Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 09:55:55 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (177) 885 Value Destroyed (5735) 5735 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 12776 Bonus ------- High Alert Combat Kills 1436 Cogmind --------- Core Integrity 666/1150 Matter 23/300 Energy 14/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Cooling System Advanced Sensor Array Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Energy Well Transport Network Coupler Core Analyzer Armor Integrity Analyzer Advanced Shield Generator System Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Long-range Missile Launcher > --- INVENTORY -------- Advanced Sensor Array Heavy Plasma Cannon Tesla Bomb Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 Utility 7 | . . 1 1 1 2 1 1 Weapon 2 | . . . . 1 . 1 . Parts Attached 203 | . 11 35 28 32 32 47 18 Power 12 | . . 3 2 1 2 2 2 Engine 10 | . . 3 1 1 2 1 2 Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 53 | . 2 13 12 4 1 13 8 Treads 15 | . 2 1 5 3 1 3 . Leg 15 | . . . . . . 8 7 Wheel 23 | . . 12 7 1 . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 56 | . 5 5 10 7 14 12 3 Device 21 | . . . 3 4 5 7 2 Storage 9 | . 3 . . 1 2 2 1 Processor 5 | . . . 1 . 2 2 . Hackware 3 | . . . 1 . 2 . . Protection 18 | . 2 5 5 2 3 1 . Artifact . | . . . . . . . . Weapon 82 | . 4 14 4 20 15 20 5 Energy Gun 27 | . 3 4 2 8 3 4 3 Energy Cannon 12 | . . . . 7 2 3 . Ballistic Gun 17 | . . 6 2 2 6 1 . Ballistic Cannon 6 | . 1 1 . 1 . 3 . Launcher 13 | . . 3 . . . 8 2 Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . 2 4 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 2 1 1 3 1 2 Corrupted Parts 10 | . . 1 2 2 . 5 . System Corruption 59 | . . 1 3 5 . 50 . Parts Lost 69 | . . 11 9 3 7 30 9 Power 5 | . . . 1 . . 3 1 Propulsion 22 | . . 5 4 1 2 6 4 Utility 25 | . . 2 3 2 4 11 3 Weapon 17 | . . 4 1 . 1 10 1 Highest Loss Streak 10 | . . 7 6 3 3 10 9 To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 87 | . 99 92 95 98 89 68 47 Engine 7 | . 14 11 7 7 6 3 3 Treads 13 | . 27 7 7 28 16 2 1 Leg 1 | . . . . . . 6 17 Wheel 7 | . . 23 25 . . 1 1 Device 8 | . . . 4 16 16 6 . Storage 8 | . 14 11 9 7 10 4 3 Processor 3 | . . . . 3 . 11 12 Hackware 2 | . . . 3 3 4 4 . Protection 11 | . 13 18 18 4 13 4 . Energy Gun 6 | . 21 6 7 5 1 4 4 Energy Cannon 3 | . . . . 11 4 3 . Ballistic Gun 8 | . 2 12 10 3 13 3 . Ballistic Cannon 1 | . 3 1 . . . 5 . Peak Build Rating 68 | 6 9 19 34 41 54 68 49 Average Rating 36 | 6 7 15 27 37 50 50 37 On Entrance 23 | 6 6 9 19 31 41 51 27 Naked Turns 6 | . . . . . . . 6 Heaviest Build 99 | 12 52 65 66 85 99 86 95 Greatest Support 85 | 20 40 40 83 83 85 65 60 Greatest Overweight (x) 14 | . 1 6 5 5 2 14 7 Average Overweight (x) 1 | . . 1 1 . . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 Average Capacity 17 | 8 16 20 20 20 20 7 20 Most Carried 20 | 6 20 20 20 20 20 20 10 Average Carried 15 | 6 12 18 19 19 19 7 7 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 6 20 20 20 20 20 5 4 Class Distribution -------------------- 40% | Mutant 20% | Scavenger-Gunner 9% | Scavenger-Mutant 9% | Gunner 9% | Scavenger-Tank 6% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 3808 | 200 150 722 759 463 542 972 . Remotely . | . . . . . . . . Salvage Created 6416 | . 