Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 22:28:43 Player: Johnny5001 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (98) 490 Value Destroyed (4415) 4415 Prototype IDs (19) 380 Alien Tech Used (4) 800 Bonus (4366) 4366 TOTAL SCORE: 19951 Bonus ------- High Alert Combat Kills 66 Entered DSFs 1000 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 421/1600 Matter 101/300 Energy 99/100 System Corruption 0% Temperature Cool (3) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array Advanced Melee Analysis Suite Improved Target Analyzer Improved Armor Integrity Analyzer Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Improved Quantum Reactor Q-thruster Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Improved Particle Charger Phase Redirector System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Heavy Machine Gun > --- INVENTORY -------- Myomer Leg Myomer Leg Centrium Wheel Large Storage Unit High-capacity Matter Pod Transdimensional Reconstructor [Rating: 155] Favorites ----------- Power Fusion Compressor Engine Reinforced Ion Engine Power Core Fusion Compressor Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Improved System Shield Device Long-range Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Medium Reflective Plating Artifact Phase Redirector Weapon Heavy Flail Energy Gun Improved Arc Projector Energy Cannon HERF Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . 1 . . . 2 1 . . . . . . . . . . 2 . . Utility 9 | . . . 2 . . . 1 1 . . . 1 . . . . 2 . . . 1 . . . 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 164 | 7 2 . 9 1 1 . 6 12 5 9 7 7 13 1 6 9 6 1 . 7 3 8 9 2 33 Power 18 | 1 1 . . . . . . 2 . 2 . 2 1 . 1 . . 1 . 1 . 1 1 . 4 Engine 7 | 1 1 . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . 1 Reactor 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 3 Propulsion 44 | 2 . . 2 . . . 2 1 3 3 3 . 3 . 3 2 2 . . 2 . . 2 . 14 Treads 3 | 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Leg 24 | . . . 2 . . . 2 1 3 . 1 . 2 . . 2 1 . . 2 . . 2 . 6 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 10 | . . . . . . . . . . 3 2 . . . 3 . 1 . . . . . . . 1 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 54 | 2 1 . 4 . . . 3 7 1 1 3 3 7 . 2 4 3 . . 1 1 3 3 . 5 Device 25 | 1 1 . 1 . . . 2 4 . . 3 1 4 . 1 1 2 . . 1 . 1 1 . 1 Storage 5 | 1 . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 Processor 6 | . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . 1 . 1 Hackware 6 | . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . 1 . . 1 Protection 11 | . . . 1 . . . 1 3 . . . . 1 . 1 2 . . . . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 48 | 2 . . 3 1 1 . 1 2 1 3 1 2 2 1 . 3 1 . . 3 2 4 3 2 10 Energy Gun 14 | . . . . . . . . . . 3 . . . . . 1 1 . . 1 1 1 . 2 4 Energy Cannon 8 | . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . 3 Ballistic Gun 13 | 2 . . 3 . 1 . 1 1 . . . 1 1 . . . . . . . 1 . 1 . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Launcher 6 | . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . 2 . . 1 . 4 . 1 . . . . . . . 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . System Corruption 42 | . . . . . . . . . . . . . . . . 34 . 8 . . . . . . . Parts Lost 86 | . . . . . . . . 4 8 . 4 2 10 . . 8 1 4 . . 2 9 . 5 29 Power 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 4 Propulsion 26 | . . . . . . . . . 3 . 1 1 2 . . 3 1 3 . . . . . 1 11 Utility 26 | . . . . . . . . 3 3 . 1 1 4 . . 3 . 1 . . 