Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 19:13:42 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (7307) 7307 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4481) 4481 TOTAL SCORE: 17308 Bonus ------- High Alert Combat Kills 1674 Follower Combat Kills 634 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 216/850 Matter 300/300 Energy 150/150 System Corruption 5% Temperature Cool (9) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Flexi-carbon Leg (fused) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Coil Gun Coil Gun > --- INVENTORY (15) --- Micro Nuclear Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Sensor Array Improved Medium Armor Plating Hacking Suite Plasma Rifle AWS/Autocannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Antimatter Reactor Improved Sensor Array Improved Medium Armor Plating Plasma Rifle Gauss Rifle Coil Gun Coil Gun Coil Gun Coil Gun KE Penetrator Gauss Cannon Magnetic Acceleration Cannon Mini Grenade Launcher [Rating: 87] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Slots Evolved 8 | . . . . . 4 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 5 | . . . . . 2 . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 146 | 6 9 7 . 7 . 23 24 6 15 15 34 Power 17 | 1 1 1 . . . 1 4 . 6 . 3 Engine 9 | 1 1 . . . . 1 2 . 3 . 1 Core 4 | . . 1 . . . . 2 . 1 . . Reactor 4 | . . . . . . . . . 2 . 2 Propulsion 41 | 2 1 1 . 1 . 6 5 1 6 9 9 Treads 31 | 2 1 . . . . 4 5 1 5 8 5 Leg 6 | . . . . . . . . . 1 1 4 Wheel 4 | . . 1 . 1 . 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 3 1 . 1 . 6 3 4 1 1 9 Device 7 | . . . . . . 3 1 . 1 . 2 Storage 4 | 1 . 1 . . . . 1 1 . . . Processor 7 | . 1 . . . . . . 3 . . 3 Hackware 2 | . . . . . . 1 . . . . 1 Protection 10 | . 2 . . 1 . 2 1 . . 1 3 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 4 . 5 . 10 12 1 2 5 13 Energy Gun 10 | . 1 1 . 1 . 3 3 . 1 . . Energy Cannon 7 | . 2 . . . . . 5 . . . . Ballistic Gun 25 | 2 1 2 . 3 . 4 2 1 . 3 7 Ballistic Cannon 6 | . . . . . . . . . 1 1 4 Launcher 10 | . . 1 . 1 . 3 2 . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 50 | . 2 2 . 3 . 12 6 . 5 1 19 Power 8 | . 1 1 . . . 2 2 . . . 2 Propulsion 16 | . 1 . . 1 . 4 1 . 3 1 5 Utility 15 | . . . . 1 . 4 2 . 1 . 7 Weapon 11 | . . 1 . 1 . 2 1 . 1 . 5 Highest Loss Streak 6 | . 1 2 . 2 . 5 4 . 2 1 6 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 95 91 76 96 63 85 87 97 95 93 92 Engine 4 | . 13 12 . . . 3 3 7 6 . 1 Core 1 | . . . 14 14 9 3 2 . . . . Reactor 2 | . . . . . . . . . . 7 4 Treads 20 | . 27 14 14 14 9 12 26 30 29 22 14 Leg 3 | . . . . . . . . . . 7 9 Wheel 2 | . . 6 14 13 9 13 . . . . . Device 5 | . . . . . . 5 4 7 6 7 11 Storage 9 | . 14 14 14 14 9 9 17 14 7 7 6 Processor 11 | . 2 . . . . . . 6 23 18 20 Protection 5 | . 8 14 14 12 9 10 4 4 . 3 3 Energy Gun 4 | . 4 6 . 8 9 12 2 7 8 4 . Energy Cannon 2 | . 2 . . . . . 16 12 1 . . Ballistic Gun 10 | . 20 21 4 17 9 13 5 2 3 3 11 Ballistic Cannon 2 | . . . . . . . . . 3 7 4 Peak Build Rating 87 | 6 10 10 11 15 15 22 38 50 59 63 87 Average Rating 41 | 5 7 7 9 13 15 19 29 45 49 59 70 On Entrance 23 | . 6 7 10 11 15 15 19 38 50 59 57 Naked Turns . | . . . . . . . . . . . . Heaviest Build 94 | 10 19 30 30 32 32 40 42 40 57 60 94 Greatest Support 114 | 40 40 20 10 10 10 60 78 100 100 78 114 Greatest Overweight (x) 3 | 3 . 2 2 3 3 3 . . . 2 2 Average Overweight (x) . | . . . 