Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 22:46:32 Player: foolish jester Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2899) 2899 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7369 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 87/100 System Corruption 20% Temperature Cool (28) Movement Flying (28) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY (5) ------ Lightpack 2.0 Hacking Suite Hacking Suite > --- WEAPON (2) ------- Pulse Rifle Minigun > --- INVENTORY (40) --- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Targeting Computer Advanced Targeting Computer Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating System Shield Recalibrator Shock Rifle Light Assault Rifle Light Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Precision Assault Rifle Improved Light Cannon Advanced Assault Cannon Shock Bomb Launcher Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Flight Unit VTOL Module > --- UTILITY ---------- Lightpack 2.0 Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Flight Unit VTOL Module VTOL Module Improved Heat Sink Targeting Computer Advanced Targeting Computer Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating System Shield Recalibrator Shock Rifle Shock Rifle Pulse Rifle Light Assault Rifle Light Assault Rifle Minigun Gauss Rifle Precision Assault Rifle Improved Light Cannon Advanced Assault Cannon Missile Launcher Datajack Improved Datajack Spear [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 81 | 6 5 . 23 . . 2 8 37 Power 15 | 1 2 . 4 . . . 2 6 Engine 11 | 1 2 . 4 . . . 1 3 Core 4 | . . . . . . . 1 3 Reactor . | . . . . . . . . . Propulsion 31 | 2 . . 11 . . 1 4 13 Treads 12 | 1 . . 8 . . . 2 1 Leg 3 | . . . . . . 1 2 . Wheel 5 | 1 . . 3 . . . . 1 Hover . | . . . . . . . . . Flight 11 | . . . . . . . . 11 Utility 13 | 1 3 . 1 . . . 2 6 Device 1 | . 1 . . . . . . . Storage 3 | 1 1 . . . . . 1 . Processor 2 | . 1 . . . . . 1 . Hackware 4 | . . . . . . . . 4 Protection 3 | . . . 1 . . . . 2 Artifact . | . . . . . . . . . Weapon 22 | 2 . . 7 . . 1 . 12 Energy Gun 6 | . . . 2 . . . . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 13 | 2 . . 5 . . 1 . 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 42 | . 1 . 10 . . 4 5 22 Power 9 | . 1 . 2 . . . 2 4 Propulsion 21 | . . . 7 . . 3 2 9 Utility 4 | . . . . . . . 1 3 Weapon 8 | . . . 1 . . 1 . 6 Highest Loss Streak 6 | . 1 . 3 . . 2 3 6 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 17 | 4 8 11 17 19 18 17 19 21 Power 1 | . . . 3 2 2 2 1 . Propulsion 4 | 2 5 6 5 6 6 5 5 2 Utility 4 | . 1 4 4 5 4 5 5 6 Weapon 5 | . . 1 4 5 4 4 6 9 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 4 . 2 . 3 . 1 19 Power 1 | . . . . . . . . 1 Propulsion 3 | . 2 . . . . . 1 . Utility 9 | . . . 1 . 1 . . 7 Weapon 14 | . 2 . 1 . 2 . . 9 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 80 | . 97 100 83 100 100 98 75 64 Engine 8 | . 13 14 10 11 11 11 6 4 Core 1 | . . . . . . . 2 3 Treads 16 | . 14 14 26 33 33 21 11 3 Leg 4 | . . . . . . 10 17 6 Wheel 5 | . 14 14 3 11 11 11 2 2 Flight 2 | . . . . . . . . 7 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . 9 14 4 . . . 2 . Hackware 3 | . . . . . . . . 10 Protection 4 | . . . 4 11 11 11 6 3 Energy Cannon 1 | . . . . . . . . 3 Ballistic Gun 16 | . 28 28 21 22 22 21 17 3 Peak Build Rating 70 | 6 8 9 20 20 23 25 57 70 Average Rating 32 | 5 7 8 15 20 21 24 54 57 On Entrance 18 | . 6 8 9 20 20 23 24 56 Avg Prop Armor Cover (%) 14 | 12 12 12 20 23 24 21 13 9 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 14 47 47 52 52 52 52 21 33 Greatest Support 83 | 16 16 16 83 60 10 15 45 40 Greatest Overweight (x) 17 | 2 2 2 17 5 5 5 1 10 Average Overweight (x) 1 | . 1 2 2 4 5 4 . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 Average Capacity 27 | 7 14 20 20 20 20 20 39 40 Most Carried 29 | 7 11 12 20 20 20 20 22 29 Average Carried 18 | 4 8 11 18 20 19 19 19 21 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 Final Carried 25 | 7 11 12 20 20 20 20 22 25 Class Distribution -------------------- 41% | Mutant 37% | Hauler-Mutant 17% | Scavenger-Mutant 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2991 | 302 306 . 807 70 . 168 435 903 Remotely . | . . . . . . . . . Salvage Created 3314 | 161 478 . 1150 55 . 242 365 863 Parts 213 | 7 27 . 89 7 . 16 20 47 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | 1 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 11 . 26 4 . 6 7 19 Guns 67 | . 11 . 26 4 . 6 7 13 Cannons 4 | . . . . . . . . 4 AOE 1 | . . . . . . . . 1 Classes Destroyed 11 | 2 4 . 2 . . . 1 2 Worker 3 | . . . 2 . . . . 1 Tunneler 3 | 3 . . . . . . . . Recycler 3 | 1 1 . . . . . . 1 Operator 8 | . 1 . 4 . . . 1 2 Watcher 5 | . 1 . 4 . . . . . Swarmer 25 | . 6 . 7 4 . 2 . 6 Grunt 27 | . 5 . 10 . . 4 2 6 Brawler 1 | . . . . . . . . 1 Sentry 12 | . . . 9 . . . 2 1 Hunter 3 | . . . . . . . 3 . Programmer 5 | . . . . . . . . 5 Best Kill Streak 5 | 2 3 . 4 4 . 3 2 5 Combat Bots Only 4 | . 3 . 4 4 . 3 2 4 Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 590 | . 44 . 166 26 . 32 86 236 Missed 158 | . 11 . 39 9 . 11 23 65 Hits 432 | . 33 . 127 17 . 21 63 171 Melee 4 | . . . . . . . . 4 Projectile 428 | . 33 . 127 17 . 21 63 167 Critical Strikes 12 | . . . 3 . . 2 2 5 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 6101 | . 454 . 1556 142 . 333 936 2680 Core 1176 | . 84 . 251 16 . 26 90 709 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 53 | . . . 26 3 . 5 19 . Regen/Repaired (Parts) 167 | . . . . . . . 147 20 Core Remaining (%) 68 | 100 . 66 . . . 26 83 . Volleys Fired 378 | 7 39 . 121 11 . 18 60 122 Largest 2 | 2 2 . 2 2 . 2 2 2 Hottest 138 | 40 40 . 80 50 . 50 50 138 Shots Fired 691 | 14 79 . 228 22 . 35 120 193 Gun 645 | 14 79 . 228 22 . 35 120 147 Cannon 46 | . . . . . . . . 46 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 564 | 14 79 . 214 22 . 35 120 80 Thermal 118 | . . . 14 . . . . 104 Explosive . | . . . . . . . . . Electromagnetic 9 | . . . . . . . . 9 Robot Hit Streak 26 | 3 15 . 26 3 . 5 9 9 Robot Miss Streak 4 | 1 2 . 4 4 . 4 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . . 2 2 . 2 . 3 Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 Shots Hit Robots 433 | 8 50 . 161 10 . 18 71 115 Core Hits 170 | 5 25 . 62 4 . 12 20 42 Critical Kills 3 | 2 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 8 | 2 1 . . . . . 1 4 Burn 3 | . . . . . . . . 3 Destroy 5 | 2 1 . . . . . 1 1 Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6793 | 99 642 . 1998 172 . 335 1110 2437 Guns 5976 | 99 642 . 1998 172 . 335 1110 1620 Cannons 618 | . . . . . . . . 618 Explosions 191 | . . . . . . . . 191 Melee . | . . . . . . . . . Ramming 8 | . . . . . . . . 8 Kinetic 5248 | 99 642 . 1881 172 . 335 1110 1009 Thermal 1469 | . . . 117 . . . . 1352 Explosive . | . . . . . . . . . Electromagnetic 68 | . . . . . . . . 68 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . 4 4 . . . . 1 20 Average Corruption 11 | . 2 4 . . . . 1 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 141 | . 23 . . . . . 1 117 Message Errors 31 | . 8 . . . . . . 23 Matter Fused 30 | . 3 . . . . . . 27 Heat Flow Errors 13 | . 7 . . . . . . 6 Energy Discharges 19 | . 2 . . . . . . 17 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 16 | . 2 . . . . . 1 13 Data Loss (major) 6 | . . . . . . . . 6 Misfires 7 | . 1 . . . . . . 6 Alerts 6 | . . . . . . . . 6 Misdirections 2 | . . . . . . . . 2 Weapon Failures 9 | . . . . . . . . 9 Overload Shots . | . . . . . . . . . Overflow Damage 116 | . . . . . . . . 116 Projectiles 46 | . . . . . . . . 