Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.07 @ 12:40:57 Player: Eastwardrope Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (4511) 4511 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 11871 Bonus ------- Follower Combat Kills 736 Entered DSFs 500 Acquired ECA 300 Friendly Fire -136 Cogmind --------- Core Integrity 954/1150 Matter 294/300 Energy 550/550 System Corruption 13% Temperature Cool (-200) Movement Walking (105) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (4) --- Thunder Leg Thunder Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY (10) ----- Advanced Cryofiber Web Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Encrypted Comm Array Advanced Transmission Jammer Experimental Weapon Shielding Hacking Suite > --- WEAPON (4) ------- Tesla Rifle Improved Arc Projector Cooled Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Light Fission Core Layered Medium Armor Plating Railgun Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Advanced Transmission Jammer Experimental Weapon Shielding Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Cooled Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Railgun Improved Remote Datajack Plasma Cutter [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Hover Unit Airjet Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Slots Evolved 13 | . 1 2 2 2 . 2 2 2 . . . Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 8 | . 1 2 1 1 . 1 1 1 . . . Weapon 2 | . . . . 1 . 1 . . . . . Parts Attached 106 | 7 4 15 12 3 12 24 9 14 1 3 2 Power 21 | 1 . 1 4 . 1 6 3 2 1 2 . Engine 8 | 1 . 1 1 . . 3 2 . . . . Core 10 | . . . 3 . 1 3 1 2 . . . Reactor 3 | . . . . . . . . . 1 2 . Propulsion 22 | 2 . 2 3 . 5 3 1 5 . . 1 Treads . | . . . . . . . . . . . . Leg 20 | 2 . 2 3 . 3 3 1 5 . . 1 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 2 5 4 2 2 9 4 5 . 1 1 Device 21 | 1 . 2 . 1 2 8 1 4 . 1 1 Storage . | . . . . . . . . . . . . Processor 8 | . 2 1 1 1 . 1 2 . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 7 | 1 . 2 2 . . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 2 7 1 1 4 6 1 2 . . . Energy Gun 9 | 1 1 1 1 . . 3 . 2 . . . Energy Cannon 7 | . . 3 . . 2 2 . . . . . Ballistic Gun 4 | 1 . 1 . 1 1 . . . . . . Ballistic Cannon 2 | . . . . . . 1 1 . . . . Launcher 2 | . . 1 . . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 7 | . 1 2 . . . 2 . 2 . . . Corrupted Parts 1 | . . . 1 . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . Parts Lost 26 | . . 2 2 . 13 2 7 . . . . Power 6 | . . . 1 . 2 1 2 . . . . Propulsion 3 | . . . . . 3 . . . . . . Utility 6 | . . 1 . . 2 . 3 . . . . Weapon 11 | . . 1 1 . 6 1 2 . . . . Highest Loss Streak 11 | . . 1 1 . 11 2 5 . . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 2 4 4 5 4 4 4 4 5 4 5 Power . | . . . . 1 . . 1 . 1 1 1 Propulsion . | . . . . . . . . . . . . Utility 1 | . . 1 2 3 3 1 1 1 1 . 1 Weapon . | . 1 2 . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . 2 . . 1 4 2 . . 1 2 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 6 | . . 1 . . 1 1 2 . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 Tool/Special 2 | . . . . . . 1 . . . . 1 Average Slot Usage (%) 97 | . 98 96 96 95 74 97 99 93 100 99 99 Engine 4 | . 12 10 4 . . 3 1 . . . . Core 5 | . . . 8 14 5 8 8 8 8 . . Reactor 1 | . . . . . . . . . 1 8 10 Leg 16 | . 24 19 16 14 9 9 15 19 20 20 19 Device 19 | . 12 12 16 14 13 25 24 18 20 20 24 Processor 18 | . 14 27 22 18 21 18 17 15 15 15 15 Hackware 3 | . . . 2 7 7 6 5 5 5 5 5 Protection 4 | . 9 7 8 7 2 . 1 8 10 10 5 Energy Gun 7 | . 