Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:32:00 Player: morimori Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (5691) 5691 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (713) 713 TOTAL SCORE: 13964 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 196 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 608 Friendly Fire -1091 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 44/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Terrain Scan Processor Hacking Suite Ghost Barrier Authchip [Processor] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core High-capacity Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Enhanced Armored Leg Experimental Myomer Leg Experimental Myomer Leg Potential Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Terrain Scan Processor Experimental Cloaking Device Experimental Focal Shield Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Hypervelocity Gauss Rifle Enhanced Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Vortex Chain Reactor Thunder Leg Huge Storage Unit Improved Sensor Array Long-range Terrain Scanner Experimental Core Analyzer Improved Armor Integrity Analyzer Authchip [Device] Authchip [Processor] Vortex Rifle Vortex Rifle Vortex Cannon Vortex Cannon Precision Assault Rifle Hypervelocity Gauss Rifle KE Penetrator Heavy Shock Bomb Launcher Long-range Missile Launcher [Rating: 129] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 8 | . . . . . 2 1 . . 2 2 . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 117 | 7 9 7 4 4 6 4 . . 32 20 2 9 1 12 Power 16 | 1 1 1 . 1 2 . . . 5 2 . . . 3 Engine 12 | 1 1 1 . 1 1 . . . 4 2 . . . 1 Core 3 | . . . . . 1 . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 22 | 2 3 1 2 . 2 . . . 5 2 1 2 . 2 Treads . | . . . . . . . . . . . . . . . Leg 16 | . . . 2 . 2 . . . 5 2 1 2 . 2 Wheel 6 | 2 3 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 42 | 2 2 1 1 2 2 2 . . 13 10 . 3 . 4 Device 19 | 1 1 1 . 1 . 1 . . 5 5 . 2 . 2 Storage 5 | 1 1 . 1 . . . . . 2 . . . . . Processor 6 | . . . . . . 1 . . 4 1 . . . . Hackware 8 | . . . . . . . . . 1 4 . 1 . 2 Protection 4 | . . . . 1 2 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 3 4 1 1 . 2 . . 9 6 1 4 1 3 Energy Gun 3 | 1 . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . 1 . . 1 . 1 Ballistic Gun 16 | 1 3 2 1 . . 1 . . 5 1 1 1 . . Ballistic Cannon 8 | . . . . . . . . . 3 5 . . . . Launcher 6 | . . 2 . 1 . . . . . . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 1 . 3 2 . 5 . 2 Parts Lost 43 | . 2 . . 1 . . 2 . 6 7 2 . . 23 Power 6 | . . . . 1 . . . . 1 2 . . . 2 Propulsion 9 | . 2 . . . . . . . 1 . 1 . . 5 Utility 16 | . . . . . . . 2 . 3 4 . . . 7 Weapon 12 | . . . . . . . . . 1 1 1 . . 9 Highest Loss Streak 10 | . 1 . . 1 . . 2 . 3 4 2 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 3 10 15 13 10 10 10 11 11 13 18 18 19 18 15 Power . | 1 1 1 1 . . 1 1 1 . . . . 1 1 Propulsion 2 | . 3 5 3 1 . . . . . 3 4 2 1 . Utility 5 | . 2 4 5 5 5 6 6 6 5 5 6 5 5 6 Weapon 6 | . 3 4 4 3 4 3 4 4 5 8 8 9 11 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | 1 5 1 3 1 . . . . 7 2 1 3 . 6 Power 4 | 1 2 1 . . . . . . . . . . . . Propulsion 8 | . . . 3 1 . . . . 1 1 1 1 . . Utility 7 | . . . . . . . . . 2 . . . . 5 Weapon 11 | . 3 . . . . . . . 4 1 . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 90 98 89 91 87 71 93 94 82 88 99 84 Engine 7 | . 