Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 01:45:29 Player: Jason Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (1788) 1788 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 7420 Bonus ------- Follower Combat Kills 170 Aligned with FarCom 300 Friendly Fire -458 Cogmind --------- Core Integrity 0/1000 Matter 121/300 Energy 160/160 System Corruption 14% Temperature Cool (0) Movement Flying (117) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Reaction Control System Improved Corruption Screen > --- WEAPON (3) ------- KE Penetrator Axe > --- INVENTORY (5) ---- Neutrino Core Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Improved Core Shielding Improved Corruption Screen Improved Corruption Screen > --- WEAPON ----------- AWS/Gauss Axe > --- INVENTORY -------- Light Fission Core Neutrino Core Advanced Shield Generator Long-range Proton Cannon [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Tesla Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . 1 . . Utility 6 | . . 1 . . . 1 1 2 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 114 | 6 10 6 4 2 7 5 6 13 20 1 34 Power 12 | 1 2 1 1 . 1 1 . 1 2 . 2 Engine 7 | 1 2 1 1 . 1 1 . . . . . Core 5 | . . . . . . . . 1 2 . 2 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 4 2 . . 2 . 2 3 5 1 8 Treads . | . . . . . . . . . . . . Leg 10 | 2 4 . . . . . . . 3 1 . Wheel 10 | . . 2 . . 2 . 2 3 1 . . Hover 5 | . . . . . . . . . 1 . 4 Flight 4 | . . . . . . . . . . . 4 Utility 41 | 1 1 2 1 1 1 1 3 7 6 . 17 Device 20 | . . 1 1 . 1 1 . 4 5 . 7 Storage 2 | 1 . . . 1 . . . . . . . Processor 12 | . 1 . . . . . 1 3 . . 7 Hackware . | . . . . . . . . . . . . Protection 7 | . . 1 . . . . 2 . 1 . 3 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 3 1 2 1 3 3 1 2 7 . 7 Energy Gun 3 | . 1 1 . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . 1 . 1 Ballistic Gun 9 | 2 1 . . 1 1 1 . . 1 . 2 Ballistic Cannon 7 | . . . 1 . 1 2 . 1 1 . 1 Launcher 5 | . 1 . 1 . . . . 1 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . 1 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 42 | . 8 5 . . . . . 1 11 3 14 Power 5 | . 2 1 . . . . . . 1 1 . Propulsion 19 | . 4 1 . . . . . . 6 2 6 Utility 10 | . . 1 . . . . . 1 2 . 6 Weapon 8 | . 2 2 . . . . . . 2 . 2 Highest Loss Streak 9 | . 5 5 . . . . . 1 9 2 8 To Critical Strikes 2 | . . . . . . . . . 2 . . Average Slot Usage (%) 75 | . 90 56 76 77 94 94 92 92 75 22 46 Engine 4 | . 12 4 2 11 11 9 7 . . . . Core 1 | . . . . . . . . 5 4 2 1 Leg 2 | . 26 8 . . . . . . 1 9 . Wheel 16 | . . 2 22 22 28 27 30 26 19 . . Device 10 | . . . 11 11 11 13 15 20 17 . 3 Storage 7 | . 14 11 11 11 11 9 7 6 4 . . Processor 12 | . 11 11 11 11 11 9 7 11 8 . 23 Protection 2 | . . 1 . . . . 7 6 4 5 4 Ballistic Gun 4 | . 21 . . 7 11 9 . . . . 1 Ballistic Cannon 4 | . . . 10 3 6 8 7 6 3 . . Launcher 1 | . 1 7 8 . . . . 2 . . . Impact Weapon 1 | . . . . . 3 9 1 . . . . Piercing Weapon 1 | . . . . . . . 5 3 1 4 . Naked Turns 11 | . . . . . . . . . 11 . . Heaviest Build 61 | 12 13 14 12 24 24 35 43 48 61 12 29 Greatest Support 50 | 20 20 20 20 20 30 30 40 40 50 45 38 Greatest Overweight (x) 6 | 1 2 1 . 1 1 1 1 1 4 1 6 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 9 10 10 10 10 9 5 5 Most Carried 10 | 2 5 6 8 8 10 10 10 10 10 5 5 Average Carried 7 | . 4 4 7 7 9 10 9 9 8 4 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 5 5 Final Carried 10 | 2 4 6 7 8 10 10 10 10 4 5 3 Class Distribution -------------------- 49% | Mutant 17% | Scavenger-Assassin 12% | Scavenger-Skirmisher 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1886 | 227 108 71 180 . 139 80 124 239 359 . 359 Remotely . | . . . . . . . . . . . . Salvage Created 1991 | . 253 184 63 . 125 . 106 354 416 . 490 Parts 123 | . 10 21 4 . 11 . 6 15 19 . 37 Haulers Intercepted 2 | . . . . . . . 1 1 . