Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 04:37:49 Player: J1ang-5h1 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (126) 630 Value Destroyed (3624) 3624 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 10014 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 30 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 98/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Huge Storage Unit Shock Absorption System Improved EM Pulse Cannon Latent Energy Streamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Medium Treads Armored Wheel Improved Heat Sink Improved Heat Sink Compact Battery High-capacity Matter Pod Advanced Visual Processing Unit Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Absorption System High-powered Tractor Beam Lightning Gun Arc Projector Arc Projector Latent Energy Streamer Gauss Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Scythe [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . Utility 5 | . . . 2 . . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 125 | . 15 1 17 8 . 4 32 43 5 . . . Power 4 | . 1 . 1 . . . 1 1 . . . . Engine 4 | . 1 . 1 . . . 1 1 . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | . 3 . 7 1 . . 9 10 . . . . Treads 28 | . 3 . 5 1 . . 9 10 . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | . 4 1 5 2 . 1 6 13 1 . . . Device 11 | . 1 . 1 1 . 1 1 6 . . . . Storage 3 | . 2 . . . . . . 1 . . . . Processor 2 | . . . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 17 | . 1 1 4 1 . . 4 6 . . . . Artifact . | . . . . . . . . . . . . . Weapon 58 | . 7 . 4 5 . 3 16 19 4 . . . Energy Gun 19 | . . . . . . . 9 10 . . . . Energy Cannon 5 | . . . . . . . 1 4 . . . . Ballistic Gun 12 | . 5 . 3 3 . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . Launcher 16 | . 2 . 1 2 . 2 3 2 4 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 25 | . . 1 2 1 . 1 7 8 5 . . . Power 2 | . . . . . . . 1 1 . . . . Propulsion 6 | . . . . . . . 2 2 2 . . . Utility 13 | . . 1 2 1 . 1 3 3 2 . . . Weapon 4 | . . . . . . . 1 2 1 . . . Highest Loss Streak 5 | . . 1 1 1 . 1 3 3 5 . . . To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 98 100 97 99 100 99 99 98 43 . . . Engine 9 | . 14 14 11 11 11 11 8 6 3 . . . Treads 25 | . 25 28 19 22 22 22 35 29 13 . . . Device 10 | . . . 10 16 11 10 8 19 11 . . . Storage 9 | . 14 14 11 11 11 11 9 7 3 . . . Processor 1 | . . . . . . . 2 5 1 . . . Protection 14 | . 12 14 20 16 22 22 15 10 3 . . . Energy Gun 4 | . . . . . . . 16 7 . . . . Energy Cannon 1 | . . . . . . . . 6 . . . . Ballistic Gun 12 | . 27 28 21 20 22 19 . . . . . . Peak Build Rating 51 | . 13 15 19 23 23 23 27 51 46 2 2 2 Average Rating 25 | . 12 14 18 20 22 22 25 47 21 2 2 2 On Entrance 15 | 6 6 13 15 19 22 23 22 26 47 2 2 2 Naked Turns 786 | . . . . . . . . . 85 3 43 655 Heaviest Build 117 | 14 94 100 108 104 103 103 106 117 104 . . . Greatest Support 112 | 20 46 40 40 43 43 43 83 112 112 3 3 3 Greatest Overweight (x) 5 | . 2 2 5 2 2 2 1 1 1 . . . Average Overweight (x) 1 | . 1 2 2 2 2 2 1 . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | . 23 25 25 25 25 25 25 25 14 5 5 5 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 23 | . 22 24 24 24 24 25 24 24 14 5 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 25 25 25 25 25 25 24 24 5 5 5 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 3060 | 200 829 182 691 151 . 213 333 455 . . 6 . Remotely . | . . . . . . . . . . . . . Salvage Created 4838 | . 869 182 971 145 . 317 930 1113 311 . . . Parts 265 | . 56 10 68 7 . 23 42 57 2 . . . Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 97 | . 19 4 20 5 . 8 19 21 1 . . . Melee 1 | . . . . . . . 1 . . . . . Guns 55 | . 17 4 20 2 . 5 5 2 . . . . Cannons 12 | . . . . . . . . 12 . . . . AOE 24 | . 2 . . 3 . 3 9 6 1 . . . Classes Destroyed 13 | . 7 . 1 . . 1 1 2 1 . . . Worker 3 | . 2 . . . . . 1 . . . . . Builder 4 | . 1 . . . . 1 . 2 . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . Recycler 7 | . 4 . 1 . . 1 . 