10 4 8 2 . 6 7 7 10 10 10 Energy Cannon 6 | . . 3 8 7 3 7 10 5 5 5 5 Ballistic Gun 1 | . 2 . . 5 6 3 . . . . . Ballistic Cannon 2 | . . . . . . 4 2 4 5 5 5 Special Melee Weapon 1 | . 9 6 . . . . . . . . . Peak Build Rating 106 | 7 10 15 24 33 33 65 72 99 101 106 106 Average Rating 52 | 5 8 12 20 30 27 58 70 86 99 104 105 On Entrance 44 | . 7 9 14 24 33 31 64 49 98 101 106 Avg Prop Armor Cover (%) 9 | . 8 . . . 11 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 12 12 17 27 31 32 54 58 66 64 88 87 Greatest Support 82 | 20 20 23 23 20 40 27 39 82 82 82 82 Greatest Overweight (x) 3 | . 1 3 1 1 2 3 1 2 . 1 1 Average Overweight (x) . | . . . . 1 . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 48% | Hacker-Skirmisher 20% | Hacker-Mutant 10% | Scavenger-Skirmisher 9% | Hacker-Tank 6% | Hacker-Gunner 5% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Assassin | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/DSF Hacker-Tank | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Matter Collected 2467 | 195 219 207 173 . 267 630 335 171 80 41 149 Remotely . | . . . . . . . . . . . . Salvage Created 5138 | . 366 840 985 . 466 800 1388 190 . . 103 Parts 257 | . 20 50 51 . 21 61 43 10 . . 1 Haulers Intercepted 5 | . . 3 . . . . 2 . . . . Recyclers Shooed 3 | . . 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 83 | . 8 11 18 . 8 13 21 2 . . 2 Guns 29 | . 5 3 5 . 5 3 5 1 . . 2 Cannons 30 | . . 2 8 . 1 8 10 1 . . . AOE 10 | . 1 5 2 . 2 . . . . . . Classes Destroyed 16 | . 5 4 1 . 1 3 2 . . . . Worker 6 | . 1 2 . . . 2 1 . . . . Builder 10 | . 1 4 1 . . 2 2 . . . . Hauler 5 | . . 3 . . . . 2 . . . . Recycler 1 | . . . 1 . . . . . . . . Operator 4 | . . 2 . . . . 2 . . . . Watcher 7 | . 2 2 1 . . . 1 1 . . . Swarmer 8 | . 3 2 3 . . . . . . . . Grunt 41 | . 5 5 12 . 4 1 13 . . . 1 Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 11 | . . 3 3 . . 2 1 1 . . 1 Specialist 8 | . . . . . 4 4 . . . . . Hunter 3 | . . . . . . 1 1 1 . . . Programmer 7 | . . . . . . 3 4 . . . . Heavy 2 | . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 7 7 . 3 2 5 1 . . 1 Combat Bots Only 5 | . 2 3 5 . 3 2 5 1 . . 1 Max Kills in Single Turn 2 | . 2 2 2 . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 1 1 . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Hostile Shots Fired 539 | . 44 40 75 . 121 84 138 18 . . 19 Missed 187 | . 21 18 24 . 43 28 37 8 . . 8 Hits 352 | . 23 22 51 . 78 56 101 10 . . 11 Melee 3 | . . 2 . . . . . . . . 1 Projectile 349 | . 23 20 51 . 78 56 101 10 . . 10 AOE 2 | . . . . . . 2 . . . . . Critical Strikes 14 | . 1 . 3 . 2 1 5 . . . 2 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . 3 . . . . . Damage Taken 4297 | . 193 314 555 . 1198 494 1048 98 20 . 377 Core 886 | . 31 53 125 . 283 38 160 13 . . 183 Absorbed by Shields 377 | . . . . . . 129 248 . . . . Redirected to Shielding 76 | . . . . . . . . 11 4 . 61 Ignored by Resistances 2657 | . 121 193 286 . 709 396 763 54 13 . 122 Regen/Repaired (Parts) 241 | . 4 . . . . . 34 . 88 . 115 Core Remaining (%) 84 | 100 87 86 77 . 59 95 84 . . . . Volleys Fired 289 | . 55 54 45 . 36 30 52 8 3 . 6 Largest 4 | . 2 2 2 . 3 4 4 4 4 . 4 Hottest 275 | . 60 101 101 . 160 275 275 209 209 . 209 Shots Fired 582 | . 58 66 76 . 42 77 198 32 6 . 27 Gun 276 | . 58 41 31 . 29 27 59 16 2 . 13 Cannon 290 | . . 16 45 . 11 45 139 16 4 . 14 Launcher 10 | . . 8 . . 2 . . . . . . Special 6 | . . 1 . . . 5 . . . . . Kinetic 97 | . 4 . . . 29 9 37 8 3 . 7 Thermal 243 | . . 1 . . . 65 161 8 1 . 7 Explosive 2 | . . . . . 2 . . . . . . Electromagnetic 240 | . 