46 Explosions 70 | . . . . . . . . 70 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . 84 Shots 1 | . . . . . . . . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 612 | . 257 . 66 38 . 140 138 612 Average Temperature 95 | . 102 . 16 18 . 47 21 149 Received Heat Transfer 1656 | . 141 . 561 . . 180 207 567 Effects 17 | . . . . . . . . 17 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 2 Interference 5 | . . . . . . . . 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 3 | . . . 1 . . . . 2 Heat Transferred 2521 | . . . 275 . . . . 2246 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 98 | 100 100 100 99 100 . 100 100 96 Level 1 1 | . . . . . . . . 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 304 | 5 105 . 203 168 . 50 94 304 Initial 43 | . . . . 43 . . 9 . Average 38 | 1 20 . 54 72 . 16 27 35 Influence Increases 2653 | 20 366 . 877 140 . 180 318 752 Destroy 0b10 Robot/C 1480 | . 220 . 520 80 . 120 140 400 Destroy 0b10 Robot/NC 115 | 20 20 . 50 . . . 5 20 Destroy Leader 420 | . 52 . 158 10 . 30 60 110 Allied During Kill 7 | . . . . . . . . 7 Successful Hack 180 | . 14 . 43 5 . . 52 66 Disable Machine 150 | . 30 . . 45 . . 30 45 Destroy Structure 31 | . . . 1 . . . 1 29 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 255 | . 30 . 105 . . 30 30 60 Influence Decreases 2360 | 20 366 . 765 252 . 154 344 459 Entered New Map 86 | . . . . 69 . . 17 . Time Decay 1768 | 20 286 . 530 183 . 124 297 328 Lost Part 266 | . 10 . 85 . . 30 30 111 Lost Ally 20 | . . . . . . . . 20 Purge Threat 220 | . 70 . 150 . . . . . Squads Dispatched 20 | . 1 . 3 . . . 1 15 Investigation 4 | . . . . . . . . 4 Extermination 6 | . . . . . . . . 6 Reinforcement 7 | . 1 . 3 . . . 1 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 14 | . 2 . 7 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 24 . 57 4 . 9 30 41 Peak Tracking Total 5 | . 4 . 5 4 . 3 4 5 Tactical Retreats 13 | . 1 . 5 . . 2 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 14 | . 2 . 4 . . . 1 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . 2 . . 3 . . 2 3 Max in Single Turn 2 | . 1 . . 1 . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 35 | . 5 . 7 1 2 . 7 13 Terminals 22 | . 4 . 6 1 . . 5 6 Fabricators 3 | . . . . . . . . 3 Repair Stations 2 | . . . . . . . 1 1 Recycling Units 3 | . 1 . . . . . 1 1 Scanalyzers 3 | . . . 1 . . . . 2 Garrison Access . | . . . . . . . . . Total Hacks 102 | . 14 . 24 2 5 . 23 34 Successful 69 | . 8 . 18 1 5 . 13 24 Failed 33 | . 6 . 6 1 . . 10 10 Catastrophic 4 | . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . Manual 42 | . 9 . 15 . 1 . 9 8 Terminals 65 | . 13 . 20 2 . . 17 13 Fabricators 5 | . . . . . . . . 5 Repair Stations 4 | . . . . . . . 2 2 Recycling Units 7 | . 1 . . . . . 4 2 Scanalyzers 16 | . . . 4 . . . . 12 Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . 6 . 10 1 5 . 5 4 Record 8 | . . . . . 4 . 2 2 Part Schematic 1 | . . . 1 . . . . . Robot Analysis 3 | . . . 2 . . . . 1 Prototype ID Bank 2 | . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . Unreport Threat 3 | . 2 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . Zone Layout 5 | . 1 . 2 1 . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 4 | . . . . . . . 2 2 Scan Component 2 | . . . . . . . 1 1 Repair 2 | . . . . . . . 1 1 Recycling Unit Hacks 3 | . . . . . . . 2 1 Report Inventory 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 15 | . . . 3 . . . . 12 Insert Component 5 | . . . 1 . . . . 4 Analyze 6 | . . . 1 . . . . 5 Retrieve Study 4 | . . . 1 . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 2 . 5 . . . 4 2 Terminals 13 | . 2 . 5 . . . 4 2 Assimilate 3 | . . . 2 . . . . 1 Botnet 7 | . 1 . 2 . . . 3 1 Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 4 . 7 1 . . 