Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 22:33:17 Player: SKIP Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (322) 322 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 842 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 90/125 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Huge Storage Unit Experimental Sensor Array Signal Interpreter Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Huge Storage Unit Experimental Sensor Array Signal Interpreter Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Blade Trap Blade Trap [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 4 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | 4 8 13 Power 1 | . 1 1 Propulsion 3 | 2 3 2 Utility 2 | . 1 3 Weapon 3 | 1 2 5 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power . | . . . Propulsion 4 | . 1 3 Utility 5 | . . 5 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 13 | . 12 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 14 | . 14 14 Peak Build Rating 12 | 6 11 12 Average Rating 10 | 4 10 11 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 13 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 12 15 Most Carried 15 | 7 11 15 Average Carried 9 | 4 8 13 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 11 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 361 | 217 123 21 Remotely . | . . . Salvage Created 429 | . 351 78 Parts 28 | . 19 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 9 6 Guns 15 | . 9 6 Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Swarmer 9 | . 3 6 Grunt 6 | . 6 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 62 | . 24 38 Missed 11 | . 4 7 Hits 51 | . 20 31 Projectile 51 | . 20 31 AOE 8 | . . 8 Critical Strikes 1 | . . 1 Damage Taken 801 | . 269 532 Core 262 | . 67 195 Absorbed by Shields . | . . . Regen/Repaired (Parts) 70 | . 70 . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 30 11 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 81 | . 59 22 Gun 81 | . 59 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 41 | . 30 11 Thermal 40 | . 29 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 51 | . 38 13 Core Hits 26 | . 20 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 621 | . 453 168 Guns 604 | . 436 168 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 17 | . 17 . Kinetic 183 | . 141 42 Thermal 421 | . 295 126 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | . 198 32 Average Temperature 41 | . 49 14 Received Heat Transfer 120 | . 120 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1147 | . 851 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | . 74 70 Initial . | . . . Average 13 | . 12 22 Influence Increases 397 | . 257 140 Destroy 0b10 Robot/C 300 | . 180 120 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 62 | . 42 20 Successful Hack 30 | . 30 . Influence Decreases 397 | . 257 140 Time Decay 397 | . 257 140 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 23 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 17 | . 17 . Failed 17 | . 17 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 2 | . 2 . Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Assimilate 3 | . 3 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 118 | . 118 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1943 | 110 1373 460 Spaces Moved 1073 | 61 760 252 Core 11 | 11 . . Treads 1062 | 50 760 252 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 140 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 93 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1241 | 85 864 292 Wait 79 | 8 56 15 Move 1071 | 60 759 252 Hop . | . . . Pick Up 27 | 11 9 7 Fast Attach 1 | 1 . . Attach 9 | 5 3 1 Detach . | . . . Swap 3 | . 2 1 Drop 7 | . 3 4 Fire 41 | . 30 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 1 exit: Sub) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Discovered new exit (range 14) 1318 | -10/Materials | Discovered new exit (range 7) 1393 | -10/Materials | Repaired Lgt. Treads 1484 | -10/Materials | Entered Mines 1798 | -10/Mines | Found a hidden stash of uninstalled traps 1848 | -10/Mines | Learned Materials emergency access door positions 1854 | -10/Mines | Identified exit to Subcaves 1875 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1879 | -10/Mines | Found Prototype Device 1887 | -10/Mines | Assembled infested the area 1943 | -10/Mines | Core integrity fell below 50% 1944 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01878_ Dropped Wheel. 01879_ Acquired Prototype Device. 01887_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01906_ K-01 Serf collects debris. 01927_ Dropped Blade Trap. 01928_ Installed Blade Trap. 01939_ C-45 Heavy ARC bursts open, deploying its payload. 01939_ D-53 Grenadier unfolds itself. 01939_ U-05 Engineer destroyed. 01939_ T-07 Excavator is excavating. 01940_ as-09008 triggered Blade Trap. 01940_ Massive razor-sharp blades shoot up from within the floor. 01940_ R-06 Scavenger destroyed. 01940_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ## #??????????????????????????????????? | | # #??????????????????????????????????? | | # ##??????????????????????????????????? | | ##???????????????????????????????????? | | ##????????????????????????????????????? | | #?????????????????????????????????????? | | ###### ????????????????????????? | | #???????????????????????????????? | | #### ##### #???????????????????????????????? | | ##### #?????????????????????????????????????? | | ### #??????????????????????#??????????????? | | #### ##??????????????????? #??????????????? | | ??# ##?????????????#### ???????????????? | | ??# ###??????????## ???????????????? | | ### #?????????# ?????????####### | | #????????? ?########## | | ######???? #?# | | ################ d ##### #?# ####### ##??? | | ????????????????# % |### ###???## ##??? | | ?????????????????# d a #????## #??? | | ?????????????????## ##### #?????# #??? | | ??????????????????## ##??# #????## #??? | | ???????????????????## #??# #?#### ##?? | | ????????????????????# #??# #?# ### | | ???????????????????## #??# #?# # | | ??????????????????## @ #??# ### = ## | | ??????????????????# % #??# ## ##?# | | ?????????#???????## =[ ##??# ##??? | | ?????????# ??????# ##?# ##???? | | ?????????# ?????# ### ##??????## | | ????????## ????## ! ##????????? | | ? ## ###### & ! ###?????????? | | ????# & #######???????????? | | ?????# # ##?????????????????? | | ?????# ### ####### ######??????????????????? | | ????# ??????## #?????# #???????????????????????? | | ????????????## ##????# #???????????????????????? | | ???????????## #????#++#???????????????????????? | | ??????????## #???? ???????????????????????? | | ########### #???? ???????????????????????? | | ###????####???????????????????????? | | ########## ##?????>???????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????## ##??????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ChainPhasingDistortion Manual? 0 Play Time 00:19:24 Cumulative 71.3 hours Start 2026.09.11 @ 22:15:56 End 2026.09.11 @ 22:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f7cd68-fb5a-46bb-b070-d2421ed8aa3e