54 65 76 . 11 3 . 16 2 . 13 Robot Hit Streak 55 | . 28 32 26 . 33 55 42 21 1 . 7 Robot Miss Streak 2 | . 1 2 1 . 1 2 2 1 1 . 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 449 | . 57 60 64 . 41 54 130 24 1 . 18 Core Hits 203 | . 16 30 39 . 18 26 59 9 . . 6 Critical Kills 6 | . . . . . 1 1 4 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 13 | . 1 . 2 . 2 1 6 1 . . . Burn 1 | . . . . . . . 1 . . . . Meltdown 5 | . . . . . . 1 4 . . . . Destroy 2 | . . . . . 2 . . . . . . Blast 2 | . . . . . . . 1 1 . . . Corrupt 3 | . 1 . 2 . . . . . . . . Melee Attacks 18 | . 12 6 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . 11 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11394 | . 714 1215 1548 . 1021 1535 4211 596 76 . 478 Guns 3699 | . 602 485 322 . 564 345 969 257 . . 155 Cannons 6669 | . . 323 911 . 292 1172 3233 339 76 . 323 Explosions 991 | . 112 399 315 . 165 . . . . . . Melee . | . . . . . . . . . . . . Ramming 25 | . . 8 . . . 8 9 . . . . Kinetic 2019 | . 16 . . . 564 174 851 148 76 . 190 Thermal 5591 | . 112 160 315 . . 1329 3351 191 . . 133 Explosive 165 | . . . . . 165 . . . . . . Electromagnetic 3594 | . 586 1047 1233 . 292 24 . 257 . . 155 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 1 . 1 . . 2 1 . 13 13 13 Average Corruption 4 | . 1 . 1 . . 2 1 . 8 13 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . 3 . 1 . . 22 3 . 7 5 27 Message Errors 19 | . . . . . . 9 . . 1 1 8 Matter Fused 14 | . . . 1 . . 3 1 . 3 . 6 Heat Flow Errors 6 | . 2 . . . . 1 . . . 1 2 Energy Discharges 13 | . . . . . . 6 1 . 1 2 3 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 2 1 . . . 3 Data Loss (major) 2 | . . . . . . . . . 1 . 1 Misfires 4 | . 1 . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 89 | . . 8 5 . . . 73 1 . . 2 Projectiles 76 | . . . . . . . 73 1 . . 2 Explosions 13 | . . 8 5 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . 10 . . . 1 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . 9 . . . 1 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 120 | . 19 79 . . 22 . . . . . . Shots 10 | . 1 7 . . 2 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . 2 . . . 2 2 . . . . Kicked 6 | . . 2 . . . 2 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 577 | . 247 78 516 . 42 535 538 142 141 68 577 Average Temperature 137 | . 50 29 175 . 18 155 156 61 74 36 220 Received Heat Transfer 1642 | . 138 114 441 . 270 160 468 . 9 . 42 Effects 34 | . . . 17 . . 5 5 . . . 7 Shutdowns 9 | . . . 4 . . 2 3 . . . . Energy Bleed 8 | . . . 4 . . 1 1 . . . 2 Interference 3 | . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 6 | . . . 4 . . 1 . . . . 1 Damage (major) 4 | . . . . . . . 1 . . . 3 Damage (core) 2 | . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . 1 . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . 1 Robots Corrupted 7 | . 2 2 3 . . . . . . . . Combat Hostiles 6 | . 2 1 3 . . . . . . . . Parts Fried 21 | . 6 8 6 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 9 | . . . . . . 2 7 . . . . Combat Hostiles 8 | . . . . . . 2 6 . . . . Parts Melted 34 | . . 1 . . . 14 19 . . . . Heat Transferred 8805 | . 100 300 300 . . 2208 5397 300 . . 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 2 4 3 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Peak Influence 191 | . 77 96 123 25 191 74 134 30 67 43 . Initial 74 | . . . . 25 . 74 7 9 . . . Average 21 | . 15 14 52 3 75 7 31 4 23 7 . Influence Increases 3297 | . 289 441 503 4 301 413 720 104 146 43 333 Destroy 0b10 Robot/C 1880 | . 160 220 360 . 160 260 420 40 . 