1 3 . 2 4 Weapon 27 | . . . . . . . . 1 2 . 1 . 3 . . 2 . . . . 1 5 . 2 10 Highest Loss Streak 12 | . . . . . . . . 4 8 . 4 1 5 . . 6 1 3 . . 2 4 . 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 99 100 100 100 99 98 74 31 69 69 69 80 89 93 94 90 63 76 73 69 80 78 55 Engine 3 | . 14 14 11 11 11 11 9 7 5 2 4 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 2 4 5 2 . . . . . 4 4 . . 1 Treads 3 | . 28 28 2 . . . . . . . . . 3 5 5 4 . . . . . . . . . Leg 11 | . . . 18 22 22 22 26 23 17 . . . 9 11 11 7 12 13 . 10 9 9 17 17 5 Hover 2 | . . . . . . . . . . 9 24 16 1 . 7 17 14 14 10 . . . . . . Device 10 | . 14 14 11 11 11 11 17 22 17 . 7 16 7 11 11 8 13 12 10 14 8 4 8 8 1 Storage 6 | . 14 14 11 11 11 11 9 7 6 . . 4 4 5 5 5 5 5 5 5 4 4 4 4 2 Processor 5 | . . . . . . . . . . 4 5 2 5 5 5 6 10 10 10 10 9 9 12 13 14 Hackware 10 | . . . 10 11 11 11 9 6 . 7 6 5 10 11 11 11 14 15 15 15 14 13 13 13 11 Protection 4 | . . . 11 11 11 11 9 7 11 . . . 3 5 4 5 . . . . 4 3 4 4 . Energy Gun 1 | . . . . . . . . . . 6 16 1 . . . . 4 2 . 4 6 3 . 6 3 Ballistic Gun 8 | . 28 28 22 16 22 22 18 22 4 . . 3 5 5 5 3 . . . . . 3 4 . . Impact Weapon 3 | . . . . . . . . . . . . 4 5 5 5 7 10 9 5 5 4 4 4 1 . Naked Turns 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 18 18 25 25 25 25 25 48 48 19 25 33 43 46 61 61 57 57 40 65 79 78 103 103 107 Greatest Support 187 | 40 40 40 40 34 34 34 51 60 60 26 46 37 30 30 33 50 75 75 22 100 100 100 156 156 187 Greatest Overweight (x) 5 | 1 . . 1 . . . . . . . . 1 2 1 5 1 1 1 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 5 5 5 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 11 | 7 8 8 8 8 8 8 8 8 7 5 5 5 12 15 15 15 15 15 15 15 15 15 19 20 10 Most Carried 15 | 6 8 8 8 8 8 8 8 8 8 5 5 5 14 15 15 15 15 15 15 15 15 15 11 14 14 Average Carried 9 | 4 7 7 7 8 8 8 7 7 7 4 4 4 7 14 14 14 13 15 15 14 14 13 9 13 4 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 5 5 5 5 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 15 | 6 8 8 8 8 8 8 8 8 5 5 5 5 14 15 15 13 15 15 15 15 15 11 11 14 5 Class Distribution -------------------- 47% | Hacker-Mutant 26% | Mutant 7% | Hacker-Tank 7% | Tank 4% | Hacker-Gunner 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Tank | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Hacker-Mutant | -4/DSF Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Hacker-Gunner | -2/Research Hacker-Gunner | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Matter Collected 3577 | 284 52 . 178 50 . . 212 418 . . 34 419 776 10 110 68 19 . . 98 37 454 . 180 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4425 | 81 100 . 239 96 . . 295 324 . . 70 99 1096 . 311 156 19 . . 98 209 650 . 143 439 Parts 173 | 5 4 . 9 3 . . 27 22 . . 9 1 23 . 2 3 . . . 4 9 18 . 4 30 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 11 . 2 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Combat Hostiles Destroyed 85 | . 2 . 5 3 . . 8 6 . . 4 4 17 . . 3 1 . . 2 5 7 . 2 16 Melee 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Guns 33 | . 2 . 5 1 . . 8 5 . . 1 . 5 . . . . . . 1 3 . . . 2 Cannons 7 | . . . . . . . . 1 . . . . . . . . . . . 1 2 1 . 2 . AOE 34 | . . . . 2 . . . . . . 3 4 12 . . . . . . . . . . . 13 Classes Destroyed 17 | 2 1 . 1 . . . 5 1 . . 1 1 2 . . . . . . 1 . 1 . . 1 Worker 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Builder 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 23 | . . . . . . . 4 . . . . . 4 . . . 1 . . . 2 . . . 