14 14 14 13 8 . . . 4 4 5 5 5 4 Leg 20 | . . . 17 28 35 30 29 28 23 22 20 22 22 14 Wheel 4 | . 27 28 9 . . . . . . . . . . . Device 11 | . 14 14 14 10 11 7 5 . 6 11 11 11 15 12 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 4 Processor 8 | . . . . . . 6 7 7 19 15 11 11 11 10 Hackware 8 | . . . . . . . . . 5 17 16 17 22 23 Protection 3 | . . . . 3 15 15 13 7 7 . . . . . Ballistic Gun 9 | . 24 27 18 . 8 5 . . 6 4 . 8 7 7 Ballistic Cannon 4 | . . . . . . . . . 9 11 11 5 2 2 Launcher 3 | . . . . 26 . 7 7 7 . . . 1 6 1 Peak Build Rating 129 | 7 11 14 44 44 53 58 46 43 84 103 90 119 117 129 Average Rating 63 | 5 9 11 32 32 49 55 45 43 69 92 80 90 116 103 On Entrance 51 | . 7 11 12 44 32 53 46 43 43 81 90 85 108 116 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 94 | 12 32 34 38 40 50 50 42 34 78 86 83 88 83 94 Greatest Support 108 | 26 26 20 60 60 80 60 60 60 97 108 108 103 100 100 Greatest Overweight (x) 19 | 1 1 1 3 . . . . . . 1 1 . . 19 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 16 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 15 14 14 20 20 20 20 20 20 Average Carried 15 | 3 10 15 14 14 13 13 14 14 15 18 18 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 14 14 14 18 19 18 20 20 4 Class Distribution -------------------- 45% | Mutant 26% | Hacker-Skirmisher 9% | Gunner 4% | Hacker-Gunner 4% | Tank 4% | Wizard-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Wizard-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Matter Collected 5044 | 279 329 241 . 311 119 30 20 . 1208 970 251 328 283 675 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5613 | 192 418 222 . 264 571 49 59 . 720 1085 41 568 184 1240 Parts 288 | 15 21 12 . 14 32 3 4 . 29 52 . 23 14 69 Haulers Intercepted 3 | . 2 . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 4 . . . . . 7 . Prevented 3 | . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Combat Hostiles Destroyed 114 | . 7 7 . 14 10 1 2 . 18 15 . 7 8 25 Melee 2 | . . . . . . . 2 . . . . . . . Guns 42 | . 7 6 . 3 10 1 . . 4 1 . . 1 9 Cannons 37 | . . . . . . . . . 14 14 . 1 . 8 AOE 27 | . . 1 . 11 . . . . . . . 2 7 6 Classes Destroyed 24 | 2 3 2 . 2 3 . . . 3 2 1 3 1 2 Worker 5 | . . . . . 1 . . . . 2 . . . 2 Builder 6 | . . . . . . . . . . 3 . . . 3 Tunneler 8 | 5 . 1 . . . . . . . 1 . . . 1 Hauler 3 | . 2 . . . . . . . . 1 . . . . Recycler 3 | 1 . . . . . . . . . 2 . . . . Mechanic 2 | . . . . . 1 . . . . 1 . . . . Operator 4 | . . . . . . . . . 1 2 . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . Watcher 8 | . 2 . . . 1 . . . 1 4 . . . . Swarmer 18 | . . 5 . . . . 2 . . . . 1 5 5 Saboteur 2 | . . . . . . . . . . . . 2 . . Grunt 40 | . 7 . . 5 7 1 . . 3 6 . . . 11 Brawler 4 | . . . . . . . . . . 2 . 2 . . Duelist 4 | . . . . . 1 . . . 1 1 . 1 . . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 10 | . . 2 . . 2 . . . 4 . . . 1 1 Demolisher 2 | . . . . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 4 | . . . . . . . . . 4 . . . . . Programmer 13 | . . . . . . . . . 3 6 . . . 4 Heavy 1 | . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 12 | . . . . 11 . . . . 1 . . . . . Thug 2 | . . 1 . . . . . . . . . 1 . . Guerrilla 1 | . . . . 1 . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 13 | 4 2 3 . 10 4 1 2 . 4 6 . 4 7 13 Combat Bots Only 10 | . 2 3 . 10 3 1 2 . 3 3 . 4 7 7 Max Kills in Single Turn 5 | 1 1 1 . 5 2 1 1 . 1 3 1 3 3 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 4 . . . . . . . 