20 240 Destroy 0b10 Robot/NC 165 | . 20 65 15 . . 20 40 5 . . . Destroy Leader 534 | . 44 80 92 . 40 110 116 22 . 10 20 Allied During Kill 82 | . . . . . . . . . . 9 73 Successful Hack 76 | . 14 . . . . . 35 27 . . . Select Force Hacks 30 | . . 30 . . . . . . . . . Disable Machine 56 | . . 12 . 4 4 16 20 . . . . Destroy Structure 294 | . 6 19 21 . 7 7 74 10 146 4 . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 165 | . 45 . 15 . 90 . 15 . . . . Influence Decreases 3254 | . 289 441 425 82 110 582 717 129 144 45 290 Entered New Map 203 | . . . . 53 . 117 15 16 . 2 . Time Decay 2788 | . 289 433 405 29 . 450 652 113 144 43 230 Lost Part 203 | . . 8 20 . 110 15 50 . . . . Lost Ally 60 | . . . . . . . . . . . 60 Squads Dispatched 32 | . 2 2 5 . 3 8 9 3 . . . Investigation 9 | . 2 1 . . . 1 2 3 . . . Extermination 6 | . . . . . . 3 3 . . . . Reinforcement 12 | . . 1 2 . 3 4 2 . . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . 3 . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Distress Signals 6 | . . 1 2 . . . 3 . . . . Communications Jammed 2 | . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 15 19 22 . 17 15 29 2 3 1 9 Peak Tracking Total 6 | . 3 3 4 . 3 3 4 1 2 1 6 Tactical Retreats 10 | . 3 . 1 . 5 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Traps Triggered 15 | . 4 5 . . 1 2 . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Machines Disabled 16 | . . 3 . 1 1 4 5 . . . 2 Max in Single Turn 1 | . . 1 . 1 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 6 | . . 2 . 1 . 2 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Machines Accessed 26 | . 9 4 1 1 . 3 3 5 . . . Terminals 15 | . 6 3 1 1 . 1 1 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . . 1 1 1 . . . Recycling Units 3 | . 2 . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 72 | . 32 10 3 1 . 8 6 12 . . . Successful 57 | . 29 8 2 1 . 5 5 7 . . . Failed 15 | . 3 2 1 . . 3 1 5 . . . Catastrophic 2 | . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 16 3 . 1 . 4 2 7 . . . Terminals 42 | . 20 7 3 1 . 3 1 7 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 13 | . 6 . . . . 1 3 3 . . . Recycling Units 10 | . 6 . . . . 4 . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . Terminal Hacks 19 | . 8 4 2 1 . 1 1 2 . . . Record 5 | . 2 . 2 . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open DSF 2 | . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Maintenance Status 2 | . . 1 . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . 5 . . . . . 2 1 . . . Scan Component 4 | . 2 . . . . . 1 1 . . . Repair 3 | . 2 . . . . . 1 . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 25 | . 15 2 . . . 2 2 4 . . . Terminals 12 | . 9 1 . . . . . 2 . . . Track 2 | . 2 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 6 | . 3 1 . . . . . 2 . . . Disrupt 1 | . 1 . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . Override 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units 7 | . 5 . . . . 2 . . . . . Monitor 2 | . 1 . . . . 1 . . . . . Reject 1 | . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Mask 3 | . 2 . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . Reprogram 2 | . . . . . . . 1 1 . . . Watchers 1 | . . . . . . . 1 . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 8 4 1 . . 3 3 5 . . . Full Trace Events 6 | . 1 . . . . 1 1 3 . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . . . Time 64 | . 52 . . . . . 12 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . 5 1 . . . . . . . . . Non-combat 5 | . 4 1 . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . Robot Hacks Applied 9 | . 