Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 06:36:58 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (67) 335 Value Destroyed (2771) 2771 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (3127) 3127 TOTAL SCORE: 11953 Bonus ------- Triggered High Security 500 High Alert Combat Kills 386 Follower Combat Kills 1705 Registered with UFD 300 Met Data Miner 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Damper Plating Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Humpback Machine Analyzer Advanced Signal Interpreter Transmission Jammer Improved Propulsion Shielding Improved Remote Shield > --- WEAPON ----------- Gamma Rifle Ripper > --- INVENTORY -------- Heavy Treads Heavy Treads Cooling System Improved Cooling System Huge Storage Unit Advanced Energy Well Advanced Sensor Array Seismic Detector Armor Integrity Analyzer Weapon Cycler Improved Actuator Array Phase Shifter Improved Utility Shielding Improved Light Armor Plating Makeshift Light Armor Plating Medium Reactive Plating Damper Plating Focal Shield Improved Thermal Shield EM Disruption Field Improved Shield Generator Makeshift Hacking Suite Improved System Shield Advanced System Restoration Module Heavy Beamcaster Heavy Beamcaster Overtuned Beamcaster Mass Driver Rocket Launcher Vortex Trap [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Humpback Device Cooling System Storage Humpback Processor Machine Analyzer Protection Makeshift Light Armor Plating Weapon Phase Cannon Energy Gun Overtuned Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . . 8 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 7 | . . . . . . 5 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 122 | 2 12 2 9 4 5 13 11 9 7 18 11 5 14 Power 10 | . . . . . 1 2 1 1 . . 1 2 2 Engine 5 | . . . . . 1 2 1 1 . . . . . Core 3 | . . . . . . . . . . . 1 1 1 Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 12 | . 2 . 1 . 1 1 3 2 . 2 . . . Treads 9 | . 2 . 1 . 1 . 3 2 . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . . . . 1 . . . 2 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 1 4 . 5 2 1 8 3 2 4 6 7 . 7 Device 29 | 1 1 . 1 1 . 5 3 1 2 5 6 . 3 Storage 5 | . 2 . . . 1 . . . 1 . . . 1 Processor 4 | . . . . . . 2 . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 . 4 1 . 1 . 1 . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 50 | 1 6 2 3 2 2 2 4 4 3 10 3 3 5 Energy Gun 4 | . . . . . . . . . . 1 . 2 1 Energy Cannon 7 | . . . 1 1 2 1 1 . . . 1 . . Ballistic Gun 13 | 1 3 1 1 1 . . 1 1 1 3 . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 Launcher 17 | . 2 1 . . . 1 2 2 1 6 . . 2 Special Weapon 2 | . 1 . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . . System Corruption 18 | . . . . . . . . . . 18 . . . Parts Lost 15 | . . . . . . . 1 . . 8 . . 6 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 3 . . . Utility 6 | . . . . . . . . . . 2 . . 4 Weapon 5 | . . . . . . . . . . 3 . . 2 Highest Loss Streak 6 | . . . . . . . 1 . . 4 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 88 84 86 86 91 85 74 75 73 Engine 12 | . 14 14 14 14 14 11 13 13 13 13 8 5 1 Treads 21 | . 26 28 28 28 28 13 21 26 26 20 . . . Wheel 2 | . . . . . . 6 1 . . 1 11 11 10 Device 10 | . 12 14 9 10 3 15 13 7 10 11 19 17 19 Storage 8 | . 14 14 14 14 14 6 6 6 6 7 5 5 4 Processor 8 | . . . . . . 10 13 13 13 18 11 11 7 Protection 2 | . 1 . 4 3 . 5 3 4 5 . 2 5 4 Energy Cannon 7 | . . . . 10 17 12 7 4 . . . 3 . Ballistic Gun 7 | . 27 23 26 18 10 . 4 1 6 4 . . . Slashing Weapon 1 | . . . . . . . . 