12 Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Grunt 34 | . 2 . 3 2 . . 1 3 . . 1 2 13 . . . . . . . 1 4 . . 2 Brawler 4 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . . . . . 2 1 . . . 1 . . . . . . . . 1 . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . 2 1 3 . 2 . Hunter 5 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . 2 Programmer 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 8 | 2 2 . 5 3 . . 5 4 . . 4 3 8 . . 2 1 . . 2 3 5 . 2 7 Combat Bots Only 8 | . 2 . 5 3 . . 4 4 . . 4 3 8 . . 2 1 . . 2 3 4 . 2 6 Max Kills in Single Turn 7 | 1 1 . 1 2 . . 1 1 . . 2 1 2 . . 1 1 . . 1 1 1 . 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 . . . . . . 2 1 2 . . . . . . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Hostile Shots Fired 1281 | . 25 . 7 1 . 1 45 68 6 . 21 16 77 . . 144 14 3 . 37 57 145 . 218 396 Missed 501 | . 6 . 5 1 . 1 13 16 . . 10 6 25 . . 49 3 . . 17 16 33 . 126 174 Damage Taken 14911 | . 262 . 54 . . . 368 677 258 . 432 257 1052 . . 1549 177 152 . 156 1012 2273 . 1030 5202 Core 2495 | . 50 . 11 . . . 35 97 144 . 66 18 244 . . 277 26 54 . 16 25 235 . 98 1099 Absorbed by Shields 528 | . . . . . . . . . . . 4 . . . . . . . . 82 70 316 . 56 . Redirected to Core 214 | . . . . . . . . . . . . . . . . . . . . . . . . . 214 Redirected to Shielding 184 | . . . . . . . . 52 . . . . . . . 58 . . . . . . . 74 . Ignored by Resistances 569 | . . . . . . . . . . . . . . . . 171 . . . 48 . . . . 350 Core Remaining (%) 78 | 100 . 80 . . . 97 93 . . 65 92 . . . . 46 . . . 91 . 80 . 93 26 Volleys Fired 295 | 7 16 . 11 5 . . 31 21 1 . 11 15 67 1 9 12 . . . 8 24 11 . 6 39 Largest 4 | 2 2 . 2 2 . . 2 3 3 . 3 1 1 1 1 1 . . . 2 3 3 . 3 4 Hottest 283 | 40 40 . 46 53 . . 46 109 116 . 189 39 39 30 30 30 . . . 118 183 148 . 218 283 Shots Fired 485 | 14 32 . 22 7 . . 62 62 3 . 17 15 67 1 9 12 . . . 16 50 24 . 16 56 Gun 372 | 14 32 . 22 5 . . 62 59 1 . 9 . 49 1 9 12 . . . 8 28 13 . 12 36 Cannon 57 | . . . . . . . . 3 1 . . . . . . . . . . 8 22 11 . 4 8 Launcher 56 | . . . . 2 . . . . 1 . 8 15 18 . . . . . . . . . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 322 | 14 32 . 22 5 . . 62 59 1 . . . 49 1 9 12 . . . 8 26 22 . . . Thermal 57 | . . . . . . . . . . . 9 . . . . . . . . . . . . 12 36 Explosive 56 | . . . . 2 . . . . 1 . 8 15 18 . . . . . . . . . . . 12 Electromagnetic 50 | . . . . . . . . 3 1 . . . . . . . . . . 8 24 2 . 4 8 Robot Hit Streak 15 | 6 7 . 7 6 . . 15 11 . . 6 10 10 . 13 2 . . . 8 13 9 . 4 4 Robot Miss Streak 8 | 3 3 . 2 . . . 3 4 . . 5 1 2 . . 5 . . . 6 8 4 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 377 | 8 23 . 13 5 . . 43 41 . . 7 13 50 . 14 27 4 . . 12 35 46 . 10 26 Core Hits 237 | 4 7 . 8 6 . . 20 16 . . 11 17 44 . 7 2 . . . 11 31 15 . 4 34 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 12 | . 1 . . . . . . 1 . . . . 1 . . 2 1 . . . . 6 . . . Critical Strikes 16 | . 1 . . . . . . 1 . . 1 . 1 . 2 2 1 . . . . 7 . . . Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . . . . . 2 1 . . . . 7 . . . Impale 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 91 | . . . . . . . . . . . . . 3 1 5 31 6 14 . . 1 30 . . . Impact 84 | . . . . . . . . . . . . . 3 . 1 29 6 14 . . 1 30 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . 1 4 2 . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 1 5 1 . . . . . . . . Damage Inflicted 14316 | 72 179 . 194 241 . . 626 642 14 . 693 717 2942 . 593 1091 120 . . 222 805 1631 . 396 3138 Guns 4357 | 72 179 . 