Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 22:08:06 Player: Evel Wyn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2415) 2415 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6435 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Flying (37) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss Remote Datajack > --- INVENTORY -------- Improved Heat Sink Advanced Visual Processing Unit Experimental Sensor Array System Shield Authchip [R/Combat] [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 103 | 7 21 43 2 1 5 20 4 Power 21 | 2 2 12 . . 1 4 . Engine 17 | 2 2 12 . . . 1 . Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 21 | 3 6 7 . . 2 1 2 Treads 9 | . . 7 . . 2 . . Leg 8 | 2 6 . . . . . . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . 1 2 Utility 36 | . 7 14 2 . 2 10 1 Device 14 | . 5 3 2 . 1 2 1 Storage 1 | . . 1 . . . . . Processor 6 | . 2 2 . . . 2 . Hackware 3 | . . . . . . 3 . Protection 12 | . . 8 . . 1 3 . Artifact . | . . . . . . . . Weapon 25 | 2 6 10 . 1 . 5 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 9 | . 5 4 . . . . . Ballistic Gun 10 | 1 1 5 . 1 . 1 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . 1 . . . 2 . Unidentified Prototypes 1 | . 1 . . . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 2 | . . 2 . . . . . Parts Lost 22 | . 3 3 1 . . 9 6 Power 6 | . 1 2 . . . 2 1 Propulsion 5 | . 2 . . . . 2 1 Utility 9 | . . 1 1 . . 4 3 Weapon 2 | . . . . . . 1 1 Highest Loss Streak 9 | . 2 2 1 . . 9 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 95 94 97 94 88 86 53 Engine 15 | . 13 18 22 22 13 1 6 Core 2 | . . . . . 8 15 . Treads 16 | . . 21 22 22 22 16 . Leg 4 | . 27 . . . . . . Device 12 | . 13 11 16 22 11 7 6 Processor 7 | . 11 3 11 11 11 7 9 Hackware 2 | . . . . . . 11 15 Protection 8 | . . 16 2 . 10 9 . Energy Cannon 10 | . 23 13 11 6 . . . Ballistic Gun 7 | . 2 7 11 11 11 8 2 Special Melee Weapon 1 | . . . . . . 7 . Naked Turns . | . . . . . . . . Heaviest Build 54 | 8 14 36 28 22 24 54 12 Greatest Support 46 | 20 20 46 40 40 40 40 8 Greatest Overweight (x) 6 | . 4 . . . . 6 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 5 5 25 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 1 Average Carried 4 | . 4 4 4 5 4 4 . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 5 1 . Class Distribution -------------------- 66% | Mutant 27% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 1754 | 273 270 667 209 . 134 141 60 Remotely . | . . . . . . . . Salvage Created 3106 | 40 773 1108 163 . 180 782 60 Parts 186 | 1 43 75 11 . 7 45 4 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 75 | 1 18 24 8 . 3 18 3 Melee 2 | . . . . . . . 2 Guns 34 | 1 1 7 3 . 3 18 1 Cannons 37 | . 15 17 5 . . . . Classes Destroyed 11 | 1 3 5 1 . . 1 . Worker 3 | . . 2 . . . 1 . Builder 2 | . . 2 . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . 1 . . . . . Operator 1 | . . . . . . 1 . Watcher 8 | . 3 4 . . . 1 . Swarmer 25 | . 3 10 3 . . 6 3 Grunt 33 | 1 15 5 2 . 3 7 . Duelist 2 | . . 1 . . . 1 . Sentry 12 | . . 8 . . . 4 . Assembled 3 | . . . 3 . . . . Best Kill Streak 5 | 1 4 4 3 . 3 5 3 Combat Bots Only 4 | 1 3 3 3 . 3 4 3 Max Kills in Single Turn 2 | 1 2 2 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 565 | 3 86 132 33 . 4 215 92 Missed 159 | 2 22 38 6 . 2 62 27 Damage Taken 5040 | 12 713 1359 503 . 31 1898 524 Core 1086 | . 168 258 102 . . 300 258 Absorbed by Shields 35 | . . . . . . . 35 Redirected to Shielding 35 | . . 35 . . . . . Ignored by Resistances 149 | . . 61 3 . . 85 . Regen/Repaired (Parts) 118 | . 42 76 . . . . . Core Remaining (%) 47 | 100 32 . . . 10 . . Volleys Fired 183 | 3 55 88 27 . . 2 8 Largest 2 | 2 2 2 2 . . 1 1 Hottest 136 | 70 136 136 91 . . 20 20 Shots Fired 433 | 6 110 153 54 . 14 88 8 Gun 213 | 6 20 55 27 . 14 87 4 Cannon 215 | . 90 98 27 . . . . Launcher . | . . . . . . . . Special 5 | . . . . . . 