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 35 | . 6 4 2 . 3 . 1 5 7 . 7 Melee 1 | . . . . . . . . . . . 1 Guns 14 | . 3 1 . . 3 . . . 1 . 6 Cannons 9 | . . . 1 . . . 1 3 4 . . AOE 11 | . 3 3 1 . . . . 2 2 . . Classes Destroyed 13 | . 1 5 . . 1 . 2 1 3 . . Worker 10 | . . . . . 2 . . 2 3 . 3 Builder 7 | . . 2 1 . . . 1 2 1 . . Tunneler 2 | . . 1 . . 1 . . . . . . Hauler 2 | . . . . . . . 1 1 . . . Recycler 2 | . . 1 . . . . . . 1 . . Watcher 6 | . . 1 . . . . . 1 1 . 3 Swarmer 10 | . . 2 1 . 3 . . . 1 . 3 Grunt 13 | . 6 2 1 . . . . 4 . . . Protector 1 | . . . . . . . . . 1 . . Sentry 2 | . . . . . . . 1 . . . 1 Specialist 1 | . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . 1 3 . 2 Programmer 2 | . . . . . . . . . 1 . 1 Best Kill Streak 9 | . 3 6 2 . 3 . 1 9 7 . 4 Combat Bots Only 4 | . 3 2 1 . 3 . 1 4 2 . 4 Max Kills in Single Turn 3 | . 3 2 2 . 1 . 1 3 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 1 1 . . . . 2 1 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 498 | . 77 57 7 . 15 . . 4 179 3 156 Missed 147 | . 13 14 1 . 4 . . 1 64 1 49 Damage Taken 5447 | . 861 494 49 . 82 . . 120 2045 104 1692 Core 1441 | . 203 166 10 . 13 . . 27 495 86 441 Absorbed by Shields 152 | . . . . . . . . . 104 . 48 Redirected to Shielding 105 | . . . . . . . . . 7 15 83 Regen/Repaired (Parts) 26 | . . . . . . . . . 26 . . Core Remaining (%) 77 | 100 18 . . . 52 100 100 96 . . . Volleys Fired 104 | . 18 14 9 . 7 6 8 11 21 . 10 Largest 2 | . 2 2 2 . 2 2 1 2 2 . 1 Hottest 165 | . 60 86 65 . 55 69 60 103 165 . 81 Shots Fired 235 | . 33 24 11 . 25 7 8 18 45 . 64 Gun 136 | . 32 14 . . 18 6 . . 3 . 63 Cannon 74 | . . . 9 . 7 1 8 11 37 . 1 Launcher 25 | . 1 10 2 . . . . 7 5 . . Special . | . . . . . . . . . . . . Kinetic 168 | . 29 . 9 . 25 7 8 11 23 . 56 Thermal 31 | . . 14 . . . . . . 17 . . Explosive 25 | . 1 10 2 . . . . 7 5 . . Electromagnetic 11 | . 3 . . . . . . . . . 8 Robot Hit Streak 13 | . 13 3 3 . 6 6 3 4 3 . 12 Robot Miss Streak 4 | . 2 2 2 . 3 1 1 2 4 . 3 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 68 | . . . . . 11 . . . 3 . 54 Shots Hit Robots 131 | . 22 6 4 . 11 3 4 7 20 . 54 Core Hits 113 | . 12 11 6 . 6 . 3 22 34 . 19 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 1 . . . . 1 1 2 . 3 Burn 1 | . . 1 . . . . . . . . . Destroy 2 | . . . . . . . . . . . 2 Blast 4 | . . . . . . . 1 1 2 . . Corrupt 2 | . 1 . . . . . . . . . 1 Melee Attacks 24 | . . . . . . 3 5 . 6 . 10 Impact 4 | . . . . . . 3 1 . . . . Slashing 10 | . . . . . . . . . . . 10 Piercing 10 | . . . . . . . 4 . 6 . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7188 | . 372 579 211 . 278 49 412 1277 2608 . 1402 Guns 1994 | . 182 89 . . 278 49 . . 103 . 1293 Cannons 1487 | . . . 108 . . . 412 308 659 . . Explosions 3594 | . 186 490 103 . . . . 969 1846 . . Melee 109 | . . . . . . . . . . . 109 Ramming 4 | . 4 . . . . . . . . . . Kinetic 3108 | . 145 . 108 . 278 49 412 308 596 . 1212 Thermal 255 | . . 89 . . . . . . 166 . . Explosive 3594 | . 186 490 103 . . . . 969 1846 . . Electromagnetic 118 | . 37 . . . . . . . . . 81 Impact . | . . . . . . . . . . . . Slashing 109 | . . . . . . . . . . . 109 Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 1 3 19 19 Average Corruption 11 | . . . . . . . . 1 1 13 17 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked 4 | . . . . . . . . . . . 4 Effects 67 | . . . . . . . . . 4 11 52 Message Errors 16 | . . . . . . . . . 1 2 13 Matter Fused 16 | . . . . . . . . . . 2 14 Heat Flow Errors 4 | . . . . . . . . . 1 . 3 Energy Discharges 8 | . . . . . . . . . 1 . 7 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . . Alerts 4 | . . . . . . . . . . 1 3 Misdirections 8 | . . . . . . . . . . 6 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 270 | . 47 11 . . . . 6 94 112 . . Projectiles 6 | . . . . . . . 6 . . . . Explosions 264 | . 