Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 19:08:02 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (3488) 3488 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 9451 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 124 Met Data Miner 300 Cogmind --------- Core Integrity 193/850 Matter 240/300 Energy 86/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Advanced Sensor Array Stasis Canceller Hacking Suite Authchip [Device] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Improved Lightning Gun Power Maul > --- INVENTORY -------- Cooled Ion Engine Carbon-fiber Leg Compact Battery Improved Signal Interpreter Makeshift Hacking Suite Heavy Laser Beamcaster Missile Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 2 . . . . . Utility 4 | . . 1 . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 170 | 8 9 29 2 2 8 50 17 1 1 . 17 26 Power 16 | 1 1 3 1 . 1 5 2 . . . 1 1 Engine 13 | 1 1 3 1 . 1 4 . . . . 1 1 Core 3 | . . . . . . 1 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 56 | 3 2 13 . . 3 12 5 . . . 7 11 Treads 11 | . 2 9 . . . . . . . . . . Leg 20 | . . 3 . . 3 5 . . . . 5 4 Wheel 4 | 3 . 1 . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . . Flight 17 | . . . . . . 3 5 . . . 2 7 Utility 39 | 2 1 6 1 . 2 11 5 . . . 3 8 Device 17 | 1 . 2 . . . 5 1 . . . 3 5 Storage 7 | 1 1 3 . . . . 1 . . . . 1 Processor 3 | . . . . . . 2 . . . . . 1 Hackware 4 | . . 1 . . . . 2 . . . . 1 Protection 8 | . . . 1 . 2 4 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 5 7 . 2 2 22 5 1 1 . 6 6 Energy Gun 24 | 1 1 2 . . 1 12 . . . . 4 3 Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 16 | 1 2 4 . 2 1 5 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 14 | . 2 1 . . . 4 3 . . . 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 8 . . . . . 1 Corrupted Parts 2 | . . 1 . . . . . . . . 1 . System Corruption 5 | . . 1 . . . . . . . . 4 . Parts Lost 33 | . 2 10 . . 2 1 3 . . . 4 11 Power 7 | . . 3 . . 1 . 1 . . . . 2 Propulsion 13 | . . 4 . . . . . . . . 2 7 Utility 5 | . . 1 . . 1 . . . . . 2 1 Weapon 8 | . 2 2 . . . 1 2 . . . . 1 Highest Loss Streak 10 | . 1 8 . . 2 1 3 . . . 2 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 96 100 77 98 99 98 92 93 100 97 86 Engine 9 | . 14 10 11 11 11 8 . . . . 4 5 Treads 12 | . 21 26 33 33 9 . . . . . . . Leg 13 | . . 2 . . 23 32 . . . . 16 13 Wheel 1 | . 6 2 . . . . . . . . . . Flight 7 | . . . . . . . 46 46 46 46 28 22 Device 6 | . 14 9 . . . 9 . . . . 4 6 Storage 10 | . 14 11 11 11 11 9 7 7 7 7 7 5 Processor 1 | . . . . . . 5 2 . . . . 5 Hackware 10 | . . 10 11 11 11 9 19 23 23 23 17 18 Protection 3 | . . . 10 11 10 3 . . . . . . Energy Gun 6 | . 6 2 . . . 13 . . . . 10 1 Ballistic Gun 10 | . 20 18 22 . 21 3 6 . . . . . Impact Weapon 1 | . . . . . . . 4 7 8 15 3 4 Peak Build Rating 56 | 7 9 19 19 19 25 42 47 41 46 46 50 56 Average Rating 27 | 5 7 15 19 16 22 36 42 40 41 46 47 47 On Entrance 27 | . 7 9 19 19 19 25 42 38 41 46 46 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 49 54 54 52 57 63 23 20 23 23 33 28 Greatest Support 69 | 26 40 69 69 69 69 60 30 25 25 25 50 65 Greatest Overweight (x) 5 | . 2 5 . . 1 2 . . . . 2 3 Average Overweight (x) . | . