Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 19:14:39 Player: Bokkiewokkie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4666) 4666 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 9670 Bonus ------- High Alert Combat Kills 509 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 300/300 System Corruption 3% Temperature Cool (32) Movement Walking (126) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (7) ------ Cryofiber Web Advanced Signal Interpreter Improved Salvage Targeting Computer Melee Analysis Suite Insulated Plating Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Mini Assault Cannon Makeshift Axe > --- INVENTORY (4) ---- Neutrino Core Micro Fission Core Compact Battery (300) Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Light Armor Plating Advanced Assault Cannon [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Large Battery Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 5 | . . . 2 . . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 129 | 5 9 6 27 . . 11 31 24 16 . Power 13 | 1 2 1 2 . . . 2 3 2 . Engine 8 | 1 1 1 2 . . . 2 1 . . Core 5 | . 1 . . . . . . 2 2 . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 2 1 8 . . 3 6 10 3 . Treads . | . . . . . . . . . . . Leg 30 | 2 2 . 4 . . 3 6 10 3 . Wheel . | . . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . Flight 1 | . . 1 . . . . . . . . Utility 41 | . 3 2 7 . . 5 8 8 8 . Device 13 | . . 1 3 . . 4 3 1 1 . Storage 5 | . 1 . 1 . . . . 2 1 . Processor 9 | . 1 1 1 . . . 3 1 2 . Hackware 2 | . . . . . . . . . 2 . Protection 12 | . 1 . 2 . . 1 2 4 2 . Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 2 10 . . 3 15 3 3 . Energy Gun 12 | . . 1 3 . . 2 6 . . . Energy Cannon 8 | . . . 5 . . . 2 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 8 | . 1 . . . . . 4 2 1 . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 8 | . . 1 2 . . 1 3 . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 1 . Parts Lost 41 | . 1 2 5 . . 3 10 10 10 . Power 4 | . . 1 . . . . 1 1 1 . Propulsion 11 | . . 1 3 . . . 2 3 2 . Utility 17 | . 1 . 2 . . 2 3 4 5 . Weapon 9 | . . . . . . 1 4 2 2 . Highest Loss Streak 9 | . 1 1 3 . . 1 4 5 9 . Average Slot Usage (%) 97 | . 96 98 95 100 100 99 98 98 91 100 Engine 7 | . 7 7 11 11 11 11 8 5 . . Core 2 | . 6 6 . . . . . 1 6 7 Leg 21 | . 28 22 13 22 22 22 17 22 21 23 Device 11 | . . 11 12 11 11 10 17 15 11 7 Storage 6 | . 12 9 6 11 11 7 . 6 4 . Processor 18 | . 5 7 21 22 22 22 26 19 17 23 Protection 5 | . 6 . . . . 3 9 10 9 7 Energy Gun 4 | . . 11 4 . . 5 7 5 . . Energy Cannon 6 | . . . 12 22 22 15 2 1 2 . Ballistic Gun 1 | . 10 . . . . . . . . . Ballistic Cannon 4 | . 4 9 . . . . 4 7 8 7 Launcher 1 | . 12 2 . . . . . . . . Slashing Weapon 1 | . . 4 5 . . 1 3 . . 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 6 16 15 20 20 20 25 35 35 34 . Greatest Support 51 | 20 20 20 23 23 23 30 32 51 51 . Greatest Overweight (x) 4 | 1 . 1 4 . . . 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 3 3 3 4 4 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 64% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2888 | 250 242 264 302 . . 100 618 806 306 . Remotely . | . . . . . . . . . . . Salvage Created 4677 | . 462 119 555 . . 482 1696 994 350 19 Parts 281 | . 42 7 34 . . 23 87 75 12 1 Haulers Intercepted 11 | . 1 . 2 . . . 5 3 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 101 | . 15 5 11 . . 12 30 20 7 1 Melee 9 | . . . 2 . . . 2 . 5 . Guns 15 | . 