Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.23 @ 19:37:13 Player: Blind Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (155) 775 Value Destroyed (5595) 5595 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 10887 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 85/150 System Corruption 2% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Angular Momentum Engine Neutrino Core Micro Fission Core Micro Fission Core Improved Treads Huge Storage Unit Energy Well (350) Target Analyzer Kinecellerator Shock Absorption System EM Disruption Field KE Penetrator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Shock Absorption System EM Disruption Field > --- WEAPON ----------- Riot Gun Autogun Flak Gun KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Armored Huge Wheel Huge Storage Unit Energy Well Advanced Weight Redist. System Target Analyzer Kinecellerator EM Disruption Field Gatling Laser [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . 2 Utility 3 | . . . . 1 1 1 . . . Weapon 2 | . . . 1 1 . . . . . Parts Attached 124 | 7 5 . 16 23 49 1 6 . 17 Power 20 | 1 1 . 3 5 7 . 1 . 2 Engine 9 | 1 . . 3 1 2 . . . 2 Core 11 | . 1 . . 4 5 . 1 . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 1 . 4 8 6 1 . . 5 Treads 3 | . . . . 3 . . . . . Leg 8 | 2 1 . . 3 2 . . . . Wheel 12 | . . . 2 2 3 1 . . 4 Hover 1 | . . . . . . . . . 1 Flight 3 | . . . 2 . 1 . . . . Utility 26 | 1 2 . 1 4 11 . 2 . 5 Device 15 | . 1 . . 2 6 . 2 . 4 Storage 5 | 1 1 . 1 . 1 . . . 1 Processor 3 | . . . . 1 2 . . . . Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 51 | 3 1 . 8 6 25 . 3 . 5 Energy Gun 17 | 1 1 . 3 . 9 . 1 . 2 Energy Cannon 3 | . . . 1 1 1 . . . . Ballistic Gun 18 | 2 . . 4 1 7 . 1 . 3 Ballistic Cannon 3 | . . . . 1 2 . . . . Launcher 5 | . . . . 3 2 . . . . Special Weapon 2 | . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 4 . . . . Parts Lost 41 | . . . 2 7 7 . 2 . 23 Power 4 | . . . 1 . 1 . . . 2 Propulsion 10 | . . . . 1 1 . . . 8 Utility 9 | . . . . 1 2 . 1 . 5 Weapon 18 | . . . 1 5 3 . 1 . 8 Highest Loss Streak 10 | . . . 2 6 2 . 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 5 6 9 12 12 11 10 10 9 Power 1 | . 1 1 . 1 . 1 1 1 2 Propulsion 3 | 1 2 2 3 5 4 2 2 2 . Utility 3 | . . 1 3 2 4 8 6 6 5 Weapon 2 | . 1 2 3 3 2 . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 19 | . . 1 3 1 7 . . . 7 Power 4 | . . 1 . . . . . . 3 Propulsion 6 | . . . 3 . 3 . . . . Utility 7 | . . . . 1 2 . . . 4 Weapon 2 | . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 97 96 93 77 81 80 69 Engine 5 | . 7 . 17 3 2 6 6 6 4 Core 9 | . 5 14 3 14 11 6 6 6 4 Treads 1 | . . . . 9 . . . . . Leg 7 | . 27 28 1 1 11 . . . . Wheel 9 | . . . 19 7 6 10 13 13 14 Device 10 | . 6 14 11 9 10 6 12 13 13 Storage 8 | . 15 14 11 9 7 6 6 6 5 Processor 4 | . . . . 2 7 6 6 6 5 Hackware 2 | . . . . . 3 6 6 6 . Energy Gun 7 | . 3 14 9 . 11 6 7 6 3 Energy Cannon 2 | . . . 5 5 1 . . . . Ballistic Gun 11 | . 23 14 16 18 7 6 9 13 10 Ballistic Cannon 1 | . . . . . 1 6 2 . . Launcher 2 | . . . . 9 1 6 . . . Slashing Weapon 1 | . . . . . 3 . . . . Peak Build Rating 70 | 6 12 12 17 31 48 52 57 54 70 Average Rating 37 | 4 8 12 14 25 43 51 54 54 55 On Entrance 27 | . 6 12 12 17 24 46 52 54 54 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 11 15 15 40 54 56 55 55 50 59 Greatest Support 93 | 20 20 20 20 42 55 56 56 56 93 Greatest Overweight (x) 6 | 2 . . 3 3 2 1 . . 