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 17 | 7 19 19 20 20 20 20 10 10 10 10 10 9 Most Carried 20 | 8 18 20 20 20 20 20 20 10 10 10 10 10 Average Carried 16 | 4 12 18 20 19 19 19 10 9 9 10 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 5 Final Carried 20 | 8 18 20 20 18 20 20 10 10 10 10 10 5 Class Distribution -------------------- 46% | Mutant 41% | Scavenger-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3094 | 214 355 675 136 45 232 766 38 33 80 . 391 129 Remotely . | . . . . . . . . . . . . . Salvage Created 4284 | 40 474 990 46 . 241 1560 62 33 19 . 303 516 Parts 272 | 10 45 78 5 . 17 77 7 . 3 . 8 22 Haulers Intercepted 7 | . 1 1 . . . 4 1 . . . . . Recyclers Shooed 6 | . . 2 . . . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 . 8 . Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 90 | . 14 21 3 . 6 29 4 . . . 6 7 Melee 3 | . . . . . . . . . . . 3 . Guns 60 | . 10 18 3 . 6 23 . . . . . . AOE 25 | . 4 3 . . . 6 4 . . . 1 7 Classes Destroyed 15 | 1 8 3 . . . 2 . 1 . . . . Worker 11 | . 1 . . . 2 3 . . . . . 5 Builder 7 | . 2 1 . . . . . . . . . 4 Tunneler 3 | 2 . . . . . 1 . . . . . . Hauler 7 | . 1 1 . . . 4 1 . . . . . Recycler 7 | . 1 1 . . . 3 . . . . . 2 Minesweeper 3 | . . . . . . . . 1 1 . 1 . Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . Swarmer 31 | . 9 3 3 . 3 9 3 . . . 1 . Grunt 37 | . 5 9 . . 3 11 . . . . 3 6 Brawler 1 | . . 1 . . . . . . . . . . Duelist 2 | . . 1 . . . 1 . . . . . . Sentry 16 | . . 7 . . . 7 1 . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . . . 2 . Best Kill Streak 16 | 2 5 4 3 . 4 8 5 1 1 . 2 16 Combat Bots Only 7 | . 4 4 3 . 3 6 4 . . . 2 7 Max Kills in Single Turn 9 | 1 2 2 1 . 1 4 3 1 1 . 1 9 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . 2 2 . . . 4 3 . . . 1 4 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 738 | . 88 148 14 . 33 106 80 . 19 . 70 180 Missed 272 | . 32 38 2 . 7 36 42 . 11 . 33 71 Damage Taken 6146 | . 567 1475 94 . 371 985 449 . 103 . 651 1451 Core 1450 | . 135 212 . . 18 102 72 . 48 . 206 657 Absorbed by Shields 46 | . . . . . . . . . . . 46 . Redirected to Shielding 6 | . . . . . 6 . . . . . . . Regen/Repaired (Parts) 102 | . . . . . . 86 . . . . . 16 Core Remaining (%) 64 | 100 46 . . . 42 81 . . . . 53 . Volleys Fired 292 | 7 64 78 7 . 18 105 8 . . . 5 . Largest 2 | 2 2 2 2 . 2 2 2 . . . 2 . Hottest 160 | 60 70 63 46 . 46 160 61 . . . 111 . Shots Fired 574 | 14 122 156 14 . 36 210 14 . . . 8 . Gun 548 | 14 114 153 14 . 36 206 7 . . . 4 . Cannon . | . . . . . . . . . . . . . Launcher 26 | . 8 3 . . . 4 7 . . . 4 . Special . | . . . . . . . . . . . . . Kinetic 344 | 7 99 129 14 . 36 52 7 . . . . . Thermal 158 | . . . . . . 154 . . . . 4 . Explosive 26 | . 8 3 . . . 4 7 . . . 4 . Electromagnetic 46 | 7 15 24 . . . . . . . . . . Robot Hit Streak 19 | 7 8 11 3 . 9 19 2 . . . 5 . Robot Miss Streak 8 | 1 8 4 5 . 1 5 6 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 1 . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . Shots Hit Robots 406 | 11 64 106 8 . 28 162 4 1 1 . 17 4 Core Hits 222 | 3 31 43 3 . 14 88 13 . 1 . 11 15 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . 1 1 . . . . . 1 . . 2 . Critical Strikes 11 | . 1 2 . . . 3 . 1 . . 4 . Burn 4 | . . . . . . 3 . . . . 1 . Destroy 2 | . 1 1 . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . Smash 4 | . . . . . . . . 1 . . 3 . Melee Attacks 46 | . . . . . . . 3 4 1 . 17 21 Impact 46 | . . . . . . . 3 4 1 . 