Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 17:57:23 Player: Derk Result: Destroyed by H-71 Marshal via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (255) 1275 Value Destroyed (7321) 7321 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 15328 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 653 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 40/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Gravity Neutralizer Advanced Signal Interpreter Transport Network Coupler Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Energy Well (248) Microactuators Cooled Particle Cannon Shock Maul Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Signal Interpreter IFF Parser Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Ionic Axe Ionic Axe > --- INVENTORY -------- Impulse Thruster Energy Well Microactuators Cooled Particle Cannon [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Impact Weapon Impact Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 4 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 11 | . . . 1 . 2 2 . . 4 2 Weapon . | . . . . . . . . . . . Parts Attached 157 | 7 8 . 23 3 15 24 26 4 18 29 Power 16 | 1 . . 3 . 1 4 . . 3 4 Engine 9 | 1 . . 3 . 1 3 . . 1 . Core 5 | . . . . . . 1 . . 2 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 41 | 2 1 . 6 1 4 8 8 2 3 6 Treads 26 | 2 1 . 6 1 4 2 7 2 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . Flight 12 | . . . . . . 3 1 . 2 6 Utility 66 | 2 4 . 5 1 7 7 10 2 10 18 Device 18 | 1 3 . 1 . 3 2 1 . 1 6 Storage 7 | 1 1 . 2 . . . . . 1 2 Processor 15 | . . . . . 1 2 5 . 3 4 Hackware 15 | . . . 1 . . 2 . 2 4 6 Protection 11 | . . . 1 1 3 1 4 . 1 . Artifact . | . . . . . . . . . . . Weapon 34 | 2 3 . 9 1 3 5 8 . 2 1 Energy Gun 13 | 1 2 . 3 . 3 2 2 . . . Energy Cannon 2 | . . . . . . 1 1 . . . Ballistic Gun 8 | 1 . . 3 1 . . 2 . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 3 | . . . 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . 1 . 1 . . 2 1 . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 23 | . 1 . 4 . 2 5 6 . 2 3 Corrupted Parts 4 | . . . . . . . . 2 2 . System Corruption 10 | . . . . . . . . 5 5 . Parts Lost 54 | . . . 2 1 1 8 8 2 12 20 Power 8 | . . . 1 . . 2 . . 2 3 Propulsion 18 | . . . 1 . 1 4 2 2 4 4 Utility 22 | . . . . 1 . 2 3 . 5 11 Weapon 6 | . . . . . . . 3 . 1 2 Highest Loss Streak 8 | . . . 1 1 1 2 2 2 6 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 4 11 12 14 15 15 15 18 19 15 3 Power . | . . . . 1 . . 1 2 1 . Propulsion 2 | 1 . 1 . . 2 4 6 4 4 . Utility 5 | . 4 5 3 3 6 5 5 8 5 1 Weapon 5 | 1 6 5 8 9 6 5 5 4 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . 8 2 7 . 4 3 3 . 5 4 Power 3 | . 1 . . . 1 . . . 1 . Propulsion 10 | . 2 . 3 . 1 2 2 . . . Utility 9 | . 1 . 1 . . 1 . . 4 2 Weapon 13 | . 4 2 2 . 2 . 1 . . 2 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 94 95 91 87 93 83 Engine 7 | . 14 14 10 11 9 5 7 7 3 . Treads 22 | . 28 28 32 33 26 18 22 16 14 . Flight 1 | . . . . . . . . . 2 11 Device 7 | . 14 14 11 . 8 7 9 . 5 7 Storage 8 | . 14 14 11 11 9 7 7 7 4 . Processor 11 | . . . . . 2 20 18 23 14 27 Hackware 9 | . . . 8 11 9 7 7 10 25 24 Protection 4 | . . . 1 10 10 7 1 5 8 . Energy Gun 9 | . 26 24 19 2 14 3 6 4 4 . Ballistic Gun 3 | . . . 1 18 1 7 3 . . . Impact Weapon 1 | . 1 3 . . . 1 3 5 . . Peak Build Rating 94 | 7 14 14 23 26 40 52 55 50 65 94 Average Rating 36 | 5 12 12 19 24 29 43 48 46 59 74 On Entrance 27 | . 7 12 14 21 26 30 48 50 49 43 Avg Prop Armor Cover (%) 3 | . . . . . . 2 3 . . 