Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 06:35:21 // Winter2019/RPGLIKE Player: thingamajigger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (154) 154 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2724 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 244/300 Energy 96/240 System Corruption 0% Temperature Cool (2) Movement Hovering (111) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Hover Unit Aerolev Unit > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hardlight Generator Improved Shield Generator > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (2) ---- Xenon Bombardment Thruster Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Aerolev Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hardlight Generator Improved Shield Generator > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Improved Cesium-ion Thruster [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 7 | 3 . 1 . 2 1 Power . | . . . . . . Propulsion 2 | 1 . . . 1 . Utility 4 | 1 . 1 . 1 1 Weapon 1 | 1 . . . . . Parts Attached 25 | 10 2 3 . 5 5 Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 3 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 5 | . 2 . . 3 . Flight . | . . . . . . Utility 11 | 5 . 1 . 1 4 Device 7 | 4 . . . 1 2 Storage . | . . . . . . Processor 4 | 1 . 1 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 . 1 1 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 92 | . 99 97 87 90 89 Engine 2 | . 14 . . . . Core 8 | . . 13 12 11 9 Treads 1 | . 5 . . . . Hover 25 | . 22 27 25 24 27 Device 20 | . 14 13 12 15 26 Processor 18 | . 14 14 25 23 18 Energy Gun 9 | . 28 26 12 4 . Special Weapon 2 | . . . . . 4 Special Melee Weapon 3 | . . . . 9 3 Naked Turns . | . . . . . . Heaviest Build 20 | 11 10 13 10 14 20 Greatest Support 40 | 40 40 12 12 23 23 Greatest Overweight (x) 3 | 2 3 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 2 Most Carried 2 | 2 2 2 2 2 2 Average Carried 1 | . . 1 2 1 1 Final Capacity 2 | 2 2 2 2 2 2 Final Carried 2 | . 1 2 2 2 2 Class Distribution -------------------- 60% | Scout 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -9/Mines Scout | -8/Materials Scout | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 390 | 215 105 20 . 50 . Remotely 142 | 142 . . . . . Salvage Created 410 | 144 129 57 . 80 . Parts 24 | 12 6 1 . 5 . Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 2 | . . 1 . 1 . AOE 2 | . . 1 . 1 . Classes Destroyed 5 | 2 1 1 . 1 . Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . . 1 . Recycler 2 | 1 1 . . . . Operator 1 | . . . . 1 . Grunt 2 | . . 1 . 1 . Best Kill Streak 4 | 4 1 1 . 1 . Combat Bots Only 1 | . . 1 . 1 . Max Kills in Single Turn 1 | 1 1 1 . 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 759 | . 32 38 . 343 346 Core 603 | . 25 32 . 278 268 Absorbed by Shields 137 | . . . . 30 107 Redirected to Core 538 | . 25 19 . 230 264 Core Remaining (%) 82 | 100 95 . 90 44 . Volleys Fired 36 | 5 5 2 . 21 3 Largest 2 | 2 2 2 . 1 1 Hottest 105 | 80 80 105 . 40 30 Shots Fired 48 | 10 10 4 . 21 3 Gun 45 | 10 10 4 . 21 . Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic . | . . . . . . Thermal 2 | . . 2 . . . Explosive . | . . . . . . Electromagnetic 43 | 10 10 2 . 21 . Robot Hit Streak 8 | 5 4 7 . 8 2 Robot Miss Streak 3 | 1 2 1 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 34 | 7 6 4 . 15 2 Core Hits 17 | 5 2 3 . 7 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 618 | 95 80 66 . 343 34 Guns 409 | 95 40 31 . 243 . Cannons . | . . . . . . Explosions 154 | . 40 35 . 79 . Melee . | . . . . . . Ramming 55 | . . . . 21 34 Kinetic . | . . . . . . Thermal 161 | . 40 42 . 79 . Explosive . | . . . . . . Electromagnetic 402 | 95 40 24 . 243 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles . | . . . . . . Explosions 5 | . . . . 5 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . 32 . . 50 17 Shots 2 | . 1 . . 1 . Rammed 3 | . . . . 2 1 Targets Rammed 3 | . . . . 2 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | 54 36 120 . 250 30 Average Temperature 77 | 23 18 62 . 123 10 Received Heat Transfer 235 | . . 24 . 169 42 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 60 | . . 10 . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 75 | 20 50 51 19 75 68 Average Influence 35 | 9 9 15 19 58 50 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 1 6 . 10 18 Peak Tracking Total 8 | . . 4 . 5 8 Tactical Retreats 9 | . . 1 . 3 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 5 | . 1 1 1 2 . Terminals 5 | . 1 1 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 3 2 3 . Successful 3 | . 1 . 1 1 . Failed 8 | . 2 3 1 2 . Catastrophic 4 | . 1 . 1 2 . Database Lockouts . | . . . . . . Manual 11 | . 3 3 2 3 . Terminals 11 | . 3 3 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . 3 2 2 . Terminals 2 | . . . 1 1 . Botnet 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 5 | . 1 1 1 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 1 | . . . . . 1 Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 1 1 parse_system 2 | . . . . 1 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1182 | 121 209 136 22 194 500 Spaces Moved 1308 | 65 110 132 40 233 728 Core 23 | 22 1 . . . . Treads 63 | 43 20 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 1222 | . 89 132 40 233 728 Flight . | . . . . . . Fastest Speed 48 | 50 56 56 56 48 48 Average Speed 59 | 136 77 82 56 52 48 Slowest Speed 200 | 160 200 116 56 120 111 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 5 27 15 17 25 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 2 2 . 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . 2 2 . 6 . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1662 | 85 224 155 39 283 876 Wait 268 | 2 103 12 . 18 133 Move 1303 | 64 109 131 39 232 728 Hop . | . . . . . . Pick Up 7 | . 1 2 . 1 3 Fast Attach 17 | 8 2 3 . 3 1 Attach 6 | 2 . . . 2 2 Detach 8 | 3 2 1 . 1 1 Swap 2 | . . . . . 2 Drop 11 | 1 2 4 . 2 2 Fire 36 | 5 5 2 . 21 3 Melee 1 | . . . . 1 . Ram 3 | . . . . 2 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 34 | -11/Scrapyard | Upgraded with Utility slot (x1) 39 | -11/Scrapyard | Upgraded with Weapon slot (x1) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Discovered new exit (range 12) 331 | -10/Materials | Entered another Materials area 333 | -9/Materials | Reached level 2 445 | -9/Materials | Upgraded with Utility slot (x1) 450 | -9/Materials | Discovered new exit (range 15) 467 | -9/Materials | Entered Mines 481 | -9/Mines | Discovered new exit (range 10) 489 | -9/Mines | Entered Materials 491 | -8/Materials | Reached level 3 613 | -8/Materials | Upgraded with Utility slot (x1) 649 | -8/Materials | Core integrity fell below 50% 650 | -8/Materials | Upgraded with Propulsion slot (x1) 668 | -8/Materials | Discovered new exit (range 18) 683 | -8/Materials | Entered Factory 684 | -7/Factory | Core integrity fell below 50% 685 | -7/Factory | Reached level 4 685 | -7/Factory | Upgraded with Utility slot (x1) 748 | -7/Factory | Build established: Scout 869 | -7/Factory | Core integrity fell below 20% 1183 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00888_ K-01 Serf cleans the Construction Platform. 00892_ Acquired Imp. Terrain Scanner. 00893_ K-01 Serf cleans the Construction Platform. 00909_ Dropped Imp. Datajack. 00914_ Acquired Remote Datajack. 00924_ Jacked W-25 Informer... >>parse_system Reading system data... 01047_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01058_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 01066_ K-01 Serf cleans the Subcomponent Replicator. 01136_ Slammed into K-01 Serf. 01148_ W-25 Informer sends out distress signal. 01160_ Triggered Ambush Trap. 01160_ L-41 Fighter emerges from a hatch in the floor. 01160_ S-27 Virus emerges from a hatch in the floor. 01160_ R-06 Scavenger destroyed. 01180_ Acquired Xenon Bombardment Thruster. 01181_ Hover Unit destroyed. 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Utility Slot 4 | 1 . 1 . 1 1 Weapon Slot 1 | 1 . . . . . Energy Generation 2 | . . . . 1 1 Inventory Capacity 2 | 2 . . . . . Protomatter Created 60 | . . . . 60 . Protomatter Decayed 30 | . . . . 30 . Game ------ Seed XenonSlugNanoactuators Manual? 0 Play Time 00:21:45 Cumulative 22.0 hours Start 2019.12.29 @ 06:18:34 End 2019.12.29 @ 06:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 46 Rogue 43 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2244f9c6-3f61-4119-8071-13d57f638170