2 . . . . 3 8 2 . . Cannons 60 | . 2 2 9 . . 9 18 17 2 1 AOE 17 | . 11 3 . . . . 2 1 . . Classes Destroyed 13 | . 6 . 1 . . 1 3 2 . . Worker 8 | . 2 1 1 . . 1 . 3 . . Builder 3 | . . . . . . . . 3 . . Hauler 11 | . 1 . 2 . . . 5 3 . . Recycler 1 | . . . . . . . 1 . . . Operator 5 | . 1 . 1 . . . 1 2 . . Watcher 10 | . 3 . 1 . . . 3 3 . . Swarmer 23 | . 3 1 3 . . 5 3 7 . 1 Grunt 51 | . 12 4 4 . . 6 18 5 2 . Duelist 3 | . . . . . . . 1 . 2 . Protector 1 | . . . . . . . 1 . . . Sentry 16 | . . . 4 . . . 7 3 2 . Hunter 4 | . . . . . . 1 . 2 1 . Programmer 3 | . . . . . . . . 3 . . Best Kill Streak 10 | . 4 2 3 . . 3 10 4 3 1 Combat Bots Only 10 | . 3 2 3 . . 3 10 4 3 1 Max Kills in Single Turn 3 | . 3 2 1 . . 1 2 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 2 . . . . 1 1 . . Melee 1 | . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 7434 | . 340 303 680 . . 504 1832 2092 1591 92 Core 1349 | . 24 77 157 . . 92 284 259 423 33 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 . 59 . . . 37 48 . . . Volleys Fired 375 | . 43 15 42 . . 56 101 96 18 4 Largest 2 | . 2 2 2 . . 2 2 2 2 1 Hottest 144 | . 65 100 136 . . 137 144 128 128 48 Shots Fired 601 | . 63 24 67 . . 91 169 151 32 4 Gun 177 | . 35 5 8 . . 20 70 39 . . Cannon 403 | . 11 15 59 . . 71 99 112 32 4 Launcher 21 | . 17 4 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 234 | . 46 15 . . . . 58 82 29 4 Thermal 324 | . . 5 67 . . 91 89 69 3 . Explosive 21 | . 17 4 . . . . . . . . Electromagnetic 22 | . . . . . . . 22 . . . Robot Hit Streak 22 | . 4 3 14 . . 15 22 14 6 2 Robot Miss Streak 5 | . 4 4 5 . . 4 3 3 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 390 | . 32 11 41 . . 50 136 87 31 2 Core Hits 209 | . 44 6 17 . . 20 62 47 12 1 Critical Hits 22 | . 1 . 5 . . 7 2 6 1 . Critical Kills 5 | . . . 2 . . 1 . 2 . . Critical Parts Destroyed 17 | . 1 . 3 . . 6 2 4 1 . Melee Attacks 85 | . . 5 22 . . 8 28 . 22 . Impact . | . . . . . . . . . . . Slashing 63 | . . 5 22 . . 8 28 . . . Piercing 22 | . . . . . . . . . 22 . Sneak Attacks 7 | . . 1 . . . 1 5 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11103 | . 1362 438 909 . . 1067 4008 2500 762 57 Guns 2201 | . 228 16 95 . . 213 1070 579 . . Cannons 5592 | . 119 143 717 . . 758 1901 1451 446 57 Explosions 1823 | . 1015 179 . . . . 159 470 . . Melee 1487 | . . 100 97 . . 96 878 . 316 . Ramming . | . . . . . . . . . . . Kinetic 3104 | . 347 143 . . . . 1181 982 394 57 Thermal 4709 | . 175 16 812 . . 971 1635 1048 52 . Explosive 1489 | . 840 179 . . . . . 470 . . Electromagnetic 314 | . . . . . . . 314 . . . Impact . | . . . . . . . . . . . Slashing 1171 | . . 100 97 . . 96 878 . . . Piercing 316 | . . . . . . . . . 316 . Highest Corruption 3 | . . . . . . . . 3 3 3 Average Corruption 2 | . . . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . . Effects 34 | . . . . . . . . 11 23 . Message Errors 11 | . . . . . . . . 4 7 . Matter Fused 5 | . . . . . . . . 1 4 . Heat Flow Errors 4 | . . . . . . . . 1 3 . Energy Discharges 2 | . . . . . . . . 2 . . Data Loss (minor) 5 | . . . . . . . . 1 4 . Targeting Errors 5 | . . . . . . . . 2 3 . Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 436 | . 13 12 . . . 1 332 72 1 5 Projectiles 51 | . . 12 . . . 1 31 1 1 5 Explosions 84 | . 13 . . . . . . 71 . . Melee 301 | . . . . . . . 301 . . . Knockbacks 20 | . . 2 . . . . 11 2 5 . Impact . | . . . . . . . . . . . Kinetic 18 | . . 2 . . . . 10 2 4 . Secondary 2 | . . . . . . . 