194 61 . . 615 592 . . 85 . 815 . 232 82 . . . 62 306 193 . 222 647 Cannons 1254 | . . . . . . . . 50 . . . . . . . . . . . 160 499 199 . 149 197 Explosions 5618 | . . . . 180 . . . . 14 . 601 717 1812 . . . . . . . . . . . 2294 Melee 3044 | . . . . . . . . . . . . . 315 . 361 1009 120 . . . . 1239 . . . Ramming 43 | . . . . . . . 11 . . . 7 . . . . . . . . . . . . 25 . Kinetic 3949 | 72 179 . 194 61 . . 615 592 . . . . 815 . 232 82 . . . 160 569 378 . . . Thermal 1215 | . . . . . . . . . . . 85 . . . . . . . . . . . . 222 908 Explosive 5357 | . . . . 180 . . . . 14 . 601 717 1812 . . . . . . . . . . . 2033 Electromagnetic 708 | . . . . . . . . 50 . . . . . . . . . . . 62 236 14 . 149 197 Impact 2733 | . . . . . . . . . . . . . 315 . 106 953 120 . . . . 1239 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 311 | . . . . . . . . . . . . . . . 255 56 . . . . . . . . . Highest Corruption 39 | . . . . . . . . 10 10 10 . . . . . 39 . 21 21 23 6 20 . 2 . Average Corruption 9 | . . . . . . . . 9 10 10 . . . . . 5 . 6 21 22 5 8 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . 2 4 4 . . . . . 2 . . 1 6 1 25 . . . Message Errors 7 | . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . Matter Fused 13 | . . . . . . . . . 1 2 . . . . . 1 . . . 3 . 6 . . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . 3 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Alerts 4 | . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1379 | . . . . . . . . . 23 . 20 10 248 . 155 277 37 . . . . 480 . . 129 Projectiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 Explosions 175 | . . . . . . . . . 23 . 20 10 9 . . . . . . . . . . . 113 Melee 1188 | . . . . . . . . . . . . . 239 . 155 277 37 . . . . 480 . . . Knockbacks 38 | . . . . . . . . . . . . . 1 . . 2 . . . 5 10 20 . . . Impact 10 | . . . . . . . . . . . . . 1 . . 2 . . . . . 7 . . . Kinetic 28 | . . . . . . . . . . . . . . . . . . . . 5 10 13 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 488 | . . . . . . . . . 27 . 235 26 54 . . . . . . . . . . . 146 Shots 12 | . . . . . . . . . 1 . 6 1 2 . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . Kicked 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 126 . 94 39 . . 62 225 12 . 339 . 13 . . . . . . . 333 169 . 114 322 Average Temperature 83 | . 69 . 41 17 . . 25 43 8 . 185 . 7 . . . . . . . 160 101 . 57 98 Received Heat Transfer 1685 | . 165 . 6 . . . 72 267 . . 61 63 408 . . . 9 . . . 75 388 . 72 99 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fried 12 | . . . . . . . . . . . . . 1 . . 1 . . . . . 7 . 1 2 Impact Corruptions 55 | . . . . . . . . . . . . . 21 . 2 14 2 . . . . 16 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Heat Transferred 1408 | . . . . . . . . . . . 259 . . . . . . . . . . . . 222 927 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Peak Influence 1087 | 10 104 40 171 151 . . 346 126 53 . 151 284 . . . . 559 175 112 143 142 120 50 89 1087 Initial 487 | . 6 40 15 66 . . . 65 38 . . 60 . . . . 487 143 112 78 80 47 50 37 38 Average 113 | 3 43 40 49 106 . . 138 71 26 . 49 132 . . . . 526 157 112 100 105 69 50 59 252 Maximum Alert Level 3 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 3 Low Security (%) 89 | 100 100 100 100 100 . 100 85 100 100 100 100 62 . . . . . 100 100 100 100 100 100 100 69 Level 1 2 | . . . . . . . 14 . . . . 37 . . . . . . . . . . . . 4 Level 2 6 | . . . . . . . . . . . . . . . . . 100 . . . . . . . 