2 2 3 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 9 14 15 14 15 15 15 15 15 15 Average Carried 13 | 4 7 7 12 12 14 14 14 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 9 14 14 14 15 15 15 15 15 13 Class Distribution -------------------- 28% | Gunner 23% | Mutant 22% | Scavenger-Gunner 9% | Scavenger-Skirmisher 6% | Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Matter Collected 4082 | 203 373 144 . 133 . 290 389 . 425 563 1562 Remotely . | . . . . . . . . . . . . Salvage Created 5915 | . 697 127 . 60 . 570 977 . 952 418 2114 Parts 314 | . 39 15 . . . 34 45 . 38 28 115 Haulers Intercepted 4 | . 1 . . . . . 2 . . 1 . Recyclers Shooed 8 | . 4 . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Combat Hostiles Destroyed 147 | . 16 5 . 9 . 21 15 . 20 9 52 Melee 2 | . . . . . . . . . . . 2 Guns 63 | . 14 3 . 2 . 9 1 . 18 1 15 Cannons 44 | . 2 . . . . . 9 . 2 5 26 AOE 38 | . . 2 . 7 . 12 5 . . 3 9 Classes Destroyed 16 | . 7 . . 1 . 2 3 . . 2 1 Worker 5 | . 1 . . . . . . . . 1 3 Builder 6 | . . . . . . . 1 . . 1 4 Hauler 4 | . 1 . . . . . 2 . . 1 . Recycler 2 | . . . . . . . 2 . . . . Mechanic 2 | . 1 . . . . . . . . . 1 Operator 4 | . 2 . . . . . . . . 1 1 Watcher 5 | . 2 . . . . . . . . . 3 Swarmer 23 | . 6 3 . . . 10 . . . . 4 Saboteur 2 | . . . . . . . . . . . 2 Grunt 68 | . 10 2 . . . 6 10 . 13 1 26 Brawler 5 | . . . . . . . . . . 2 3 Duelist 8 | . . . . . . 1 1 . 3 . 3 Sentry 17 | . . . . . . 4 3 . 3 5 2 Hunter 8 | . . . . . . . 1 . 1 . 6 Programmer 7 | . . . . . . . . . . 1 6 Assembled 9 | . . . . 9 . . . . . . . Best Kill Streak 10 | . 3 3 . 7 . 6 5 . 5 5 10 Combat Bots Only 7 | . 3 3 . 7 . 6 4 . 5 4 7 Max Kills in Single Turn 6 | . 1 2 . 3 . 5 2 . 1 1 6 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 2 . 3 . 5 1 . . 1 4 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Hostile Shots Fired 971 | . 96 41 . 24 . 93 91 . 182 140 304 Missed 324 | . 38 8 . 6 . 22 22 . 64 60 104 Damage Taken 10381 | . 624 415 . 314 . 1129 1322 . 1345 711 4521 Core 1497 | . 89 83 . 76 . 264 170 . 145 36 634 Absorbed by Shields 25 | . . . . . . 25 . . . . . Core Remaining (%) 48 | 100 . . . . . . 21 . . 74 . Volleys Fired 411 | . 111 16 . 17 . 40 52 . 59 26 90 Largest 3 | . 2 2 . 2 . 3 3 . 3 3 3 Hottest 197 | . 112 60 . 85 . 140 197 . 164 155 119 Shots Fired 1031 | . 222 32 . 34 . 116 140 . 161 55 271 Gun 723 | . 208 31 . 31 . 112 38 . 127 24 152 Cannon 273 | . 14 . . . . . 91 . 34 26 108 Launcher 35 | . . 1 . 3 . 4 11 . . 5 11 Special . | . . . . . . . . . . . . Kinetic 691 | . 186 29 . 24 . 65 33 . 59 35 260 Thermal 270 | . 22 2 . 7 . 35 87 . 102 15 . Explosive 35 | . . 1 . 3 . 4 11 . . 5 11 Electromagnetic 35 | . 14 . . . . 12 9 . . . . Robot Hit Streak 20 | . 10 4 . 8 . 16 18 . 20 10 13 Robot Miss Streak 10 | . 4 3 . 3 . 3 4 . 4 9 10 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . 2 . . . . 3 . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . . Autonomous 30 | . . . . . . . . . . . 30 Shots Hit Robots 660 | . 146 17 . 21 . 75 90 . 95 42 174 Core Hits 402 | . 53 8 . 17 . 40 41 . 56 37 150 Critical Kills 3 | . 1 . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . 1 . 1 . 2 Critical Strikes 21 | . 1 . . 1 . 2 2 . 4 3 8 Burn 4 | . . . . 1 . 1 1 . 1 . . Destroy 7 | . 1 . . . . . 1 . 1 . 4 Blast 9 | . . . . . . . . . 2 3 4 Corrupt 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17878 | . 