Greatest Overweight (x) 7 | 2 1 1 1 . 7 3 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 Average Carried 8 | . 8 9 9 10 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1744 | 193 537 293 209 35 140 337 Remotely . | . . . . . . . Salvage Created 2807 | . 635 310 764 274 240 584 Parts 155 | . 41 20 41 15 16 22 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 4 | . 1 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 14 8 14 4 7 11 Guns 28 | . 4 . 12 4 4 4 Cannons 18 | . 9 8 . . 1 . AOE 10 | . 1 . . . 2 7 Classes Destroyed 12 | . 5 2 2 1 1 1 Worker 2 | . . . . 1 . 1 Builder 5 | . 1 1 . . . 3 Tunneler 2 | . . 1 . . . 1 Hauler 3 | . 2 . 1 . . . Recycler 8 | . . 1 2 2 1 2 Operator 1 | . 1 . . . . . Watcher 2 | . 1 . . . . 1 Swarmer 10 | . . . 2 4 4 . Grunt 41 | . 14 8 9 . 1 9 Duelist 2 | . . . . . 1 1 Sentry 4 | . . . 3 . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 3 3 8 6 6 7 Combat Bots Only 7 | . 3 2 7 4 6 5 Max Kills in Single Turn 3 | . 1 2 2 1 3 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 2667 | . 516 356 475 107 402 811 Core 462 | . 168 64 77 37 34 82 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 7 . 71 93 . Volleys Fired 215 | . 50 34 29 10 18 74 Largest 2 | . 2 2 2 2 2 2 Hottest 126 | . 75 70 126 121 126 126 Shots Fired 357 | . 100 68 55 20 27 87 Gun 220 | . 50 . 55 20 25 70 Cannon 119 | . 50 68 . . 1 . Launcher 18 | . . . . . 1 17 Special . | . . . . . . . Kinetic 138 | . 70 68 . . . . Thermal 95 | . . . 27 20 25 23 Explosive 18 | . . . . . 1 17 Electromagnetic 106 | . 30 . 28 . 1 47 Robot Hit Streak 27 | . 12 9 26 27 17 12 Robot Miss Streak 4 | . 3 3 2 4 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 242 | . 60 41 46 8 23 64 Core Hits 126 | . 29 15 19 7 12 44 Critical Hits 4 | . 1 3 . . . . Critical Kills 3 | . 1 2 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5503 | . 958 767 878 159 457 2284 Guns 2369 | . 321 . 766 159 353 770 Cannons 1354 | . 564 767 . . 23 . Explosions 1780 | . 73 . 112 . 81 1514 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1447 | . 680 767 . . . . Thermal 2113 | . 73 . 533 159 353 995 Explosive 959 | . . . . . 81 878 Electromagnetic 984 | . 205 . 345 . 23 411 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 150 | . 6 7 . . . 137 Projectiles 13 | . 6 7 . . . . Explosions 137 | . . . . . . 137 Melee . | . . . . . . . Knockbacks 13 | . 5 8 . . . . Impact . | . . . . . . . Kinetic 13 | . 5 8 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 262 | . 39 . 39 . 13 171 Shots 9 | . 1 . 1 . 1 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 246 | . 246 111 72 12 182 155 Average Temperature 55 | . 60 43 22 7 97 58 Received Heat Transfer 954 | . 270 204 171 . 90 219 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 4 | . . . 2 . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . 1 . 1 2 Heat Transferred 3552 | . 100 . 1088 384 777 1203 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 . 1 . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 451 | . 212 257 451 276 327 366 Initial 171 | . . 82 49 171 29 71 Average 145 | . 90 173 188 153 123 174 Maximum Alert Level 2 | . 1 1 2 1 1 1 Low Security (%) 75 | 100 96 42 49 81 85 71 Level 1 23 | . 3 57 41 18 14 28 Level 2 . | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . . . 3 3 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed 1 | . . . . . . 1 Distress Signals 1 | . . . . . . 1 Times Spotted 93 | . 26 9 16 4 16 22 Peak Tracking Total 5 | . 4 2 5 4 5 4 Tactical Retreats 7 | . 1 1 . . 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 6 | . 3 . . . . 3 Max in Single Turn 2 | . 1 . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 10 | . 4 . 1 . 1 4 Terminals 10 | . 4 . 1 . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 11 . 2 . 1 8 Successful 6 | . 4 . 1 . 1 . Failed 15 | . 6 . 1 . . 8 Catastrophic 2 | . . . . . . 2 Database Lockouts 1 | . 1 . . . . . Manual 11 | . 9 . . . . 2 Terminals 22 | . 11 . 2 . 