Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 20:07:31 Player: Sem Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (440) 440 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1430 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Ion Engine Improved Hover Unit Improved Hover Unit Sensor Array Signal Interpreter Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 4 9 11 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 2 | 2 . . Leg 3 | . 2 1 Wheel . | . . . Hover 4 | . . 4 Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 1 4 3 Energy Gun 1 | . 1 . Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 1 1 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 15 | . 2 13 Power 2 | . . 2 Propulsion 6 | . 1 5 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 4 | 1 4 6 Power 1 | . 1 . Propulsion 2 | . 1 3 Utility . | . . 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . 3 4 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 4 | . 1 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 79 | . 80 77 Engine 8 | . 11 5 Core 2 | . 2 2 Treads 13 | . 22 . Leg 6 | . 5 8 Hover 4 | . . 11 Device 8 | . 6 12 Storage 8 | . 6 11 Processor 2 | . . 7 Energy Gun 4 | . 2 7 Ballistic Gun 10 | . 13 6 Ballistic Cannon 5 | . 8 2 Peak Build Rating 15 | 4 11 15 Average Rating 7 | 2 6 9 On Entrance 5 | . 4 11 Avg Prop Armor Cover (%) 11 | . 11 . Naked Turns . | . . . Heaviest Build 18 | 6 17 18 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 6 | 5 6 8 Most Carried 8 | 4 8 8 Average Carried 5 | 1 4 6 Final Capacity 8 | 5 8 8 Final Carried 8 | 1 8 6 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 590 | 240 139 211 Remotely . | . . . Salvage Created 410 | . 308 102 Parts 20 | . 19 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 10 4 Guns 10 | . 8 2 Cannons 4 | . 2 2 Classes Destroyed 3 | . 2 1 Swarmer 4 | . 3 1 Grunt 9 | . 7 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 204 | . 60 144 Missed 47 | . 15 32 Hits 157 | . 45 112 Projectile 157 | . 45 112 Critical Strikes 9 | . . 9 Damage Taken 1817 | . 453 1364 Core 483 | . 79 404 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 72 | . 49 23 Largest 2 | . 2 2 Hottest 112 | . 95 112 Shots Fired 119 | . 77 42 Gun 90 | . 68 22 Cannon 29 | . 9 20 Launcher . | . . . Special . | . . . Kinetic 103 | . 74 29 Thermal 13 | . 3 10 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 20 | . 20 11 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 80 | . 52 28 Core Hits 30 | . 23 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 972 | . 504 468 Guns 612 | . 397 215 Cannons 355 | . 102 253 Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 805 | . 471 334 Thermal 125 | . 28 97 Explosive . | . . . Electromagnetic 37 | . . 37 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 1 4 Impact . | . . . Kinetic 3 | . 1 2 Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 321 | . 135 321 Average Temperature 116 | . 29 166 Received Heat Transfer 654 | . 165 489 Effects 2 | . . 2 Energy Bleed 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . 74 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | . 140 67 Initial 22 | . . 22 Average 42 | . 67 15 Influence Increases 390 | . 265 125 Destroy 0b10 Robot/C 280 | . 200 80 Destroy Leader 80 | . 50 30 Disable Machine 15 | . . 15 Lose Combat Pursuer 15 | . 15 . Influence Decreases 380 | . 212 168 Entered New Map 31 | . . 31 Time Decay 279 | . 192 87 Lost Part 70 | . 20 50 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 17 9 Peak Tracking Total 8 | . 8 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 512 | . 205 307 Sensors 301 | . . 301 Structural 276 | . 205 71 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 862 | 56 475 331 Spaces Moved 517 | 43 209 265 Core 31 | 22 . 9 Treads 163 | 21 142 . Legs 147 | . 67 80 Wheels . | . . . Hover 176 | . . 176 Flight . | . . . Fastest Speed 50 | 50 120 52 Average Speed 110 | 103 149 80 Slowest Speed 250 | 160 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 42 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 698 | 55 305 338 Wait 41 | 4 14 23 Move 515 | 42 208 265 Hop . | . . . Pick Up 26 | 5 15 6 Fast Attach 5 | . 3 2 Attach 15 | 4 2 9 Detach 1 | . . 1 Swap 14 | . 6 8 Drop 7 | . 6 1 Fire 72 | . 49 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 646 | -9/Materials | Lost 4 parts (1p1n1u1w) 774 | -9/Materials | Core integrity fell below 50% 801 | -9/Materials | Lost 4 parts (1p1n2w) 849 | -9/Materials | Core integrity fell below 20% 863 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Sensor Array. Acquired 1 matter. Acquired Signal Interpreter. Acquired 100 matter. Acquired Salvage Targeting Computer. Imp. Hover Unit destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Assault Rifle destroyed. Critical hit (Burn: +37). Particle Gun destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Acquired Lgt. EM Pulse Cannon. Aluminum Leg destroyed. M-13 Machinist repairs Y-45 Defender. Sensor Array destroyed. S-10 Pest destroyed. Lgt. EM Pulse Cannon destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????# #?#???????????????? | | ???????????????????????????# # ????????????????? | | ???????????????????????????# # ????????????????? | | ???????????????????????????# +?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ########??????????? | | ???????????????????????????# #! "T" #??????????? | | ????????????????????######## # #??????????? | | ????????????????????# """ sY + ##?????????? | | ????????????????????# """ss# # ! #?????????? | | ????????????????????# """ k# # ! ##?????????? | | ????????????????????# @ # # ! #??????????? | | ????????????????????# # ##########????????? | | ????????????????????# # # #????????? | | ????????????????????######## # #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# + !! #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????##### #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????###+######????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????###########?????# ##########????? | | ?????????????????# #???### ### #????? | | ?????????????????# #???# # #????? | | ?????????????????# ##### # #????? | | ?????????????????# + + #????? | | ?????????????????# ##### # #????? | | ?????????????????# #???# # #????? | | ?????????????????# #???### ##########????? | | ?????????????????# ####### ###???????????? | | ?????????????????#######+######### ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Challenges ------------ None Game ------ Seed RecoilSuperdenseCannon Manual? 0 Play Time 00:14:32 Cumulative 9.1 hours Start 2025.12.20 @ 19:54:25 End 2025.12.20 @ 20:07:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcc81304-37dc-492c-8a16-4ebe0a17851b