6 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 Most Carried 15 | 4 8 7 15 15 15 15 14 13 14 Average Carried 11 | 2 5 6 9 12 13 13 12 12 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 4 7 6 15 12 15 13 12 13 13 Class Distribution -------------------- 34% | Hacker-Gunner 31% | Gunner 11% | Mutant 9% | Tank 5% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Matter Collected 3719 | 249 231 7 231 604 1479 . 347 20 551 Remotely . | . . . . . . . . . . Salvage Created 5857 | . 93 48 718 1271 2111 . 539 76 1001 Parts 329 | . 7 5 49 78 120 . 16 5 49 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 10 3 . Prevented 4 | . . . . . . . 3 1 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 118 | . 2 3 18 21 42 . 12 3 17 Melee 5 | . . . . . 5 . . . . Guns 72 | . 2 3 11 6 25 . 5 3 17 Cannons 24 | . . . 7 4 9 . 4 . . AOE 13 | . . . . 8 2 . 3 . . Classes Destroyed 15 | . 2 1 2 5 2 . 2 . 1 Worker 8 | . . . . 2 6 . . . . Builder 13 | . . . 2 5 6 . . . . Hauler 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Mechanic 2 | . . . . 1 1 . . . . Watcher 12 | . 1 . 3 1 4 . . . 3 Swarmer 27 | . . 3 6 2 8 . 2 3 3 Grunt 55 | . 2 . 8 13 18 . 7 . 7 Brawler 2 | . . . . . . . 1 . 1 Duelist 3 | . . . . 1 1 . . . 1 Sentry 19 | . . . 4 5 8 . 1 . 1 Hunter 2 | . . . . . 2 . . . . Programmer 8 | . . . . . 5 . . . 3 Heavy 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 1 3 7 6 7 . 4 3 5 Combat Bots Only 6 | . 1 3 6 5 6 . 4 3 4 Max Kills in Single Turn 3 | . 1 1 1 3 3 . 1 2 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . . . . 2 2 . 1 . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 1030 | . 12 23 60 170 430 . 72 13 250 Missed 315 | . 5 7 15 47 133 . 28 3 77 Hits 715 | . 7 16 45 123 297 . 44 10 173 Melee 6 | . . . . 1 . . . . 5 Projectile 709 | . 7 16 45 122 297 . 44 10 168 Critical Strikes 27 | . . 1 1 6 6 . 2 1 10 Damage Taken 8340 | . 71 109 430 1548 2537 . 703 120 2822 Core 1723 | . . 22 43 183 387 . 74 11 1003 Absorbed by Shields 252 | . . . . . 74 . . . 178 Ignored by Resistances 2496 | . 19 36 124 446 808 . 196 36 831 Core Remaining (%) 80 | 100 . 91 89 66 44 . . 90 . Volleys Fired 332 | . 10 8 49 58 109 . 30 5 63 Largest 4 | . 2 2 3 4 4 . 4 2 4 Hottest 218 | . 40 85 125 139 218 . 195 78 164 Shots Fired 830 | . 20 11 145 143 270 . 96 10 135 Gun 672 | . 20 11 115 91 224 . 66 10 135 Cannon 132 | . . . 30 29 43 . 30 . . Launcher 25 | . . . . 23 2 . . . . Special 1 | . . . . . 1 . . . . Kinetic 512 | . 20 8 77 98 138 . 60 5 106 Thermal 216 | . . 3 68 22 93 . 22 . 8 Explosive 9 | . . . . 7 2 . . . . Electromagnetic 92 | . . . . 16 36 . 14 5 21 Robot Hit Streak 40 | . 7 7 26 24 33 . 40 3 26 Robot Miss Streak 5 | . 1 2 4 3 5 . 2 4 3 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 8 | . . . 2 1 1 . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 1 Shots Hit Robots 655 | . 14 8 94 103 234 . 76 6 120 Core Hits 394 | . 7 4 39 68 156 . 34 6 80 Critical Kills 5 | . . . . 1 3 . . . 1 Critical Parts Destroyed 5 | . . . . 1 1 . 1 . 2 Critical Strikes 20 | . . . 3 3 9 . 1 . 4 Burn 4 | . . . 3 . 1 . . . . Destroy 11 | . . . . 2 5 . 1 . 3 Blast 3 | . . . . 1 2 . . . . Corrupt 2 | . . . . . 1 . . . 1 Melee Attacks 19 | . . . . . 19 . . . . Impact . | . . . . . . . . . . Slashing 19 | . . . . . 19 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15330 | . 145 86 1217 3120 5887 . 2094 99 2682 Guns 9365 | . 145 86 762 603 3816 . 1186 99 2668 Cannons 2021 | . . . 455 430 688 . 448 . . Explosions 2963 | . . . . 2083 420 . 460 . . Melee 963 | . . . . . 963 . . . . Ramming 18 | . . . . 4 . . . . 14 Kinetic 6711 | . 145 40 338 693 2507 . 837 60 2091 Thermal 4355 | . . 46 879 493 1747 . 1048 . 142 Explosive 1000 | . . . . 700 300 . . . . Electromagnetic 2283 | . . . . 1230 370 . 209 39 435 Impact . | . . . . . . . . . . Slashing 963 | . . . . . 963 . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 1 5 . . . 2 Average Corruption 3 | . . . . 1 4 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . 5 44 . . . 4 Message Errors 10 | . . . . 3 6 . . . 1 Matter Fused 17 | . . . . . 15 . . . 2 Heat Flow Errors 4 | . . . . . 4 . . . . Energy Discharges 3 | . . . . . 3 . . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 5 . . . . Data Loss (major) 4 | . . . . . 4 . . . . Misfires 3 | . . . . . 3 . . . . Alerts 2 | . . . . 1 1 . . . . Weapon Failures 4 | . . . . 1 2 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 219 | . . . 1 22 196 . . . . Projectiles 10 | . . . 1 . 9 . . . . Explosions 101 | . . . . 22 79 . . . . Melee 108 | . . . . . 108 . . . . Knockbacks 4 | . . . . 1 1 . 2 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . 1 1 . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . . . . 67 . . . . 4 Shots 6 | . . . . 6 . . . . . Rammed 14 | . . . . 1 . . . . 13 Targets Rammed 14 | . . . . 1 . . . . 13 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 508 | . 9 29 242 401 508 . 382 . 45 Average Temperature 118 | . 8 16 109 149 118 . 109 . 15 Received Heat Transfer 3112 | . 51 27 198 1071 1062 . 231 . 472 Effects 18 | . . . . 10 8 . . . . Shutdowns 5 | . . . . 2 3 . . . . Energy Bleed 3 | . . . . 3 . . . . . Interference 6 | . . . . 4 2 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted 3 | . . . . 3 . . . . . Combat Hostiles 3 | . . . . 3 . . . . . Parts Fried 8 | . . . . 7 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 9 | . . . 4 1 4 . . . . Heat Transferred 8363 | . . 111 2041 805 3483 . 1625 . 298 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . . . . 9 1 . 3 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Maximum Alert Level 2 | . . . 1 2 1 . . . . Low Security (%) 78 | 100 100 100 96 59 70 100 . . 100 Level 1 18 | . . . 3 21 29 . . . . Level 2 3 | . . . . 18 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 516 | . 35 60 206 516 374 120 . . 169 Initial 189 | . . . . 66 189 120 . . 16 Average 107 | . 7 20 82 184 119 117 . . 57 Influence Increases 3928 | . 79 70 503 972 1337 . 285 70 612 Destroy 0b10 Robot/C 2360 | . 40 60 360 420 840 . 240 60 340 Destroy 0b10 Robot/NC 185 | . 5 . 25 55 85 . . . 15 Destroy Leader 546 | . 12 10 86 114 198 . 30 10 86 Successful Hack 45 | . 7 . . 12 26 . . . . Disable Machine 126 | . . . . 54 63 . . . 9 Destroy Structure 126 | . . . 2 62 50 . . . 12 Partial Spotted 45 | . . . . . 15 . . . 30 Lose Combat Pursuer 495 | . 15 . 30 255 60 . 15 . 120 Influence Decreases 3844 | . 79 70 317 672 1536 177 395 40 558 Entered New Map 648 | . . . . 120 297 167 50 . 14 Time Decay 2824 | . 79 70 297 482 1179 10 325 40 342 Lost Part 372 | . . . 20 70 60 . 20 . 202 Squads Dispatched 24 | . . . 2 4 15 . . . 3 Investigation 7 | . . . 1 1 4 . . . 1 Extermination 6 | . . . . . 5 . . . 1 Reinforcement 5 | . . . 1 2 1 . . . 1 Assault . | . . . . . . . . . . Garrison 6 | . . . . 1 5 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Distress Signals 9 | . . . 2 4 1 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 5 7 29 32 57 . 13 3 35 Peak Tracking Total 10 | . 3 4 7 10 6 . 5 3 6 Tactical Retreats 18 | . 1 . 2 6 3 . 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Traps Triggered 11 | . 2 . 2 1 6 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Machines Disabled 14 | . . . . 6 7 . . . 1 Max in Single Turn 3 | . . . . 1 3 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Machines Accessed 23 | . 2 . 3 4 13 . . . 1 Terminals 16 | . 2 . 2 4 8 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 . . . 1 Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 51 | . 