4 5 4 3 3 4 Peak Build Rating 98 | 8 8 8 12 12 29 57 62 61 70 71 93 90 98 Average Rating 47 | 6 7 8 8 11 19 53 59 57 60 63 82 82 88 On Entrance 40 | 6 8 8 8 10 12 29 57 61 57 70 71 87 85 Naked Turns 44 | . . . . . . . . . . . . . 44 Heaviest Build 256 | 15 30 31 38 38 223 243 247 255 253 252 249 254 256 Greatest Support 96 | 20 40 40 40 40 43 28 40 96 96 96 40 40 40 Greatest Overweight (x) 81 | . . . . . 5 8 81 5 2 11 6 6 6 Average Overweight (x) 3 | . . . . . 2 7 7 2 2 4 5 5 5 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 35 35 35 35 35 35 35 Average Capacity 31 | 8 10 15 15 15 30 35 35 35 35 35 35 35 33 Most Carried 35 | 8 15 15 15 15 35 35 35 35 35 35 35 35 35 Average Carried 29 | 6 8 15 14 14 24 31 34 34 34 33 31 31 33 Final Capacity 35 | 8 15 15 15 15 35 35 35 35 35 35 35 35 5 Final Carried 35 | 8 15 15 15 15 35 35 35 35 35 30 35 35 5 Class Distribution -------------------- 72% | Hauler-Mutant 15% | Mutant 12% | Hauler-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Scrapper | -5/Factory Hauler-Scrapper | -5/Waste Hauler-Scrapper | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Matter Collected 3236 | 304 290 6 208 66 30 64 738 483 118 431 162 144 192 Remotely . | . . . . . . . . . . . . . . Salvage Created 2976 | 146 229 16 248 . . 64 139 227 116 649 187 368 587 Parts 122 | 16 22 3 19 . . 5 3 10 . 17 3 4 20 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . 8 . . . 14 23 . 4 . . . Prevented 19 | . . . . . . . . 10 . 9 . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 54 | . 5 . 6 . . 1 7 3 2 16 3 . 11 Melee 1 | . . . . . . . . . . . . . 1 Guns 13 | . 3 . 5 . . . 1 . 1 3 . . . Cannons 9 | . . . 1 . . 1 1 . . . 1 . 5 AOE 28 | . 2 . . . . . 5 2 1 13 . . 5 Classes Destroyed 13 | 2 4 . 2 . . . . 1 . 2 . . 2 Worker 1 | . 1 . . . . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . Recycler 3 | 1 1 . . . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 13 | . 3 . 1 . . . 3 . . 2 . . 4 Grunt 24 | . 2 . . . . . 4 2 . 10 3 . 3 Brawler 2 | . . . . . . . . . . 1 . . 1 Duelist 1 | . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 5 | . . . 1 . . 1 . . . 1 . . 2 Hunter 2 | . . . . . . . . . . 2 . . . Enhanced Grunt 2 | . . . . . . . . . 2 . . . . Subdweller 4 | . . . 4 . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | 4 4 1 2 . . 1 3 3 2 5 2 . 6 Combat Bots Only 6 | . 3 . 2 . . 1 3 3 2 5 2 . 6 Max Kills in Single Turn 2 | 1 2 1 1 . . 1 2 1 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . 2 1 1 2 . . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 389 | . 18 . 30 . . 33 32 14 6 72 29 . 155 Missed 140 | . 9 . 9 . . 14 12 4 2 23 7 . 60 Damage Taken 5064 | . 105 . 343 . . 128 517 212 140 966 523 . 2130 Core 1286 | . 58 . 94 . . 4 38 . . 80 262 . 750 Absorbed by Shields 452 | . . . . . . 43 . . . 177 48 . 184 Redirected to Shielding 140 | . . . . . . . . . . . 46 . 94 Ignored by Resistances 114 | . . . . . . . 17 13 49 25 10 . . Regen/Repaired (Parts) 183 | . . . . . . . . . . 10 43 37 93 Core Remaining (%) 74 | 100 . . . . 39 . . . . 85 . . . Volleys Fired 185 | 14 23 2 33 1 . 8 14 7 7 31 22 . 23 Largest 2 | 2 2 1 2 1 . 2 2 1 1 1 2 . 1 Hottest 170 | 40 100 30 100 80 . 170 115 85 39 46 169 . 57 Shots Fired 265 | 28 42 2 52 1 . 14 22 7 7 31 36 . 23 Gun 139 | 28 38 . 38 . . . 8 . 5 8 14 . . Cannon 70 | . . . 8 1 . 12 10 1 . . 22 . 16 Launcher 48 | . 2 2 . . . 2 4 6 2 23 . . 7 Special 8 | . 2 . 6 . . . . . . . . . . Kinetic 150 | 28 38 . 38 . . . 8 . 5 8 9 . 16 Thermal 54 | . 