2 3 4 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Hostile Shots Fired 661 | . 24 17 . 22 18 11 10 . 125 88 20 3 9 314 Missed 223 | . 7 6 . 8 8 3 3 . 49 23 6 3 7 100 Hits 438 | . 17 11 . 14 10 8 7 . 76 65 14 . 2 214 Melee 12 | . . . . 1 . 1 . . 3 5 2 . . . Projectile 426 | . 17 11 . 13 10 7 7 . 73 60 12 . 2 214 AOE 7 | . . . . . . . . . 7 . . . . . Critical Strikes 18 | . . . . . . 1 1 . . 6 2 1 . 7 Part Disruptions 5 | . . . . . . . . . . . . 1 . 4 Damage Taken 9002 | . 274 133 . 326 168 123 112 . 1553 1408 338 221 172 4174 Core 1873 | . 88 15 . 62 34 . 14 . 199 122 63 33 51 1192 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . 106 . . . . . Ignored by Resistances 138 | . . . . . . . . . . . . 14 11 113 Regen/Repaired (Parts) 227 | . . . . . . . . . . 175 . 52 . . Core Remaining (%) 79 | 100 . . . 34 93 . . 98 76 . . . 73 . Volleys Fired 270 | 9 38 15 . 10 . . . . 48 60 1 11 12 66 Largest 3 | 2 2 2 . 2 . . . . 3 3 2 2 3 3 Hottest 141 | 70 70 60 . 63 . . . . 110 141 91 92 108 140 Shots Fired 733 | 18 76 30 . 35 67 16 . . 137 169 3 17 22 143 Gun 380 | 18 76 28 . 15 67 16 . . 53 14 . 2 4 87 Cannon 293 | . . . . . . . . . 84 155 3 7 1 43 Launcher 60 | . . 2 . 20 . . . . . . . 8 17 13 Special . | . . . . . . . . . . . . . . . Kinetic 596 | 9 62 28 . 15 67 16 . . 137 169 3 8 5 77 Thermal 23 | 9 14 . . . . . . . . . . . . . Explosive 31 | . . 2 . 20 . . . . . . . . 5 4 Electromagnetic 29 | . . . . . . . . . . . . 8 12 9 Entropic 54 | . . . . . . . . . . . . 1 . 53 Robot Hit Streak 17 | 3 9 5 . 8 12 3 . . 17 11 12 14 2 9 Robot Miss Streak 8 | 1 8 3 . 2 3 2 . . 2 7 . 1 2 4 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 Secondary Targets 3 | . . 1 . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 Autonomous 99 | . . . . 15 67 17 . . . . . . . . Shots Hit Robots 446 | 10 47 18 . 17 52 9 2 . 99 95 2 5 4 86 Core Hits 283 | 7 26 14 . 27 24 4 2 . 39 53 4 15 11 57 Critical Kills 5 | . . . . . . . . . 1 . . . 1 3 Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 . 5 Critical Strikes 43 | 1 1 . . . . . . . 4 17 1 2 1 16 Burn 2 | 1 1 . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . 1 . . 1 1 7 Blast 25 | . . . . . . . . . 3 17 1 1 . 3 Detonate 1 | . . . . . . . . . . . . . . 1 Sunder 5 | . . . . . . . . . . . . . . 5 Melee Attacks 7 | . . . . . . . 7 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . 7 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16889 | 109 635 299 . 1072 2097 263 55 . 2404 3892 97 835 562 4569 Guns 6403 | 109 635 266 . 296 2097 255 . . 838 249 . 6 7 1645 Cannons 6482 | . . . . . . . . . 1553 3489 75 36 . 1329 Explosions 3881 | . . 33 . 776 . . . . . 129 . 793 555 1595 Melee 55 | . . . . . . . 55 . . . . . . . Ramming 68 | . . . . . . 8 . . 13 25 22 . . . Kinetic 10507 | 21 524 266 . 296 2097 255 . . 2391 3738 75 42 7 795 Thermal 513 | 88 111 . . . . . . . . . . 52 . 262 Explosive 1932 | . . 33 . 776 . . . . . 129 . . 354 640 Electromagnetic 1635 | . . . . . . . . . . . . 741 201 693 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . 55 . . . . . . . Entropic 2179 | . . . . . . . . . . . . . . 2179 Highest Corruption 20 | . 1 1 1 1 . . . . 6 18 20 15 . 5 Average Corruption 3 | . 1 1 1 1 . . . . 1 6 17 14 . 2 Corruption Purged 7 | . . . . . . . . . . 1 5 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 92 | . 6 5 2 4 . . . . 9 45 16 2 . 3 Message Errors 22 | . 