17 21 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 1 1 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . Damage Inflicted 11404 | 147 1083 1666 132 . 477 3675 599 86 98 . 1059 2382 Guns 6065 | 147 663 1508 129 . 449 3035 76 . . . 58 . Cannons . | . . . . . . . . . . . . . Explosions 3990 | . 415 130 . . . 572 523 . . . 331 2019 Melee 1209 | . . . . . . . . 86 98 . 670 355 Ramming 140 | . 5 28 3 . 28 68 . . . . . 8 Kinetic 3287 | 91 577 1277 129 . 449 688 76 . . . . . Thermal 3803 | . . . . . . 2347 . . . . 58 1398 Explosive 2592 | . 415 130 . . . 572 523 . . . 331 621 Electromagnetic 373 | 56 86 231 . . . . . . . . . . Impact 1209 | . . . . . . . . 86 98 . 670 355 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 4 4 1 . . . . 4 3 Average Corruption 3 | . . 3 4 4 4 1 . . . . 4 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 89 | . . 25 22 10 9 5 . . . . 17 1 Message Errors 22 | . . 9 4 4 1 . . . . . 4 . Matter Fused 18 | . . 4 4 3 4 2 . . . . 1 . Heat Flow Errors 14 | . . 5 2 . 2 1 . . . . 4 . Energy Discharges 12 | . . 3 4 1 . 1 . . . . 2 1 Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . 2 6 1 2 . . . . . 3 . Data Loss (major) 5 | . . 2 2 . . . . . . . 1 . Misfires 2 | . . . . . . 1 . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 786 | . 1 . . . . 18 . 86 . . 154 527 Projectiles . | . . . . . . . . . . . . . Explosions 354 | . 1 . . . . 18 . . . . . 335 Melee 432 | . . . . . . . . 86 . . 154 192 Knockbacks 6 | . . . . . . . . 1 . . 2 3 Impact 6 | . . . . . . . . 1 . . 2 3 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 64 . . . . . 22 . . . 44 1 Shots 6 | . 3 . . . . . 1 . . . 2 . Rammed 5 | . 1 2 1 . . . . . . . . 1 Targets Rammed 18 | . 1 2 1 . 3 7 . . . . . 4 Kicked 13 | . . . . . 3 7 . . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 492 | . 57 492 254 . 226 99 16 3 16 . 249 55 Average Temperature 60 | . 24 118 111 . 61 21 10 2 8 . 59 19 Received Heat Transfer 1701 | . 102 507 . . 216 432 48 . 18 . 165 213 Effects 3 | . . 2 . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Damage (major) 2 | . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . 3 2 Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 6 | . . . . . . . . 2 . . 1 3 Impact Corruptions 15 | . . 1 . . . . . 3 . . 6 5 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . . . . 11 . . . . . . Heat Transferred 6074 | . . . . . . 4939 . . . . 185 950 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 855 | 10 326 252 95 . 160 467 319 . . . . 855 Initial 191 | . 6 32 25 . . . 191 . . . . 33 Average 184 | 2 125 111 40 . 105 300 218 . . . . 388 Maximum Alert Level 3 | . 1 1 . . . 2 1 . . . . 3 Low Security (%) 61 | 100 91 78 100 . 100 15 35 . . . . 49 Level 1 31 | . 8 21 . . . 69 64 . . . . 4 Level 2 5 | . . . . . . 14 . . . . . 7 Level 3 1 | . . . . . . . . . . . . 37 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . . . 3 1 . . . . 8 Investigation 10 | . . . . . . 2 1 . . . . 7 Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 13 | . 2 3 . . . 8 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 198 | . 31 33 3 . 8 49 10 . 7 . 36 21 Peak Tracking Total 11 | . 7 7 3 . 6 8 5 . 4 . 8 11 Tactical Retreats 22 | . . . . . 1 5 . . 4 . 8 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 8 | . . . . . . . . . 1 . 7 . Triggered 1 | . . . . . . . . . . . 1 . Most Traps Carried 1 | . . . . . . . . 1 1 . . . Objects Rigged 14 | . . . . . . . 