1531 281 . 609 . 1564 2248 . 2288 1806 7551 Guns 6851 | . 1280 208 . 229 . 906 212 . 1501 420 2095 Cannons 6915 | . 251 . . . . . 1361 . 787 907 3609 Explosions 4081 | . . 73 . 380 . 658 675 . . 477 1818 Melee . | . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . 2 29 Kinetic 9636 | . 1125 195 . 152 . 388 168 . 864 1040 5704 Thermal 3582 | . 155 13 . 77 . 345 1281 . 1424 287 . Explosive 4042 | . . 73 . 380 . 658 636 . . 477 1818 Electromagnetic 587 | . 251 . . . . 173 163 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 . . 1 . . 1 5 Average Corruption 2 | . 1 1 1 1 . . 1 . . 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . 5 7 . 3 . . 1 . . 3 39 Message Errors 11 | . 2 3 . . . . . . . 1 5 Matter Fused 12 | . 1 2 . 1 . . . . . 1 7 Heat Flow Errors 9 | . . 1 . 1 . . . . . 1 6 Energy Discharges 8 | . 1 . . . . . . . . . 7 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 11 | . 1 . . 1 . . 1 . . . 8 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Alerts 2 | . . 1 . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 821 | . 4 . . . . 43 54 . 10 54 656 Projectiles 527 | . 4 . . . . . . . 10 38 475 Explosions 294 | . . . . . . 43 54 . . 16 181 Melee . | . . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . 2 3 24 Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . 2 2 23 Secondary 2 | . . . . . . . . . . 1 1 Self-Inflicted Damage 1295 | . . 32 . 87 . 58 176 . 84 . 858 Shots 23 | . . 1 . 3 . 2 5 . 1 . 11 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . . . . . . 1 5 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 1 2 Highest Temperature 372 | . 93 173 . 279 . 337 372 . 200 162 125 Average Temperature 69 | . 29 33 . 89 . 119 106 . 53 30 36 Received Heat Transfer 2898 | . 306 174 . . . 423 576 . 507 186 726 Effects 3 | . . . . . . 2 1 . . . . Shutdowns 2 | . . . . . . 1 1 . . . . Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 2 . 5 2 . Heat Transferred 6947 | . 325 25 . 259 . 713 2307 . 2693 625 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Peak Influence 1393 | . 222 101 . 24 . 539 579 243 1105 885 1393 Initial 579 | . . 27 . . . . 262 243 30 579 433 Average 479 | . 122 38 . 7 . 244 384 242 606 729 795 Maximum Alert Level 4 | . 1 . . . . 2 2 1 4 3 4 Low Security (%) 31 | 100 96 100 . 100 100 59 . . 18 . . Level 1 13 | . 3 . . . . 18 53 100 10 . 4 Level 2 27 | . . . . . . 22 46 . 34 40 43 Level 3 21 | . . . . . . . . . 24 59 34 Level 4 6 | . . . . . . . . . 12 . 18 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 4 . . . . . . . . 5 19 Investigation 4 | . 2 . . . . . . . . . 2 Extermination 7 | . . . . . . . . . . 3 4 Reinforcement 11 | . 2 . . . . . . . . 1 8 Assault 6 | . . . . . . . . . . 1 5 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Distress Signals 6 | . 3 . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 32 5 . 11 . 23 23 . 26 20 70 Peak Tracking Total 19 | . 3 3 . 19 . 6 4 . 3 5 7 Tactical Retreats 11 | . 1 . . 1 . 2 6 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Traps Triggered 21 | . 3 . . . . 9 2 . 1 3 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Machines Disabled 22 | . . . . . . 1 3 . 6 4 8 Max in Single Turn 4 | . . . . . . 1 1 . 2 1 4 Garrison Relay 5 | . . . . . . 1 . . 4 . . Phase Generator 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Machines Accessed 23 | . 2 . 2 1 1 3 2 2 2 2 6 Terminals 17 | . 2 . . . . 