1 . . . . Watcher 11 | . 3 . 3 . . . 2 3 . . . . Swarmer 35 | . 12 . 7 . . 5 6 5 . . . . Grunt 40 | . 7 4 7 5 . 3 9 5 . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 13 | . . . 6 . . . 3 4 . . . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . 6 . . . . Compactor 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 5 2 6 3 . 2 6 5 1 . . . Combat Bots Only 6 | . 3 2 6 3 . 2 5 3 1 . . . Max Kills in Single Turn 3 | . 2 1 2 3 . 2 3 3 1 . . . Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 3 | . 1 . . 3 . 2 3 2 1 . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 813 | . 63 16 103 14 . 49 97 342 6 . 22 101 Missed 265 | . 18 5 25 4 . 11 25 131 2 . 7 37 Damage Taken 7072 | . 411 137 958 125 . 508 1125 2265 264 . 422 857 Core 1798 | . 52 26 111 12 . 59 66 125 68 . 422 857 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 156 | . 40 11 . . . . 105 . . . . . Ignored by Resistances 30 | . . . . . . . . 30 . . . . Regen/Repaired (Parts) 278 | . 175 . . . . . 103 . . . . . Core Remaining (%) 64 | 100 . 68 . . . 54 88 . . . 12 . Volleys Fired 346 | . 71 10 65 13 . 34 57 85 11 . . . Largest 2 | . 2 2 2 1 . 2 2 2 2 . . . Hottest 160 | . 46 46 46 30 . 63 108 160 60 . . . Shots Fired 577 | . 129 20 111 13 . 47 91 145 21 . . . Gun 442 | . 118 20 109 9 . 44 86 56 . . . . Cannon 89 | . . . . . . . 1 88 . . . . Launcher 46 | . 11 . 2 4 . 3 4 1 21 . . . Special . | . . . . . . . . . . . . . Kinetic 313 | . 118 20 109 9 . 44 1 12 . . . . Thermal 77 | . . . . . . . 1 76 . . . . Explosive 46 | . 11 . 2 4 . 3 4 1 21 . . . Electromagnetic 141 | . . . . . . . 85 56 . . . . Robot Hit Streak 15 | . 10 9 15 11 . 7 11 10 15 . . . Robot Miss Streak 4 | . 3 1 4 1 . 3 3 4 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 3 1 4 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . Shots Hit Robots 359 | . 66 16 74 9 . 29 65 84 16 . . . Core Hits 186 | . 37 9 34 11 . 15 30 38 10 . . 2 Critical Kills 2 | . 1 . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . 1 . 1 . . . . Destroy 2 | . 1 . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . Melee Attacks 8 | . . . . . . . 8 . . . . . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . . 8 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10736 | . 1489 233 1175 396 . 717 1870 2374 2464 . . 18 Guns 4606 | . 1037 233 1175 102 . 540 1050 469 . . . . Cannons 1358 | . . . . . . . . 1358 . . . . Explosions 4622 | . 452 . . 294 . 170 695 547 2464 . . . Melee 125 | . . . . . . . 125 . . . . . Ramming 25 | . . . . . . 7 . . . . . 18 Kinetic 3224 | . 1037 233 1175 102 . 540 . 137 . . . . Thermal 2049 | . . . . . . . 349 1700 . . . . Explosive 3793 | . 452 . . 294 . 170 346 67 2464 . . . Electromagnetic 1520 | . . . . . . . 1050 470 . . . . Impact . | . . . . . . . . . . . . . Slashing 125 | . . . . . . . 125 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . 4 4 4 4 4 Average Corruption 2 | . 2 2 . . . . . 3 4 4 4 1 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . 25 2 . . . . . 6 3 . . 1 Message Errors 12 | . 8 . . . . . . 2 2 . . . Matter Fused 14 | . 10 1 . . . . . 1 1 . . 1 Heat Flow Errors 4 | . 4 . . . . . . . . . . . Energy Discharges 3 | . 2 . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 165 | . . . . . . . 71 94 . . . . Projectiles 51 | . . . . . . . . 51 . . . . Explosions 90 | . . . . . . . 47 43 . . . . Melee 24 | . . . . . . . 24 . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . . . 31 114 62 . . 7 Shots 8 | . . . . . . . 1 3 4 . . . Rammed 8 | . . . . . . 2 . . . . . 6 Targets Rammed 8 | . . . . . . 2 . . . . . 6 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 502 | . 270 37 58 2 . 127 137 502 . . . . Average Temperature 68 | . 43 21 20 2 . 39 52 113 . . . . Received Heat Transfer 2016 | . 105 78 318 69 . 198 540 666 . . 36 6 Effects 7 | . . . . . . . . 7 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . 3 . . . . Damage (major) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . Parts Fried 13 | . . . . . . . 