216 848 1176 1000 1163 1924 89 Parts 350 | . 39 60 80 45 50 74 2 Haulers Intercepted 7 | . . 2 3 1 . 1 . Recyclers Shooed 4 | . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 117 | . 10 20 17 16 19 33 2 Melee 1 | . . . . . 1 . . Guns 60 | . 2 11 16 6 17 7 1 Cannons 25 | . 4 2 . 9 . 10 . AOE 23 | . 4 6 . . . 12 1 Classes Destroyed 15 | . 6 4 3 1 . 1 . Worker 20 | . 2 5 6 1 2 3 1 Builder 9 | . 2 2 2 . . 3 . Tunneler 4 | . 1 . 2 . . 1 . Hauler 7 | . . 2 3 1 . 1 . Recycler 8 | . . . 1 2 3 2 . Mechanic 2 | . . . 1 . 1 . . Operator 6 | . 1 . 1 2 1 1 . Watcher 4 | . . 1 1 . 2 . . Swarmer 35 | . 9 3 8 3 12 . . Grunt 52 | . 1 11 5 11 3 21 . Brawler 3 | . . 1 . . . 2 . Duelist 3 | . . . . . . 3 . Sentry 11 | . . 5 3 1 2 . . Hunter 8 | . . . 1 . . 5 2 Programmer 5 | . . . . 1 2 2 . Best Kill Streak 13 | . 6 7 11 5 4 13 2 Combat Bots Only 10 | . 5 5 10 4 4 10 1 Max Kills in Single Turn 5 | . 5 2 1 1 4 3 1 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . 4 2 . . . 3 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 950 | . 42 172 197 107 139 218 75 Missed 247 | . 12 40 47 22 42 61 23 Damage Taken 10845 | . 250 1611 1720 1342 1470 3180 1272 Core 1543 | . 10 147 135 102 199 466 484 Absorbed by Shields 349 | . . . . . . 349 . Redirected to Shielding 300 | . . 26 34 . 30 210 . Ignored by Resistances 35 | . . . . . 35 . . Regen/Repaired (Parts) 251 | . . . 158 57 . 36 . Core Remaining (%) 78 | 100 96 63 75 85 76 53 . Volleys Fired 381 | . 15 87 93 50 44 79 13 Largest 4 | . 2 2 2 3 3 4 2 Hottest 270 | . 80 100 100 245 255 270 131 Shots Fired 835 | . 30 158 185 135 126 182 19 Gun 611 | . 17 128 185 68 123 79 11 Cannon 191 | . 13 21 . 67 3 87 . Launcher 33 | . . 9 . . . 16 8 Special . | . . . . . . . . Kinetic 427 | . 13 108 96 36 88 86 . Thermal 159 | . . 19 . 71 3 55 11 Explosive 24 | . . 9 . . . 7 8 Electromagnetic 225 | . 17 22 89 28 35 34 . Robot Hit Streak 21 | . 5 9 7 9 21 8 6 Robot Miss Streak 13 | . 4 4 7 6 13 6 2 Penetration Max . | . . . . . . . . Secondary Targets 11 | . . . 5 . 5 1 . Max Gunslinging Chain 1 | . . . 1 . 1 1 . Shots Hit Robots 465 | . 14 108 88 77 76 90 12 Core Hits 276 | . 16 44 43 34 38 92 9 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . . 1 2 . . Critical Strikes 11 | . . . 1 1 2 6 1 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . . . . 1 . Blast 5 | . . . . . . 5 . Corrupt 1 | . . . 1 . . . . Smash 3 | . . . . 1 2 . . Melee Attacks 36 | . . . . 10 24 2 . Impact 36 | . . . . 10 24 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16157 | . 439 2129 1689 2065 2469 6508 858 Guns 6613 | . 108 1212 1685 673 1738 1033 164 Cannons 2836 | . 174 290 . 1155 . 1217 . Explosions 6175 | . 131 608 . 74 521 4147 694 Melee 465 | . . . . 157 210 98 . Ramming 68 | . 26 19 4 6 . 13 . Kinetic 5191 | . 174 1168 757 311 1602 1179 . Thermal 5477 | . 131 395 . 1268 521 2801 361 Explosive 2259 | . . 413 . . . 1349 497 Electromagnetic 2697 | . 108 134 928 323 136 1068 . Impact 465 | . . . . 157 210 98 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 76 | . . 4 3 7 5 76 . Average Corruption 20 | . . 3 2 5 5 55 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 133 | . . 11 2 22 15 83 . Message Errors 30 | . . 2 . 7 3 18 . Matter Fused 25 | . . 