Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 17:54:28 Player: Mind Bogglling Kenku Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (13) 65 Value Destroyed (316) 316 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 3273 Bonus ------- Follower Combat Kills 132 Aligned with FarCom 300 Cogmind --------- Core Integrity 465/550 Matter 250/300 Energy 140/140 System Corruption 0% Temperature Cool (22) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Superbattery (1500) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Superbattery Visual Processing Unit > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Sensor Array Assault Rifle Light Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 25 | 6 5 . 1 2 2 . 9 Power 4 | 1 1 . . . . . 2 Engine 4 | 1 1 . . . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 2 . . 1 . . 2 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . 2 . . 1 . . 2 Utility 8 | 1 1 . 1 1 2 . 2 Device 4 | . 1 . . 1 1 . 1 Storage 2 | 1 . . . . 1 . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | 2 1 . . . . . 3 Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . . . . . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 8 | . . . . 1 . . 7 Power . | . . . . . . . . Propulsion 4 | . . . . . . . 4 Utility 3 | . . . . 1 . . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . . . 1 . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 83 85 72 83 88 88 72 Engine 11 | . 14 14 11 11 11 11 9 Leg 2 | . 14 . . . . . . Flight 25 | . 14 28 22 29 33 33 22 Device 10 | . 5 14 11 10 11 11 12 Storage 1 | . 7 . . . . . . Processor 7 | . . . 6 11 11 11 11 Energy Gun 21 | . 28 28 22 22 22 22 10 Ballistic Gun 1 | . . . . . . . 7 Peak Build Rating 21 | 6 6 6 8 12 21 13 18 Average Rating 10 | 4 5 6 7 10 12 13 15 On Entrance 8 | . 6 6 6 8 12 13 13 Naked Turns . | . . . . . . . . Heaviest Build 14 | 13 13 7 7 7 7 7 14 Greatest Support 20 | 20 20 8 8 14 14 14 14 Greatest Overweight (x) 3 | . 3 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 5 5 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 3 Class Distribution -------------------- 71% | Mutant 20% | Scout 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 458 | 213 57 46 . 25 . 20 97 Remotely . | . . . . . . . . Salvage Created 412 | . 60 . . 106 . 51 195 Parts 25 | . 8 . . 3 . 3 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 3 . . 2 . 1 6 Guns 12 | . 3 . . 2 . 1 6 Classes Destroyed 5 | . 2 . . 1 . 1 1 Worker 1 | . 1 . . . . . . Swarmer 6 | . 3 . . . . . 3 Grunt 3 | . . . . 2 . . 1 Brawler 2 | . . . . . . 1 1 Sentry 1 | . . . . . . . 1 Best Kill Streak 4 | . 4 . . 2 . 1 3 Combat Bots Only 3 | . 3 . . 2 . 1 3 Max Kills in Single Turn 1 | . 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 82 | . 16 . 1 13 . . 52 Missed 25 | . 6 . . 6 . . 13 Damage Taken 686 | . 84 . 16 104 . . 482 Core 118 | . 15 . . 18 . . 85 Absorbed by Shields 44 | . . . . . . . 44 Core Remaining (%) 96 | 100 . 94 . . . 95 . Volleys Fired 49 | . 8 . . 7 . 2 32 Largest 2 | . 2 . . 2 . 2 2 Hottest 90 | . 90 . . 90 . 90 90 Shots Fired 96 | . 16 . . 14 . 4 62 Gun 96 | . 16 . . 14 . 4 62 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 42 | . . . . . . . 42 Thermal 54 | . 16 . . 14 . 4 20 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 2 . . 15 . 19 7 Robot Miss Streak 5 | . 4 . . . . . 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 56 | . 6 . . 13 . 4 33 Core Hits 20 | . 4 . . 5 . 1 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 2 . . 1 Burn 3 | . . . . 2 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 693 | . 98 . . 153 . 47 395 Guns 693 | . 98 . . 153 . 47 395 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 261 | . . . . . . . 261 Thermal 432 | . 98 . . 153 . 47 134 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . 1 3 . . . . . Message Errors 1 | . 1 . . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 246 | . 120 231 . 246 . 69 224 Average Temperature 86 | . 43 117 . 127 . 34 88 Received Heat Transfer 225 | . . . . 57 . . 168 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 3 . . . Heat Transferred 1386 | . 272 . . 557 . 124 433 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 212 | . 157 71 212 122 . 147 137 Initial 82 | . . 61 27 82 . . 57 Average 87 | . 94 63 86 119 . 113 60 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 92 100 . 100 100 Level 1 . | . . . 7 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 1 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . 8 . 6 2 . 3 16 Peak Tracking Total 12 | . 5 . 12 2 . 3 8 Tactical Retreats 2 | . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 2 . 3 1 4 . . Terminals 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 73 | . 10 . 13 1 49 . . Successful 62 | . 3 . 9 1 49 . . Failed 11 | . 7 . 4 . . . . Catastrophic 3 | . 3 . . . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 9 . . . 2 . . Terminals 15 | . 10 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 54 | . 3 . 1 1 49 . . Record 49 | . . . . . 49 . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . 8 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 3 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 3 3 2 Highest-Rated Group 71 | . . . . 71 40 40 32 Highest-Rated Ally 31 | . . . . 31 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . . . 24 3 Total Damage 338 | . . . . . . 309 29 Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2075 | 72 387 205 139 326 360 267 319 Spaces Moved 2774 | 53 267 520 370 582 433 311 238 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 173 | 46 127 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2594 | . 