1 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . 1 . 1 . Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 1 . . 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 299 | . . . . . 299 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4433 | 61 962 488 373 671 577 1301 Spaces Moved 2540 | 44 516 249 183 530 315 703 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 2435 | 36 516 249 183 530 301 620 Wheels . | . . . . . . . Hover 83 | . . . . . . 83 Flight 14 | . . . . . 14 . Fastest Speed 50 | 50 120 150 120 120 120 112 Average Speed 141 | 115 147 150 126 120 158 147 Slowest Speed 620 | 150 150 150 150 120 620 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 75 59 20 95 36 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 115 | . 8 . 3 . 10 94 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 115 | . 8 . 3 . 10 94 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3043 | 51 624 297 273 545 371 882 Wait 86 | 1 17 1 22 . 10 35 Move 2534 | 43 515 248 182 529 314 703 Hop . | . . . . . . . Pick Up 46 | 1 16 1 6 . 4 18 Fast Attach 37 | 6 7 . 9 2 6 7 Attach 15 | . . . 1 . 4 10 Detach 3 | . . . . . 1 2 Swap 28 | . 3 7 7 1 6 4 Drop 69 | . 16 6 17 3 8 19 Fire 215 | . 50 34 29 10 18 74 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 4) 508 | -10/Materials | Central database locked down 509 | -10/Materials | Discovered new exit (range 13) 526 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Discovered new exit (range 5) 1007 | -10/Materials | Discovered new exit (range 12) 1024 | -10/Materials | Entered Mines 1165 | -10/Mines | Learned location of Mines (-9) 1168 | -10/Mines | Discovered new exit (range 4) 1353 | -10/Mines | Core integrity fell below 20% 1501 | -10/Mines | Discovered new exit (range 9) 1512 | -10/Mines | Entered Materials 1512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1720 | -9/Materials | Destroyed 7 combat bots 1800 | -9/Materials | Discovered new exit (range 14) 1879 | -9/Materials | Destroyed 7 combat bots 1885 | -9/Materials | Entered Mines 1890 | -9/Mines | Build established: Scavenger-Mutant 2066 | -9/Mines | Learned Materials terminal intel 2067 | -9/Mines | Discovered new exit (range 12) 2078 | -9/Mines | Learned 2 Materials zone layouts 2293 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2375 | -9/Mines | Discovered new exit (range 9) 2556 | -9/Mines | Entered Materials 2556 | -8/Materials | Accompanied by 3 allies 2556 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2557 | -8/Materials | Identified exit to Factory 2558 | -8/Materials | Loaded intel: 11 terminal locations 2913 | -8/Materials | Garrison activated, responded to threat 2955 | -8/Materials | Lost 4 parts (2n2w) 3133 | -8/Materials | Entered Factory 3133 | -7/Factory | Evolved 2 slots: Utility x2 3189 | -7/Factory | Build established: Mutant 3331 | -7/Factory | Lost 4 parts (2n2w) 3473 | -7/Factory | Discovered new exit (range 15) 3630 | -7/Factory | Build established: Scavenger-Mutant 4095 | -7/Factory | Build established: Mutant 4434 | -7/Factory | Self-destructed Last Messages --------------- 04297_ R-06 Scavenger collects Mni. Grenade Launcher. 04298_ R-06 Scavenger collects Com. Wheel. 04300_ R-06 Scavenger collects Titanium Leg. 04301_ K-01 Serf collects debris. 04304_ R-06 Scavenger collects Nuclear Core. 04305_ K-01 Serf collects debris. 04307_ Acquired Sml. Storage Unit. 04307_ R-06 Scavenger collects Aluminum Leg. 04308_ K-01 Serf collects debris. 04322_ K-01 Serf cleans the Matter Pump. 04333_ R-06 Scavenger collects Lgt. Ion Engine. 04341_ Acquired Lightning Gun. 04344_ Dropped Sml. Storage Unit. 04344_ R-06 Scavenger collects Sml. Storage Unit. 04346_ Acquired Lightning Gun. 04346_ K-01 Serf cleans the Matter Pump. 04383_ ALERT: Rogue bot located, Programmers report to Factory Zone 7F. 04390_ W-25 Informer sends out distress signal. 04427_ Hover Unit destroyed. 04430_ Lgt. Nuclear Core destroyed. 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