11 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 1 . . . . 2 . . 2 . . . . . 1 . . 1 2 2 . 1 6 Investigation 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 Reinforcement 10 | . . . . . . . . . . . 2 . . . . . . . . 1 2 1 . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Distress Signals 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . Times Spotted 223 | . 6 2 10 2 . 2 15 10 6 . 9 4 17 . . 8 5 7 . 4 8 14 2 9 83 Peak Tracking Total 23 | . 3 2 5 3 . 3 5 5 6 . 5 3 5 . . 2 4 6 . 2 4 7 . 6 23 Tactical Retreats 19 | . . . 1 . . . . . . . . . 1 . . . 1 1 . 1 . . . 1 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Traps Triggered 13 | . . . 2 . . . 2 1 . . . . . . . . 1 . . 1 1 . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Machines Disabled 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Machines Accessed 36 | . 5 2 1 . 1 . 2 1 . 1 1 . . 1 5 . . . 1 . 2 6 1 . 6 Terminals 21 | . 5 . 1 . . . 1 1 . . 1 . . . . . . . 1 . 1 4 1 . 5 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 100 | . 12 2 3 . 1 . 6 4 . 4 3 . . 1 18 . . . 1 . 4 23 1 . 17 Successful 45 | . 6 2 1 . 1 . 3 . . . 2 . . 1 18 . . . 1 . . 6 1 . 3 Failed 55 | . 6 . 2 . . . 3 4 . 4 1 . . . . . . . . . 4 17 . . 14 Catastrophic 14 | . 2 . . . . . . . . 1 1 . . . . . . . . . 2 4 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 4 . 2 . . . 2 . . . 3 . . . . . . . . . 3 12 . . 7 Terminals 62 | . 12 . 3 . . . 2 4 . . 3 . . . . . . . 1 . 3 17 1 . 16 Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 4 . . . . . . . . . . . . . . 5 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 34 | . 3 2 1 . 1 . . . . . 1 . . 1 18 . . . 1 . . 3 1 . 2 Record 8 | . . . . . 1 . . . . . . . . 1 6 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . . . 1 . . . 1 . . . . . . . . . . 2 . . 1 Terminals 8 | . 3 . . . . . 1 . . . 1 . . . . . . . . . . 2 . . 1 Botnet 7 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . 2 . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 1 . . . 2 1 . 1 1 . . . . . . . . . 2 6 . . 6 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Turns Passed 10587 | 155 313 229 380 100 415 379 481 708 87 90 125 137 2098 1263 319 610 284 117 9 94 493 679 202 109 711 Spaces Moved 6507 | 76 162 130 238 68 319 284 253 377 77 158 143 185 886 367 167 405 156 70 10 41 285 373 145 51 1081 Core 107 | 2 . . . . . . . . 27 57 . . 3 . . . . . . . . . . . 18 Treads 394 | 74 162 130 28 . . . . . . . . . . . . . . . . . . . . . . Legs 3667 | . . . 210 68 319 284 253 377 50 . . . 398 367 88 1 156 62 . 36 285 373 145 51 144 Wheels 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover 1440 | . . . . . . . . . . 101 143 185 485 . 79 404 . 8 10 5 . . . . 20 Flight 896 | . . . . . . . . . . . . . . . . . . . . . . . . . 896 Fastest Speed 36 | 50 160 160 130 130 130 130 130 130 50 42 40 45 51 190 132 92 120 96 96 96 140 140 125 120 36 Average Speed 114 | 157 160 160 133 130 130 130 130 130 101 46 42 46 115 190 164 120 137 117 96 134 140 140 125 132 50 Slowest Speed 340 | 160 160 160 200 130 130 130 130 130 130 50 52 106 190 190 340 190 190 120 96 140 140 140 125 140 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 5 38 20 29 21 78 83 23 16 66 4 3 4 70 63 61 67 6 79 1 48 11 27 4 51 40 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . 1 . 3 . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . . . 1 . . . . Scrap Searched 9 | . . . . . . . . . . . . . 2 2 . 5 . . . . . . . . . Spaces Dug 79 | . . . . . . . . . 4 . 60 . . . . . 1 12 . . 