Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 22:18:49 Player: Zable Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (53) 265 Value Destroyed (1741) 1741 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 8111 Bonus ------- Met Data Miner 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/1150 Matter 149/300 Energy 83/325 System Corruption 2% Temperature Cool (-135) Movement Flying (200) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- Nuclear Pulse Array > --- UTILITY (10) ----- Improved Cryofiber Web Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (4) ------- HERF Cannon > --- INVENTORY (5) ---- High-powered Shock Rifle Improved Arc Projector KE Penetrator Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cryofiber Web Enhanced Optical Array Improved Signal Interpreter Makeshift ECM Suite Advanced ECM Suite Advanced Thermal Shield Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Phase Gun Heavy Phase Cannon Guided EMP Blaster > --- INVENTORY -------- High-powered Shock Rifle KE Penetrator Assault Cannon Remote Datajack [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Makeshift ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Guided EMP Blaster Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 8 | . . . 2 . . 1 . . . . 2 2 1 Weapon 2 | . . . . . . 1 . . . . . . 1 Parts Attached 107 | 5 2 13 16 1 6 21 7 . . 8 13 5 10 Power 11 | 1 . 1 . . 1 2 . . . 1 3 . 2 Engine 6 | 1 . . . . 1 1 . . . . 3 . . Core 3 | . . 1 . . . 1 . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 23 | 1 1 3 3 1 3 5 . . . . 3 2 1 Treads 2 | 1 1 . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . 3 1 . Hover 11 | . . 2 3 1 . 5 . . . . . . . Flight 5 | . . . . . 3 . . . . . . 1 1 Utility 38 | 1 1 2 5 . 2 6 6 . . 5 3 2 5 Device 14 | . . . 1 . . 2 4 . . 3 2 1 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 12 | . 1 2 3 . . . . . . 1 1 . 4 Hackware 8 | . . . . . 1 3 2 . . 1 . 1 . Protection 3 | . . . 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 . 7 8 . . 8 1 . . 2 4 1 2 Energy Gun 14 | 1 . 3 5 . . 3 . . . . 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 9 | 1 . 2 2 . . 1 . . . 2 1 . . Ballistic Cannon 3 | . . . 1 . . . 1 . . . 1 . . Launcher 3 | . . 2 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 4 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 . . . . 2 . . Parts Lost 35 | . . 4 7 1 2 3 . 2 . 5 1 . 10 Power 5 | . . 1 . . 1 . . . . 1 . . 2 Propulsion 10 | . . 1 1 1 . 1 . 1 . 2 1 . 2 Utility 9 | . . . 3 . . 2 . . . 1 . . 3 Weapon 11 | . . 2 3 . 1 . . 1 . 1 . . 3 Highest Loss Streak 7 | . . 2 4 1 2 2 . 1 . 5 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 83 80 91 98 74 86 92 91 76 54 92 88 65 Engine 3 | . 14 7 . . 2 1 . . . . 10 11 1 Core 4 | . . . 11 11 3 5 7 7 7 4 . . . Treads 2 | . 22 12 . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 18 11 3 Hover 12 | . . 6 18 20 15 19 23 22 15 6 . . . Device 9 | . . . 2 11 9 9 15 15 15 4 17 17 11 Processor 11 | . 3 27 35 22 10 5 . . . 5 8 11 16 Hackware 15 | . . . . . 8 16 23 23 23 25 20 23 17 Energy Gun 10 | . 14 9 18 . . 12 15 14 7 2 5 3 1 Ballistic Gun 3 | . 14 10 . 11 9 . . . . 1 4 . . Ballistic Cannon 2 | . . . 2 11 3 . 6 7 7 . 4 . . Peak Build Rating 81 | 5 7 13 18 18 22 46 49 49 41 47 57 74 81 Average Rating 34 | 3 5 7 15 17 18 39 47 48 41 28 46 63 59 On Entrance 28 | . 5 7 13 18 18 20 46 49 41 41 19 56 64 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 13 13 14 17 17 17 26 39 39 35 35 53 59 65 Greatest Support 48 | 20 40 40 18 18 18 29 29 29 20 20 48 32 32 Greatest Overweight (x) 5 | . . 1 4 . 2 1 1 1 1 2 5 1 4 Average Overweight (x) . | . . . . . . . . 1 1 . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 2 3 5 5 5 5 5 5 4 5 Average Carried 3 | 1 2 4 . 1 1 4 5 4 5 4 3 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 1 2 1 3 5 5 5 5 5 5 4 4 Class Distribution -------------------- 35% | Hacker-Mutant 24% | Mutant 21% | Hacker-Gunner 6% | Scavenger-Mutant 6% | Hacker-Skirmisher 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 1621 | 232 47 225 228 47 . 