10 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 6 | . . . . . . . . 6 . . . . Heat Transferred 2909 | . . . . . . . 400 2509 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 6 5 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Peak Influence 536 | . 311 165 536 276 . 86 237 232 98 30 54 110 Initial 111 | . . 75 64 111 . . 31 62 81 30 24 28 Average 125 | . 175 156 330 161 . 22 106 86 62 30 34 27 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . . . . Low Security (%) 77 | . 59 100 9 48 . 100 96 92 100 100 100 100 Level 1 21 | . 40 . 81 51 . . 3 7 . . . . Level 2 . | . . . 9 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 3 . . . . 11 . . 1 6 Investigation 9 | . 2 . 1 . . . . 2 . . . 4 Extermination 7 | . . . . . . . . 6 . . . 1 Reinforcement 8 | . 2 . 2 . . . . 2 . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 9 | . 2 . 2 . . . 3 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 32 4 27 5 . 8 27 36 6 . 6 11 Peak Tracking Total 13 | . 4 2 7 3 . 3 5 5 4 . 5 13 Tactical Retreats 8 | . 1 . 1 . . 2 . 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 4 | . 1 . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 11 | . . . 1 2 . 1 4 3 . . . . Max in Single Turn 3 | . . . 1 2 . 1 1 3 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 50 | . 10 . 7 . 2 . 9 14 . 1 . 7 Terminals 28 | . 7 . 5 . . . 5 8 . 1 . 2 Fabricators 6 | . . . . . . . . 2 . . . 4 Repair Stations 4 | . 1 . . . . . 1 2 . . . . Recycling Units 6 | . 2 . 1 . . . 2 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 139 | . 35 . 19 . 5 . 27 36 . 2 . 15 Successful 73 | . 24 . 10 . 5 . 15 14 . 1 . 4 Failed 66 | . 11 . 9 . . . 12 22 . 1 . 11 Catastrophic 14 | . 3 . 2 . . . . 6 . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 65 | . 23 . 8 . 1 . 10 17 . . . 6 Terminals 76 | . 27 . 11 . . . 11 22 . 2 . 3 Fabricators 12 | . . . . . . . . 3 . . . 9 Repair Stations 12 | . 4 . . . . . 3 5 . . . . Recycling Units 17 | . 4 . 2 . . . 7 4 . . . . Scanalyzers 12 | . . . 6 . . . 6 . . . . . Garrison Access 5 | . . . . . . . . 2 . . . 3 Terminal Hacks 16 | . 7 . . . 5 . . 3 . 1 . . Record 4 | . . . . . 4 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . Locate Traps 3 | . 2 . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . 3 Load Schematic 3 | . . . . . . . . 1 . . . 2 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 8 | . 4 . . . . . 2 2 . . . . Scan Component 5 | . 2 . . . . . 1 2 . . . . Repair 3 | . 2 . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . 2 1 . . . . Report Inventory 6 | . 2 . 1 . . . 2 1 . . . . Scanalyzer 12 | . . . 6 . . . 6 . . . . . Insert Component 6 | . . . 3 . . . 3 . . . . . Analyze 6 | . . . 3 . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 26 | . 11 . 3 . . . 5 6 . . . 1 Terminals 22 | . 9 . 2 . . . 5 6 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 6 | . 2 . 1 . . . 2 1 . . . . Skim 15 | . 7 . 1 . . . 2 5 . . . . Fabricators 1 | . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 8 . 6 . . . 8 14 . 1 . 6 Full Trace Events 7 | . 2 . . . . . . 2 . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 3 1 . . . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . . . . 1 Parts Repaired 3 | . 2 . . . . . 1 . . . . . Time 84 | . 58 . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 3 . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 2 | . . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . . 1 . 1 . . . Highest-Rated Group 31 | . . . . . . . 10 . 31 . . . Highest-Rated Ally 31 | . . . . . . . 10 . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 . . . Total Damage 226 | . . . . . . . . . 226 . . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 14648 | . 2761 310 1429 762 722 1981 1979 3837 166 3 43 655 Spaces Moved 5874 | 1 866 89 409 227 223 572 718 1806 176 5 83 699 Core 938 | . . . . . . . . . 151 5 83 699 Treads 4777 | . 764 89 353 227 223 572 718 1806 25 . . . Legs 103 | 1 102 . . . . . . . . . . . Wheels 56 | . . . 