1 3 2 1 . . . . . 13 2 . . . Matter Fused 19 | . 5 . . 1 . . . . 3 4 3 2 . 1 Heat Flow Errors 13 | . . 1 . . . . . . 1 8 3 . . . Energy Discharges 9 | . . 1 . 1 . . . . 1 5 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . . 1 1 1 . . . Data Loss (minor) 7 | . . . . . . . . . 2 5 . . . . Data Loss (major) 7 | . . . . 1 . . . . . 2 4 . . . Misfires 4 | . . . . . . . . . . 2 1 . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . 4 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 370 | . . . . 9 . . . . 1 155 . . 9 196 Projectiles 275 | . . . . . . . . . 1 155 . . . 119 Explosions 95 | . . . . 9 . . . . . . . . 9 77 Melee . | . . . . . . . . . . . . . . . Knockbacks 49 | . . . . . . . . . 15 30 . . . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . 14 25 . . . 3 Secondary 7 | . . . . . . . . . 1 5 . . . 1 Self-Inflicted Damage 409 | . . . . 149 . . . . . . . 37 149 74 Shots 20 | . . . . 5 . . . . . . . 2 9 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . 1 . . 2 2 1 . . . Kicked 6 | . . . . . . 1 . . 2 2 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 557 | 70 114 189 . 28 . . . . 147 557 271 266 12 40 Average Temperature 76 | 31 42 99 . 11 . . . . 42 117 121 139 7 15 Received Heat Transfer 1598 | . 126 18 . 36 72 27 9 . 105 267 99 . . 839 Effects 6 | . . . . . . . . . . 6 . . . . Shutdowns 3 | . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 8 | . . . . . . . . . 1 . . 5 . 2 Combat Hostiles 6 | . . . . . . . . . . . . 4 . 2 Parts Fried 18 | . . . . . . . . . 2 . . 8 . 8 Impact Corruptions 1 | . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . . 1 . . Heat Transferred 992 | 333 407 . . . . . . . . . . 52 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 2 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Maximum Alert Level 2 | . . . . . . . . . 1 1 . . . 2 Low Security (%) 86 | 100 100 100 . 100 100 100 . . 96 87 . . . 9 Level 1 9 | . . . . . . . . . 3 12 . . . 52 Level 2 4 | . . . . . . . . . . . . . . 37 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 574 | 10 50 70 . 89 180 100 . . 220 309 . . . 574 Initial 102 | . . 1 . . 21 79 . . 42 102 . . . . Average 85 | 2 7 16 . 23 36 57 . . 86 92 . . . 351 Influence Increases 4547 | 30 247 179 . 229 449 160 160 . 651 848 120 125 185 1164 Destroy 0b10 Robot/C 2140 | . 140 140 . 120 200 20 40 . 440 300 . 120 120 500 Destroy 0b10 Robot/NC 215 | 30 20 5 . . 15 . . . 15 80 . 5 10 35 Destroy Leader 434 | . 38 20 . 20 52 10 . . 124 70 . . 10 90 Allied During Kill 32 | . . . . 6 . . . . 26 . . . . . Successful Hack 112 | . 49 . . . 18 18 . . 22 5 . . . . Disable Machine 375 | . . . . . 15 . . . . 180 . . . 180 Destroy Structure 564 | . . 14 . 83 29 7 . . 9 198 . . . 224 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 660 | . . . . . 120 105 120 . . 15 120 . 45 135 Influence Decreases 3987 | 30 241 185 . 174 329 285 114 29 509 874 248 95 270 604 Entered New Map 513 | . . 5 . . 34 96 19 19 25 107 68 55 85 . Time Decay 2636 | 30 177 180 . 164 295 140 85 10 406 390 160 40 185 374 Lost Part 410 | . 20 . . 10 . . 10 . 50 70 20 . . 230 Purge Threat 428 | . 44 . . . . 49 . . 28 307 . . . . Squads Dispatched 30 | . 1 . . . 3 4 . . 5 7 . . . 10 Investigation 7 | . 1 . . . . 1 . . 1 2 . . . 2 Extermination 8 | . . . . . . . . . 3 3 . . . 2 Reinforcement 11 | . . . . . 2 . . . 1 2 . . . 6 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . 2 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Distress Signals 5 | . . . . 1 1 . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 13 6 . 10 22 11 8 . 27 24 8 22 8 39 Peak Tracking Total 9 | . 3 3 . 7 8 7 9 . 5 4 6 7 4 7 Tactical Retreats 22 | . . . . 1 3 3 3 . . 1 4 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Traps Triggered 10 | . 2 . . . . 1 . . 3 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Machines Disabled 28 | . . 2 . . 1 . . . . 12 . 1 . 12 Max in Single Turn 5 | . . 2 . . 1 . . . . 5 . 1 . 5 Garrison Access 2 | . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Machines Accessed 52 | . 9 1 3 . 6 5 . . 14 8 . 3 . 3 Terminals 25 | . 8 1 . . 3 2 . . 4 4 . . . 3 Fabricators 5 | . . . . . . 2 . . 2 1 . . . . Repair Stations 3 | . . . . . 1 . . . 1 1 . . . . Recycling Units 8 | . 1 . . . . . . . 5 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 2 . . . . . Total Hacks 141 | . 24 2 18 . 18 15 . . 28 21 . 4 . 11 Successful 70 | . 12 . 18 . 10 4 . . 8 12 . 4 . 2 Failed 70 | . 11 2 . . 8 11 . . 20 9 . . . 9 Catastrophic 15 | . . 1 . . 1 2 . . 7 . . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 46 | . 14 2 1 . 9 4 . . 2 7 . . . 7 Terminals 65 | . 21 2 . . 9 7 . . 5 10 . . . 11 Fabricators 13 | . . . . . . 5 . . 5 3 . . . . Repair Stations 6 | . . . . . 1 . . . 2 3 . . . . Recycling Units 17 | . 3 . . . . . . . 9 5 . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . 7 . . . . . Terminal Hacks 37 | . 6 . 18 . . 2 . . 2 4 . 4 . 1 Record 19 | . . . 17 . . . . . . . . 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Unreport Threat 6 | . 1 . . . . 1 . . 1 3 . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . 1 . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . 1 2 . . . . Network Status 3 | . . . . . . 1 . . 1 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . 1 2 . . . . Scan Component 2 | . . . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 2 . . . . Process 1 | . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . Unauthorized Hacks 12 | . 5 . . . 2 1 . . 1 2 . . . 1 Terminals 10 | . 5 . . . 2 1 . . . 1 . . . 1 Botnet 8 | . 3 . . . 2 1 . . . 1 . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 1 . . . . Recompile 2 | . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 . . . 1 Used 1 | . . . . . . . . . . 1 . . . . Hacking Detections 41 | . 8 1 . . 6 5 . . 12 6 . . . 3 Full Trace Events 4 | . . . . . . 1 . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 28 | . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . . 20 . . . . Retrieved Matter 20 | . . . . . . . . . . 20 . . . . Retrieved Components 12 | . 3 . . . . . . . 9 . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Total Allies 4 | . . 1 . 3 . . . . . . . . . . Largest Group 3 | . . 1 . 3 . . . . . . . . . . Highest-Rated Group 40 | . . 31 . 40 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 15 . . . . 34 . . . . . Total Damage 1900 | . . . . 147 . . . . 1753 . . . . . Kills 9 | . . . . 3 . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Turrets Deployed 3 | . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Active Infowar (turns) 9631 | 14 1025 623 443 549 1077 281 387 . 1286 1674 331 858 570 513 Optics 1817 | . . . . . . . . . 1040 777 . . . . Sensors 3792 | . . . . . . 280 387 . . 919 331 858 570 447 Terrain 1207 | . . . . . . . . . 60 827 . . . 320 Structural 419 | . 28 . . . 