1 . 1 . Self-Inflicted Damage 243 | . 28 23 . . . . 55 137 . . Shots 6 | . 1 1 . . . . 2 2 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 309 | . 36 90 208 . . 178 309 186 142 32 Average Temperature 75 | . 11 42 81 . . 69 108 94 59 18 Received Heat Transfer 2112 | . 159 96 219 . . 117 801 315 405 . Effects 5 | . . . 2 . . . 3 . . . Interference 5 | . . . 2 . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 17 | . . . 6 . . 4 4 3 . . Heat Transferred 8515 | . 100 37 1517 . . 1850 2753 2158 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 864 | . 313 218 199 17 . 240 789 864 . . Initial 333 | . . 108 1 17 . . 17 333 . . Average 272 | . 177 80 89 17 . 108 436 550 . . Maximum Alert Level 3 | . 1 1 . . . 1 3 3 . . Low Security (%) 55 | 100 63 92 100 100 . 95 21 . . . Level 1 15 | . 36 7 . . . 4 29 12 . . Level 2 19 | . . . . . . . 22 71 . . Level 3 9 | . . . . . . . 26 15 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 4 1 1 . . . 5 6 . . Investigation 3 | . 2 1 . . . . . . . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 7 | . 2 . 1 . . . 1 3 . . Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 1 . . . . . 4 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 24 7 14 . . 19 57 29 7 3 Peak Tracking Total 9 | . 3 3 3 . . 3 9 5 5 3 Tactical Retreats 14 | . . . . . . 6 5 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . Reused 4 | . 1 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . Triggered 4 | . 1 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 39 | . 8 4 . . . 9 9 8 1 . Max in Single Turn 4 | . 4 3 . . . 1 3 3 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 38 | . 6 1 7 . 2 . 10 10 2 . Terminals 25 | . 6 . 5 . . . 8 6 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 143 | . 30 1 27 . 24 . 37 22 2 . Successful 107 | . 19 1 22 . 24 . 24 15 2 . Failed 36 | . 11 . 5 . . . 13 7 . . Catastrophic 6 | . 1 . 1 . . . 4 . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 18 . 11 . . . 16 6 . . Terminals 89 | . 30 . 17 . . . 27 15 . . Fabricators 6 | . . . . . . . . 6 . . Repair Stations 4 | . . . 2 . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 17 | . . . 8 . . . 8 1 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 59 | . 13 1 5 . 24 . 7 7 2 . Record 25 | . . . . . 24 . . . 1 . Robot Analysis 4 | . 1 . 1 . . . 1 1 . . Prototype ID Bank 7 | . 3 . 2 . . . 1 1 . . Open Door 2 | . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . 1 . . . 1 . . . Locate Traps 3 | . 1 . . . . . 1 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . 1 . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . 2 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . Scan Component 2 | . . . 1 . . . 1 . . . Repair 2 | . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . 8 . . . 6 . . . Insert Component 7 | . . . 4 . . . 3 . . . Analyze 7 | . . . 4 . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 26 | . 6 . 7 . . . 9 4 . . Terminals 26 | . 6 . 7 . . . 9 4 . . Track 6 | . 2 . 1 . . . 2 1 . . Botnet 19 | . 4 . 5 . . . 7 3 . . Disrupt 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 1 . . Used 2 | . . . . . . . 1 1 . . Hacking Detections 32 | . 6 . 7 . . . 10 9 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . . 3 . . . Parts Built 3 | . . . . . . . . 3 . . Matter 248 | . . . . . . . . 248 . . Time 90 | . . . . . . . . 90 . . Total Part Build Rating 5 | . . . . . . . . 5 . . Parts Repaired 2 | . . . 1 . . . 1 . . . Time 89 | . . . 