5 . 5 10 28 . . . 3 Successful 27 | . 5 . 3 7 11 . . . 1 Failed 24 | . . . 2 3 17 . . . 2 Catastrophic 3 | . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 . 2 . . . . Terminals 34 | . 5 . 3 10 16 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 6 | . . . . . 3 . . . 3 Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 17 | . 5 . 1 7 4 . . . . Record 4 | . 1 . 1 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 1 . . . 1 Scan Component 2 | . . . . . 1 . . . 1 Recycling Unit Hacks 3 | . . . . . 3 . . . . Recycle Component 1 | . . . . . 1 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . 1 2 11 . . . 1 Full Trace Events 6 | . . . . 1 4 . . . 1 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . . . . . 11 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 1230 | . . . . 471 728 . . . 31 Sensors 380 | . . . . . 380 . . . . Traps 1166 | . . . . 471 695 . . . . ECM 31 | . . . . . . . . . 31 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Turns Passed 7138 | 91 294 209 744 1052 3080 26 702 81 859 Spaces Moved 4561 | 71 200 157 442 510 1913 25 585 66 592 Core 33 | 29 . . . . . . . . 4 Treads 157 | . . . . 157 . . . . . Legs 1345 | 42 200 157 24 37 885 . . . . Wheels 3025 | . . . 418 316 1028 25 585 66 587 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 95 95 105 100 100 100 86 Average Speed 117 | 102 120 120 98 153 123 101 100 100 98 Slowest Speed 440 | 150 120 120 190 305 195 115 100 100 440 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 27 39 43 42 41 1 67 13 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug 1 | . . . . 1 . . . . . Terrain Destroyed 157 | . . . . 89 50 . 16 . 2 Melee . | . . . . . . . . . . Projectile 10 | . . . . 5 1 . 2 . 2 AOE 147 | . . . . 84 49 . 14 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Total 5734 | 89 238 168 665 693 2418 26 631 71 735 Wait 319 | . 12 3 96 38 153 . . . 17 Move 4552 | 70 199 156 441 509 1912 24 584 65 592 Hop . | . . . . . . . . . . Pick Up 146 | 10 8 . 24 22 57 . 4 1 20 Fast Attach 13 | . . . 4 2 7 . . . . Attach 151 | 7 6 . 19 32 57 1 7 . 22 Detach 65 | 1 2 . 15 12 28 . 3 . 4 Swap 10 | 1 . . 2 2 5 . . . . Drop 97 | . 1 1 15 17 55 1 3 . 4 Fire 332 | . 10 8 49 58 109 . 30 5 63 Melee 19 | . . . . . 19 . . . . Ram 13 | . . . . . . . . . 13 Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 11) 217 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 443 | -10/Mines | Learned location of 1 exit from Materials 528 | -10/Mines | Discovered new exit (range 4) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 596 | -9/Materials | Identified exit to Materials 924 | -9/Materials | Discovered new exit (range 10) 1144 | -9/Materials | Discovered new exit (range 8) 1243 | -9/Materials | Build established: Gunner 1304 | -9/Materials | Discovered exit to Materials (range 13) 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1769 | -8/Materials | Build established: Tank 1921 | -8/Materials | Garrison activated, responded to threat 2138 | -8/Materials | Lost 6 parts (1n1u4w) 2319 | -8/Materials | Build established: Gunner 2334 | -8/Materials | Discovered new exit (range 5) 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2624 | -7/Factory | Fabricated Graphene Brace? 