391 . . . . . . . . . Seismic 4951 | 14 997 623 443 549 1076 1 . . 652 596 . . . . Cloaking 331 | . . . . . . . . . . . . 2 1 328 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Turns Passed 10697 | 115 1025 659 443 737 1122 281 457 22 1401 1782 331 876 570 876 Spaces Moved 8554 | 76 838 605 467 620 754 298 484 25 1073 1239 323 729 468 555 Core 100 | 6 . . . . . . . . . . . . . 94 Treads . | . . . . . . . . . . . . . . . Legs 6782 | . . . 308 620 754 298 484 25 1073 1239 323 729 468 461 Wheels 1672 | 70 838 605 159 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 95 90 90 90 90 45 90 90 97 60 78 97 50 Average Speed 97 | 88 90 95 91 90 100 90 87 90 96 107 98 107 97 106 Slowest Speed 1000 | 100 95 95 170 90 105 90 90 90 107 170 125 112 97 1000 Overloaded Moves 142 | . . . . . . . 24 . . . 101 17 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 97 100 91 78 31 10 65 6 29 35 54 81 58 13 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . . 2 . 3 . Spaces Dug 55 | . . . . . . . 1 . 2 41 . 5 . 6 Terrain Destroyed 534 | . . 14 . 127 33 9 1 . 9 104 . 11 98 128 Melee 1 | . . . . . . . 1 . . . . . . . Projectile 164 | . . . . 13 33 9 . . 9 60 . 5 3 32 AOE 369 | . . 14 . 114 . . . . . 44 . 6 95 96 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp War Pro Fac Total 10325 | 104 1029 658 483 779 1125 310 504 24 1340 1552 332 811 559 715 Wait 1093 | 5 113 27 . 136 340 3 12 . 115 198 3 37 67 37 Move 8531 | 75 837 604 466 619 753 297 483 24 1063 1238 322 728 467 555 Hop 4 | . . . . . . . . . 4 . . . . . Pick Up 101 | 7 16 1 3 3 11 1 . . 30 14 1 9 2 3 Fast Attach 37 | 7 2 . 4 . 1 2 1 . 7 3 1 5 . 4 Attach 49 | . 1 . . 3 5 2 . . 13 7 1 2 1 14 Detach 19 | . 1 . . . 2 1 . . 5 . . 4 . 6 Swap 104 | . 9 8 1 4 4 1 1 . 22 22 . 4 9 19 Drop 100 | 1 12 3 9 4 9 2 . . 28 8 1 11 1 11 Fire 270 | 9 38 15 . 10 . . . . 48 60 1 11 12 66 Melee 7 | . . . . . . . 7 . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . Kick 6 | . . . . . . 1 . . 2 2 1 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Discovered new exit (range 5) 555 | -10/Materials | Central database locked down 703 | -10/Materials | Discovered new exit (range 3) 726 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Discovered new exit (range 3) 1141 | -10/Materials | Entered Mines 1145 | -10/Mines | Met a Derelict bent on vengeance 1184 | -10/Mines | Discovered new exit (range 12) 1358 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1358 | -10/Mines | Discovered new exit (range 5) 1452 | -10/Mines | Received a Mining Laser from a helpful Derelict 1482 | -10/Mines | Discovered new exit (range 14) 1666 | -10/Mines | Discovered new exit (range 9) 1800 | -10/Mines | Entered Exiles 1801 | -10/Exiles | Identified exit to Mines 1823 | -10/Exiles | Met 8R-AWN 1839 | -10/Exiles | Met EX-HEX 1874 | -10/Exiles | Met EX-BIN 1885 | -10/Exiles | Aligned with FarCom system 1886 | -10/Exiles | Given EX-Vault access code 1944 | -10/Exiles | Opened EX-Vault 1952 | -10/Exiles | Found AWS/Gauss 1957 | -10/Exiles | Found Potential Leg 1961 | -10/Exiles | Found Potential Leg 1966 | -10/Exiles | Found Deploy-a-Sentry 1968 | -10/Exiles | Found Deploy-a-Sentry 1970 | -10/Exiles | Found Deploy-a-Sentry 1989 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2013 | -10/Exiles | Met EX-DEC 2074 | -10/Exiles | Visited The Gauntlet 2243 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, Deploy-a-Sentry 2243 | -10/Exiles | Entered Mines 