3 . 4 5 13 . Heat Flow Errors 6 | . . . 1 2 . 3 . Energy Discharges 16 | . . . . 2 1 13 . Parts Fused 6 | . . 2 . 2 . 2 . Data Loss (minor) 12 | . . . 1 2 3 6 . Data Loss (major) 7 | . . 1 . 1 1 4 . Misfires 5 | . . 1 . 2 . 2 . Misdirections 2 | . . . . . . 2 . Weapon Failures 24 | . . 2 . . 2 20 . Overload Shots 2 | . . . . . . 2 . Overflow Damage 701 | . 1 20 . 79 217 384 . Projectiles 58 | . . . . 19 . 39 . Explosions 478 | . 1 20 . . 118 339 . Melee 165 | . . . . 60 99 6 . Knockbacks 15 | . . 4 . 1 . 10 . Impact 1 | . . . . 1 . . . Kinetic 11 | . . 3 . . . 8 . Secondary 3 | . . 1 . . . 2 . Self-Inflicted Damage 682 | . . 37 68 52 . 525 . Shots 20 | . . 4 2 1 . 13 . Rammed 6 | . 1 . 1 1 . 3 . Targets Rammed 10 | . 2 1 1 1 . 5 . Kicked 2 | . . . . . . 2 . Crushed 2 | . 1 1 . . . . . Highest Temperature 522 | . 108 408 385 522 195 333 330 Average Temperature 105 | . 46 123 117 112 79 108 93 Received Heat Transfer 2989 | . 18 555 504 663 217 594 438 Effects 16 | . . 4 3 6 . 3 . Shutdowns 2 | . . . 1 1 . . . Energy Bleed 4 | . . 2 2 . . . . Interference 4 | . . 1 . . . 3 . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . 1 . . . . . Damage (major) 4 | . . . . 4 . . . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . 1 1 1 3 . Combat Hostiles 6 | . . . 1 1 1 3 . Parts Fried 19 | . 1 2 6 2 . 8 . Impact Corruptions 7 | . 1 . . 2 3 1 . Robots Melted 2 | . . 1 . . . 1 . Combat Hostiles 2 | . . 1 . . . 1 . Parts Melted 12 | . 1 3 . 4 . 4 . Heat Transferred 6543 | . 200 742 . 1905 400 2850 446 Parts Sabotaged 3 | . . . . . . 3 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 1 . 2 2 . 4 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 1446 | . 300 626 565 540 423 1446 853 Initial 653 | . . 44 263 198 232 175 653 Average 434 | . 139 356 347 365 289 923 703 Maximum Alert Level 4 | . 1 2 2 2 2 4 3 Low Security (%) 16 | 100 70 26 . 19 8 6 . Level 1 43 | . 29 21 69 34 82 2 . Level 2 24 | . . 51 30 46 8 8 74 Level 3 11 | . . . . . . 55 25 Level 4 5 | . . . . . . 27 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . . 5 3 6 4 12 1 Investigation 12 | . . 4 1 2 1 3 1 Extermination 4 | . . . . 1 2 1 . Reinforcement 11 | . . 1 2 3 1 4 . Assault 4 | . . . . . . 4 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . 1 1 . . 3 . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 11 | . 2 4 1 1 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 172 | . 9 28 31 25 27 49 3 Peak Tracking Total 10 | . 6 5 10 5 4 10 2 Tactical Retreats 17 | . . 2 2 3 4 6 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . 1 . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 15 | . . . . . 7 8 . Exploded 5 | . . . . . 1 4 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 47 | . 1 4 . 3 8 26 5 Max in Single Turn 10 | . 1 1 . 2 4 10 5 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 29 | . 4 6 5 4 4 4 2 Terminals 17 | . 2 5 4 2 1 3 . Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . . . 1 2 . 1 . Recycling Units 5 | . 2 1 . . 2 . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 97 | . 13 28 16 9 16 11 4 Successful 47 | . 9 14 7 3 7 5 2 Failed 50 | . 4 14 9 6 9 6 2 Catastrophic 12 | . . 3 3 1 1 3 1 Database Lockouts . | . . . . . . . . Manual 48 | . 3 14 10 10 3 6 2 Terminals 73 | . 