103 269 51 . 85 317 . 17 Remotely . | . . . . . . . . . . . . . . Salvage Created 2327 | . 193 371 505 143 103 216 . 230 . 52 386 26 102 Parts 103 | . 11 14 27 5 6 15 . 4 . 1 15 3 2 Haulers Intercepted 4 | . . . 1 . 1 1 . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 3 . 1 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 44 | . 4 15 10 3 1 3 . 3 . 1 2 . 2 Guns 31 | . 4 11 8 2 1 3 . 1 . 1 . . . Cannons 6 | . . . 2 1 . . . 2 . . 1 . . AOE 5 | . . 4 . . . . . . . . . . 1 Classes Destroyed 14 | . 4 1 5 . 1 1 . 2 . . . . . Worker 2 | . 1 1 . . . . . . . . . . . Hauler 4 | . . . 1 . 1 1 . . . . 1 . . Recycler 1 | . . . . . . . . . . . 1 . . Operator 3 | . . . 1 . . 2 . . . . . . . Watcher 6 | . 1 . 2 . . 1 . . . . 1 1 . Swarmer 4 | . 1 3 . . . . . . . . . . . Grunt 20 | . 3 4 5 3 . 1 . 2 . 1 1 . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . 1 Sentry 3 | . . . 3 . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . Programmer 3 | . . . . . . 2 . . . . . . 1 Packrat 1 | . . . . . . . . 1 . . . . . Assembled 8 | . . 8 . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 4 5 4 3 1 2 . 2 . 1 2 1 1 Combat Bots Only 5 | . 2 5 3 3 1 1 . 2 . 1 1 . 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 507 | . 31 46 60 20 21 71 . 21 . 59 18 . 160 Missed 169 | . 9 14 15 8 4 28 . 2 . 28 2 . 59 Damage Taken 5366 | . 231 554 607 149 194 534 . 357 . 430 183 . 2127 Core 2038 | . 64 177 177 28 22 104 . 63 . 190 56 . 1157 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 164 | . . . . . . . . . . . . . 164 Regen/Repaired (Parts) 55 | . . . 55 . . . . . . . . . . Core Remaining (%) 69 | 100 . 3 . 48 96 . . . . 49 93 100 . Volleys Fired 204 | . 19 41 47 5 13 25 . 10 . 4 23 3 14 Largest 3 | . 2 2 2 2 2 2 . 3 . 1 3 1 2 Hottest 217 | . 70 106 106 62 62 160 . 217 . 80 137 90 178 Shots Fired 356 | . 38 66 87 10 16 47 . 24 . 4 44 3 17 Gun 276 | . 38 61 66 5 13 47 . 14 . 4 25 . 3 Cannon 61 | . . . 21 5 3 . . 10 . . 10 1 11 Launcher 19 | . . 5 . . . . . . . . 9 2 3 Special . | . . . . . . . . . . . . . . Kinetic 128 | . 19 21 23 10 16 2 . 10 . 3 24 . . Thermal 190 | . 19 40 64 . . 45 . 14 . 1 . 1 6 Explosive 5 | . . 5 . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . 20 2 11 Robot Hit Streak 23 | . 12 7 18 7 9 10 . 23 . 4 8 9 7 Robot Miss Streak 6 | . 3 4 4 1 2 6 . 5 . 1 1 . 2 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 207 | . 25 32 55 7 8 36 . 17 . 3 14 1 9 Core Hits 121 | . 13 25 26 5 5 23 . 12 . 1 9 1 1 Critical Kills 4 | . . . . . . . . 3 . 1 . . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . . . . . Critical Strikes 12 | . . . 5 . 1 . . 5 . 1 . . . Burn 5 | . . . 5 . . . . . . . . . . Destroy 7 | . . . . . 1 . . 5 . 1 . . . Melee Attacks 16 | . . . . . . 16 . . . . . . . Impact 16 | . . . . . . 16 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4408 | . 292 677 869 126 144 787 . 443 . 87 515 73 395 Guns 2865 | . 292 403 585 59 115 787 . 277 . 78 217 . 52 Cannons 896 | . . . 284 67 29 . . 166 . . 65 33 252 Explosions 634 | . . 274 . . . . . . . . 233 40 87 Melee . | . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . 9 . . 4 Kinetic 1191 | . 104 68 298 126 144 22 . 166 . 46 217 . . Thermal 2325 | . 188 335 571 . . 765 . 277 . 32 . 33 124 Explosive 274 | . . 274 . . . . . . . . . . . Electromagnetic 605 | . . . . . . . . . . . 298 40 267 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . 1 . . . . 1 . 2 Average Corruption 2 | . . . 5 5 . 1 . . . . 1 . 1 Corruption Purged 1 | . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . 4 4 . . . . . . . . 1 Message Errors 2 | . . . . 2 . . . . . . . . . Matter Fused 2 | . . . 1 . . . . . . . . . 1 Energy Discharges 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 31 | . . 3 . . . . . . . . 3 . 25 Projectiles 25 | . . . . . . . . . . . . . 25 Explosions 6 | . . 3 . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . 4 1 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . 3 1 1 . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 63 | . . 52 . . . . . . . 9 . . 2 Shots 3 | . . 3 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 447 | . 145 128 354 95 . 310 . 447 . 49 411 . 42 Average Temperature 87 | . 64 40 89 55 . 100 . 144 . 22 115 . 22 Received Heat Transfer 1153 | . 75 148 252 63 . 168 . 45 . 171 18 . 213 Effects 8 | . . . 1 . . 1 . 4 . . 2 . . Shutdowns 2 | . . . 1 . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . 1 . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . 1 2 3 . . 4 . 1 . . . . . Heat Transferred 5915 | . 555 851 1949 . . 1675 . 625 . 75 . 37 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 309 | . 127 262 309 125 110 239 . . . . 103 105 256 Initial 65 | . . 49 . 65 48 49 . . . . 9 45 51 Average 83 | . 50 108 87 121 70 101 . . . . 30 58 111 Maximum Alert Level 1 | . . 1 1 . . 1 . . . . . . 1 Low Security (%) 87 | 100 100 73 79 100 100 95 . . . . 100 100 73 Level 1 12 | . . 26 20 . . 4 . . . . . . 26 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . 2 5 . . . . 4 . 5 Investigation 4 | . . . 1 . 1 2 . . . . . . . Extermination 3 | . . . . . . 1 . . . . 1 . 1 Reinforcement 9 | . 1 . . . 1 . . . . . 3 . 4 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 4 | . 1 . 2 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 10 22 25 7 8 18 . 5 . 15 10 3 28 Peak Tracking Total 8 | . 5 5 6 3 4 4 . 3 . 6 4 2 8 Tactical Retreats 31 | . . 2 5 . 3 4 . . . 8 1 . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 8 | . . . 1 . . 1 . . . . 5 . 1 Indirectly 5 | . . . . . . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 4 | . . . . . . . . . . . 2 . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 23 | . 2 1 3 . 1 8 1 1 3 1 1 1 . Terminals 14 | . 2 1 2 . 1 7 . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 62 | . 5 1 11 . 2 16 1 1 21 1 2 1 . Successful 41 | . 1 1 6 . . 6 1 1 21 1 2 1 . Failed 21 | . 4 . 5 . 2 10 . . . . . . . Catastrophic 4 | . 1 . 2 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 5 1 5 . 2 7 . . . . 1 . . Terminals 32 | . 5 1 8 . 2 15 . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . Repair Stations 3 | . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 34 | . 1 1 3 . . 5 1 1 21 1 . . . Record 2 | . . . . . . . . . 1 1 . . . Part Schematic 12 | . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . 2 . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 3 | . . . 2 . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . 1 . Build 2 | . . . . . . 1 . . . . . 1 . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . Seal Access 1 | . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 14 | . 2 1 3 . 1 6 . . . . 1 . . Full Trace Events 6 | . . . 3 . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built 4 | . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 50 | . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 7 | . . 3 . . . 4 . . . . . . . Largest Group 4 | . . 3 . . . 4 . . . . . . . Highest-Rated Group 69 | . . 69 . . . 48 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . 12 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . 8 . . . 22 . . . . . . . Total Damage 375 | . . 102 . . . 273 . . . . . . . Kills 2 | . . 1 . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 7703 | 64 267 887 836 174 176 781 1087 909 137 959 735 176 515 Spaces Moved 7363 | 36 129 621 608 239 185 965 1059 718 109 1504 556 95 539 Core 1089 | 2 . 12 4 . . . . . . 987 12 . 72 Treads 360 | 34 129 197 . . . . . . . . . . . Legs 18 | . . 18 . . . . . . . . . . . Wheels 800 | . . . . . . . . . . . 544 95 161 Hover 4594 | . . 394 604 239 140 814 1059 718 109 517 . . . Flight 502 | . . . . . 45 151 . . . . . . 