8 1 . . . . . . . . . parse_system 4 | . 4 . . . . . . . . . . no_distress 5 | . 4 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . 1 . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Total Allies 22 | . 1 . . . . . 2 . 18 . 1 Largest Group 18 | . 1 . . . . . 2 . 18 15 15 Highest-Rated Group 656 | . 8 . . . . . 108 . 656 558 556 Highest-Rated Ally 54 | . 8 . . . . . 54 . 50 50 50 Initial Warlord ECA Mod 9 | . . . . . . 9 8 7 7 7 7 Total Orders 4 | . . . . . . 4 . . . . . EXPLORE 4 | . . . . . . 4 . . . . . Ally Attacks 172 | . . . . . . . . . 101 17 54 Total Damage 6741 | . . . . . . . . . 3974 304 2463 Kills 22 | . . . . . . . . . 9 1 12 Allies Corrupted 4 | . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Active Infowar (turns) 8377 | 59 810 1181 621 178 288 1934 1727 464 273 123 719 Optics 7652 | . 170 1181 595 178 288 1934 1727 464 273 123 719 Sensors 5581 | . . 925 503 178 31 638 1727 464 273 123 719 Terrain 2773 | . . 253 . . . 809 1711 . . . . Structural 7150 | 59 807 273 503 178 164 1860 1727 464 273 123 719 T.N.C. 2556 | . . . . . . . 977 464 273 123 719 Jamming 1033 | . . . . . . . . 191 . 123 719 ECM 114 | . . . . . 3 111 . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches 4 | . . . . . . 4 . . . . . Drone Recoveries 3 | . . . . . . 3 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Turns Passed 8400 | 82 810 1181 621 178 288 1934 1727 464 273 123 719 Spaces Moved 4932 | 63 541 773 307 79 170 820 832 396 249 74 628 Core 27 | 10 . 1 . . 16 . . . . . . Treads . | . . . . . . . . . . . . Legs 4661 | 53 538 772 307 79 80 653 832 396 249 74 628 Wheels . | . . . . . . . . . . . . Hover 244 | . 3 . . . 74 167 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 116 90 90 105 105 105 Average Speed 144 | 108 120 120 154 190 100 211 179 102 105 157 107 Slowest Speed 360 | 120 190 200 190 190 190 360 180 270 105 175 175 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 59 40 20 2 72 20 13 9 93 4 70 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 8 | 1 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug 8 | . . . . . . . 5 2 1 . . Terrain Destroyed 102 | . 6 17 22 . 7 5 35 5 2 . 3 Melee . | . . . . . . . . . . . . Projectile 38 | . . . . . . 5 23 5 2 . 3 AOE 64 | . 6 17 22 . 7 . 12 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Was Fac Upp Total 5612 | 76 632 908 379 92 245 937 919 433 255 82 654 Wait 11 | . . 4 . . . . . . . . 7 Move 4922 | 62 540 772 306 78 169 819 831 396 248 73 628 Hop . | . . . . . . . . . . . . Pick Up 76 | 7 10 11 9 . 6 17 9 3 1 2 1 Fast Attach 54 | 1 1 7 1 3 11 6 5 13 1 2 3 Attach 37 | 6 5 3 5 . . 9 5 3 . 1 . Detach 1 | . . . . . . 1 . . . . . Swap 53 | . 8 12 7 2 3 13 4 2 1 . 1 Drop 72 | . 1 14 6 2 7 19 7 8 1 4 3 Fire 289 | . 55 54 45 . 36 30 52 8 3 . 6 Melee 18 | . 12 6 . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . . 2 . . . 2 2 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . 13 10 . . . . . Rewire 5 | . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . Miscellaneous 45 | . . 23 . 7 . 