51 . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . 3 . . . Part Schematics Acquired 7 | . . . 4 . . . 3 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 4 | . 1 . 1 . . . 1 1 . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 9875 | 39 1042 1028 844 291 918 1257 1816 1596 1036 8 Spaces Moved 6639 | 31 705 712 532 223 762 845 1089 1032 708 . Core 22 | 11 . . 6 . . . . . 5 . Treads . | . . . . . . . . . . . Legs 6441 | 20 705 712 350 223 762 845 1089 1032 703 . Wheels . | . . . . . . . . . . . Hover 176 | . . . 176 . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 56 120 120 120 120 120 125 . Average Speed 123 | 100 120 130 117 120 120 120 125 124 128 . Slowest Speed 250 | 120 120 150 250 120 120 120 160 150 200 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 60 | 3 93 99 54 36 89 101 72 34 78 2 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . 1 . . 5 . Spaces Dug 40 | . . 4 16 . . 7 9 4 . . Terrain Destroyed 380 | . 98 69 16 . . 7 88 90 11 1 Melee 34 | . . 4 16 . . 5 9 . . . Projectile 50 | . . . . . . 2 13 23 11 1 AOE 296 | . 98 65 . . . . 66 67 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 7607 | 36 837 785 656 246 765 986 1323 1196 773 4 Wait 242 | . 69 25 3 24 4 54 39 23 1 . Move 6629 | 30 704 711 531 222 761 844 1088 1031 707 . Hop . | . . . . . . . . . . . Pick Up 60 | 1 6 10 10 . . 4 15 9 5 . Fast Attach 49 | 5 5 2 8 . . 1 11 8 9 . Attach 38 | . . 4 10 . . 3 8 7 6 . Detach 7 | . . . 3 . . . 2 1 1 . Swap 42 | . 4 . 9 . . 7 12 9 1 . Drop 77 | . 6 10 18 . . 9 19 12 3 . Fire 375 | . 43 15 42 . . 56 101 96 18 4 Melee 85 | . . 5 22 . . 8 28 . 22 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 6) 381 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Discovered new exit (range 18) 1082 | -10/Materials | Entered Mines 1204 | -10/Mines | Learned location of Zion (-7) 1254 | -10/Mines | Learned 2 Materials zone layouts 1262 | -10/Mines | Found a hidden stash of uninstalled traps 1690 | -10/Mines | Discovered new exit (range 4) 1701 | -10/Mines | Discovered new exit (range 9) 1767 | -10/Mines | Met a Derelict shopkeep closing up shop 1840 | -10/Mines | Identified exit to Materials 2110 | -10/Mines | Entered Materials 2110 | -9/Materials | Evolved 2 slots: Utility x2 2382 | -9/Materials | Discovered new exit (range 8) 2395 | -9/Materials | Identified exit to Materials 2482 | -9/Materials | Lost 3 parts (2n1u) 2640 | -9/Materials | Repaired Adv. Beam Cannon? 2708 | -9/Materials | Discovered exit to Materials (range 10) 2860 | -9/Materials | Discovered new exit (range 14) 2874 | -9/Materials | Identified exit to Mines 2954 | -9/Materials | Entered Mines 2955 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2966 | -9/Mines | Identified exit to Zion 3016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3016 | -9/Mines | Discovered new exit (range 5) 3019 | -9/Mines | Identified exit to Exiles 3049 | -9/Mines | Discovered exit to Materials (range 7) 3245 | -9/Mines | Entered Exiles 3278 | -9/Exiles | Met 8R-AWN 3299 | -9/Exiles | Met EX-HEX 3345 | -9/Exiles | Met EX-BIN 3440 | -9/Exiles | Met EX-DEC 3480 | -9/Exiles | Visited The Gauntlet 3712 | -9/Exiles | Discovered new exit (range 12) 3724 | -9/Exiles | Identified exit to Mines 3854 | -9/Exiles | Discovered exit to Mines (range 15) 4163 | -9/Exiles | Entered Mines 4611 | -8/Mines | Discovered exit to Materials (range 14) 4634 | -8/Mines | Core integrity fell below 50% 5077 | -8/Mines | Build