3 2 1 2 2 5 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 47 | . 6 . 5 1 2 4 6 2 4 2 15 Successful 25 | . 4 . 5 1 1 3 2 1 2 . 6 Failed 22 | . 2 . . . 1 1 4 1 2 2 9 Catastrophic 3 | . . . . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 3 . 1 . . . 4 1 . 2 6 Terminals 35 | . 6 . . . . 4 6 1 4 2 12 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . Terminal Hacks 19 | . 4 . 5 1 . 3 2 . 2 . 2 Record 4 | . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 6 | . 4 . . . . . 2 . . . . Open Door 2 | . . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . . 3 2 2 2 2 6 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Used RIF Installer 3 | . . . . . . 1 . . 2 . . Signal Jammer 1 | . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 5 . . 14 . . Machine Destruction 19 | . . . . . . 5 . . 14 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Total Allies 7 | . . . . . . . . . 7 . . Largest Group 5 | . . . . . . . . . 5 5 . Highest-Rated Group 235 | . . . . . . . . . 235 235 . Highest-Rated Ally 95 | . . . . . . . . . 95 95 . Total Orders . | . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . 32 38 . Total Damage 2384 | . . . . . . . . . 930 1454 . Kills 17 | . . . . . . . . . 8 9 . Allies Corrupted 2 | . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Robot Analysis Total 6 | . 4 . . . . . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Turns Passed 10426 | 70 1270 600 235 469 19 857 957 400 1466 1562 2521 Spaces Moved 5408 | 39 573 268 212 315 16 444 459 255 788 885 1154 Core 9 | 9 . . . . . . . . . . . Treads 4253 | 30 573 182 . . . 216 459 255 788 883 867 Legs 289 | . . . . . . . . . . 2 287 Wheels 857 | . . 86 212 315 16 228 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 110 125 95 155 152 145 155 120 Average Speed 153 | 144 160 143 110 123 125 148 156 152 151 159 167 Slowest Speed 260 | 200 160 160 110 125 125 240 160 152 155 250 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 95 73 59 51 3 66 42 7 86 25 35 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 381 | . . 6 . 33 . 26 71 . 78 39 128 Melee . | . . . . . . . . . . . . Projectile 26 | . . . . . . . . . 4 7 15 AOE 355 | . . 6 . 33 . 26 71 . 74 32 113 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Total 6726 | 50 741 453 214 364 15 562 601 268 923 972 1563 Wait 512 | . 25 155 . 19 . 15 28 1 8 30 231 Move 5395 | 38 572 267 211 314 15 442 458 254 786 884 1154 Hop . | . . . . . . . . . . . . Pick Up 103 | 6 11 5 1 6 . 18 16 2 9 5 24 Fast Attach 55 | 6 5 1 . . . 4 9 4 6 9 11 Attach 44 | . 1 3 . 5 . 12 3 1 3 1 15 Detach 8 | . 1 . 2 . . . . . 1 1 3 Swap 47 | . 3 3 . 2 . 7 12 1 6 5 8 Drop 99 | . 12 3 . 1 . 8 23 5 15 10 22 Fire 411 | . 111 16 . 17 . 40 52 . 59 26 90 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . . . . . . . . 1 5 Escape Stasis 16 | . . . . . . 16 . . . . . Rewire 30 | . . . . . . . . . 30 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 11) 667 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Discovered new exit (range 6) 1063 | -10/Materials | Discovered new exit (range 15) 1341 | -10/Materials | Entered Mines 1412 | -10/Mines | Met a Derelict bent on vengeance 1490 | -10/Mines | Discovered new exit (range 9) 1529 | -10/Mines | Discovered new exit (range 9) 1626 | -10/Mines | Learned 2 Materials zone layouts 1800 | -10/Mines | Discovered new exit (range 4) 1877 | -10/Mines | Core integrity fell