2 . . . . 12 Exploded 4 | . . . . . . . . . . . . 4 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 19 | . . 1 . . . . . . . . . 18 Max in Single Turn 9 | . . 1 . . . . . . . . . 9 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 45 | . 5 6 . 4 . 16 3 . . 4 . 7 Terminals 25 | . 4 5 . . . 12 1 . . . . 3 Fabricators 3 | . . . . . . . 1 . . . . 2 Repair Stations 2 | . . . . . . 1 . . . . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . . Scanalyzers 4 | . . 1 . . . 1 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 200 | . 17 29 . 27 . 59 14 . . 32 . 22 Successful 150 | . 9 23 . 27 . 42 7 . . 32 . 10 Failed 49 | . 7 6 . . . 17 7 . . . . 12 Catastrophic 4 | . 1 2 . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 97 | . 15 12 . 1 . 41 9 . . . . 19 Terminals 86 | . 16 17 . . . 38 4 . . . . 11 Fabricators 13 | . . . . . . . 6 . . . . 7 Repair Stations 5 | . . . . . . 3 . . . . . 2 Recycling Units 5 | . 1 . . . . 4 . . . . . . Scanalyzers 30 | . . 12 . . . 12 4 . . . . 2 Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 77 | . 2 7 . 27 . 7 1 . . 32 . 1 Record 38 | . . . . 27 . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . 11 . . Robot Schematic 10 | . 1 1 . . . 1 . . . 7 . . Robot Analysis 3 | . . 1 . . . 2 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Branch Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . . 1 Unreport Threat 3 | . . 2 . . . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 24 | . . 12 . . . 11 1 . . . . . Insert Component 12 | . . 6 . . . 5 1 . . . . . Analyze 12 | . . 6 . . . 6 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 44 | . 6 4 . . . 22 4 . . . . 8 Terminals 33 | . 6 4 . . . 18 2 . . . . 3 Track 4 | . 1 . . . . 3 . . . . . . Assimilate 3 | . 1 1 . . . . 1 . . . . . Botnet 9 | . 1 2 . . . 4 . . . . . 2 Detonate 2 | . . . . . . . 1 . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . Operators 3 | . 1 1 . . . 1 . . . . . . Skim 11 | . 1 . . . . 10 . . . . . . Fabricators 5 | . . . . . . . 2 . . . . 3 Report 1 | . . . . . . . 1 . . . . . Liberate 3 | . . . . . . . 1 . . . . 2 Recompile 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . 3 . . . . . . Monitor 1 | . . . . . . 1 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 Extract 2 | . . . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 4 6 . . . 14 3 . . . . 7 Full Trace Events 7 | . . 1 . . . 1 1 . . . . 4 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . 1 . . . 7 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 6 . . . 7 . . . 11 . 4 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 38 | . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 12 | . . 6 . . . 5 1 . . . . . Part Schematics Acquired 11 | . . 6 . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . 1 . . . . . 1 . . . 2 . Largest Group 2 | . 1 1 . . . . 1 . . . 2 . Highest-Rated Group 56 | . 10 10 . . . . 10 . . . 56 . Highest-Rated Ally 31 | . 10 10 . . . . 10 . . . 31 . Total Orders 7 | . 4 3 . . . . . . . . . . STAY 4 | . 2 2 . . . . . . . . . . FOLLOW 3 | . 2 1 . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 19 . Total Damage 305 | . . . . . . . . . . . 305 . Kills 3 | . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . . 1 . . . 2 . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 . . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 8820 | 97 1402 1165 900 451 470 2447 131 129 154 20 1139 315 Spaces Moved 6468 | 67 597 512 546 279 212 1225 217 429 469 79 1478 358 Core 27 | 10 . . . . . . . . . . . 17 Treads 1597 | . 383 345 546 279 44 . . . . . . . Legs 1999 | . . 27 . . 168 1185 . . . . 588 31 Wheels 411 | 57 214 140 . . . . . . . . . . Hover 40 | . . . . . . 40 . . . . . . Flight 2394 | . . . . . . . 217 429 469 79 890 310 Fastest Speed 21 | 50 80 95 160 160 160 120 21 25 25 25 24 25 Average Speed 103 | 81 190 160 160 160 183 123 24 25 25 25 63 55 Slowest Speed 260 | 90 240 260 160 160 190 190 27 25 25 25 260 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 2 2 . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 65 47 96 62 51 80 7 54 69 69 93 14 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 8 | . . . 1 1 . 4 . . . 1 1 . Known Exits Taken 5 | . . 1 . . . 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . 1 1 . . Scrap Searched 7 | . . . 1 . 2 . . . 1 . 3 . Spaces Dug 33 | . . . . . . 12 3 3 . . 1 14 Terrain Destroyed 280 | . 44 22 . . . 37 26 3 . . 43 105 Melee 21 | . . . . . . . 3 3 . . 1 14 Projectile . | . . . . . . . . . . . . . AOE 259 | . 44 22 . . . 37 23 . . . 42 91 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 7978 | 92 750 717 557 286 256 1954 279 439 500 78 1642 428 Wait 726 | . 62 29 1 . 2 478 4 7 29 . 113 1 Move 6443 | 66 596 511 545 278 211 1224 216 424 465 78 1475 354 Hop 6 | . . . . . . . . 2 1 . 1 2 Pick Up 130 | 10 14 42 . 1 7 32 12 1 1 . 2 8 Fast Attach 55 | 6 1 5 1 . 4 23 3 . 1 . 9 2 Attach 55 | 1 4 15 . 2 4 7 11 1 . . 1 9 Detach 8 | . . . . 2 . 2 2 . . . 1 1 Swap 61 | 1 4 9 1 . . 21 3 . . . 7 15 Drop 131 | 1 4 26 1 3 7 55 17 . 1 . 5 11 Fire 292 | 7 64 78 7 . 18 105 8 . . . 5 . Melee 42 | . . . . . . . 3 4 1 . 13 21 Ram 2 | . 1 . . . . . . . . . . 1 Kick 13 | . . . . . 3 7 . . . . . 3 Crush 3 | . . 2 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . Trap 8 | . . . . . . . . . 1 . 7 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Central database locked down 1217 | -10/Materials | Core integrity fell below 50% 1257 | -10/Materials | Discovered new exit (range 16) 1500 | -10/Materials | Entered another Materials area 1500 | -9/Materials | Accompanied by 1 ally 1500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -9/Materials | Lost 8 parts (1p4n1u2w) 2219 | -9/Materials | Build established: Scavenger-Mutant 2265 | -9/Materials | Discovered new exit (range 8) 2326 | -9/Materials | Core integrity fell below 50% 2426 | -9/Materials | Identified exit to Mines 2665 | -9/Materials | Entered Mines 3030 | -9/Mines | Learned location of Storage (-7) 3149 | -9/Mines | Learned location of 2 exits from Materials 3154 | -9/Mines | Discovered new exit (range 10) 3464 | -9/Mines | Discovered new exit (range 5) 3557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3558 | -9/Mines | Discovered new exit (range 5) 3565 | -9/Mines | Entered Exiles 3607 | -9/Exiles | Met 8R-AWN 3633 | -9/Exiles | Met EX-HEX 3697 | -9/Exiles | Met EX-DEC 3703 | -9/Exiles | Learned location of Zion (-6) 3732 | -9/Exiles | Met EX-BIN 3854 | -9/Exiles | Build established: Mutant 4001 | -9/Exiles | Discovered new exit (range 10) 4016 | -9/Exiles | Entered Mines 4222 | -8/Mines | Discovered new exit (range 9) 4325 | -8/Mines | Build established: Scavenger-Mutant 4444 | -8/Mines | Discovered new exit (range 8) 