2 . 14 1 . 12 10 1 . . 14 . . Explosive 34 | . 2 2 . . . 2 4 . 2 15 . . 7 Electromagnetic 27 | . . . . . . . . 6 . 8 13 . . Robot Hit Streak 13 | 5 8 . 13 . . 2 5 5 6 10 7 . 5 Robot Miss Streak 9 | 2 2 . 2 . . 3 2 1 1 2 9 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 164 | 17 26 . 31 . . 5 12 5 7 23 16 2 20 Core Hits 141 | 7 17 1 11 . . 2 13 6 9 40 6 2 27 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Blast 1 | . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks 23 | . . . . . . . . 2 1 4 1 2 13 Impact . | . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . 2 1 4 1 2 13 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 . . . 4 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7639 | 210 509 33 421 . . 153 704 289 618 2126 731 105 1740 Guns 1421 | 210 322 . 383 . . . 117 . 112 114 163 . . Cannons 1193 | . . . 33 . . 153 189 31 . . 447 . 340 Explosions 4463 | . 187 33 . . . . 398 258 429 2012 121 . 1025 Melee 557 | . . . . . . . . . 77 . . 105 375 Ramming 5 | . . . 5 . . . . . . . . . . Kinetic 1770 | 210 322 . 383 . . . 117 . 112 114 172 . 340 Thermal 863 | . . . 33 . . 153 189 31 . . 284 . 173 Explosive 3261 | . 187 33 . . . . 398 . 429 1362 . . 852 Electromagnetic 1183 | . . . . . . . . 258 . 650 275 . . Impact . | . . . . . . . . . . . . . . Slashing 557 | . . . . . . . . . 77 . . 105 375 Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 1 1 . . . . . 27 . . 2 Average Corruption 3 | . 1 1 1 1 . . . . . 13 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 32 | . 9 . 4 3 . . . . . 16 . . . Message Errors 8 | . 2 . 2 1 . . . . . 3 . . . Matter Fused 10 | . 5 . . . . . . . . 5 . . . Heat Flow Errors 4 | . 1 . . . . . . . . 3 . . . Energy Discharges 5 | . 1 . 1 1 . . . . . 2 . . . Data Loss (minor) 2 | . . . . 1 . . . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 306 | . 1 . 13 . . 27 9 17 17 94 23 . 105 Projectiles 89 | . . . 13 . . 27 9 17 . . 23 . . Explosions 188 | . 1 . . . . . . . . 94 . . 93 Melee 29 | . . . . . . . . . 17 . . . 12 Knockbacks 1 | . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . . 38 33 . . 65 . . 30 Shots 5 | . . . . . . 1 1 . . 1 . . 2 Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 597 | . 214 . 18 40 . 135 46 44 26 244 597 . 72 Average Temperature 92 | . 53 . 8 21 . 52 22 15 11 66 254 . 31 Received Heat Transfer 1111 | . 42 . 84 . . 20 36 90 . 240 168 . 431 Effects 14 | . . . . . . . . . . 3 11 . . Shutdowns 4 | . . . . . . . . . . . 4 . . Interference 3 | . . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . . . 2 . . Short Circuit 3 | . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 2 . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . Parts Fried 5 | . . . . . . . . 1 . 2 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 981 | . . . 37 . . 185 222 37 . . 400 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Peak Influence 2570 | 30 115 10 . 47 . 111 . . . . 149 52 2570 Initial 73 | . 19 . . 16 . . . . . . 73 52 . Average 296 | 12 56 5 . 43 . 42 . . . . 84 14 1154 Maximum Alert Level 5 | . . . . . . . . . . . . . 5 Low Security (%) 79 | 100 100 100 . 100 . 100 . . . . 100 100 8 Level 1 . | . . . . . . . . . . . . . 2 Level 2 4 | . . . . . . . . . . . . . 21 Level 3 4 | . . . . . . . . . . . . . 19 Level 4 4 | . . . . . . . . . . . . . 18 Level 5 2 | . . . . . . . . . . . . . 9 High Security 4 | . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . . . . . . . 1 . 19 Investigation 4 | . 3 . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 4 | . . . . . . . . . . . 1 . 3 Assault 10 | . . . . . . . . . . . . . 10 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Distress Signals 2 | . 1 . . . . 1 . . . . . . . Communications Jammed 43 | . . . . . . . . . . . 1 . 42 Distress Signals 43 | . . . . . . . . . . . 1 . 42 Times Spotted 148 | . 8 . 12 . . 6 18 9 4 15 11 . 65 Peak Tracking Total 24 | . 4 . 6 . . 2 6 3 4 5 3 . 24 Tactical Retreats 29 | . 1 . 1 . . . 22 . . . 1 . 4 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Traps Triggered 6 | . 2 . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . 1 . 1 . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . 1 . 1 . . . 1 Triggered 4 | . . . . . . . 1 2 . . . . 1 Most Traps Carried 3 | . . . . . 3 3 3 2 2 1 1 1 1 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Disabled 18 | . . . . . . 1 2 1 . 1 . . 13 Max in Single Turn 4 | . . . . . . 1 1 1 . 1 . . 4 Garrison Access 2 | . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Accessed 30 | . 8 . . 1 4 1 . . 4 1 3 . 8 Terminals 11 | . 6 . . . . 1 . . . . 1 . 3 Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 Total Hacks 101 | . 23 . . 3 20 3 . . 32 1 5 . 14 Successful 75 | . 13 . . 3 20 . . . 32 1 3 . 3 Failed 26 | . 10 . . . . 3 . . . . 2 . 11 Catastrophic 2 | . 1 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 19 . . 1 . 3 . . . . . . 4 Terminals 27 | . 17 . . . . 3 . . . . 1 . 6 Fabricators 4 | . . . . . . . . . . . 2 . 2 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 9 | . 6 . . 3 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 2 . 2 Garrison Access 3 | . . . . . . . . . . . . . 3 Terminal Hacks 55 | . 1 . . . 20 . . . 32 1 1 . . Record 31 | . . . . . 19 . . . 11 1 . . . Part Schematic 13 | . . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 1 . 1 Insert Component 2 | . . . . . . . . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 10 . . 1 . . . . . . . . 1 Terminals 9 | . 8 . . . . . . . . . . . 1 Track 1 | . 1 . . . . . . . . . . . . Botnet 3 | . 2 . . . . . . . . . . . 1 Skim 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . Tunnel 3 | . 2 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 8 . . . . 1 . . . . 1 . 7 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 6 Machine Destruction 2 | . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Total Allies 29 | . . . . . . . . 8 . . . 21 . Largest Group 21 | . . . . . . . . 7 4 1 . 21 21 Highest-Rated Group 859 | . . . . . . . . 266 144 47 . 859 859 Highest-Rated Ally 124 | . . . . . . . . 50 47 47 . 124 124 Total Orders 5 | . . . . . . . 3 2 . . . . . EXPLORE 3 | . . . . . . . 2 1 . . . . . RETURN 2 | . . . . . . . 1 1 . . . . . Ally Attacks 305 | . . . . . . . . 47 15 2 . . 241 Total Damage 9155 | . . . . . . . . 893 197 . . . 8065 Kills 58 | . . . . . . . . 8 2 . . . 48 Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 5 . 1 . . 2 . . . Drone Launches 3 | . . . . . . . 2 1 . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Turns Passed 28224 | 86 1293 36 715 424 7402 676 8886 1912 1100 2310 571 1466 1347 Spaces Moved 9022 | 32 671 19 355 243 2069 275 1307 532 222 833 342 1119 1003 Core 106 | . . . . . . . 19 . . . . . 87 Treads 5706 | . 618 19 355 243 2069 . 1115 532 222 533 . . . Legs 85 | 32 53 . . . . . . . . . . . . Wheels 3125 | . . . . . . 275 173 . . 