Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 21:50:32 Player: cavemonk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (790) 790 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 5328 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 125 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 232/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Treads Medium Treads Armored Huge Wheel Gravmag System > --- UTILITY (5) ------ Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Layered Light Armor Plating > --- WEAPON (4) ------- Longsword +1 Spear > --- INVENTORY (4) ---- High-capacity Storage Unit Long-range Sensor Array Guided Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Long-range Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Longsword +1 Spear > --- INVENTORY -------- High-capacity Storage Unit Advanced Sensor Array Long-range Sensor Array Guided Plasma Cannon [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Enhanced Optical Array Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Minigun Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . . . 2 Parts Attached 74 | . 5 1 1 7 11 49 . Power 4 | . . . . . . 4 . Engine 1 | . . . . . . 1 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 15 | . 2 1 . . 2 10 . Treads 10 | . 2 1 . . 1 6 . Leg . | . . . . . . . . Wheel 1 | . . . . . . 1 . Hover 4 | . . . . . 1 3 . Flight . | . . . . . . . . Utility 30 | . . . . 2 6 22 . Device 15 | . . . . 1 2 12 . Storage . | . . . . . . . . Processor 9 | . . . . . 3 6 . Hackware 1 | . . . . . 1 . . Protection 5 | . . . . 1 . 4 . Artifact . | . . . . . . . . Weapon 25 | . 3 . 1 5 3 13 . Energy Gun 1 | . . . . . 1 . . Energy Cannon 8 | . . . . 3 1 4 . Ballistic Gun 5 | . 2 . . 1 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 1 . . 4 . Piercing Weapon 3 | . . . . . . 3 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 5 | . . . . 3 . 2 . Power . | . . . . . . . . Propulsion 3 | . . . . 2 . 1 . Utility 1 | . . . . . . 1 . Weapon 1 | . . . . 1 . . . Highest Loss Streak 3 | . . . . 3 . 1 . Average Slot Usage (%) 59 | . 59 42 42 14 46 73 . Core 2 | . . . . . . 3 . Treads 15 | . 25 28 28 8 5 13 . Wheel 2 | . . . . . . 4 . Hover 4 | . . . . . 2 7 . Device 7 | . . . . . 4 11 . Processor 11 | . . . . . 18 16 . Protection 3 | . . . . . 4 4 . Energy Cannon 1 | . . . . 2 2 1 . Ballistic Gun 1 | . 8 . . . 4 . . Launcher 2 | . . 14 8 3 . . . Slashing Weapon 2 | . . . 5 . . 4 . Piercing Weapon 1 | . . . . . . 2 . Naked Turns 96 | . . . . 96 . . . Heaviest Build 21 | 13 13 5 3 10 11 21 . Greatest Support 79 | 20 40 40 3 3 11 79 . Greatest Overweight (x) 3 | . 1 . . 3 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | . 6 4 4 4 4 4 . Average Capacity 4 | . 4 4 4 4 4 4 . Most Carried 6 | . 6 4 4 4 4 4 . Average Carried 3 | . 2 3 3 3 3 3 . Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 4 4 4 Class Distribution -------------------- 90% | Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1170 | 200 . 80 . 185 110 595 . Remotely . | . . . . . . . . Salvage Created 793 | . . 10 . 110 60 613 . Parts 45 | . . 3 . 6 4 32 . Haulers Intercepted 3 | . . . . . 1 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 27 | . . 3 . 12 . 12 . Melee 3 | . . . . . . 3 . Guns 1 | . . . . . . 1 . Cannons 5 | . . . . 5 . . . AOE 18 | . . 3 . 7 . 8 . Classes Destroyed 10 | . . 1 . 2 1 6 . Worker 1 | . . . . . . 1 . Builder 2 | . . . . 1 . 1 . Hauler 3 | . . . . . 1 2 . Recycler 2 | . . . . . . 2 . Operator 2 | . . . . . . 2 . Swarmer 10 | . . 3 . 3 . 4 . Grunt 4 | . . . . . . 4 . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Assembled 9 | . . . . 9 . . . Best Kill Streak 6 | . . 3 . 6 1 5 . Combat Bots Only 6 | . . 3 . 6 . 4 . Max Kills in Single Turn 3 | . . 2 . 2 1 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 2 . 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 1770 | . . 38 . 587 . 1145 . Core 344 | . . . . 207 . 137 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . . . 17 100 80 . Volleys Fired 57 | . . 2 . 19 13 23 . Largest 1 | . . 1 . 1 1 1 . Hottest 120 | . . 30 . 120 120 120 . Shots Fired 57 | . . 2 . 19 13 23 . Gun 11 | . . . . . 7 4 . Cannon 24 | . . . . 7 6 11 . Launcher 22 | . . 2 . 12 . 8 . Special . | . . . . . . . . Kinetic 11 | . . . . . 