1 4 Kinetic 207 | 3 17 55 27 . 14 87 4 Thermal 221 | 3 93 98 27 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 6 8 6 6 . 6 13 2 Robot Miss Streak 5 | . 5 4 4 . 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 101 | . . . . . 14 87 . Shots Hit Robots 247 | 6 58 76 25 . 11 69 2 Core Hits 109 | 2 25 35 10 . 6 26 5 Critical Kills 5 | . 2 2 . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 7 | . 2 2 . . . 3 . Meltdown 3 | . 2 1 . . . . . Destroy 4 | . . 1 . . . 3 . Melee Attacks 7 | . . 1 . . . 6 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5735 | 61 1107 1531 458 . 408 2135 35 Guns 3254 | 61 102 405 191 . 393 2094 8 Cannons 2397 | . 1004 1126 267 . . . . Explosions 41 | . . . . . . 41 . Melee . | . . . . . . . . Ramming 43 | . 1 . . . 15 . 27 Kinetic 3204 | 24 89 405 191 . 393 2094 8 Thermal 2447 | 37 1017 1126 267 . . . . Explosive 41 | . . . . . . 41 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 4 4 4 4 . 5 Average Corruption 3 | . . 2 4 4 4 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 91 | . . 37 14 24 13 . 3 Message Errors 24 | . . 10 3 5 5 . 1 Matter Fused 24 | . . 5 6 9 3 . 1 Heat Flow Errors 13 | . . 6 1 4 2 . . Energy Discharges 12 | . . 6 3 1 2 . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 5 | . . 1 1 2 1 . . Data Loss (major) 5 | . . 4 . 1 . . . Misfires 1 | . . 1 . . . . . Alerts 4 | . . 1 . 2 . . 1 Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 36 | . . 36 . . . . . Projectiles 36 | . . 36 . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 122 | . . . . . . 111 11 Shots 2 | . . . . . . 2 . Rammed 12 | . . . 1 . 2 . 9 Targets Rammed 13 | . 1 . 1 . 2 . 9 Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 630 | 76 376 630 343 270 234 10 . Average Temperature 131 | 37 129 144 112 112 114 8 . Received Heat Transfer 1338 | 6 351 303 72 . 18 576 12 Effects 21 | . 3 15 2 . 1 . . Shutdowns 8 | . . 6 2 . . . . Energy Bleed 4 | . . 3 . . 1 . . Interference 5 | . 2 3 . . . . . Matter Decay 1 | . . 1 . . . . . Damage (minor) 1 | . 1 . . . . . . Damage (core) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 2 1 . . . . . Combat Hostiles 2 | . 2 . . . . . . Parts Melted 8 | . 5 3 . . . . . Heat Transferred 4514 | 111 1887 2035 481 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Peak Influence 376 | 20 207 313 205 . 73 376 207 Initial 161 | . 13 50 90 . . . 161 Average 153 | 4 121 197 74 . 30 207 175 Maximum Alert Level 1 | . 1 1 1 . . 1 1 Low Security (%) 65 | 100 91 48 83 . 100 36 89 Level 1 34 | . 8 51 16 . . 63 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 5 4 . . . 1 . Investigation 8 | . 4 3 . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 9 | . 1 4 . . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | 1 25 34 28 . 3 28 9 Peak Tracking Total 17 | 1 5 4 17 . 3 8 4 Tactical Retreats 9 | . 1 . 5 . . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 11 | . 4 4 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 6 | . 1 2 1 . . 2 . Max in Single Turn 2 | . 1 1 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 30 | . 6 10 . 5 1 7 1 Terminals 18 | . 4 7 . . 1 5 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 125 | . 21 27 . 50 2 24 1 Successful 91 | . 9 17 . 50 . 14 1 Failed 34 | . 12 10 . . 2 10 . Catastrophic 5 | . 1 2 . . . 2 . Database Lockouts . | . . . . . . . . Manual 8 | . 3 4 . 1 . . . Terminals 49 | . 10 17 . . 2 19 1 Fabricators . | . . . . . . . . Repair Stations 9 | . 6 3 . . . . . Recycling Units 6 | . 5 1 . . . . . Scanalyzers 10 | . . 6 . . . 4 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 75 | . 5 8 . 50 . 11 1 Record 64 | . 4 4 . 49 . 7 . Prototype ID Bank 4 | . 1 2 . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Alert Level 2 | . . 1 . . . 1 . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Security Stations 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 3 2 . . . . . Scan Component 3 | . 