300 342 1119 916 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 205 220 322 322 120 120 120 50 Average Speed 292 | 120 156 160 160 160 354 219 666 328 322 262 121 124 121 Slowest Speed 4100 | 120 160 160 160 160 560 220 4100 560 322 480 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 3 87 8 19 47 92 10 97 72 80 64 8 95 24 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 2 . . 1 3 . . . 1 1 . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 . 1 1 1 1 . . . Scrap Searched 21 | . . . 9 . 5 . 5 1 . 1 . . . Spaces Dug 21 | . 2 . 5 1 . . . 1 . 3 . . 9 Terrain Destroyed 260 | . 19 8 7 1 . 30 32 1 6 90 16 . 50 Melee 10 | . . . . . . . . 1 . 3 . . 6 Projectile 36 | . 2 . 7 1 . 6 2 . . . 9 . 9 AOE 214 | . 17 8 . . . 24 30 . 6 87 7 . 35 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Was Fac Total 10564 | 51 868 22 442 276 2142 331 1464 690 599 912 468 1206 1093 Wait 853 | . 135 . 14 27 . 24 105 95 358 18 71 . 6 Move 9011 | 31 670 18 355 242 2068 274 1306 531 221 832 342 1118 1003 Hop . | . . . . . . . . . . . . . . Pick Up 165 | 3 17 . 15 1 44 10 14 6 2 3 14 30 6 Fast Attach 10 | 1 . . . . 3 . . . . 2 1 . 3 Attach 33 | . . . . . . 8 4 3 2 7 3 3 3 Detach 4 | . . . . . . . . . 1 2 . 1 . Swap 80 | 1 12 2 9 4 2 5 7 6 5 10 7 2 8 Drop 136 | 1 11 . 16 1 25 2 13 7 1 3 7 39 10 Fire 185 | 14 23 2 33 1 . 8 14 7 7 31 22 . 23 Melee 23 | . . . . . . . . 2 1 4 1 2 13 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 Rewire 45 | . . . . . . . . 33 . . . 11 1 Trap 3 | . . . . . . . 1 . 1 . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 5) 893 | -10/Materials | Discovered new exit (range 8) 944 | -10/Materials | Discovered new exit (range 10) 1090 | -10/Materials | Identified exit to Mines 1090 | -10/Materials | Identified exit to Materials 1128 | -10/Materials | Learned location of 2 exits from Mines 1154 | -10/Materials | Identified exit to Subcaves 1170 | -10/Materials | Learned location of 1 exit from Storage 1175 | -10/Materials | Learned location of 1 exit from Recycling 1176 | -10/Materials | Learned 2 Mines zone layouts 1177 | -10/Materials | Learned location of 2 exits from Materials 1183 | -10/Materials | Learned Storage security intel 1198 | -10/Materials | Learned location of 2 exits from Subcaves 1380 | -10/Materials | Entered Mines 1381 | -10/Mines | Assembled infested the area 1416 | -10/Mines | Entered Subcaves 1417 | -10/Subcaves | Identified exit to Materials 1417 | -10/Subcaves | Identified exit to Recycling 2039 | -10/Subcaves | Core integrity fell below 50% 2131 | -10/Subcaves | Entered Recycling 2132 | -9/Recycling | Identified exit to Factory 2512 | -9/Recycling | Scanned before Scraplab entrance 2536 | -9/Recycling | Entered Scraplab 2550 | -9/Recycling | Discovered new exit (range 3) 2555 | -9/Recycling | Entered Scraptown 2555 | -9/Scraptown | System corruption cleaned by C-Scrubber 2735 | -9/Scraptown | Visited UFD Registry 2735 | -9/Scraptown | Registered with UFD as "Nuketube" 2759 | -9/Scraptown | Visited Scrapoid Research Area 2808 | -9/Scraptown | Visited Red Mages 2915 | -9/Scraptown | Visited Cyclists 2941 | -9/Scraptown | Entered Cyclist Reading Room 2949 | -9/Scraptown | Learned location of Zion (-7) 3013 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3018 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3019 | -9/Scraptown | Learned Factory stockpile data 3021 | -9/Scraptown | Learned Factory garrison access intel 3023 | -9/Scraptown | Learned Factory emergency access door positions 3048 | -9/Scraptown | Discovered new exit (range 11) 3736 | -9/Scraptown | Visited TADAMA 3822 | -9/Scraptown | Visited Assassins FH 3856 | -9/Scraptown | Visited