7 4 . Thermal 24 | . . . . 7 6 11 . Explosive 22 | . . 2 . 12 . 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . . 1 . 7 10 4 . Robot Miss Streak 3 | . . . . 3 1 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 44 | . . 1 . 8 6 29 . Core Hits 59 | . . 4 . 25 1 29 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 35 | . . . . . . 35 . Impact . | . . . . . . . . Slashing 32 | . . . . . . 32 . Piercing 3 | . . . . . . 3 . Sneak Attacks 6 | . . . . . . 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3863 | . . 143 . 799 101 2820 . Guns 150 | . . . . . 101 49 . Cannons 387 | . . . . 245 . 142 . Explosions 1609 | . . 143 . 554 . 912 . Melee 1717 | . . . . . . 1717 . Ramming . | . . . . . . . . Kinetic 150 | . . . . . 101 49 . Thermal 633 | . . . . 245 . 388 . Explosive 1254 | . . 143 . 554 . 557 . Electromagnetic 109 | . . . . . . 109 . Impact . | . . . . . . . . Slashing 1653 | . . . . . . 1653 . Piercing 64 | . . . . . . 64 . Highest Corruption 4 | . . . . . . 4 . Average Corruption 3 | . . . . . . 3 . Corruption Purged . | . . . . . . . . Effects 14 | . . . . . . 14 . Message Errors 5 | . . . . . . 5 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 2 | . . . . . . 2 . Parts Rejected 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 407 | . . . . 65 . 342 . Projectiles 17 | . . . . . . 17 . Explosions 144 | . . . . 65 . 79 . Melee 246 | . . . . . . 246 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 171 | . . . . 81 . 90 . Shots 9 | . . . . 5 . 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 363 | . . . . 210 181 363 . Average Temperature 86 | . . . . 82 68 94 . Received Heat Transfer 177 | . . . . . . 177 . Effects 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 1080 | . . . . 560 . 520 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 461 | . . 204 . 70 82 461 . Initial 225 | . . . . . 25 . 225 Average 158 | . . 115 . 51 48 218 . Maximum Alert Level 2 | . . 1 . . . 2 . Low Security (%) 65 | . 100 90 . 100 100 45 . Level 1 21 | . . 9 . . . 34 . Level 2 12 | . . . . . . 20 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . . . . 1 13 . Investigation 4 | . . . . . 1 3 . Extermination 4 | . . . . . . 4 . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . . 3 . Communications Jammed 20 | . . . . . . 20 . Distress Signals 20 | . . . . . . 20 . Times Spotted 59 | . . 8 . 22 1 28 . Peak Tracking Total 13 | . . 4 . 13 1 7 . Tactical Retreats 7 | . . 1 . 2 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 13 | . . . . 1 . 12 . Max in Single Turn 4 | . . . . 1 . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 22 | . 1 . 1 . 4 16 . Terminals 15 | . 1 . . . 3 11 . Fabricators 3 | . . . . . . 3 . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 50 | . 2 . 1 . 12 35 . Successful 15 | . . . 1 . 5 9 . Failed 35 | . 2 . . . 7 26 . Catastrophic 12 | . 2 . . . 2 8 . Database Lockouts . | . . . . . . . . Manual 26 | . 2 . 1 . 12 11 . Terminals 39 | . 2 . . . 11 26 . Fabricators 7 | . . . . . . 7 . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . . 1 . 4 5 . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . 1 1 . Zone Layout 2 | . . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Prioritize 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 19 | . 1 . . . 3 15 . Full Trace Events 3 | . . . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . 1 . Matter 102 | . . . . . . 102 . Time 51 | . . . . . . 51 . Total Part Build Rating 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 6 | . . 3 . . . 3 . Largest Group 3 | . . 3 . . . 3 . Highest-Rated Group 93 | . . 40 . . . 93 . Highest-Rated Ally 31 | . . 16 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 47 | . . 20 . . . 27 . Total Damage 443 | . . 191 . . . 252 . Kills 7 | . . 4 . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 2 | . . . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3071 | . 102 395 173 225 425 1751 . Spaces Moved 3102 | 1 76 638 328 249 364 1446 . Core 1527 | . 59 637 328 249 214 40 . Treads 24 | . 11 1 . . . 12 . Legs 7 | 1 6 . . . . . . Wheels . | . . . . . . . . Hover 1544 | . . . . . 150 1394 . Flight . | . . . . . . . . Fastest Speed 50 | 120 50 50 50 50 50 50 . Average Speed 77 | 120 109 50 50 54 63 101 . Slowest Speed 200 | 120 160 160 50 200 100 180 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 13 95 61 48 31 48 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 31 | . . . . . 