47 11 . . . . . 94 112 . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . 1 . . . . 1 1 . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . 1 . . . . 1 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 255 | . 127 10 . . . . . 55 63 . . Shots 6 | . 2 1 . . . . . 1 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 315 | . 106 149 10 . . 16 16 24 315 . 243 Average Temperature 67 | . 40 85 6 . . 12 9 11 83 . 102 Received Heat Transfer 774 | . 402 252 12 . . . . 9 81 . 18 Effects 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 518 | . . 296 . . . . . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 297 | . 132 257 252 . 81 5 67 241 288 75 297 Initial 92 | . . 55 92 . . 3 2 7 19 75 52 Average 71 | . 48 156 132 . 45 4 16 42 121 64 80 Maximum Alert Level 1 | . . 1 1 . . . . 1 1 . 1 Low Security (%) 89 | 100 100 61 87 . 100 100 100 95 64 100 89 Level 1 10 | . . 38 12 . . . . 4 35 . 10 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 2 3 1 . . . 4 5 7 . 5 Investigation 6 | . 1 1 . . . . 1 1 1 . 1 Extermination 4 | . . . . . . . . 1 1 . 2 Reinforcement 12 | . 1 2 . . . . 3 3 2 . 1 Assault 1 | . . . 1 . . . . . . . . Garrison 4 | . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 4 | . 1 . . . . . 1 . 1 . 1 Communications Jammed 27 | . . . . . . . . . 7 . 20 Distress Signals 26 | . . . . . . . . . 7 . 19 Times Spotted 123 | . 12 14 9 . 4 2 5 9 40 6 22 Peak Tracking Total 15 | . 4 7 4 . 4 1 2 3 15 6 7 Tactical Retreats 11 | . 1 3 . . . . . . 3 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 6 | . 2 1 . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . 2 . . . . 1 . . . Triggered 2 | . . . 1 . . . . . . . 1 Most Traps Carried 4 | . . . 4 2 2 2 2 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 10 | . 2 . 1 . . . . . 6 . 1 Max in Single Turn 4 | . 2 . 1 . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 25 | . 4 1 . 4 . 1 5 3 4 . 3 Terminals 16 | . 3 1 . . . 1 3 3 3 . 2 Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 80 | . 14 3 . 28 . 2 12 6 11 . 4 Successful 52 | . 8 . . 28 . . 7 2 7 . . Failed 28 | . 6 3 . . . 2 5 4 4 . 4 Catastrophic 11 | . 1 1 . . . . 2 2 2 . 3 Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 1 3 . 1 . . 4 . . . 2 Terminals 44 | . 13 3 . . . 2 9 6 8 . 3 Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units 3 | . 1 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 45 | . 6 . . 28 . . 5 2 4 . . Record 33 | . . . . 27 . . 3 . 3 . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 1 . . . Locate Traps 4 | . 2 . . . . . . 1 1 . . Transport Status 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . Terminals 2 | . 1 . . . . . 1 . . . . Track 2 | . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 3 1 . . . 1 5 3 3 . 3 Full Trace Events 7 | . 3 . . . . . 1 1 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 50 | . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 2 . . . . . . . Highest-Rated Group 72 | . . . 72 62 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . 24 . . . . . . . . Total Damage 335 | . . . 335 . . . . . . . . Kills 6 | . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 6497 | 49 504 252 548 711 722 317 672 469 871 173 1209 Spaces Moved 5831 | 34 356 153 616 779 622 218 540 386 697 221 1209 Core 803 | 5 9 . . . . . . . 121 73 595 Treads . | . . . . . . . . . . . . Legs 690 | 29 347 80 . . . . . . 86 148 . Wheels 3724 | . . 73 616 779 622 218 540 386 490 . . Hover 360 | . . . . . . . . . . . 360 Flight 254 | . . . . . . . . . . . 254 Fastest Speed 31 | 50 120 80 80 80 80 80 95 95 50 50 31 Average Speed 86 | 113 121 132 80 89 81 91 95 95 82 77 69 Slowest Speed 350 | 190 190 190 80 95 95 95 95 95 200 100 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 54 20 99 94 95 21 19 14 21 89 21 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . Spaces Dug 39 | . . 