56 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 320 155 320 320 320 240 160 50 50 50 50 Average Speed 219 | 120 284 320 297 320 320 320 240 188 66 50 50 50 Slowest Speed 320 | 120 320 320 320 320 320 320 240 240 240 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 1 97 19 36 43 59 95 54 41 80 1 87 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 1 . 1 . . 1 . . . . Known Exits Taken 3 | . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . 3 . 3 . . . . . . Spaces Dug 9 | . . . . . . . 5 4 . . . . Terrain Destroyed 235 | . 27 . 17 10 . 16 79 26 60 . . . Melee 5 | . . . . . . . 5 . . . . . Projectile 12 | . . . . . . 5 1 6 . . . . AOE 218 | . 27 . 17 10 . 11 73 20 60 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 7133 | . 1059 100 539 252 235 676 867 2104 208 4 84 1005 Wait 602 | . 58 . 27 . 5 63 30 113 8 . . 298 Move 5863 | . 865 88 408 226 222 571 717 1806 175 4 82 699 Hop . | . . . . . . . . . . . . . Pick Up 101 | . 34 1 11 1 4 1 13 29 5 . 1 1 Fast Attach 7 | . 2 . . 2 . 1 2 . . . . . Attach 34 | . 4 1 4 . . . 10 12 3 . . . Detach 3 | . 1 . . . . . 1 1 . . . . Swap 84 | . 9 . 13 6 . 3 20 31 2 . . . Drop 75 | . 15 . 11 4 4 1 9 25 4 . 1 1 Fire 346 | . 71 10 65 13 . 34 57 85 11 . . . Melee 8 | . . . . . . . 8 . . . . . Ram 6 | . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 1097 | -10/Materials | Discovered new exit (range 7) 1807 | -10/Materials | Discovered new exit (range 15) 1884 | -10/Materials | Repaired Autogun 1912 | -10/Materials | Repaired Lgt. Treads 2119 | -10/Materials | Learned Storage emergency access door positions 2189 | -10/Materials | Learned location of 2 exits from Mines 2250 | -10/Materials | Learned Storage trap positions 2301 | -10/Materials | Learned 2 Mines zone layouts 2341 | -10/Materials | Loaded intel: 8 terminal locations 2388 | -10/Materials | Learned location of 1 exit from Recycling 2413 | -10/Materials | Discovered new exit (range 12) 2454 | -10/Materials | Learned Materials emergency access door positions 2502 | -10/Materials | Learned 4 Recycling zone layouts 2558 | -10/Materials | Learned Storage trap positions 2762 | -10/Materials | Entered Mines 2763 | -10/Mines | Identified exit to Subcaves 2763 | -10/Mines | Identified exit to Materials 2782 | -10/Mines | Met a Derelict bent on vengeance 3072 | -10/Mines | Entered Materials 3072 | -9/Materials | Evolved 2 slots: Utility x2 3745 | -9/Materials | Build established: Scavenger-Mutant 4159 | -9/Materials | Discovered new exit (range 16) 4443 | -9/Materials | Discovered new exit (range 7) 4501 | -9/Materials | Entered Mines 4581 | -9/Mines | Learned 4 Materials zone layouts 4584 | -9/Mines | Discovered new exit (range 9) 5048 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5244 | -9/Mines | Discovered new exit (range 5) 5263 | -9/Mines | Entered Exiles 5391 | -9/Exiles | Met 8R-AWN 5446 | -9/Exiles | Met EX-HEX 5500 | -9/Exiles | Build established: Mutant 5535 | -9/Exiles | Met EX-BIN 5580 | -9/Exiles | Aligned with FarCom system 5583 | -9/Exiles | Given EX-Vault access code 5657 | -9/Exiles | Opened EX-Vault 5680 | -9/Exiles | Found Latent Energy Streamer 5748 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5857 | -9/Exiles | Learned location of Zion (-6) 5953 | -9/Exiles | Discovered new exit (range 10) 5985 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5985 | -9/Exiles | Entered Mines 7934 | -8/Mines | Discovered new exit (range 10) 7966 | -8/Mines | Entered Materials 7966 | -8/Materials | Evolved 2 slots: Propulsion x2 7967 | -8/Materials | Identified exit to Factory 8277 | -8/Materials | Build established: Scavenger-Mutant 8606 | -8/Materials | Lost 3 parts (1p1n1u) 9618 | -8/Materials | Repaired Lgt. Treads 9945 | -8/Materials | Entered Factory 9945 | -7/Factory | Evolved 2 slots: Utility x2 10422 | -7/Factory | Build established: Mutant 11684 | -7/Factory | Discovered new exit (range 8) 11702 | -7/Factory | Identified exit to Factory 12540 | -7/Factory | Discovered exit to Factory (range 15) 12551 | -7/Factory | Learned location of Warlord (-5) 12588 | -7/Factory | Identified exit to Lower Caves 12634 | -7/Factory | Learned location of 2 exits from Archives 12643 | -7/Factory | Learned Extension stockpile data 12644 | -7/Factory | Learned 2 Upper Caves zone layouts 12646 | -7/Factory | Loaded intel: 6 fabricator locations 13029 | -7/Factory | Garrison activated, responded to threat 13711 | -7/Factory | Lost 3 parts (2n1w) 13782 | -7/Factory | Sucked down chute 13782 | -7/Factory | Entered Waste 13783 | -7/Waste | Met a frightened Derelict 13783 | -7/Waste | Identified exit to Factory 13808 | -7/Waste | Spotted C-40 Crusher 13815 | -7/Waste | Spotted C-40 Crusher 13817 | -7/Waste | Spotted C-40 Crusher 13819 | -7/Waste | Spotted C-40 Crusher 13820 | -7/Waste | Destroyed C-40 Crusher 13822 | -7/Waste | Allies destroyed C-40 Crusher 13826 | -7/Waste | Spotted C-40 Crusher 13845 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13856 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13858 | -7/Waste | Spotted C-40 Crusher 13859 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13862 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13863 | -7/Waste | Released all parts (3) 13893 | -7/Waste | Lost 5 parts (2n2u1w) 13948 | -7/Waste | Entered Factory 13951 | -7/Factory | Identified exit to DSF 13951 | -7/Factory | Entered DSF 13972 | -7/DSF | Additional patrols routed to DSF 13982 | -7/DSF | Core integrity fell below 50% 13988 | -7/DSF | Discovered exit to Factory (range 15) 13989 | -7/DSF | Core integrity fell below 20% 13994 | -7/DSF | Entered Factory 13994 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14530 | -6/Factory | Fabricated Huge Storage Unit (x1) 14548 | -6/Factory | Core integrity fell below 50% 14599 | -6/Factory | Core integrity fell below 20% 14649 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14560_ Slug penetrates Fabricator. 14561_ Slammed into H-66 Slayer. 14563_ Slug penetrates Wall. 14566_ Slug penetrates Reinforced Barrier. 14566_ Penetrated by Slug. 14581_ Connecting with Terminal... 14605_ Slammed into P-60 Hacker. 14605_ P-60 Hacker knocked back. 14611_ Matter Pump disabled. 14618_ Penetrated by Slug. 14628_ Slammed into K-01 Serf. 14628_ K-01 Serf sends out distress signal. 14630_ System corrupted: Matter fused (-8). 14631_ Slammed into K-01 Serf. 14642_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 14642_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 14643_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????? | | ?????????????????????????????????????######????? " | | ?????????????????????????????????????#[ #????" " | | ?????????????????????????????????????# ## """ " | | ??????????????????????????????? ?# #? | | ??????????????????????????????? ?# |! #????" " | | ??????????????????????????????? ?# ![ #????" " | | ??????????????????????????????? !Y ?# ?????? " | | ???????????????????????????????# #?# ????? | | ??????????????????????????h????# #?# ????? | | ???????????????????????????????/ #?? ???? | | ???????????????????????????????# ####+###? | | ???????????????????????????????# !######## | | ???????????????????????????????# ^ ######## | | ???????????????????????????????# ^ | | ???????????????????????????????# % """ ######## | | ???????????????????????????????## !""""" #??????? | | ????????????????????????????????# p""""" #??????? | | ???????????????################## #####??? | | ???????g g gY @ g | | ???????????????#####################"F""########## | | ???????????????????????????????????#""""#????????? | | ???????????????????????????????????######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 825 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkShockMegatreads Manual? 0 Play Time 01:39:47 Cumulative 292.7 hours Start 2024.09.14 @ 02:56:18 End 2024.09.14 @ 04:37:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 203 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f25be95b-64a1-4da9-af6c-e25b31235807