2273 | -9/Mines | Assembled infested the area 2278 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2303 | -9/Mines | Core integrity fell below 50% 2323 | -9/Mines | Destroyed 10 combat bots 2591 | -9/Mines | Discovered new exit (range 16) 2594 | -9/Mines | Learned Materials trap positions 2598 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2980 | -9/Mines | Entered Materials 2980 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2981 | -8/Materials | Loaded intel: 17 trap records 3334 | -8/Materials | Garrison activated, responded to threat 4044 | -8/Materials | Discovered new exit (range 15) 4102 | -8/Materials | Entered Factory 4102 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4104 | -7/Factory | FarCom data flow suspended 4182 | -7/Factory | Garrison activated, responded to threat 4215 | -7/Factory | AWS/Gauss suddenly broke down 4366 | -7/Factory | Discovered new exit (range 7) 4371 | -7/Factory | Identified exit to Lower Caves 4383 | -7/Factory | Entered Lower Caves 4641 | -7/Lower Caves | Learned location of Zion (-7) 4703 | -7/Lower Caves | Found Alien Artifact 4703 | -7/Lower Caves | Identified Core Expander 4703 | -7/Lower Caves | Installed Core Expander, added new Utility slot 4780 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4835 | -7/Lower Caves | Discovered new exit (range 7) 4839 | -7/Lower Caves | Identified exit to Lower Caves 4840 | -7/Lower Caves | Entered another Lower Caves area 4848 | -7/Lower Caves | Discovered new exit (range 8) 4854 | -7/Lower Caves | Identified exit to Factory 4862 | -7/Lower Caves | Entered Factory 4862 | -6/Factory | Evolved 2 slots: Utility x2 5324 | -6/Factory | Build established: Tank 5699 | -6/Factory | Build established: Gunner 5724 | -6/Factory | Spotted B-75 Beast 5871 | -6/Factory | Discovered new exit (range 17) 5949 | -6/Factory | DAS Turret deployed 5954 | -6/Factory | DAS Turret deployed 5955 | -6/Factory | DAS Turret deployed 5970 | -6/Factory | Allies destroyed B-75 Beast 5977 | -6/Factory | Lost 3 parts (2u1w) 6172 | -6/Factory | Assembled infested ambush trap array 6256 | -6/Factory | Identified exit to Factory 6263 | -6/Factory | Entered another Factory area 6263 | -5/Factory | Evolved 2 slots: Utility x2 6749 | -5/Factory | Identified exit to Upper Caves 6847 | -5/Factory | Build established: Hacker-Skirmisher 7470 | -5/Factory | Repaired Enh. Gauss Cannon 7536 | -5/Factory | Discovered new exit (range 19) 7696 | -5/Factory | System corruption reached 10% 7739 | -5/Factory | Lost 4 parts (1p3u) 8045 | -5/Factory | Entered Upper Caves 8047 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8318 | -5/Upper Caves | Discovered new exit (range 4) 8321 | -5/Upper Caves | Identified exit to Upper Caves 8344 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8375 | -5/Upper Caves | Identified exit to Warlord 8376 | -5/Upper Caves | Entered Warlord 8416 | -5/Warlord | System corruption cleaned by Quarantine Array 8638 | -5/Warlord | Opened side exit 8879 | -5/Warlord | Visited the Vortex Lab 8895 | -5/Warlord | Found Prototype Energy Cannon 8896 | -5/Warlord | Warlord's base attacked by MAIN.C 8897 | -5/Warlord | Found Prototype Energy Cannon 8901 | -5/Warlord | Found Prototype Energy Gun 8903 | -5/Warlord | Found Prototype Energy Gun 9032 | -5/Warlord | Identified Vortex Cannon (x2) 9052 | -5/Warlord | Found Prototype Reactor 9057 | -5/Warlord | Found Prototype