established: Scavenger-Mutant 5210 | -8/Mines | Discovered exit to Materials (range 15) 5420 | -8/Mines | Entered Materials 5420 | -8/Materials | Evolved 2 slots: Utility x2 5786 | -8/Materials | Garrison activated, responded to threat 6027 | -8/Materials | Discovered new exit (range 7) 6034 | -8/Materials | Identified exit to Factory 6432 | -8/Materials | Destroyed 10 combat bots 6437 | -8/Materials | Lost 4 parts (1n2u1w) 6593 | -8/Materials | Build established: Mutant 6620 | -8/Materials | First assault squad dispatched 6745 | -8/Materials | Core integrity fell below 50% 6763 | -8/Materials | Discovered exit to Factory (range 14) 6953 | -8/Materials | Build established: Scavenger-Mutant 7003 | -8/Materials | Repaired Imp. Power Shielding? 7236 | -8/Materials | Entered Factory 7236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7319 | -7/Factory | Discovered new exit (range 16) 7339 | -7/Factory | Identified exit to Factory 7755 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 8032 | -7/Factory | Identified exit to Storage 8032 | -7/Factory | Identified exit to Lower Caves 8150 | -7/Factory | Crushed by falling debris 8308 | -7/Factory | Fabricated Lrg. Battery (x2) 8419 | -7/Factory | Lost 5 parts (1p1n2u1w) 8832 | -7/Factory | Entered Lower Caves 8835 | -7/Lower Caves | Learned 4 Factory zone layouts 8944 | -7/Lower Caves | Build established: Mutant 9187 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9391 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9416 | -7/Lower Caves | Core integrity fell below 50% 9455 | -7/Lower Caves | Core integrity fell below 20% 9489 | -7/Lower Caves | Lost 9 parts (1p2n5u1w) 9489 | -7/Lower Caves | Learned location of 1 exit from Factory 9511 | -7/Lower Caves | Discovered new exit (range 6) 9521 | -7/Lower Caves | Identified exit to Lower Caves 9701 | -7/Lower Caves | Encountered a Warlord checkpoint 9868 | -7/Lower Caves | Entered another Lower Caves area 9876 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09716_ Found Terrain Scan Processor. 09716_ Found 26 Matter. 09718_ Acquired Terrain Scan Processor. 09720_ Acquired 10 matter. 09722_ RRK|PGDDW80GS>Open Door Sealed Heavy Doors opened. 09783_ Dropped Mak. Spear. 09783_ Acquired Mak. Axe. 09787_ System corrupted: Matter fused (-10). 09788_ Discarded Terrain Scan Processor. 09788_ Acquired Insulated Plating. 09793_ Acquired Mak. Hacking Suite. LOCATION=LOWER CAVES GOAL=ESCAPE 09872_ Destroyed VTOL Module. 09874_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????#####???????????????? | | ???????????????# ###### #???????????????? | | ????????????????# s #???????????????? | | ????????????????# = s @ #???????????????? | | ????????????????# % ##???????????????? | | ??????????????#; ##????????????????? | | ?????????????# ## #?????????????????? | | ?????????????# ### ??# #?????????????????? | | ?????????????##????#???# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 580 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Thermal Conversion 30 Evasion (%) 53 Targeting Accuracy 16 Melee Accuracy 5 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Lrg. Battery | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBombardmentScrap Manual? 0 Play Time 01:36:26 Cumulative 265.7 hours Start 2021.08.29 @ 16:51:33 End 2021.08.29 @ 19:14:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 64 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e993bb0f-3ca5-42bc-be15-c261e3684144