Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 19:10:48 Player: Terminus Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1663) 1663 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 4129 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 187/300 Energy 239/265 System Corruption 0% Temperature Hot (229) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- Small Laser Beam Rifle Beam Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser Scythe > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink High-capacity Storage Unit Small Laser Beam Rifle Beam Rifle Beam Rifle Mini Grenade Launcher Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 61 | 6 15 2 20 2 16 Power 5 | 1 1 . 3 . . Engine 5 | 1 1 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 4 . 4 . 2 Treads . | . . . . . . Leg 12 | 2 4 . 4 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 . 6 . 4 Device 10 | . 1 . 6 . 3 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 30 | 2 7 2 7 2 10 Energy Gun 19 | 2 3 . 7 1 6 Energy Cannon 4 | . 3 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 1 . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 13 | . 1 . 1 . 11 Power . | . . . . . . Propulsion 4 | . 1 . 1 . 2 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . 1 . 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 86 100 98 100 91 Engine 12 | . 14 14 11 11 9 Leg 23 | . 24 28 21 22 22 Device 15 | . 4 14 20 22 16 Storage 12 | . 14 14 11 11 9 Energy Gun 20 | . 8 . 32 33 25 Energy Cannon 9 | . 19 27 . . . Naked Turns . | . . . . . . Heaviest Build 43 | 13 32 32 38 38 43 Greatest Support 33 | 20 20 20 20 20 33 Greatest Overweight (x) 3 | 2 3 1 1 1 2 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 2 14 14 15 15 15 Average Carried 12 | . 7 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 13 14 15 15 8 Class Distribution -------------------- 43% | Mutant 40% | Scavenger-Gunner 12% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 753 | 211 204 45 200 26 67 Remotely . | . . . . . . Salvage Created 2394 | . 596 14 1108 233 443 Parts 145 | . 28 7 74 13 23 Haulers Intercepted 8 | . 2 . 5 . 1 Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 44 | . 11 3 15 8 7 Guns 27 | . 3 . 15 5 4 Cannons 5 | . 5 . . . . AOE 12 | . 3 3 . 3 3 Classes Destroyed 14 | . 5 . 4 2 3 Worker 1 | . . . . . 1 Builder 2 | . . . 1 . 1 Tunneler 2 | . . . 2 . . Hauler 8 | . 2 . 5 . 1 Recycler 4 | . 2 . 1 . 1 Operator 1 | . . . 1 . . Watcher 6 | . 2 . 3 . 1 Swarmer 14 | . 6 3 3 2 . Grunt 19 | . 5 . 6 4 4 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 6 | . . . 6 . . Demolisher 1 | . . . . 1 . Specialist 2 | . . . . . 2 Best Kill Streak 6 | . 3 3 4 3 6 Combat Bots Only 4 | . 3 3 3 3 4 Max Kills in Single Turn 3 | . 2 2 2 3 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . 2 2 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2724 | . 640 36 374 58 1616 Core 812 | . 161 . 84 11 556 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 99 | . 49 . 50 . . Core Remaining (%) 70 | 100 . 35 . 76 . Volleys Fired 145 | . 42 3 59 9 32 Largest 3 | . 2 1 3 3 3 Hottest 168 | . 120 30 168 168 168 Shots Fired 359 | . 75 3 177 25 79 Gun 311 | . 38 . 177 24 72 Cannon 35 | . 35 . . . . Launcher 13 | . 2 3 . 1 7 Special . | . . . . . . Kinetic . | . . . . . . Thermal 344 | . 71 . 177 24 72 Explosive 13 | . 2 3 . 1 7 Electromagnetic 2 | . 2 . . . . Robot Hit Streak 26 | . 9 . 11 5 26 Robot Miss Streak 5 | . 3 . 5 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 219 | . 49 . 109 12 49 Core Hits 105 | . 24 4 40 11 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 1 . 11 1 2 Burn 14 | . . . 11 1 2 Corrupt 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4453 | . 930 130 1719 358 1316 Guns 2905 | . 314 . 1659 194 738 Cannons 398 | . 398 . . . . Explosions 992 | . 143 119 . 152 578 Melee . | . . . . . . Ramming 158 | . 75 11 60 12 . Kinetic . | . . . . . . Thermal 3317 | . 687 . 1659 233 738 Explosive 953 | . 143 119 . 113 578 Electromagnetic 25 | . 25 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 10 8 . . . Message Errors 6 | . 3 3 . . . Matter Fused 3 | . . 3 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 1 1 . . . Data Loss (major) 1 | . 1 . . . . Alerts 3 | . 2 1 . . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 47 | . 28 . . . 19 Projectiles . | . . . . . . Explosions 47 | . 28 . . . 19 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . 24 . . . 20 Shots 3 | . 1 . . . 2 Rammed . | . . . . . . Targets Rammed 31 | . 14 3 9 5 . Kicked 31 | . 14 3 9 5 . Crushed . | . . . . . . Highest Temperature 313 | . 300 . 146 54 313 Average Temperature 79 | . 106 . 29 20 147 Received Heat Transfer 651 | . 195 . 90 6 360 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 23 | . 5 . 17 1 . Heat Transferred 9012 | . 1546 . 4949 568 1949 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 339 | . 262 242 339 264 186 Initial 102 | . . 102 . 25 44 Average 101 | . 98 111 99 104 112 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 81 | 100 70 60 93 85 100 Level 1 18 | . 29 39 6 14 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 5 . 2 Investigation 6 | . 2 . 