1 1 . . . Terrain Destroyed 593 | . . . . 17 . . . . 4 . 115 94 202 . . 2 1 12 . . 1 1 . 4 140 Melee 15 | . . . . . . . . . . . . . . . . . 1 12 . . 1 1 . . . Projectile 15 | . . . . . . . . . . . . . 7 . . 2 . . . . . . . 4 2 AOE 563 | . . . . 17 . . . . 4 . 115 94 195 . . . . . . . . . . . 138 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Res DSF Acc Total 9031 | 97 191 153 282 73 319 294 355 555 82 170 190 219 1888 931 191 469 216 82 9 64 336 444 163 77 1181 Wait 1855 | 2 8 18 17 . . 11 56 137 . . 27 6 906 555 . 9 42 . . 1 16 13 8 9 14 Move 6480 | 75 161 129 237 67 318 283 252 377 76 157 143 184 885 366 166 404 156 69 9 40 284 372 144 50 1076 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 73 | 6 2 3 3 . . . 5 3 . 2 1 3 12 4 1 7 3 . . 4 5 2 2 3 2 Fast Attach 91 | 7 1 . 2 . . . 5 5 1 7 5 6 10 1 7 . 4 1 . 4 1 1 3 . 20 Attach 55 | . . . 2 . . . 1 3 3 2 1 1 3 . . 7 3 . . 3 2 6 4 . 14 Detach 8 | . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . 3 Swap 22 | . 1 . 5 1 1 . . 4 1 . 1 . . . . 2 . . . . . 1 2 2 1 Drop 48 | . 2 3 5 . . . 4 4 . 1 1 4 2 3 4 3 1 . . 4 3 1 . . 3 Fire 295 | 7 16 . 11 5 . . 31 21 1 . 11 15 67 1 9 12 . . . 8 24 11 . 6 39 Melee 81 | . . . . . . . . . . . . . 3 1 4 25 5 12 . . 1 30 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . 5 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 5) 469 | -10/Materials | Entered Mines 581 | -10/Mines | Discovered new exit (range 7) 618 | -10/Mines | Met a Derelict shopkeep closing up shop 683 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Utility x2 915 | -9/Materials | Discovered new exit (range 14) 934 | -9/Materials | Identified exit to Materials 1064 | -9/Materials | Discovered new exit (range 11) 1078 | -9/Materials | Entered Mines 1172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -9/Mines | Discovered new exit (range 6) 1178 | -9/Mines | Entered Exiles 1214 | -9/Exiles | Met 8R-AWN 1235 | -9/Exiles | Met EX-HEX 1275 | -9/Exiles | Met EX-BIN 1294 | -9/Exiles | Met EX-DEC 1297 | -9/Exiles | Learned location of Zion (-7) 1401 | -9/Exiles | Visited The Gauntlet 1579 | -9/Exiles | Discovered new exit (range 12) 1593 | -9/Exiles | Entered Mines 1962 | -8/Mines | Discovered exit to Materials (range 8) 1972 | -8/Mines | Entered Materials 1972 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2368 | -8/Materials | Discovered new exit (range 16) 2453 | -8/Materials | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2751 | -7/Factory | Build established: Tank 3086 | -7/Factory | System corruption reached 10% 3116 | -7/Factory | Lost 4 parts (3u1w) 3161 | -7/Factory | Sucked down chute 3161 | -7/Factory | Entered Waste 3199 | -7/Waste | Spotted C-40 Crusher 3208 | -7/Waste | Spotted C-40 Crusher 3214 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3217 | -7/Waste | Spotted C-40 Crusher 3217 | -7/Waste | Spotted C-40 Crusher 3221 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3222 | -7/Waste | Spotted C-40 Crusher 3224 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3227 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3227 | -7/Waste | Spotted C-40 Crusher 3233 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3237 | -7/Waste | Discovered new exit (range 16) 3248 | -7/Waste | Entered Factory 3252 | -7/Factory | Discovered new exit (range 3) 3264 | -7/Factory | Lost 8 parts (3n3u2w) 3338 | -7/Factory | Entered another Factory area 3338 | -6/Factory | Evolved 2 slots: Propulsion x2 3452 | -6/Factory | Identified exit to Lower Caves 3452 | -6/Factory | Identified exit to Extension 3460 | -6/Factory | Discovered new exit (range 9) 3463 | -6/Factory | Entered another Factory area 3463 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3487 | -5/Factory | Lost 4 parts (1p1n1u1w) 3568 | -5/Factory | Discovered new exit (range 9) 3600 | -5/Factory | Entered Upper Caves 3684 | -5/Upper Caves | Learned location of Armory (-3) 3882 | -5/Upper Caves | Lost 4 parts (1n3u) 3894 | -5/Upper Caves | Destroyed 8 combat bots 3972 | -5/Upper Caves | Build established: Hacker-Mutant 3992 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 5564 | -5/Upper Caves | Discovered new exit (range 7) 5698 | -5/Upper Caves | Entered another Upper Caves area 5750 | -5/Upper Caves | Discovered new exit (range 8) 6715 | -5/Upper Caves | Found Alien Artifact 6752 | -5/Upper Caves | Discovered new exit (range 21) 6961 | -5/Upper Caves | Entered Zhirov 6961 | -5/Zhirov | Discovered new exit (range 3) 6996 | -5/Zhirov | Met Zhirov 7034 | -5/Zhirov | Learned location of Quarantine (-3) 7034 | -5/Zhirov | Learned location of Testing (-2) 7034 | -5/Zhirov | Learned location of Command (-1) 7051 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7099 | -5/Zhirov | Found Alien Artifact 7099 | -5/Zhirov | Identified Integrated Reactor 7099 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7226 | -5/Zhirov | Found Alien Artifact 7280 | -5/Zhirov | Entered Proximity Caves 7321 | -4/Proximity Caves | Learned Research garrison access intel 7378 | -4/Proximity Caves | Spotter reported a threat 7624 | -4/Proximity Caves | Spotter reported a threat 7650 | -4/Proximity Caves | Spotter reported a threat 7719 | -4/Proximity Caves | Lost 6 parts (2n2u2w) 7767 | -4/Proximity Caves | Core integrity fell below 50% 7797 | -4/Proximity Caves | Discovered new exit (range 20) 7887 | -4/Proximity Caves | System corruption reached 10% 7889 | -4/Proximity Caves | System corruption reached 30% 7890 | -4/Proximity Caves | Entered Factory 7890 | -4/Factory | Evolved 2 slots: Utility x2 8084 | -4/Factory | Build established: Hacker-Gladiator 8165 | -4/Factory | Search patrols dispatched 8174 | -4/Factory | Sucked down chute 8174 | -4/Factory | Entered Waste 8184 | -4/Waste | Spotted C-40 Crusher 8189 | -4/Waste | EMP discharged 8189 | -4/Waste | Spotted C-40 Crusher 8195 | -4/Waste | Spotted C-40 Crusher 8202 | -4/Waste | Spotted C-40 Crusher 8210 | -4/Waste | Spotted C-40 Crusher 8213 | -4/Waste | Spotted C-40 Crusher 8225 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8276 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8280 | -4/Waste | Discovered new exit (range 10) 8281 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8289 | -4/Waste | EMP discharged 8289 | -4/Waste | System corruption reached 10% 8291 | -4/Waste | Entered Factory 8300 | -4/Factory | Identified exit to DSF 8300 | -4/Factory | Entered DSF 8312 | -4/DSF | Lost 3 parts (3n) 8333 | -4/DSF | Additional patrols routed to DSF 8360 | -4/DSF | Discovered new exit (range 21) 8394 | -4/DSF | Entered Research 8394 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8395 | -3/Research | Loaded intel: 3 garrison access locations 8418 | -3/Research | Spotted B-86 Titan 8587 | -3/Research | Build established: Hacker-Mutant 8873 | -3/Research | Discovered new exit (range 3) 8887 | -3/Research | Entered Quarantine 8892 | -3/Quarantine | Build established: Hacker-Tank 8959 | -3/Quarantine | Identified exit to Research 9126 | -3/Quarantine | Identified Transdimensional Reconstructor 9356 | -3/Quarantine | System corruption reached 10% 9454 | -3/Quarantine | Lost 4 parts (1p2u1w) 9554 | -3/Quarantine | Found Alien Artifact 9566 | -3/Quarantine | Entered Research 9566 | -2/Research | Evolved 2 slots: Propulsion x2 9595 | -2/Research | Lost 3 parts (3w) 9767 | -2/Research | Identified exit to DSF 9768 | -2/Research | Entered DSF 9786 | -2/DSF | Additional patrols routed to DSF 9853 | -2/DSF | Discovered new exit (range 18) 9877 | -2/DSF | Entered Access 9877 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9901 | -1/Access | Identified Phase Redirector 9902 | -1/Access | Identified Dimensional Node Initializer 9902 | -1/Access | Initialized slip node 9906 | -1/Access | Lost 4 parts (1n2u1w) 10025 | -1/Access | Lost 12 parts (1p5n2u4w) 10083 | -1/Access | Spotted B-99 Colossus 10089 | -1/Access | Found Fusion Bomb Launcher 10152 | -1/Access | Warped through subspace 10182 | -1/Access | Lost 5 parts (3n1u1w) 10185 | -1/Access | Build established: Hacker-Mutant 10391 | -1/Access | Core integrity fell below 50% 10399 | -1/Access | Energy Cycler disabled 10430 | -1/Access | Lost 3 parts (3w) 10460 | -1/Access | Garrison activated, responded to threat 10584 | -1/Access | Lost 4 parts (1p1n1u1w) 10586 | -1/Access | Discovered new exit (range 6) 10588 | *** | Escaped! Last Messages --------------- 6x Ambush Trap 4x Hellfire Trap 5x Blade Trap Map updated. 10553_ K-01 Serf collects debris. 10553_ Impulse Thruster Array destroyed. 10553_ Penetrated by Slug. 10574_ K-01 Serf destroyed. 10574_ K-01 Serf collects debris. 10575_ R-10 Processor collects Unknown Wheel. 10575_ Acquired 14 matter. 10576_ W-44 Eye sends out distress signal. 10577_ K-01 Serf collects debris. 10579_ Connecting with Terminal... >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. 10581_ K-01 Serf collects debris. 10586_ The Access Shell folds into the floor. 10586_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????#w """ """ "??????????????????? | | ??????????#u "??????????????????? | | ??????????#k "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# s "??????????????????? | | ??????????# sss "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ##########??????????????????????????? | | ??????????# # """ #??????????????????????????? | | ??????????# # "T" #??????????????????????????? | | ??????????# + " " #??????????????????????????? | | ??????????# # #??????????????????????????? | | ########### # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # ] #??????????????????????????? | | # #??????????????????????????? | | ##########??????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ########### #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????+ +???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 55 Energy Capacity 490 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Resistance: TH 15 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 62 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 12 Defensive Hacking 38 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Below Let's See Who's Tougher No Signal Quick And Dirty Total Silence Challenges ------------ None Game ------ Seed PulsePrecisionThermoblaster Manual? 0 Play Time 02:27:54 Cumulative 36.4 hours Start 2024.05.24 @ 22:30:45 End 2024.05.25 @ 22:28:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 53422f4c-5168-4ca3-ae9b-440d804b3bfa