4486 | -8/Mines | Entered Materials 4486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4487 | -8/Materials | Identified exit to Factory 5471 | -8/Materials | Build established: Mutant 5743 | -8/Materials | Learned Storage trap positions 5794 | -8/Materials | Learned 8 Factory zone layouts 5833 | -8/Materials | Discovered exit to Factory (range 8) 5885 | -8/Materials | Learned Storage stockpile data 5896 | -8/Materials | Learned location of Extension (-6) 5906 | -8/Materials | Learned Factory stockpile data 5925 | -8/Materials | Learned 8 Factory zone layouts 5934 | -8/Materials | Repaired Carbon-fiber Leg 5982 | -8/Materials | Garrison activated, responded to threat 6580 | -8/Materials | Learned Factory trap positions 6621 | -8/Materials | Learned 4 Factory zone layouts 6685 | -8/Materials | Learned Storage stockpile data 6933 | -8/Materials | Entered Factory 6933 | -7/Factory | Evolved 2 slots: Propulsion x2 6934 | -7/Factory | Identified exit to Lower Caves 6935 | -7/Factory | Identified exit to Factory 6935 | -7/Factory | Identified exit to Storage 6936 | -7/Factory | Loaded intel: 94 trap records 7064 | -7/Factory | Entered Lower Caves 7065 | -7/Lower Caves | Identified exit to Lower Caves 7090 | -7/Lower Caves | Lost 3 parts (1p2w) 7135 | -7/Lower Caves | Encountered a Warlord checkpoint 7137 | -7/Lower Caves | Learned Factory garrison access intel 7193 | -7/Lower Caves | Entered another Lower Caves area 7217 | -7/Lower Caves | Discovered exit to Factory (range 15) 7234 | -7/Lower Caves | Build established: Hacker-Sprinter 7291 | -7/Lower Caves | Spotted B-75 Beast 7345 | -7/Lower Caves | Discovered new exit (range 7) 7347 | -7/Lower Caves | Entered Data Miner 7347 | -7/Data Miner | Discovered new exit (range 6) 7352 | -7/Data Miner | Met Data Miner 7357 | -7/Data Miner | Learned location of Section 7 (-2) 7357 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7361 | -7/Data Miner | Received God Mode back door access code from Data Miner 7367 | -7/Data Miner | Entered Proximity Caves 7389 | -6/Proximity Caves | Learned Factory terminal intel 7420 | -6/Proximity Caves | Learned Factory terminal intel 7559 | -6/Proximity Caves | Attacked by a faux Warlord 7996 | -6/Proximity Caves | Build established: Scavenger-Mutant 8501 | -6/Proximity Caves | Discovered exit to Factory (range 4) 8506 | -6/Proximity Caves | Entered Factory 8506 | -6/Factory | Evolved 2 slots: Utility x2 8507 | -6/Factory | Identified exit to Lower Caves 8507 | -6/Factory | Identified exit to Extension 8508 | -6/Factory | Loaded intel: 28 terminal locations 8509 | -6/Factory | Loaded intel: 4 garrison access locations 8584 | -6/Factory | Incoming investigation squad redirected 8610 | -6/Factory | Spotted B-75 Beast 8700 | -6/Factory | Destroyed 7 combat bots 8776 | -6/Factory | Incoming investigation squad redirected 8812 | -6/Factory | Core integrity fell below 50% 8821 | -6/Factory | Self-destructed Last Messages --------------- 08787_ Cld. Ion Engine destroyed. 08789_ Xenon Bombardment Thruster destroyed. 08790_ C-17 Slicer destroyed. 08793_ Xenon Bombardment Thruster destroyed. 08793_ Imp. Terrain Scanner destroyed. 08793_ Power Maul severed. 08800_ Xenon Bombardment Thruster destroyed. 08803_ Kicked S-27 Virus. 08805_ Carbon-fiber Leg destroyed. 08805_ Kicked S-27 Virus. 08805_ Imp. Flight Unit destroyed. 