Symbiants 3963 | -9/Scraptown | Visited Curators Association 4024 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4040 | -9/Scraptown | Found DCF Scrap (28 items) 4143 | -9/Scraptown | Visited Botcube Research 4152 | -9/Scraptown | Found Lrg. Botcube 4579 | -9/Scraptown | Build established: Hauler-Mutant 4892 | -9/Scraptown | Visited Observation Area 5161 | -9/Scraptown | Visited Research Penetration Think Tank 5525 | -9/Scraptown | Visited Scrapoid Pod Storage 5553 | -9/Scraptown | Found Scrapoid Pod 5638 | -9/Scraptown | Visited Science Testing Area 5867 | -9/Scraptown | Discovered new exit (range 5) 5962 | -9/Scraptown | Found Scrap Suit 5969 | -9/Scraptown | Found Scrap Suit 6581 | -9/Scraptown | Visited Junk Repository 6876 | -9/Scraptown | Visited Science Guys 9957 | -9/Scraptown | Entered Factory 9957 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9958 | -6/Factory | Identified exit to Lower Caves 9961 | -6/Factory | Loaded intel: 4 garrison access locations 10633 | -6/Factory | Entered Lower Caves 10757 | -6/Lower Caves | Encountered a Warlord checkpoint 12761 | -6/Lower Caves | Attracted the attention of an 0b10 base 15033 | -6/Lower Caves | Discovered new exit (range 3) 19519 | -6/Lower Caves | Entered another Lower Caves area 19863 | -6/Lower Caves | Scrapoid Pod released 06L06-D (x5) 19904 | -6/Lower Caves | Discovered new exit (range 16) 20084 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 20484 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21246 | -6/Lower Caves | Discovered new exit (range 14) 21431 | -6/Lower Caves | Entered Data Miner 21431 | -6/Data Miner | Accompanied by 4 allies 21433 | -6/Data Miner | Discovered new exit (range 8) 21491 | -6/Data Miner | Met Data Miner 21600 | -6/Data Miner | Learned location of Section 7 (-2) 21600 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21656 | -6/Data Miner | Received God Mode back door access code from Data Miner 22400 | -6/Data Miner | Data Conduit disabled 22438 | -6/Data Miner | Lost 3 allies 22531 | -6/Data Miner | Entered Proximity Caves 22531 | -5/Proximity Caves | Accompanied by 1 ally 22567 | -5/Proximity Caves | Learned Factory interactive machine intel 23325 | -5/Proximity Caves | Found Alien Artifact 23325 | -5/Proximity Caves | Identified Dimensional Node Initializer 23325 | -5/Proximity Caves | Initialized slip node 24240 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24288 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 24391 | -5/Proximity Caves | Crushed by falling debris 24422 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 24641 | -5/Proximity Caves | System corruption reached 10% 24815 | -5/Proximity Caves | Discovered new exit (range 6) 24841 | -5/Proximity Caves | Entered Factory 24841 | -5/Factory | Evolved 2 slots: Utility x2 24842 | -5/Factory | Loaded intel: 50 interactive machine locations 24875 | -5/Factory | Identified exit to DSF 24946 | -5/Factory | Build established: Hauler-Scrapper 25008 | -5/Factory | Fabricated Imp. Remote Shield (x2) 25412 | -5/Factory | Sucked down chute 25412 | -5/Factory | Entered Waste 25413 | -5/Waste | Joined by Warlord forces that had cleared the area 25920 | -5/Waste | Discovered new exit (range 12) 26035 | -5/Waste | Found Damper Plating 26634 | -5/Waste | Lrg. Botcube activated 26660 | -5/Waste | Lrg. Botcube completed mutation into treaded form, armed with 3 guns, 1 cannon. 