8 27 14 6 8 10 . Fabricators 2 | . . . . . 2 . . Repair Stations 6 | . . . 2 3 . 1 . Recycling Units 12 | . 5 1 . . 6 . . Scanalyzers 2 | . . . . . . . 2 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 25 | . 4 10 4 1 3 3 . Robot Analysis 2 | . . 2 . . . . . Prototype ID Bank 3 | . . 1 1 . 1 . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 10 | . 2 3 2 1 1 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 1 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 7 | . 3 1 . . 3 . . Report Inventory 5 | . 2 1 . . 2 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 12 | . 2 3 1 2 1 2 1 Terminals 9 | . 2 3 1 1 1 1 . Botnet 5 | . 2 1 1 1 . . . Detonate 2 | . . . . . 1 1 . Disrupt 1 | . . 1 . . . . . Sabotage 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . Patch 2 | . . . . 1 . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Extract 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 4 5 5 3 4 3 1 Full Trace Events 7 | . . 2 1 1 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 7 . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 29 | . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 2 | . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6510 | 9 661 754 1008 903 1715 1203 257 Spaces Moved 2745 | 8 300 379 448 354 619 515 122 Core 120 | . . . . . . 98 22 Treads 1419 | . 288 31 103 326 619 52 . Legs 366 | 8 12 . . . . 279 67 Wheels 840 | . . 348 345 28 . 86 33 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 95 95 160 156 50 50 Average Speed 169 | 120 193 113 121 179 233 161 150 Slowest Speed 750 | 120 240 400 240 240 312 750 720 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 23 | 2 52 45 44 10 19 16 3 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . . 2 15 . . Terrain Destroyed 478 | . 5 71 6 23 70 269 34 Melee 17 | . . . . 2 15 . . Projectile 52 | . . . . 18 . 34 . AOE 409 | . 5 71 6 3 55 235 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3823 | 7 352 559 761 485 758 720 181 Wait 263 | . . 28 164 17 6 40 8 Move 2738 | 7 299 378 447 353 618 514 122 Hop . | . . . . . . . . Pick Up 73 | . 14 16 10 8 16 8 1 Fast Attach 71 | . 3 4 12 7 8 27 10 Attach 50 | . 3 13 4 4 7 11 8 Detach 34 | . 5 3 1 4 4 6 11 Swap 82 | . 5 18 12 21 17 9 . Drop 79 | . 6 11 17 10 14 13 8 Fire 381 | . 15 87 93 50 44 79 13 Melee 36 | . . . . 10 24 2 . Ram 3 | . . . 1 . . 2 . Kick 2 | . . . . . . 2 . Crush 5 | . 2 1 . 1 . 1 . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . 6 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -9/Materials | Lost 7 parts (3n2u2w) 1293 | -9/Materials | Discovered new exit (range 10) 1397 | -9/Materials | Identified exit to Mines 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -8/Materials | Discovered new exit (range 15) 1913 | -8/Materials | Repaired Hrd. Medium Armor Plating 2186 | -8/Materials | Destroyed 10 combat bots 2186 | -8/Materials | Lost 6 parts (1p3n1u1w) 2372 | -8/Materials | Discovered new exit (range 15) 2427 | -8/Materials | Identified exit to Factory 2433 | -8/Materials | Entered Factory 2433 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3069 | -7/Factory | Lost 3 parts (1n2u) 3315 | -7/Factory | Discovered new exit (range 9) 3336 | -7/Factory | Entered another Factory area 3336 | -6/Factory | Evolved 2 slots: Utility x2 3409 | -6/Factory | Found Prototype Processor 3409 | -6/Factory | Identified Exp. Targeting Computer 3661 | -6/Factory | Build established: Scavenger-Tank 3843 | -6/Factory | Lost 3 parts (1n1u1w) 4436 | -6/Factory | Crushed by falling debris 4761 | -6/Factory | Build established: Scavenger-Gunner 4861 | -6/Factory | Discovered new exit (range 15) 5051 | -6/Factory | Entered another Factory area 5051 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5234 | -5/Factory | System corruption reached 10% 5253 | -5/Factory | System corruption reached 30% 5264 | -5/Factory | Lost 10 parts (2n4u4w) 5278 | -5/Factory | Destroyed 10 combat bots 5470 | -5/Factory | Found Prototype Launcher 5470 | -5/Factory | Identified Tesla Bomb Launcher 5546 | -5/Factory | Lost 3 parts (1n2u) 5651 | -5/Factory | First assault squad dispatched 5801 | -5/Factory | Lost 3 parts (1p2w) 6220 | -5/Factory | Lost 9 parts (2p3u4w) 6248 | -5/Factory | Discovered new exit (range 11) 6254 | -5/Factory | Entered another Factory area 6254 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6392 | -4/Factory | Build established: Mutant 6481 | -4/Factory | Spotted B-86 Titan 6511 | -4/Factory | Self-destructed Last Messages --------------- 06476_ Penetrated by Slug. 06476_ Dropped Flexi-carbon Leg. 06477_ Dropped Com. Wheel. 06478_ Dropped Huge Storage Unit. 06479_ Lgt. Angular Momentum Engine destroyed. 06482_ Penetrated by Slug. 06487_ B-86 Titan activates siege mode. 06488_ VSS Leg destroyed. 06488_ Penetrated by Slug. 06492_ Knocked back. 06492_ VSS Leg destroyed. 06495_ Critical hit (Meltdown: +360). 06495_ Lrn. Missile Launcher destroyed. 06495_ Transport Network Coupler destroyed. 06495_ Critical hit (Blast). 06495_ Penetrated by Slug. 06497_ Dropped Hvy. Wave Gun. 06498_ Dropped Arm. Medium Treads. 06502_ Dropped VSS Leg. 06511_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# ! | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ??????????????????######?????????????????????# "" | | ????????????????###;;;;;####?????????????????# "" | | ????????????????#; !#??###????????????# | | ???????????????##; = ####;################## | | ???????????????# ; ; | | ???????????????#;; @ ; | | ???????????????# ; ; = | | ???????????????# ; % ==! | | ???????????????# ; = | | ????????????? ;#; ;;;;#######+#### | | ????????????;;";; ; ##### | | ????????????? ;##???# """""""" | | ???????????? % ##????# | | ????????????? ;#????# """""""" | | ????????????? BB ##????# | | ?????????????? BB #?????# """""""" | | ?????????????? u ;#####?????# | | ???????????????? ?????????# | | ???????????????? " ?????????# | | ????????????????? " ?????????# "" " | | ??????????????????? # " ?????????# ""S" | | ????????????????????? # ? ?????????# """" | | ???????????????????????? # ???????????########### | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 20 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Reaction Control System | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertShadeScythe Manual? 0 Play Time 00:42:10 Cumulative 866.2 hours Start 2024.08.15 @ 14:16:55 End 2024.08.16 @ 09:55:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1042 Rogue 763 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ec97993-ac4b-4784-abe4-9b0cd54e2565