3033 | -7/Factory | Build established: Skirmisher 3628 | -7/Factory | Build established: Gunner 4102 | -7/Factory | Garrison activated, responded to threat 4183 | -7/Factory | Build established: Hacker-Gunner 4580 | -7/Factory | Garrison activated, responded to threat 4705 | -7/Factory | Garrison activated, responded to threat 4891 | -7/Factory | Core integrity fell below 50% 4908 | -7/Factory | Identified exit to Lower Caves 5466 | -7/Factory | Discovered new exit (range 5) 5471 | -7/Factory | Entered another Factory area 5471 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5487 | -6/Factory | Discovered new exit (range 10) 5497 | -6/Factory | Entered Lower Caves 5503 | -6/Lower Caves | Spotted B-75 Beast 5559 | -6/Lower Caves | Destroyed B-75 Beast 5646 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5913 | -6/Lower Caves | Learned location of 1 exit from Factory 5951 | -6/Lower Caves | Discovered new exit (range 12) 6199 | -6/Lower Caves | Entered another Lower Caves area 6270 | -6/Lower Caves | Discovered new exit (range 10) 6280 | -6/Lower Caves | Entered Factory 6280 | -5/Factory | Evolved 2 slots: Propulsion x2 6281 | -5/Factory | Identified exit to Factory 6701 | -5/Factory | Lost 4 parts (1n1u2w) 6794 | -5/Factory | Lost 6 parts (2n1u3w) 7092 | -5/Factory | Core integrity fell below 50% 7126 | -5/Factory | Core integrity fell below 20% 7139 | -5/Factory | Lost 10 parts (2p4n3u1w) 7139 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07116_ Slug penetrates Wall. 07119_ Penetrated by Slug. 07122_ Slammed into Y-64 Sentinel. 07122_ Adv. Targeting Computer broken. 07122_ Destabilizing: Short circuit. 07125_ Penetrated by Slug. 07125_ Slug penetrates Wall. 07126_ Slammed into Y-64 Sentinel. 07126_ Slug penetrates Manufacturing Mainframe. 07126_ Y-64 Sentinel suffers critical hit (Destroy). 07126_ Y-64 Sentinel destroyed. 07128_ U-05 Engineer builds a Wall. 07128_ Slug penetrates Wall. 07129_ Penetrated by Slug. 07133_ Acquired Imp. Treads. 07133_ U-05 Engineer builds a Wall. 07136_ Slug penetrates Wall. 07137_ Acquired Neutrino Core. 07138_ H-66 Slayer misfires. Map ----- +----------------------------------------------------+ | ????????? #???????????????????????? | | ????????? #???????????????????????? | | ??????????"" """" """" #???????????????????????? | | ???????????? """" """" #???????????????????????? | | ???????????????"" """" ##???????????????????????? | | ??????????????""" """" #????????????????????????? | | ??????????"??"""" """" #????????????????????????? | | ??????????"" """" """" #????????????????????????? | | ?????????""" """" """" #????????????????????????? | | ???????? #????????????????????????? | | ???????? #????????????????????????? | | ???????? ########## ???????????? | | ???????? ##### T???????????? | | ????????????????# ""???????????? | | ????????????????# ??????????? | | ????????????????# ########## ???????????? | | ????????????????# #????????????????????????? | | ????????????????####+#########???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """""" #???????????????????? | | ????????????????# """""" #???????????????????? | | ????????????????# """" " #???????????????????? | | ????????????????# """"" #???????????????????? | | ????????????????# h #???????????????????? | | ????????????????# """ !! #?????????? ???????? | | ????????????????# """" @ % ###### ????? | | ????????????????# """%%h[ + ????? | | ????????????????# """"%%%%u###### ????? | | ????????????????# %% ##??????????????????? | | ????????????????# = #???????????????????? | | ????????????????##############???????????????????? | | ??????????????????????? ###??????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 710 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ParticleReactionBank Manual? 0 Play Time 01:52:12 Cumulative 21.5 hours Start 2025.09.23 @ 17:41:48 End 2025.09.23 @ 19:37:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 22 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b4ce4ae-c346-4a29-82b7-5da5ede78991