08806_ Flexi-carbon Leg destroyed. 08807_ Mak. Hacking Suite severed. 08811_ System corrupted: Energy discharge (-39). 08813_ Dropped Med. Storage Unit. 08813_ Slammed into C-17 Slicer. 08813_ Destabilizing: Core damaged (-34). 08814_ C-17 Slicer destroyed. 08815_ S-27 Virus destroyed. 08816_ Adv. Terrain Scan Processor severed. Map ----- +----------------------------------------------------+ | ????""??????????? ? ???????#?## #?#???? | | ????""?????????? ???????#?#??# #?#???? | | ????""?????????? ? ? ??#?##?# #?????? | | ????T?????????????? ??? ??????# ##??#?? | | ????""???????????????? ???#??## = #?????? | | ????""???????????? ?? ?????###/%! ##?#?#? | | ????""?????????#?????????????#"=/ ##??#?? | | ????????????????????????????### #??#??? | | ???????????????????? ????????# ##????? | | ???????????????????? ? ?#?##??#######/######?#???? | | ???????????????? ?????? ??????????# #??##?#??? | | ?????????????????? ?? ? ########### ##??#?#??? | | ????????????????? ????? # / ###??#???? | | ????????????????????????# """## #????????? | | ?????????###########+#### *%"""## ##???????? | | ???????? # %=!"""### ###??#????? | | ???????? / =!! ### #???##????? | | ???????? # !"""### #?##?#????# | | ???????????############ # """### #??????##?? | | ??????????????????????# # """#?# #??#???#??? | | ??????????????????????# # = #?# ##????????? | | ???????????????????####+############ T##???????? | | ???????????????????# ### #??? ? ??? | | ???????????????????# [ #?# ## ? ?????# | | ???????????????????# """c*[ ### ##? ??????? | | ???????????????????# """ @[ "T" #?# ## ? ??"?? | | ???????????????????# """ [[ """ ### #?? ?? ???? | | ???????????????"?? # ### #??? ??"??? | | ?????????????????? ######+########## ##??? ????? | | ??????????????#???#???# ###### #? """?? | | ???????????? ????? T" #? ? ????# | | ???????????? ??? ?? T " ########## | | ???????????? ??? ? ? | | ????????????????##???## ####### ### | | ???????????? ? ?# ?? ?####??#?#?##### ##### | | ????????????? ##? ??######### + | | ????????????????# ?????##"#"###"" """"" ###+###? | | ?????????????? #????"?#?#" # ""R"" # #? | | ???????????"" ??? "?? ?###"" ]# " " # ## | | ???????????????????"? ####" ^ # # #? | | ???????????????##? ???#?#"F[ # # !!## | | ?????????????? #??"????###"" # # !! #? | | ???????????"?? ?????"?#?## # # !! ## | | ????????????? #? ?????######+############# #? | | ???????????? ? #??? ? ? ?? ? ?#####/#? | | ???????????????## ??? ???##? ###?## ## | | ??????????????????#?###???#??? ??##?# | | ??????????????????#? ?? ???? ###### ## | | ?????????????????### ?? ??? #? | | ????????????????#??? ? ? ? ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Weapon Shielding | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Extracted Plasma Cutter | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Com. Battery | -6/Factory | Extracted Imp. Terrain Scan Processor | -6/Factory | Extracted Imp. VSS Leg | -6/Factory | Extracted Adv. Weight Redist. System | -6/Factory | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-47 Trooper | -8/Materials | Hacked Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatPrecisionEdition Manual? 0 Play Time 01:26:50 Cumulative 710.6 hours Start 2024.09.12 @ 16:33:30 End 2024.09.12 @ 19:08:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 13 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23014366-97f2-4dea-b16f-b8c21f84e2ce