306 Fastest Speed 29 | 50 160 60 66 66 29 29 55 118 126 50 100 115 40 Average Speed 83 | 153 160 96 70 66 58 55 101 118 126 58 110 115 70 Slowest Speed 300 | 160 160 160 250 66 195 131 118 126 126 150 300 115 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 28 42 35 64 20 29 94 86 75 88 13 5 13 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . Known Exits Taken 7 | . 1 1 . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 . 1 . 1 1 1 . . . . Scrap Searched 18 | . . 1 . 3 . . 8 4 . 2 . . . Spaces Dug 21 | . . . . . . 16 . . . . 5 . . Terrain Destroyed 64 | . . 37 . . . 16 . 6 . . 5 . . Melee 16 | . . . . . . 16 . . . . . . . Projectile 11 | . . . . . . . . 6 . . 5 . . AOE 37 | . . 37 . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 8519 | 42 155 844 925 244 233 1124 1068 755 108 1571 638 158 654 Wait 766 | . 5 160 249 . 28 75 . 22 . 45 44 53 85 Move 7350 | 35 128 620 607 238 184 964 1058 717 108 1503 555 94 539 Hop . | . . . . . . . . . . . . . . Pick Up 31 | 2 1 3 6 . 1 8 . 3 . 3 1 1 2 Fast Attach 53 | 5 2 3 7 . 3 13 . . . 2 8 1 9 Attach 22 | . . 5 6 1 . 1 . . . 2 3 3 1 Detach 8 | . . 1 . . 1 1 . . . 2 2 1 . Swap 32 | . . 5 3 . 3 7 7 . . 4 2 1 . Drop 35 | . . 6 . . . 14 3 3 . 5 . 1 3 Fire 204 | . 19 41 47 5 13 25 . 10 . 4 23 3 14 Melee 16 | . . . . . . 16 . . . . . . . Ram 2 | . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 331 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Entered Mines 368 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 579 | -10/Mines | Received a Mining Laser from a helpful Derelict 821 | -10/Mines | Assembled infested the area 826 | -10/Mines | Assisted by a Guerilla fighting off Assembled 885 | -10/Mines | Discovered exit to Materials (range 7) 1011 | -10/Mines | Core integrity fell below 50% 1105 | -10/Mines | Core integrity fell below 20% 1219 | -10/Mines | Entered Materials 1219 | -9/Materials | Evolved 2 slots: Utility x2 1938 | -9/Materials | Repaired Cmb. Airjet 1973 | -9/Materials | Lost 4 parts (1n2u1w) 2045 | -9/Materials | Discovered new exit (range 12) 2055 | -9/Materials | Entered Mines 2066 | -9/Mines | Core integrity fell below 50% 2115 | -9/Mines | Learned location of Zion (-6) 2124 | -9/Mines | Identified exit to Materials 2229 | -9/Mines | Entered Materials 2229 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2266 | -8/Materials | Build established: Scavenger-Mutant 2388 | -8/Materials | Discovered new exit (range 16) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2698 | -7/Factory | Build established: Hacker-Mutant 2722 | -7/Factory | Garrison activated, responded to threat 2853 | -7/Factory | Identified exit to Storage 2853 | -7/Factory | Identified exit to Lower Caves 2879 | -7/Factory | Discovered new exit (range 7) 3120 | -7/Factory | Fabricated S-27 Virus? 3176 | -7/Factory | Garrison activated, responded to threat 3186 | -7/Factory | Entered Lower Caves 3208 | -7/Lower Caves | Encountered a Warlord checkpoint 3214 | -7/Lower Caves | Learned Factory trap positions 3394 | -7/Lower Caves | Learned Factory security intel 3494 | -7/Lower Caves | Build established: Hacker-Gunner 3558 | -7/Lower Caves | Discovered new exit (range 14) 4273 | -7/Lower Caves | Entered another Lower Caves area 4317 | -7/Lower Caves | Discovered new exit (range 10) 4780 | -7/Lower Caves | Learned Factory terminal intel 4818 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5021 | -7/Lower Caves | Discovered new exit (range 16) 5123 | -7/Lower Caves | Build established: Hacker-Mutant 5154 | -7/Lower Caves | Spotted B-75 Beast 5182 | -7/Lower Caves | Entered Data Miner 5182 | -7/Data Miner | Discovered new exit (range 6) 5206 | -7/Data Miner | Met Data Miner 5251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5272 | -7/Data Miner | Received God Mode back door access code from Data Miner 5319 | -7/Data Miner | Entered Proximity Caves 5658 | -6/Proximity Caves | Spotted B-75 Beast 5721 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5779 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6178 | -6/Proximity Caves | Core integrity fell below 50% 6271 | -6/Proximity Caves | Discovered new exit (range 11) 6277 | -6/Proximity Caves | Identified exit to Factory 6278 | -6/Proximity Caves | Entered Factory 6278 | -6/Factory | Evolved 2 slots: Utility x2 6279 | -6/Factory | Loaded intel: 107 trap records 6281 | -6/Factory | Loaded intel: 25 terminal locations 6996 | -6/Factory | Discovered new exit (range 16) 7012 | -6/Factory | Identified exit to Factory 7013 | -6/Factory | Entered another Factory area 7013 | -5/Factory | Evolved 2 slots: Utility x2 7035 | -5/Factory | Build established: Hacker-Skirmisher 7082 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 7173 | -5/Factory | Discovered new exit (range 13) 7187 | -5/Factory | Identified exit to Factory 7189 | -5/Factory | Entered another Factory area 7189 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7394 | -4/Factory | Lost 3 parts (1p1n1w) 7422 | -4/Factory | Core integrity fell below 50% 7452 | -4/Factory | Lost 7 parts (1p1n3u2w) 7548 | -4/Factory | Core integrity fell below 20% 7641 | -4/Factory | Build established: Hacker-Mutant 7704 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07547_ P-70 Sage destroyed. 07550_ Acquired Imp. Target Analyzer. 07551_ Acquired 17 matter. 07551_ Dropped Assault Cannon. 07555_ U-05 Engineer lays Concrete. 07559_ Knocked back. 07559_ U-05 Engineer lays Concrete. 07561_ System corrupted: Matter fused (-8). 07571_ Triggered Gamma Bomb Trap. 07571_ A bubble of electromagnetic force engulfs the area. 07582_ Acquired Adv. Terrain Scan Processor. 07609_ ALERT: Cargo convoy en route, clear transfer corridor. 07630_ ALERT: Security rotation in progress. 07659_ U-05 Engineer lays Concrete. 07671_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07671_ Acquired Antimatter Reactor. 07689_ ALERT: Rogue bot located, Programmers report to Factory Zone 1L. 07689_ Destroyed Microactuators. 07692_ L-61 Swordsman system terminally corrupted. 07700_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | """""" #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """#?????????????????????????????????????? | | Y"#?????????????????????????????????????? | | """#?????????????????????????????????????? | | #?????????????????????????????????????? | | #####+#############/#????????????????????????????? | | ???????????????????????? | | ! ???????????????????????? | | ????????H??????????????? | | ????????????????????????? | | ????????????????????????? | | ###+#############+####?????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ! ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????###########+####?????????????## | | #?????????????# @ #???????????? | | #?????????????# g """g! """ #???????????? | | ] #?????????????# """"" " """ + ??????? | | #?????????????# """"" """"" ######????? | | !#?????????????# #????????? | | #??????????????# #???????? | | #######################+############### | | | | | | ^ | | | | | | | | ^ | | ############### T###############+############## | | # #####????????# #??????? | | # #????????????# #??????? | | # """" """ #????????????# """" """" #??????? | | % + """" """ #????????????# """" """" #??????? | | # """" """ #????????????# """" """" #??????? | | # """" #????????????# """" """" #??????? | | # #????????????# #??????? | | # """" """" #????????????# """" #??????? | | # """" """" #????????????# """" #??????? | | # """" """" #????????????# """" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 ECM Strength 4 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 21 Target Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Nuclear Pulse Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Universal Adapter Challenges ------------ None Game ------ Seed HackingAssaultObliterator Manual? 0 Play Time 01:23:35 Cumulative 12.7 hours Start 2025.02.06 @ 20:57:09 End 2025.02.06 @ 22:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 8 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31afe485-f443-492d-9a98-f8f5b55c6fa9