below 50% 1936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1937 | -10/Mines | Discovered new exit (range 5) 1941 | -10/Mines | Entered Exiles 1969 | -10/Exiles | Met 8R-AWN 1987 | -10/Exiles | Met EX-HEX 2019 | -10/Exiles | Met EX-BIN 2033 | -10/Exiles | Aligned with FarCom system 2034 | -10/Exiles | Given EX-Vault access code 2060 | -10/Exiles | Opened EX-Vault 2066 | -10/Exiles | Found AWS/Autocannon 2090 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2123 | -10/Exiles | Met EX-DEC 2129 | -10/Exiles | Learned location of Zion (-6) 2161 | -10/Exiles | Discovered new exit (range 11) 2176 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2176 | -10/Exiles | Entered Mines 2179 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2320 | -9/Mines | Assembled infested the area 2367 | -9/Mines | Destroyed 7 combat bots 2382 | -9/Mines | Core integrity fell below 20% 2628 | -9/Mines | Discovered new exit (range 15) 2645 | -9/Mines | Entered Materials 2645 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2646 | -8/Materials | Identified exit to Factory 2663 | -8/Materials | Identified exit to Garrison 2664 | -8/Materials | Entered Garrison 2723 | -8/Garrison | Installed Relay Interface Framework 2764 | -8/Garrison | Triggered checkpoint 2954 | -8/Garrison | Triggered checkpoint 3043 | -8/Garrison | Discovered new exit (range 12) 3105 | -8/Garrison | Build established: Scavenger-Tank 3159 | -8/Garrison | Lost 3 parts (1n1u1w) 3172 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Discovered new exit (range 44) 3236 | -8/Garrison | Discovered new exit (range 72) 3236 | -8/Garrison | Discovered new exit (range 20) 3308 | -8/Garrison | Triggered checkpoint 3328 | -8/Garrison | Triggered checkpoint 3375 | -8/Garrison | Lost 5 parts (1p2n1u1w) 3380 | -8/Garrison | Garrison Relay disabled 3446 | -8/Garrison | Build established: Scavenger-Skirmisher 3454 | -8/Garrison | Learned Materials security intel 3521 | -8/Garrison | Entered Materials 3723 | -8/Materials | Core integrity fell below 50% 3793 | -8/Materials | Lost 4 parts (1p1n2u) 4448 | -8/Materials | Discovered exit to Factory (range 7) 4478 | -8/Materials | Entered Factory 4478 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4643 | -7/Factory | Build established: Skirmisher 4876 | -7/Factory | Identified exit to Garrison 4878 | -7/Factory | Entered Garrison 4950 | -7/Garrison | Triggered checkpoint 4972 | -7/Garrison | Garrison Relay disabled 5100 | -7/Garrison | Build established: Gunner 5142 | -7/Garrison | Triggered checkpoint 5198 | -7/Garrison | Triggered checkpoint 5204 | -7/Garrison | Triggered checkpoint 5368 | -7/Garrison | Triggered checkpoint 5368 | -7/Garrison | Garrison Relay disabled 5438 | -7/Garrison | Found embedded Infiltrators 5540 | -7/Garrison | Build established: Scavenger-Gunner 5692 | -7/Garrison | Triggered checkpoint 5748 | -7/Garrison | Phase Generator disabled 5757 | -7/Garrison | Discovered new exit (range 7) 5804 | -7/Garrison | Triggered checkpoint 5837 | -7/Garrison | Garrison Relay disabled 5856 | -7/Garrison | Garrison Relay disabled 6078 | -7/Garrison | Expanded RIF knowledge: Program Shield 6166 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6209 | -7/Garrison | Discovered new exit (range 15) 6344 | -7/Garrison | Entered Factory 6344 | -7/Factory | Accompanied by 5 allies 6467 | -7/Factory | Discovered new exit (range 12) 6632 | -7/Factory | P-60 Hacker assimilated allied BK-7NJ(x) 6911 | -7/Factory | Build established: Gunner 7334 | -7/Factory | Build established: Scavenger-Gunner 7544 | -7/Factory | First assault squad dispatched 7888 | -7/Factory | Discovered new exit (range 6) 7906 | -7/Factory | Entered another Factory area 7906 | -6/Factory | Evolved 2 slots: Utility x2 7959 | -6/Factory | Build established: Gunner 8256 | -6/Factory | First assault squad dispatched 8820 | -6/Factory | Discovered new exit (range 7) 9162 | -6/Factory | Lost 6 parts (1p2n1u2w) 9776 | -6/Factory | Build established: Scavenger-Gunner 9794 | -6/Factory | Core integrity fell below 50% 10074 | -6/Factory | Fabricated Arm. Medium Treads (x2) 10134 | -6/Factory | Destroyed 7 combat bots 10427 | -6/Factory | Self-destructed Last Messages --------------- 10357_ K-01 Serf collects debris. 10373_ System corrupted: Component data lost. 10373_ K-01 Serf collects debris. 10408_ H-61 Shepherd calls for reinforcements. 10408_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10410_ K-01 Serf collects debris. 10414_ System corrupted: Heat flow error (+150). 10414_ K-01 Serf collects debris. 10423_ Dropped Gauss Cannon. 10423_ K-01 Serf collects debris. 10425_ C-30 ARC bursts open, deploying its payload. 10425_ G-67 Veteran unfolds itself. 10425_ G-50 Soldier unfolds itself. 10425_ E-15 Imp unfolds itself. 10425_ K-01 Serf collects debris. 10425_ Magnetic Acceleration Cannon destroyed. 10426_ Imp. Medium Armor Plating destroyed. 10426_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????## ???????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? /???????????????? | | ???????????????????????? x! k#???????????????? | | ???????????????????????? x #???????????????? | | ???????????????????????? H #???????????????? | | ???????????????????????? ????????????????? | | ????????????????????????# ^ #????????????????? | | ????????????????????##### ^ #????????????????? | | ???????????????????? #????????????????? | | ????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? R#????????????????? | | ???????????????????????? g ##???????????????? | | ????????????????????????#kgg T#???????????????? | | ????????????????????????#g #???????????????? | | ????????????????????????#%% ##???????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#] #????????????????? | | ????????????????????????#e #????????????????? | | ????????????????????????#@ % #????????????????? | | ???????????###########??#% #???##########???? | | ???????????# ??# #?? #???? | | ???????????# ?# #?? #???? | | ???????????# ?# #? #???? | | ???????????# # #? #???? | | ???????????# # # #???? | | ???????????# + % % # #???? | | ???????????# # k = + #???? | | ???????????# # % # #???? | | ???????????# ?# = # #???? | | ???????????# ?# #? #???? | | ???????????# ??# #? #???? | | ???????????# ??# #?? #???? | | ???????????##########???# #??###########???? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ##############???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ???????????############?# # #???? | | ???????????# # # ????? | | ???????????# # # """" """??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakScatterMapper Manual? 0 Play Time 00:58:24 Cumulative 132.6 hours Start 2024.12.02 @ 09:14:40 End 2024.12.04 @ 19:13:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81b108be-e37e-4d20-b795-b1b19d6c9912