Hackware 9057 | -5/Warlord | Identified Ghost Barrier 9061 | -5/Warlord | Found Prototype Device 9061 | -5/Warlord | Identified Exp. Focal Shield 9065 | -5/Warlord | Found Prototype Processor 9071 | -5/Warlord | Found Prototype Device 9071 | -5/Warlord | Identified Exp. Cloaking Device 9152 | -5/Warlord | Warlord forces counterattacked 9239 | -5/Warlord | Spotted Executioner 9243 | -5/Warlord | Discovered new exit (range 15) 9251 | -5/Warlord | Identified exit to Proximity Caves 9252 | -5/Warlord | Entered Proximity Caves 9269 | -4/Proximity Caves | Lost 3 allies 9286 | -4/Proximity Caves | Destroyed 7 combat bots 9605 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9809 | -4/Proximity Caves | Discovered new exit (range 14) 9821 | -4/Proximity Caves | Identified exit to Factory 9822 | -4/Proximity Caves | Entered Factory 9822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10017 | -4/Factory | Discovered new exit (range 13) 10205 | -4/Factory | Build established: Wizard-Skirmisher 10349 | -4/Factory | Identified Vortex Chain Reactor 10356 | -4/Factory | Identified Vortex Rifle (x2) 10396 | -4/Factory | Lost 10 parts (1p3n1u5w) 10545 | -4/Factory | Core integrity fell below 50% 10571 | -4/Factory | Destroyed 7 combat bots 10590 | -4/Factory | Lost 8 parts (1p2n3u2w) 10687 | -4/Factory | Lost 3 parts (1u2w) 10695 | -4/Factory | Core integrity fell below 20% 10698 | -4/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- Found 6 traps in 1 array: 6x Ambush Trap Map updated. 10677_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 10694_ Nuclear Reactor explodes. 10694_ P-70 Sage destroyed. 10694_ Nuclear Reactor explodes. 10696_ H-77 Assassin destroyed. 10696_ Imp. Sensor Array destroyed. 10696_ U-05 Engineer destroyed. 10696_ Nuclear Reactor explodes. 10696_ P-70 Sage destroyed. 10696_ Penetrated by Slug. 10696_ Lrn. Terrain Scanner destroyed. 10697_ K-01 Serf collects debris. 10698_ Nuclear Reactor explodes. 10698_ K-01 Serf destroyed. 10698_ Nuclear Reactor explodes. 10698_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????"?? | | ????????????????????????????????????????????? ?"?? | | ??????????????????????????????????????????????"""? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? ? | | ?????????????????????????##???####?###????????? ?? | | ????????????????????????# ?? ? #?????##+#### | | ????????????????????????#= "?"" 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"""????## ###? | | ???????????? ????# ??#? | | ????????????#### """ ????# ???? | | ???????????????# """ ?????????? | | ???????????????+ % ""???????????? | | ???????????????# %! h ???????????? | | ???????????????# A | ???????????? | | ???????????????### ??????????? | | ?????????????????### =|! ??????????? | | ???????????????????# """"""" ####????????????? | | ????????????????????? """"""" ##???????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 85 Cloak Strength 4 Armor Coverage 525 Resistance: KI 30 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 28 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 44 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Gauss Cannon | 10% | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketIntegratedTrident Manual? 0 Play Time 01:53:43 Cumulative 339.8 hours Start 2025.05.17 @ 12:09:44 End 2025.05.17 @ 14:32:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e04cfcd7-c5c7-441b-85d5-07e598baf3bc