5 26 . Terrain Destroyed 218 | . . 15 . 66 6 131 . Melee 6 | . . . . . . 6 . Projectile 10 | . . . . . 6 4 . AOE 202 | . . 15 . 66 . 121 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3692 | . 99 713 338 318 545 1679 . Wait 330 | . . 63 . 39 151 77 . Move 3095 | . 75 637 327 248 363 1445 . Hop . | . . . . . . . . Pick Up 23 | . 7 4 4 . . 8 . Fast Attach 47 | . 1 . 1 3 10 32 . Attach 17 | . 3 . . 3 1 10 . Detach 16 | . . . 1 3 2 10 . Swap 10 | . 1 1 . 1 . 7 . Drop 62 | . 12 6 5 2 5 32 . Fire 57 | . . 2 . 19 13 23 . Melee 35 | . . . . . . 35 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 6) 103 | -10/Materials | Entered Mines 117 | -10/Mines | Found a hidden stash of uninstalled traps 159 | -10/Mines | Learned Materials emergency access door positions 305 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 305 | -10/Mines | Discovered new exit (range 5) 317 | -10/Mines | Discovered new exit (range 9) 318 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 390 | -10/Mines | Discovered new exit (range 7) 498 | -10/Mines | Entered Exiles 507 | -10/Exiles | Discovered new exit (range 15) 511 | -10/Exiles | Met 8R-AWN 520 | -10/Exiles | Met EX-HEX 533 | -10/Exiles | Met EX-BIN 539 | -10/Exiles | Aligned with FarCom system 540 | -10/Exiles | Given EX-Vault access code 552 | -10/Exiles | Opened EX-Vault 564 | -10/Exiles | Warned to stay clear of 0b10 Research branches 573 | -10/Exiles | Exiles lab attacked by MAIN.C 603 | -10/Exiles | Found Longsword +1 607 | -10/Exiles | Found Gui. Plasma Cannon 609 | -10/Exiles | Found Deploy-a-Sentry 611 | -10/Exiles | Found Deploy-a-Sentry 613 | -10/Exiles | DAS Turret deployed 653 | -10/Exiles | DAS Turret deployed 666 | -10/Exiles | Discovered new exit (range 10) 671 | -10/Exiles | Stole three prototypes: Longsword +1, Gui. Plasma Cannon, Deploy-a-Sentry 671 | -10/Exiles | Entered Mines 672 | -9/Mines | Assembled infested the area 677 | -9/Mines | Assisted by a Guerilla fighting off Assembled 697 | -9/Mines | Identified exit to Materials 758 | -9/Mines | Core integrity fell below 50% 788 | -9/Mines | Lost 3 parts (2n1w) 802 | -9/Mines | Core integrity fell below 20% 896 | -9/Mines | Entered Materials 896 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 995 | -8/Materials | Identified exit to Factory 1321 | -8/Materials | Entered Factory 1321 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1323 | -7/Factory | FarCom data flow suspended 1766 | -7/Factory | Garrison activated, responded to threat 1919 | -7/Factory | Allied Derelicts emerged from ambush trap array 1953 | -7/Factory | Garrison activated, responded to threat 2141 | -7/Factory | Identified exit to Lower Caves 2909 | -7/Factory | Fabricated Hcp. Storage Unit? 3035 | -7/Factory | Discovered new exit (range 16) 3050 | -7/Factory | Build established: Scout 3071 | -7/Factory | Identified exit to Factory 3072 | -7/Factory | Entered another Factory area 3072 | -6/Factory | Evolved 2 slots: Weapon x2 3072 | -6/Factory | Self-destructed Last Messages --------------- 03010_ System corrupted: Arm. Treads rejected. 03010_ Acquired Arm. Treads. 03017_ W-25 Informer sends out distress signal. 03018_ Sneak attack on O-16 Technician. 03018_ O-16 Technician destroyed. 03020_ Acquired 19 matter. 03029_ Destroyed Particle Gun. 03032_ W-25 Informer sends out distress signal. 03035_ EXIT=FOUND 03051_ System corrupted: Heat flow error (+248). 03054_ Discarded Enh. Optical Array. 03055_ Acquired Imp. Melee Analysis Suite. 03063_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-F 03071_ ALERT: Rogue bot located, Programmers report to Factory Zone 2H. 03071_ EXIT=IDENTIFIED: FACTORY PARAMETERS=WEAPON_2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????####+#############+####????? | | ???????# ??? | | ???????# ??? | | ???????# @ ??? | | ???????# ??? | | ???????# ??? | | ???????###########+###########????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterMetafieldFrame Manual? 0 Play Time 00:38:42 Cumulative 267.2 hours Start 2021.08.31 @ 21:11:35 End 2021.08.31 @ 21:50:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20af44c2-01f5-435d-8b65-5c6341c38c02