3 . . . 2 6 1 18 . 9 Terrain Destroyed 344 | . 44 43 . . 9 2 7 88 125 . 26 Melee 18 | . . . . . . 2 4 . 5 . 7 Projectile 52 | . . . . . 9 . 3 4 17 . 19 AOE 274 | . 44 43 . . . . . 84 103 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 7078 | 41 399 174 660 796 828 325 683 468 935 222 1547 Wait 904 | . 9 . 20 13 184 88 112 38 176 . 264 Move 5815 | 33 355 152 615 778 621 217 539 385 697 220 1203 Hop 3 | . . . . . . . . . . . 3 Pick Up 49 | 2 5 2 5 . 4 1 6 8 5 1 10 Fast Attach 62 | 6 5 5 3 1 2 4 1 2 9 1 23 Attach 31 | . 4 . 1 . 2 . 2 4 7 . 11 Detach 11 | . . . 1 1 . . . 2 3 . 4 Swap 21 | . 1 1 . 1 3 1 3 7 4 . . Drop 49 | . 1 . 4 1 5 5 7 10 7 . 9 Fire 104 | . 18 14 9 . 7 6 8 11 21 . 10 Melee 24 | . . . . . . 3 5 . 6 . 10 Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . Trap 3 | . . . 2 . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Core integrity fell below 50% 469 | -10/Materials | Core integrity fell below 20% 496 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Lost 3 parts (2n1w) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 555 | -9/Materials | Lost 5 parts (2p2n1w) 686 | -9/Materials | Discovered new exit (range 6) 804 | -9/Materials | Identified exit to Mines 806 | -9/Materials | Entered Mines 812 | -9/Mines | Lost 5 parts (1p1n1u2w) 835 | -9/Mines | Found a hidden stash of uninstalled traps 911 | -9/Mines | Discovered new exit (range 11) 922 | -9/Mines | Identified exit to Materials 972 | -9/Mines | Discovered exit to Materials (range 10) 977 | -9/Mines | Met a Derelict testing a Signal Generator 1276 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1277 | -9/Mines | Discovered new exit (range 5) 1279 | -9/Mines | Identified exit to Exiles 1354 | -9/Mines | Entered Exiles 1354 | -9/Exiles | Accompanied by 2 allies 1373 | -9/Exiles | Discovered new exit (range 15) 1383 | -9/Exiles | Identified exit to Mines 1384 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1400 | -9/Exiles | Met 8R-AWN 1418 | -9/Exiles | Met EX-HEX 1486 | -9/Exiles | Met EX-DEC 1515 | -9/Exiles | Met EX-BIN 1552 | -9/Exiles | Aligned with FarCom system 1553 | -9/Exiles | Given EX-Vault access code 1599 | -9/Exiles | Opened EX-Vault 1605 | -9/Exiles | Found AWS/Gauss 1651 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1688 | -9/Exiles | Learned location of Zion (-6) 1747 | -9/Exiles | Discovered exit to Mines (range 10) 1871 | -9/Exiles | Visited The Gauntlet 2065 | -9/Exiles | Left Exiles lab with AWS/Gauss 2065 | -9/Exiles | Entered Mines 2303 | -8/Mines | Discovered exit to Materials (range 12) 2330 | -8/Mines | Discovered exit to Materials (range 7) 2589 | -8/Mines | Build established: Scavenger-Mutant 2787 | -8/Mines | Entered Materials 2787 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2966 | -8/Materials | Met 7R-MNS 3084 | -8/Materials | Discovered new exit (range 16) 3097 | -8/Materials | Identified exit to Factory 3104 | -8/Materials | Entered Factory 3104 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3105 | -7/Factory | Caught up to 7R-MNS 3105 | -7/Factory | Identified exit to Storage 3259 | -7/Factory | Build established: Scavenger-Assassin 3718 | -7/Factory | Discovered new exit (range 7) 3723 | -7/Factory | Identified exit to Lower Caves 3768 | -7/Factory | Discovered new exit (range 6) 3775 | -7/Factory | Identified exit to Factory 3776 | -7/Factory | Entered another Factory area 3776 | -6/Factory | Evolved 2 slots: Utility x2 3777 | -6/Factory | Caught up to 7R-MNS 4172 | -6/Factory | Discovered new exit (range 22) 4236 | -6/Factory | Identified exit to Factory 4245 | -6/Factory | Entered another Factory area 4245 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4246 | -5/Factory | Caught up to 7R-MNS 4379 | -5/Factory | Build established: Scavenger-Skirmisher 4645 | -5/Factory | Garrison activated, responded to threat 4649 | -5/Factory | Discovered new exit (range 22) 4654 | -5/Factory | Repaired Phase Shifter? 