4 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 17 3 27 8 18 Peak Tracking Total 7 | . 4 1 4 3 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 7 | . . 2 . 4 1 Max in Single Turn 2 | . . 2 . 2 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 26 | . 11 1 12 . 2 Terminals 19 | . 8 . 9 . 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 75 | . 25 1 41 . 8 Successful 49 | . 14 1 28 . 6 Failed 26 | . 11 . 13 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 53 | . 19 . 29 . 5 Terminals 61 | . 19 . 34 . 8 Fabricators . | . . . . . . Repair Stations 10 | . 4 . 6 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 5 1 13 . 4 Part Schematic 1 | . . . 1 . . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 3 | . . . 2 . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . . . 1 Alert Level 3 | . . . 3 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Recall Extermination 1 | . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 Zone Layout 4 | . 1 . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 . 5 . . Scan Component 4 | . 1 . 3 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 7 . 10 . 2 Terminals 16 | . 5 . 9 . 2 Botnet 16 | . 5 . 9 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 20 | . 8 . 10 . 2 Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 111 | . 26 . 85 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 296 | . . . . . 296 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 6100 | 68 1543 1012 2160 1012 305 Spaces Moved 2750 | 53 650 524 931 505 87 Core 17 | 17 . . . . . Treads . | . . . . . . Legs 2733 | 36 650 524 931 505 87 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 190 | 109 200 190 190 190 190 Slowest Speed 330 | 150 330 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 97 79 74 94 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 2 . 1 2 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 25 | . 5 . . . 20 Terrain Destroyed 121 | . 11 32 . 20 58 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 120 | . 11 32 . 20 57 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 3270 | 60 796 534 1187 534 159 Wait 237 | . 59 2 142 12 22 Move 2745 | 52 649 523 930 504 87 Hop . | . . . . . . Pick Up 24 | 2 9 1 10 1 1 Fast Attach 15 | 6 6 . 3 . . Attach 12 | . . . 3 . 9 Detach 2 | . 2 . . . . Swap 34 | . 9 2 14 2 7 Drop 24 | . 6 . 17 1 . Fire 145 | . 42 3 59 9 32 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 31 | . 14 3 9 5 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 239 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 12) 461 | -10/Materials | Repaired Med. Laser 617 | -10/Materials | Discovered new exit (range 16) 1336 | -10/Materials | Discovered new exit (range 10) 1500 | -10/Materials | Discovered new exit (range 13) 1612 | -10/Materials | Entered Mines 2061 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2079 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2395 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2497 | -10/Mines | Discovered new exit (range 7) 2499 | -10/Mines | Received a Mining Laser from a helpful Derelict 2547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2547 | -10/Mines | Discovered new exit (range 5) 2624 | -10/Mines | Entered Materials 2624 | -9/Materials | Accompanied by 1 ally 2624 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2853 | -9/Materials | Identified exit to Mines 2928 | -9/Materials | Build established: Gunner 3610 | -9/Materials | Discovered new exit (range 10) 3668 | -9/Materials | Build established: Scavenger-Gunner 4178 | -9/Materials | Discovered new exit (range 15) 4445 | -9/Materials | Repaired Beam Rifle 4680 | -9/Materials | Repaired Broken Imp. Heat Sink 4784 | -9/Materials | Entered Mines 4785 | -9/Mines | Learned location of Storage (-8) 4840 | -9/Mines | Assembled infested the area 5019 | -9/Mines | Discovered new exit (range 7) 5226 | -9/Mines | Discovered new exit (range 12) 5479 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5796 | -9/Mines | Entered Materials 5796 | -8/Materials | Accompanied by 3 allies 5796 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5994 | -8/Materials | Discovered new exit (range 16) 6063 | -8/Materials | Core integrity fell below 50% 6077 | -8/Materials | Core integrity fell below 20% 6091 | -8/Materials | Lost 8 parts (2n3u3w) 6101 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06081_ Knocked back. 06083_ U-05 Engineer lays Concrete. 06086_ K-01 Serf collects debris. 06086_ U-05 Engineer lays Concrete. 06088_ The unstable cave ceiling collapses. 06089_ U-05 Engineer lays Concrete. 06090_ The unstable cave ceiling collapses. 06090_ Critical hit (Burn: +37). 06090_ U-05 Engineer builds a Wall. 06090_ R-06 Scavenger collects Imp. Signal Interpreter. 06091_ Imp. Medium Laser destroyed. 06094_ Imp. Heat Sink destroyed. 06096_ Slug penetrates Wall. 06098_ U-05 Engineer lays Concrete. 06098_ R-06 Scavenger collects Wheel. 06099_ U-05 Engineer lays Concrete. 06100_ U-05 Engineer builds a Wall. 06100_ U-05 Engineer lays Concrete. 06100_ U-05 Engineer builds a Wall. 06101_ U-05 Engineer lays Concrete. 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