140 520 370 582 433 311 238 Fastest Speed 34 | 50 37 37 37 34 34 34 34 Average Speed 42 | 110 81 37 37 35 34 34 44 Slowest Speed 290 | 120 290 37 37 37 34 34 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . 1 1 6 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 3 49 92 29 99 94 52 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3576 | 66 421 530 369 681 645 467 397 Wait 713 | . 131 12 . 96 209 155 110 Move 2751 | 52 266 517 367 569 432 310 238 Hop 8 | . . 1 1 6 . . . Pick Up 18 | 8 6 . . 1 . . 3 Fast Attach 6 | . 1 . 1 1 1 . 2 Attach 12 | 6 1 . . 1 . . 4 Detach 2 | . 1 . . . 1 . . Swap 7 | . 3 . . . 1 . 3 Drop 10 | . 4 . . . 1 . 5 Fire 49 | . 8 . . 7 . 2 32 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Discovered new exit (range 5) 349 | -10/Materials | Build established: Mutant 460 | -10/Materials | Entered Mines 469 | -10/Mines | Learned Materials security intel 627 | -10/Mines | Learned Materials garrison access intel 628 | -10/Mines | Discovered new exit (range 15) 665 | -10/Mines | Entered Materials 665 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Discovered new exit (range 13) 729 | -9/Materials | Identified exit to Materials 804 | -9/Materials | Entered Mines 833 | -9/Mines | Received a Mining Laser from a helpful Derelict 921 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 935 | -9/Mines | Discovered new exit (range 5) 981 | -9/Mines | Discovered exit to Materials (range 11) 985 | -9/Mines | Learned 4 Materials zone layouts 986 | -9/Mines | Discovered exit to Materials (range 16) 1001 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1130 | -9/Mines | Entered Exiles 1130 | -9/Exiles | Accompanied by 3 allies 1135 | -9/Exiles | Discovered new exit (range 17) 1143 | -9/Exiles | Met 8R-AWN 1149 | -9/Exiles | Met EX-HEX 1165 | -9/Exiles | Met EX-DEC 1173 | -9/Exiles | Visited The Gauntlet 1211 | -9/Exiles | Learned location of Zion (-7) 1221 | -9/Exiles | Met EX-BIN 1227 | -9/Exiles | Aligned with FarCom system 1227 | -9/Exiles | Given EX-Vault access code 1242 | -9/Exiles | Opened EX-Vault 1245 | -9/Exiles | Found Prototype Storage 1245 | -9/Exiles | Identified Superbattery 1255 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1278 | -9/Exiles | Discovered new exit (range 12) 1490 | -9/Exiles | Left Exiles lab with Superbattery 1490 | -9/Exiles | Entered Mines 1490 | -8/Mines | Accompanied by 3 allies 1725 | -8/Mines | Discovered exit to Materials (range 17) 1757 | -8/Mines | Entered Materials 1757 | -8/Materials | Accompanied by 2 allies 1757 | -8/Materials | Evolved 2 slots: Utility x2 1758 | -8/Materials | Identified exit to Factory 1760 | -8/Materials | Loaded intel: 1 garrison access location 1786 | -8/Materials | Build established: Scout 2076 | -8/Materials | Self-destructed Last Messages --------------- recycling unit. 02062_ W-25 Informer sends out distress signal. 02062_ K-01 Serf collects debris. 02063_ Knocked back. 02064_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02065_ K-01 Serf collects debris. 02066_ Hardlight Generator destroyed. 02067_ R-06 Scavenger inserts Lgt. Deuterium Engine into recycling unit. 02068_ Recycling unit begins recycling process. 02069_ Flight Unit destroyed. 02070_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 02070_ Assault Rifle destroyed. 02071_ Knocked back. 02073_ B-36 Bruiser destroyed. 02073_ Critical hit (Burn: +37). 02075_ Sensor Array destroyed. 02076_ R-06 Scavenger collects Rnf. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# ! ! #??????????????????? | | ????????????????????# #??????????????????? | | ????????#########???# """ #??????????????????? | | ????????# #???# """"" #??????????????????? | | ????????# #???# """"" #??????????????????? | | ????????# #???# """"" #??????????????????? | | ??########### #???#! """ #??????????????????? | | ??# # #???# #??????????????????? | | ??# # #???#####+#####??????????????????? | | ??# """ # ####### #????????????????????? | | ??# """ # #????????????????????? | | ??# """ + #????????????????????? | | ??# ** """ #%[ #????????????????????? | | ??#* * """ # ####### #????????????????????? | | ??# * #% #?????#######????????????????????? | | ??####+###### #############???w????????????????? | | ??# r/ w @ ###+####?????????????? | | ??# [[ # o #######???????? | | ??# # %! g ????? | | ??# """ """ # m r gg g #???????? | | ??# """ """ #######+###a """ """ """ #???????? | | ??# """ """ #????# ### "Y" """ """??????????? | | ??# #????# #?# """ ""???????????? | | ??# #????# #?# """ "????????????? | | ??###########????# #?# l ??????????????? | | ?????????????????# #?# ?????????????? | | ?????????????????# #?# w ##????????????? | | ?????????????????# ### ######+##?????????????? | | ?????########????###### = ?????????????????????? | | ?????# #?????????# ?????????????????????? | | ###### #?????????# #????????????????????? | | # #?????????# #????????????????????? | | """ # #?????????# #????????????????????? | | """ # #?????????## ##????????????????????? | | """ # #??????????? #?????????????????????? | | #+##+#######??????? #?????????????????????? | | # #??????? ??????????????????????? | | + #??????? ??????????????????????? | | """ # #????????????????????????????????? | | """ ##+##### #????????????????????????????????? | | "S # ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Datajack | -10/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoTechKatana Manual? 0 Play Time 00:28:34 Cumulative 8.7 hours Start 2025.02.10 @ 08:43:44 End 2025.02.10 @ 17:54:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05db1148-f2b0-4660-98d8-525574580751