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 14 32 32 58 62 75 78 82 82 70 21 Greatest Support 69 | 40 40 40 60 60 63 63 69 66 67 40 Greatest Overweight (x) 4 | . . . . 1 1 4 1 1 2 . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 Average Capacity 17 | 7 14 15 19 20 20 20 20 20 18 5 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 5 Average Carried 16 | 4 11 14 18 19 19 19 18 19 15 3 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 15 20 20 20 20 20 20 3 5 Scrap Suit Usage (%) 1 | . . . . . . 1 . . . . Class Distribution -------------------- 62% | Mutant 14% | Commander-Mutant 6% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Matter Collected 4338 | 292 170 49 510 88 401 1032 536 406 423 431 Remotely . | . . . . . . . . . . . Salvage Created 10604 | 138 759 9 1755 211 1742 1753 1722 742 797 976 Parts 549 | 9 44 . 123 13 78 97 70 30 42 43 Haulers Intercepted 23 | . 2 . 5 . 4 4 3 . 1 4 Recyclers Shooed 5 | . . . 1 . 1 . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 158 | . 12 1 28 7 22 30 24 11 17 6 Melee 12 | . . . . . . 1 3 2 . 6 Guns 69 | . 12 1 16 4 6 20 8 . 2 . Cannons 7 | . . . . . . 3 . 4 . . AOE 51 | . . . 11 2 13 3 4 3 15 . Classes Destroyed 19 | 1 6 1 5 . 1 1 1 1 2 . Worker 22 | . 1 . 3 . 1 3 8 . 6 . Builder 10 | . . . 4 . 4 . 1 . . 1 Tunneler 11 | 7 1 . 1 . 1 . . . 1 . Hauler 23 | . 2 . 5 . 4 4 3 . 1 4 Recycler 10 | . . . 2 . 1 . 1 2 2 2 Mechanic 1 | . 1 . . . . . . . . . Operator 6 | . 1 . 2 . 1 . . . . 2 Drone 1 | . . . . . . . 1 . . . Watcher 14 | . 2 . 5 . 1 1 2 . 1 2 Swarmer 40 | . . . 10 4 4 8 3 . 5 6 Saboteur 1 | . . . . . . . . . 1 . Grunt 72 | . 12 . 11 3 11 14 10 5 6 . Brawler 4 | . . . 1 . . 1 1 . 1 . Duelist 1 | . . . . . . . . . 1 . Protector 2 | . . . . . . . . 2 . . Sentry 26 | . . . 6 . 6 2 8 3 1 . Hunter 3 | . . . . . 1 1 . . 1 . Programmer 9 | . . . . . . 4 2 1 2 . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 14 | 3 3 1 6 4 8 5 6 6 14 4 Combat Bots Only 10 | . 3 1 5 4 4 3 6 5 10 3 Max Kills in Single Turn 3 | 1 1 1 2 1 3 2 2 3 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 1 3 1 2 2 3 . Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Hostile Shots Fired 1336 | . 29 9 138 25 82 225 314 78 163 273 Missed 518 | . 11 . 40 5 32 83 108 24 64 151 Hits 818 | . 18 9 98 20 50 142 206 54 99 122 Melee 5 | . . . . . . 2 2 . 1 . Projectile 813 | . 18 9 98 20 50 140 204 54 98 122 AOE 5 | . . . . . . . 1 . . 4 Critical Strikes 22 | . . . 1 . 4 2 4 1 4 6 Damage Taken 11086 | . 275 126 1097 212 845 1871 2103 584 1535 2438 Core 2370 | . 55 27 191 8 73 175 195 103 376 1167 Absorbed by Shields 363 | . . . . . . . . 37 326 . Ignored by Resistances 27 | . . . . . . 27 . . . . Regen/Repaired (Parts) 335 | . 54 . 173 . . . . . . 108 Core Remaining (%) 66 | 100 . 67 . 50 86 . . 32 62 . Volleys Fired 458 | 22 39 5 94 14 64 107 59 17 37 . Largest 2 | 2 2 2 2 2 2 2 2 1 2 . Hottest 112 | 70 112 112 112 50 90 94 110 50 83 . Shots Fired 793 | 44 77 10 167 15 96 206 108 18 52 . Gun 672 | 44 77 10 147 10 69 181 93 9 32 . Cannon 48 | . . . . . . 21 11 9 7 . Launcher 73 | . . . 20 5 27 4 4 . 13 . Special . | . . . . . . . . . . . Kinetic 272 | 22 . . 15 2 2 162 42 3 24 . Thermal 221 | 22 77 10 102 . . . . 6 4 . Explosive 13 | . . . . . . . . . 13 . Electromagnetic 287 | . . . 50 13 94 44 66 9 11 . Robot Hit Streak 44 | 7 8 1 9 5 12 8 44 18 28 . Robot Miss Streak 6 | 6 3 2 4 4 6 5 1 2 1 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 6 | . . . 2 . 1 3 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . Shots Hit Robots 608 | 25 46 4 102 11 74 127 117 25 47 30 Core Hits 393 | 12 22 2 69 8 67 64 45 20 69 15 Critical Kills 2 | . . . . . . 