26794 | -5/Waste | Found Damper Plating 26878 | -5/Waste | Entered Factory 26878 | -5/Factory | Accompanied by 21 allies 27275 | -5/Factory | P-70 Sage assimilated allied BC-9IK(m) 27338 | -5/Factory | Garrison activated, responded to threat 27778 | -5/Factory | First assault squad dispatched 27826 | -5/Factory | Discovered new exit (range 14) 27861 | -5/Factory | Identified exit to Factory 27950 | -5/Factory | High security lockdown imminent 27953 | -5/Factory | P-70 Sage assimilated allied AP-QAI(g) 27977 | -5/Factory | Lost 3 allies 28030 | -5/Factory | High security lockdown engaged 28089 | -5/Factory | Lost 7 allies 28157 | -5/Factory | P-70 Sage assimilated allied 4J-4KY(m) 28177 | -5/Factory | Released all parts (7) 28182 | -5/Factory | Core integrity fell below 50% 28202 | -5/Factory | Core integrity fell below 20% 28212 | -5/Factory | Lost 6 parts (4u2w) 28225 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 28177_ G-67 Veteran heat spikes uncontrollably. 28177_ I-47 Archangel distress signal jammed. 28177_ Released Transmission Jammer. 28177_ Released Scrap Suit. 28177_ Released Ovr. Huge Scrapsphere. 28177_ Released Mic. Antimatter Reactor. 28177_ Released Adv. Signal Interpreter. 28177_ Released Phase Shifter. 28177_ Acquired Huge Storage Unit. 28178_ G-67 Veteran heat damages core (-18). 28181_ Dropped Huge Storage Unit. 28181_ Acquired Huge Storage Unit. 28181_ Ripper destroyed. 28195_ C-30 ARC bursts open, deploying its payload. 28195_ G-67 Veteran unfolds itself. 28195_ G-50 Soldier unfolds itself. 28195_ I-47 Archangel unfolds itself. 28207_ Critical hit (Burn: +37). 28215_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????"""?????????????????????? | | ?????????????????"""?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????? ??????????????????????????? | | ?????????? ?????????????? ???????????? | | ?????????# ?????????????? #??????????? | | ?????????# ???????????### #??????????? | | ?????????# ??????????? #??????????? | | ?????????# ??????????# #??????????? | | ?????????# ??????????# #??????????? | | ?????????# #?????????# #??????????? | | ?????????# #?????????# #??????????? | | ?????????# #?????????# #??????????? | | ?????????# ########### ############ | | ?????????# | | ?????????# | | ?????????+ | | ?????????# | | ?????????# @ p | | ?????????## ########### ########## | | ??????????# ??????????# # # | | ??????????# ???????????# # # | | ??????????# ???????????# # # | | ??????????# ????????????# # # | | ??????????# ????????????# # + | | ??????????#?????????????# # # | | ????????????????????????# # # | | ????????????????????????# " # | | ????????????????????????# # # | | ????????????????????????# ########## | | ??????????????????????? #????????# | | ????????????????????? #????????# | | ???????????????????? #????????# | | ???????????????????###### #????????####+ | | ???????????????????????? ????????????? | | ??????????????????????? ??????"""?""" | | ??????????????????????? ??????"""?""" | | ?????????????????????? ??????"""?""" | | ?????????????????????? ????????????? | | ????????????????????? ????????""?"" | | ?????????????????????#? ????????"F?"" | | ?????????????????????????####????????""""" | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Imp. Remote Shield | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingDroneMediator Manual? 0 Play Time 02:33:23 Cumulative 272.9 hours Start 2024.09.12 @ 03:39:40 End 2024.09.12 @ 06:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 193 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96841026-4d66-44f6-b10e-6d2ee310fbe1