6 12 Full Trace Events 4 | . . . . . . . 1 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 44 | . . . . . . . . 44 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired 5 | . . . 2 . . . . 3 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 51 | . . . . . . . . 51 Total Part Build Rating 2 | . . . . . . . . 2 Part Studies Acquired 4 | . . . 1 . . . . 3 Parts Repaired 2 | . . . . . . . 1 1 Time 92 | . . . . . . . 60 32 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed 5 | . . . 1 . . . . 4 Part Schematics Acquired 4 | . . . 1 . . . . 3 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . . . . . . . 4 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 90 | . . . . . . . . 90 Highest-Rated Ally 30 | . . . . . . . . 30 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 Total Damage 32 | . . . . . . . . 32 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 244 | . 244 . . . . . . . Seismic 244 | . 244 . . . . . . . Robot Analysis Total 3 | . . . 2 . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 9447 | 149 1319 59 2761 434 347 448 1105 2825 Spaces Moved 5171 | 104 812 40 1090 265 222 246 599 1793 Core 64 | 19 . . 6 . . . . 39 Treads 971 | . . . 685 5 . . 126 155 Legs 729 | . . . . . . 1 391 337 Wheels 2590 | 85 812 40 399 260 222 245 82 445 Hover . | . . . . . . . . . Flight 817 | . . . . . . . . 817 Fastest Speed 27 | 50 100 130 105 155 155 140 95 27 Average Speed 137 | 103 115 130 201 155 155 155 135 105 Slowest Speed 900 | 150 130 130 900 160 155 330 200 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 5 86 12 72 76 60 59 46 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 28 | . . . . . . . . 28 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . . 9 AOE 19 | . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6964 | 131 1122 47 1493 275 227 292 820 2557 Wait 1105 | 2 241 7 193 . . 19 134 509 Move 5157 | 103 811 39 1089 264 221 245 598 1787 Hop 3 | . . . . . . . . 3 Pick Up 140 | 13 15 1 44 . 2 5 15 45 Fast Attach . | . . . . . . . . . Attach 85 | 6 2 . 21 . . 3 9 44 Detach 7 | . . . . . . . . 7 Swap 20 | . 3 . 9 . . . 1 7 Drop 41 | . 9 . 16 . 4 2 3 7 Fire 378 | 7 39 . 121 11 . 18 60 122 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 24 | . . . . . . . . 24 Rewire 2 | . 2 . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Discovered new exit (range 5) 1129 | -10/Materials | Discovered new exit (range 4) 1460 | -10/Materials | Discovered new exit (range 7) 1469 | -10/Materials | Entered Mines 1486 | -10/Mines | Learned Materials stockpile data 1492 | -10/Mines | Discovered new exit (range 9) 1509 | -10/Mines | Met a Derelict testing a Signal Generator 1513 | -10/Mines | Found Signal Generator 1528 | -10/Mines | Entered Materials 1528 | -9/Materials | Evolved 2 slots: Propulsion x2 1591 | -9/Materials | Identified exit to Mines 2462 | -9/Materials | Lost 3 parts (1p2n) 2713 | -9/Materials | Discovered new exit (range 15) 3437 | -9/Materials | Discovered new exit (range 8) 3513 | -9/Materials | Core integrity fell below 50% 3531 | -9/Materials | Lost 3 parts (1p2n) 3953 | -9/Materials | Discovered new exit (range 12) 4289 | -9/Materials | Entered Mines 4367 | -9/Mines | Found a hidden stash of uninstalled traps 4375 | -9/Mines | Build established: Scavenger-Mutant 4452 | -9/Mines | Discovered new exit (range 5) 4717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4717 | -9/Mines | Discovered new exit (range 5) 4723 | -9/Mines | Entered Exiles 4762 | -9/Exiles | Met 8R-AWN 4784 | -9/Exiles | Met EX-HEX 4830 | -9/Exiles | Met EX-BIN 4849 | -9/Exiles | Aligned with FarCom system 4851 | -9/Exiles | Given EX-Vault access code 4891 | -9/Exiles | Opened EX-Vault 4910 | -9/Exiles | Found Longsword +1 4919 | -9/Exiles | Found Lightpack 2.0 4954 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4997 | -9/Exiles | Met EX-DEC 5005 | -9/Exiles | Learned location of Zion (-6) 5050 | -9/Exiles | Discovered new exit (range 12) 5070 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5070 | -9/Exiles | Entered Mines 5182 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5502 | -8/Mines | Discovered new exit (range 11) 5518 | -8/Mines | Entered Materials 5518 | -8/Materials | Evolved 2 slots: Utility x2 5519 | -8/Materials | Identified exit to Factory 5635 | -8/Materials | Repaired Enh. Autogun 5814 | -8/Materials | Build established: Hauler-Mutant 6326 | -8/Materials | Lost 3 parts (1p1n1u) 6623 | -8/Materials | Entered Factory 6623 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6762 | -7/Factory | System corruption reached 10% 6799 | -7/Factory | Fabricated L-41 Fighter (x3) 6811 | -7/Factory | Lost 6 parts (1p3n1u1w) 6921 | -7/Factory | Fabricated Flight Unit? 7020 | -7/Factory | Lost 3 allies 7574 | -7/Factory | Core integrity fell below 50% 9066 | -7/Factory | Garrison activated, responded to threat 9123 | -7/Factory | Core integrity fell below 20% 9431 | -7/Factory | Repaired VTOL Module+ 9448 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 09399_ Connecting with Repair Station... >>Scan(VTOL Module+) Scanning VTOL Module+... Ready to Repair: VTOL Module+ Rating: 2 Time: 32 >>Repair Repairing VTOL Module+... ETC: 32 09414_ System corrupted: Component data lost. 09431_ Repair station completes VTOL Module+ repairs. 09432_ System corrupted: Pulse Rifle failed to cycle. 09437_ G-47 Trooper destroyed. 09437_ Switching to secondary target: H-55 Commando. 09437_ Slug penetrates G-47 Trooper. 09437_ Slug penetrates Wall. 09438_ M-28 Smith repairs G-47 Trooper. 09439_ System corrupted: Matter fused (-8). 09445_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????###################???????????????????????? | | ???????# ! #???????????????????????? | | ???????# #???????????????????????? | | ???????#! #???????????????????????? | | ???????# "" """ """ """ #???????????????????????? | | ???????# S"" """ """ """ #?###########???????????? | | ???????# "" """ """ """ #?# +???????????? | | ???????# #?# #???????????? | | ???????####+####+########### #???????????? | | ??????????# w ?????? | | ??????????# ######+### ?????? | | ??????????# #?# !h m #??????! ""???????? | | ??????????# #?# #?????????????????? | | ??????????+ #?#@"""%/#?????????????????? | | ??????????# #?# "R= #?????????????????? | | ??????????# #?# """h!#?????????????????? | | ??????????#+## #?# g #?????????????????? | | ?????????????# ##+#?########?????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????+ #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ??????######## #???????????????? ????????????? | | ??????"""" # #??????? #?????? "????????????? | | ??????"""" # #??? #????? ""???????????? | | ?????""""" # # #???? """??????????? | | ?# """"""" %" + #??? ???????????? | | ?# # =* ############# ""???????????? | | ?# #! ! ""???????????? | | ?# ! #= """ ????????? | | ?############# ????????? | | ????????# [[ ???????? | | ????????# [[ ???????? | | ????????# ???????? | | ????????# ???????? | | ????????# ######### #?????????? | | ??????? + ????????# ##?????????? | | ??????" # ????????# ^ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Flight Unit | x2 | -7/Factory Repaired ---------- Enh. Autogun | 8% | -8/Materials VTOL Module | 20% | -7/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Imp. Treads | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed That Tickles Challenges ------------ None Game ------ Seed ConceptPortableModule Manual? 0 Play Time 01:26:37 Cumulative 18.3 hours Start 2026.07.03 @ 19:54:42 End 2026.07.03 @ 22:46:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d39ef32c-261d-40be-b652-bbd8bcbef92b