1 1 . . . Critical Parts Destroyed 10 | . . . . . . 3 4 3 . . Critical Strikes 39 | 2 9 . 8 . . 5 9 3 . 3 Burn 19 | 2 9 . 8 . . . . . . . Destroy 3 | . . . . . . 3 . . . . Corrupt 5 | . . . . . . 1 4 . . . Smash 9 | . . . . . . 1 5 3 . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 208 | . 8 2 6 . 2 19 43 8 6 114 Impact 88 | . 8 2 6 . 2 19 43 8 . . Slashing 120 | . . . . . . . . . 6 114 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . 1 . . . . . 3 3 . 9 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 21043 | 297 877 70 2384 365 2815 2728 3559 1343 4422 2183 Guns 8005 | 297 793 70 1554 117 910 1820 1545 183 716 . Cannons 992 | . . . . . . 435 202 221 134 . Explosions 7636 | . . . 830 248 1905 222 488 469 3474 . Melee 4410 | . 84 . . . . 251 1324 470 98 2183 Ramming . | . . . . . . . . . . . Kinetic 3103 | 83 . . 66 34 19 1574 692 77 558 . Thermal 3777 | 214 793 70 1267 74 370 31 235 613 110 . Explosive 3749 | . . . . . 149 . 126 . 3474 . Electromagnetic 6004 | . . . 1051 257 2277 872 1182 183 182 . Impact 2129 | . 84 . . . . 251 1324 470 . . Slashing 2281 | . . . . . . . . . 98 2183 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 . 2 3 10 8 5 Average Corruption 2 | . . . 1 1 . 1 2 5 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 112 | . . . 13 8 . 19 21 45 2 4 Message Errors 27 | . . . 6 2 . 5 5 7 . 2 Matter Fused 36 | . . . 5 2 . 4 4 20 1 . Heat Flow Errors 14 | . . . . 3 . 3 3 5 . . Energy Discharges 16 | . . . 1 1 . 4 4 6 . . Data Loss (minor) 6 | . . . 1 . . . 1 1 1 2 Data Loss (major) 5 | . . . . . . . 1 4 . . Misfires 2 | . . . . . . 1 . 1 . . Alerts 4 | . . . . . . 2 1 1 . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1539 | . 59 . 26 . 63 82 532 304 75 398 Projectiles 30 | . . . . . . . 30 . . . Explosions 224 | . . . 26 . 63 . 42 19 74 . Melee 1285 | . 59 . . . . 82 460 285 1 398 Knockbacks 8 | . . . . . . 2 5 1 . . Impact 7 | . . . . . . 2 4 1 . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 404 | . . . 63 18 91 . 49 17 166 . Shots 13 | . . . 3 2 2 . 1 1 4 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | 90 199 185 198 156 316 342 184 279 16 390 Average Temperature 72 | 36 72 104 69 44 78 86 49 91 8 183 Received Heat Transfer 2422 | . 135 . 258 42 405 405 597 231 177 172 Effects 7 | . . . . . 6 1 . . . . Energy Bleed 3 | . . . . . 2 1 . . . . Interference 3 | . . . . . 3 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 21 | . . . . 1 3 3 12 2 . . Combat Hostiles 17 | . . . . 1 3 3 9 1 . . Parts Fried 56 | . 1 . 2 . 21 13 14 4 1 . Impact Corruptions 32 | . 1 . . . . 3 20 8 . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 22 | 5 3 . 10 1 . 1 . 1 1 . Heat Transferred 8052 | 777 2405 148 3234 150 350 50 250 540 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 29 | . . . 9 2 10 3 3 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Maximum Alert Level 4 | . . . 2 1 1 1 2 1 4 3 Low Security (%) 57 | 100 100 100 43 73 64 67 23 86 . . Level 1 26 | . . . 43 26 35 32 61 13 19 . Level 2 9 | . . . 12 . . . 15 . 43 42 Level 3 6 | . . . . . . . . . 30 57 Level 4 . | . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1310 | 10 166 39 517 344 373 392 477 222 1310 1094 Initial 736 | . . 39 . 195 . 153 174 174 736 638 Average 223 | 1 63 3 233 104 128 142 276 119 649 725 Influence Increases 8752 | 35 389 1 1111 199 841 867 893 735 2184 1497 Destroy 0b10 Robot/C 3400 | . 240 . 560 140 440 600 480 300 520 120 Destroy 0b10 Robot/NC 550 | 35 40 . 