2 1 . . . . . Repair 2 | . 1 1 . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 8 | . . 6 . . . 2 . Insert Component 5 | . . 3 . . . 2 . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 21 | . 5 10 . . 1 5 . Full Trace Events 8 | . 3 2 . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . Time 102 | . 51 51 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 142 | . 142 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . 3 . . . 2 . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . 1 . . . 3 1 Non-combat 1 | . . . . . . 1 . Combat 4 | . . 1 . . . 2 1 Robot Hacks Applied 5 | . . 1 . . . 3 1 parse_system 4 | . . 1 . . . 2 1 no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 51 | . . . 51 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage 44 | . . . 44 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 7807 | 97 1300 2680 677 1043 638 1146 226 Spaces Moved 4439 | 73 842 1383 344 613 364 658 162 Core 104 | 21 2 . . . . 8 73 Treads 3251 | . . 1350 344 613 364 580 . Legs 925 | 52 840 33 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 159 | . . . . . . 70 89 Fastest Speed 37 | 50 120 120 170 170 170 40 37 Average Speed 154 | 99 120 164 170 170 170 165 98 Slowest Speed 350 | 120 250 170 170 170 170 350 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 6 88 85 78 93 78 56 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . . 2 . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 98 | . . . 2 . 6 90 . Melee . | . . . . . . . . Projectile 63 | . . . 2 . 6 55 . AOE 35 | . . . . . . 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 5072 | 92 1024 1634 387 615 384 717 219 Wait 160 | . 72 63 12 . 3 6 4 Move 4432 | 72 841 1382 343 612 363 657 162 Hop . | . . . . . . . . Pick Up 73 | 8 19 26 1 . 4 12 3 Fast Attach 21 | . 4 10 2 1 1 3 . Attach 33 | 6 8 6 . . . 9 4 Detach 2 | . 1 1 . . . . . Swap 49 | 1 9 27 . . 4 8 . Drop 70 | 2 14 30 1 2 7 14 . Fire 183 | 3 55 88 27 . . 2 8 Melee 7 | . . 1 . . . 6 . Ram 9 | . . . . . . . 9 Kick 1 | . 1 . . . . . . Crush 3 | . . . 1 . 2 . . Escape Stasis 29 | . . . . . . . 29 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Identified exit to Materials 721 | -10/Materials | Build established: Scavenger-Mutant 844 | -10/Materials | Repaired Adv. Beam Cannon 1150 | -10/Materials | Discovered new exit (range 15) 1210 | -10/Materials | Discovered exit to Materials (range 4) 1294 | -10/Materials | Core integrity fell below 50% 1398 | -10/Materials | Entered another Materials area 1398 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2069 | -9/Materials | Repaired Adv. Beam Cannon 2637 | -9/Materials | Core integrity fell below 50% 2720 | -9/Materials | Discovered new exit (range 8) 2776 | -9/Materials | Discovered new exit (range 12) 2988 | -9/Materials | Build established: Mutant 3790 | -9/Materials | Identified exit to Materials 3971 | -9/Materials | Identified exit to Mines 4078 | -9/Materials | Entered Mines 4128 | -9/Mines | Discovered exit to Materials (range 11) 4204 | -9/Mines | Assembled infested the area 4228 | -9/Mines | Core integrity fell below 20% 4354 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4357 | -9/Mines | Found Prototype Device 4548 | -9/Mines | Discovered exit to Materials (range 5) 4658 | -9/Mines | Learned Materials terminal intel 4745 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4747 | -9/Mines | Discovered new exit (range 5) 4752 | -9/Mines | Identified exit to Exiles 4755 | -9/Mines | Entered Exiles 4784 | -9/Exiles | Discovered new exit (range 15) 4806 | -9/Exiles | Identified exit to Mines 4844 | -9/Exiles | Met 8R-AWN 4868 | -9/Exiles | Met EX-HEX 4951 | -9/Exiles | Met EX-DEC 5005 | -9/Exiles | Learned location of Zion (-6) 5055 | -9/Exiles | Discovered exit to Mines (range 14) 5206 | -9/Exiles | Met EX-BIN 5233 | -9/Exiles | Aligned with FarCom system 5235 | -9/Exiles | Given EX-Vault access code 5315 | -9/Exiles | Opened EX-Vault 5335 | -9/Exiles | Found AWS/Gauss 5372 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5509 | -9/Exiles | Visited The Gauntlet 5798 | -9/Exiles | Left Exiles lab with AWS/Gauss 5798 | -9/Exiles | Entered Mines 6187 | -8/Mines | Discovered exit to Materials (range 13) 6399 | -8/Mines | Discovered exit to Materials (range 8) 6436 | -8/Mines | Entered Materials 6436 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6437 | -8/Materials | Loaded intel: 12 terminal locations 7117 | -8/Materials | Identified Exp. Sensor Array 7457 | -8/Materials | Build established: Hacker-Mutant 7537 | -8/Materials | Core integrity fell below 50% 7564 | -8/Materials | Lost 9 parts (2p2n4u1w) 7580 | -8/Materials | Identified exit to Garrison 7582 | -8/Materials | Entered Garrison 7660 | -8/Garrison | Triggered checkpoint 7719 | -8/Garrison | Core integrity fell below 20% 7773 | -8/Garrison | Lost 6 parts (1p1n3u1w) 7784 | -8/Garrison | Learned Factory security intel 7807 | -8/Garrison | Triggered checkpoint 7808 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07774_ Field strength at 9. 07775_ Field strength at 2. 07776_ Stasis field depleted. 07784_ Connecting with Garrison Terminal... >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Data stored: Factory security intel. 07804_ Triggered Stasis Trap. 07804_ A bubble of rippling energy engulfs the area. 07804_ Field strength at 93. 07805_ Field strength at 81. 07806_ DXZ,I/HR%VUENKFWEA RK8FISYEP7T8MOP7 07806_ Field strength at 74. 07807_ Field strength at 67. 07807_ Beams of light sweep through the air. An alarm sounds. 07808_ Field strength at 60. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????#???????????? | | ???????????????????????# #???????? #???????????? | | ???????????????????????# #??Y?Y?? #???????????? | | ???????????????????????# ##???"## #???????????? | | ???????????????????????# ?? ????????????? | | ???????????????????????# ??? ?????????????? | | ???????????????????????# ?? ??????????????? | | ???????????????????????# #? #??? #??????????? | | ?????????????????????### ## ## #??????????? | | ?????????????????????# "s?????????? | | ?????????????????????# "s?????????? | | ?????????????????????#Y ????s?????????? | | ?????????????????????#Y ????????s?????????? | | ???????????????????????# @ #?????????????????????? | | ?????????????########### ## ## #??????????? | | ?????????????# ??????? | | ?????????????# ??????? | | ?????????????# ######## ##?????????? | | ?????????????# #??????## ##""""## ##??????????? | | ?????????????# #???????# #??C??????????????????? | | ???########### #???????#gg#?????????????????????? | | ???# #???????g #?????????????????????? | | ?### ######### #???????# #?????????????????????? | | ?# #???????# #???????# #?????????????????????? | | ?# #???????# ######### #?????????????????????? | | ?# #???????# #?????????????????????? | | ?### #???????# #?????????????????????? | | ???# #???????# ############?????????????????????? | | ???# #???????# #????????????????????????????????? | | #### ######??# #????????????????????????????????? | | #??+ #????????????????????????????????? | | ###### ##??# #????????????????????????????????? | | ????#"""""#??# #????????????????????????????????? | | ????#######??# #????????????????????????????????? | | ?????????????# =#????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????########## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Reactive Plating | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Fist Fight I Survived The Infestation It's Just You Librarian Loot Pinata Part-time Mechanic Risk Taker Safety First Shopping List Challenges ------------ None Game ------ Seed BiocellSlugCycler Manual? 0 Play Time 01:57:46 Cumulative 4.4 hours Start 2024.07.07 @ 19:58:05 End 2024.07.07 @ 22:08:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fec25493-5677-4f12-9cf5-d0b5d354df80