11 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 162 | -10/Materials | Repaired Aluminum Leg 188 | -10/Materials | Repaired EM Pulse Gun 306 | -10/Materials | Build established: Hacker-Mutant 424 | -10/Materials | Identified exit to Materials 424 | -10/Materials | Discovered exit to Materials (range 7) 644 | -10/Materials | Identified exit to Mines 644 | -10/Materials | Discovered exit to Mines (range 12) 888 | -10/Materials | Discovered exit to Materials (range 3) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Utility x2 1457 | -9/Materials | Build established: Hacker-Assassin 1939 | -9/Materials | Identified exit to Materials 1939 | -9/Materials | Discovered exit to Materials (range 17) 2074 | -9/Materials | Entered another Materials area 2074 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2114 | -8/Materials | Build established: Hacker-Skirmisher 2219 | -8/Materials | Garrison activated, responded to threat 2612 | -8/Materials | Identified exit to Factory 2612 | -8/Materials | Discovered exit to Factory (range 18) 2695 | -8/Materials | Entered Factory 2695 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2871 | -7/Factory | Identified exit to DSF 2873 | -7/Factory | Entered DSF 2916 | -7/DSF | Additional patrols routed to DSF 2916 | -7/DSF | Identified exit to Factory 2916 | -7/DSF | Discovered exit to Factory (range 16) 3054 | -7/DSF | Lost 11 parts (1p3n1u6w) 3131 | -7/DSF | Sterilization system engaged 3151 | -7/DSF | Ambient heat levels rising (+10) 3161 | -7/DSF | Entered Factory 3161 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3495 | -6/Factory | Build established: Hacker-Gunner 3965 | -6/Factory | Build established: Hacker-Tank 4098 | -6/Factory | Cargo convoy interrupted 4753 | -6/Factory | Build established: Hacker-Skirmisher 5031 | -6/Factory | Identified exit to Factory 5031 | -6/Factory | Discovered exit to Factory (range 11) 5095 | -6/Factory | Entered another Factory area 5095 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5227 | -5/Factory | Repaired VSS Leg 5602 | -5/Factory | Spotted B-75 Beast 5742 | -5/Factory | Destroyed B-75 Beast 6128 | -5/Factory | Garrison activated, responded to threat 6334 | -5/Factory | Garrison activated, responded to threat 6399 | -5/Factory | Build established: Scavenger-Skirmisher 6565 | -5/Factory | Identified exit to Factory 6565 | -5/Factory | Discovered exit to Factory (range 18) 6822 | -5/Factory | Entered another Factory area 6822 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6851 | -4/Factory | Lost 5 parts (2p1u2w) 7237 | -4/Factory | Build established: Hacker-Skirmisher 7286 | -4/Factory | Sucked down chute 7286 | -4/Factory | Entered Waste 7301 | -4/Waste | EMP discharged 7301 | -4/Waste | Spotted C-40 Crusher 7307 | -4/Waste | Spotted C-40 Crusher 7326 | -4/Waste | Met Warlord forces unprepared to attack 7333 | -4/Waste | Allies destroyed C-40 Crusher 7343 | -4/Waste | Allies destroyed C-40 Crusher 7346 | -4/Waste | Spotted C-40 Crusher 7346 | -4/Waste | Spotted C-40 Crusher 7351 | -4/Waste | Allies destroyed C-40 Crusher 7355 | -4/Waste | Allies destroyed C-40 Crusher 7385 | -4/Waste | Lost 3 allies 7401 | -4/Waste | EMP discharged 7401 | -4/Waste | System corruption reached 10% 7475 | -4/Waste | Spotted C-40 Crusher 7481 | -4/Waste | Spotted C-40 Crusher 7481 | -4/Waste | Allies destroyed C-40 Crusher 7487 | -4/Waste | Allies destroyed C-40 Crusher 7501 | -4/Waste | EMP discharged 7524 | -4/Waste | Identified exit to Factory 7524 | -4/Waste | Discovered exit to Factory (range 13) 7559 | -4/Waste | Entered Factory 7559 | -4/Factory | Accompanied by 15 allies 7621 | -4/Factory | Identified exit to Upper Caves 7621 | -4/Factory | Discovered exit to Upper Caves (range 22) 7682 | -4/Factory | Entered Upper Caves 7682 | -4/Upper Caves | Accompanied by 15 allies 7689 | -4/Upper Caves | Met a Warlord Commander 7691 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7704 | -4/Upper Caves | Found Encrypted Comm Array 7898 | -4/Upper Caves | Learned Research terminal intel 8029 | -4/Upper Caves | Learned Research emergency access door positions 8177 | -4/Upper Caves | Lost 4 allies 8223 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8261 | -4/Upper Caves | Lost 4 allies 8401 | -4/Upper Caves | Self-destructed Last Messages --------------- 08277_ Searching scrap... 