4871 | -5/Factory | Cargo convoy interrupted 4887 | -5/Factory | 7R-MNS lamented failing the tripod run 4946 | -5/Factory | Released all parts (7) 4976 | -5/Factory | Lost 9 parts (1p5n2u1w) 5116 | -5/Factory | Sucked down chute 5116 | -5/Factory | Entered Waste 5124 | -5/Waste | Spotted C-40 Crusher 5131 | -5/Waste | EMP discharged 5131 | -5/Waste | System corruption reached 10% 5163 | -5/Waste | Spotted C-40 Crusher 5175 | -5/Waste | Spotted C-40 Crusher 5181 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5182 | -5/Waste | Core integrity fell below 50% 5211 | -5/Waste | Spotted C-40 Crusher 5212 | -5/Waste | Spotted C-40 Crusher 5231 | -5/Waste | EMP discharged 5252 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5256 | -5/Waste | Spotted C-40 Crusher 5260 | -5/Waste | Build established: Mutant 5279 | -5/Waste | Discovered new exit (range 14) 5289 | -5/Waste | Entered Factory 6138 | -5/Factory | Garrison activated, responded to threat 6280 | -5/Factory | Core integrity fell below 20% 6354 | -5/Factory | Lost 8 parts (3n4u1w) 6481 | -5/Factory | Cargo convoy interrupted 6494 | -5/Factory | Discovered new exit (range 5) 6495 | -5/Factory | Identified exit to Factory 6498 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06449_ System corrupted: Matter fused (-7). 06455_ Acquired Reaction Control System. 06456_ K-01 Serf cleans the Assembly Bed. 06463_ Connecting with Terminal... 06468_ X1AK7J##CYFX70HAZE:N5VZI<%Y6GH|% 06481_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06489_ Slug penetrates Wall. 06491_ System corrupted: Energy discharge (-32). 06493_ Imp. Corruption Screen intercepted 1% system corruption. 06494_ EXIT=FOUND 06495_ EXIT=IDENTIFIED: FACTORY 06496_ Imp. Medium Armor Plating destroyed. 06496_ Knocked back. 06497_ Slug penetrates H-71 Marshal. 06498_ H-71 Marshal call for reinforcements jammed. 06498_ Nuclear Pulse Thruster destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????h????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##+###############??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# # ##?????????? | | ?????????????????????# # "#?????????? | | ?????????????????????# # ##?????????? | | ?????????????????????# H # #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????+ @ # p #?????????# | | ?????????????????????# # p #?????????+ | | ?????????????????????# %;########+#?????????# | | ?????????????????????#####;###??????# #?????????# | | ???????????????o?????????###????????# #?????????# | | ???????????w????????????????????????# #?????????# | | ????????????????????????????????????# #?????????# | | ????????????????????????????????????# #?????????# | | ????????????????????????????????????# #?#######?# | | ????????????????????????????????????# #?# """ #?# | | ????????????????????????????????????# #?#""T""#?# | | ??????????????????????????????????### ###"" ""### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# """" """" """ | | ??????????????????????????????????+ """" """" """ | | ??????????????????????????????????# """" """" """ | | ??????????????????????????????????#! | | ??????????????????????????????????# """" """" """ | | ?????????????????????????????????? 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"?" | | ????????????????????????????????" ????? ???? ??" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Corruption Block 45 Armor Coverage 225 Core Shielding 30 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Total Silence Challenges ------------ None Game ------ Seed ChipDroneMinigun Manual? 0 Play Time 02:35:26 Cumulative 31.6 hours Start 2024.04.24 @ 22:54:04 End 2024.04.25 @ 01:45:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ed713c-ba3e-46c8-be6b-09f00a16495f