08277_ Found Mak. Transmission Jammer. 08277_ Found Component Analysis Suite. 08277_ Found 35 Matter. 08279_ CK-Q7F(m) repairs AR-4AJ(d). 08281_ CK-Q7F(m) repairs AR-4AJ(d) Imp. Shock Absorption System. 08285_ CK-Q7F(m) repairs VB-TS1(s). 08290_ System corrupted: FCS attempts to trigger Imp. Arc Projector. 08290_ System corrupted: Imp. Arc Projector misfires. 08291_ CK-Q7F(m) repairs VB-TS1(s) Hvy. Battle Rifle. 08311_ System corrupted: Matter fused (-7). 08317_ Acquired 7 matter. 08330_ System corrupted: Component data lost. 08355_ System corrupted: Matter fused (-7). 08365_ Acquired 7 matter. 08399_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ????????##########???????????##### ##########????? | | ????????## ##### ???????????#### ##########???? | | ?????????? ???????????## #### ####??? | | ??????????? ????????????## ### ###??? | | ??????????? #???????????### # ###?? | | ???????????? ###??########### ###?? | | ???????????? ################ ##?? | | ????????????? ###### #### ####??? | | ????????????? ### #####?? | | ?????????????? ### ####? | | ?????????????# ??## ## #### | | ??????????##### ??## ### | | ???????######## ###?### ## ## | | ?########### ###?#### ### ## | | ?######## ######## ### ### ## | | ?## ##### ## #### ##### ## | | ?## #### ########## ## | | ?## ## ### #######?## ## | | ?### #### ##??????## ## | | ??### ### #### ###??###### ## | | ??### ### ###### ####??###### # | | ???## ## ##### #############??### ### | | ???## ###################?##### ## | | ???### #####?#################### | | ???### ######????##g g ###### | | ????## ## #########???##@ m ### | | ????##### ##### ####??### gd * | | ????##### #### ####?######### s ## %[ | | ???????## ### ############### ##= | | ???????## ### #####?######### /%= | | ???????## ## ####### ###### *|[ # | | ???????## ## ##### ##### =%= ##### | | ??????### ### ### ##### ! ##### | | ??????### ###### ###### ### | | ?????### ##### % | | ?????### # ### | | ?????## !! % | | ?????## =% ##### | | ?????### ###### ! | | ?????#### # ########### %[ | | ????##### ## #"## ############ | | ???##### #### ##### ####???## | | ???### ##### #### ###????## | | ??### ##### ### ###?????## ## | | ?#### ##?## ### ###?????## ## ### | | #### ##?## ## ###??????############ | | ### ###### ## ######????############# | | ## ###################???#####????##### | | ## ## ############## #??#######?##### | | ### ## ##????????## ??### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 5 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Particle Cannon | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 91% | -10/Materials VSS Leg | 62% | -5/Factory Studied --------- EM Pulse Gun | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Fitting Room Heavy Suspicion Hot Goods I Like You, Cogmind Infodabbler Insider Info Item+ Jackpot Junior Dev Spot Them First Sprinter That Tickles There's More Where That Came From Well Done Window Shopping Challenges ------------ None Game ------ Seed zion Manual? 1 Play Time 01:22:57 Cumulative 35.3 hours Start 2026.10.06 @ 09:44:46 End 2026.10.07 @ 12:40:57 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 5 Adventurer 0 Explorer 34 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f67c95d-3b7d-44bf-b268-a998ca33f9f0