110 . 75 40 75 50 70 55 Destroy Leader 758 | . 68 . 160 20 120 130 140 . 98 22 Allied During Kill 248 | . . . . . . . . 61 187 . Trap Triggered on 0b10 60 | . . . . . . . . . . 60 Successful Hack 293 | . 20 . 18 . 15 50 15 50 . 125 Select Force Hacks 240 | . . . . . . . . 240 . . Disable Machine 270 | . . . 15 30 90 15 90 . 15 15 Anti-Garrison Action 150 | . . . . . . . . . 150 . Destroy Structure 528 | . 6 1 38 9 56 17 33 34 194 140 Advance Influence 650 | . . . . . . . . . 650 . Partial Spotted 90 | . . . . . . . . . . 90 Lose Combat Pursuer 1515 | . 15 . 210 . 45 15 60 . 300 870 Influence Decreases 8069 | 35 287 103 608 702 504 819 829 977 1087 2118 Entered New Map 1828 | . . 63 . 308 . 184 211 275 121 666 Time Decay 4294 | 35 287 40 588 384 344 555 538 575 446 502 Search Patrol Dispatched 500 | . . . . . . . . . 200 300 Lost Part 540 | . . . 20 10 10 80 80 20 120 200 Lost Ally 230 | . . . . . . . . 30 200 . Purge Threat 677 | . . . . . 150 . . 77 . 450 Squads Dispatched 43 | . 3 . 4 . 2 9 6 . 9 10 Investigation 8 | . 2 . 1 . . 1 . . . 4 Extermination 13 | . . . . . . 4 3 . 2 4 Reinforcement 15 | . 1 . 3 . 2 4 2 . 2 1 Assault 3 | . . . . . . . . . 2 1 Garrison 4 | . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . 2 3 Construction Impeded 2 | . . . 1 . . . . . 1 . Haulers Reinforced 5 | . . . . . . 4 . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Distress Signals 23 | . 1 . 3 . 6 3 2 . 4 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 345 | . 24 2 51 8 33 35 29 13 60 90 Peak Tracking Total 19 | . 4 3 5 4 5 4 5 4 19 15 Tactical Retreats 49 | . 1 1 6 . 3 1 4 . 6 27 ECM-based Alert Blocks 9 | . . . . . . . . . . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Traps Triggered 5 | . 3 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . Reprogrammed 12 | . . . . . . . . . . 12 Reused 6 | . . . . . . . . . . 6 Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . 1 2 . . . . Triggered 6 | . . . . . . . . . . 6 Most Traps Carried 4 | . . 4 4 4 3 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Machines Disabled 19 | . . . 1 2 6 1 6 . 2 1 Max in Single Turn 2 | . . . 1 2 2 1 1 . 1 1 Garrison Access 5 | . . . . . . 1 . . 2 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Machines Accessed 88 | . 8 . 10 1 8 8 7 14 3 29 Terminals 50 | . 7 . 7 . 6 4 5 6 . 15 Fabricators 7 | . . . . . . 2 . . . 5 Repair Stations 6 | . 1 . 2 . . . . . 1 2 Recycling Units 10 | . . . . . . . 1 8 . 1 Scanalyzers 9 | . . . 1 . 2 1 . . 1 4 Garrison Access 5 | . . . . . . 1 1 . 1 2 Total Hacks 271 | . 22 . 26 1 23 26 14 25 19 115 Successful 178 | . 10 . 18 1 17 13 8 12 17 82 Failed 91 | . 12 . 7 . 5 13 6 13 2 33 Catastrophic 9 | . 1 . . . . 1 2 2 . 3 Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 101 | . 16 . 11 . 13 7 9 14 . 31 Terminals 161 | . 19 . 19 . 16 12 11 16 . 68 Fabricators 24 | . . . . . . 9 . . . 15 Repair Stations 15 | . 3 . 4 . . . . . 2 6 Recycling Units 13 | . . . . . . . 2 9 . 2 Scanalyzers 48 | . . . 3 . 7 2 . . 16 20 Garrison Access 9 | . . . . . . 3 1 . 1 4 Terminal Hacks 59 | . 1 . 6 1 4 5 6 4 . 32 Record 1 | . . . . . . . . . . 1 Part Schematic 4 | . . . . . . 1 . 1 . 2 Robot Analysis 3 | . . . 1 . 1 . . . . 1 Prototype ID Bank 3 | . . . . . 1 1 . . . 1 Open Door 2 | . . . . 1 . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . 1 Emergency Access Points 2 | . . . 1 . . . . . . 1 Machine Index 1 | . . . . . . . . . . 1 Terminal Index 3 | . . . 1 . . . . 1 . 1 Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . 2 Unreport Threat 5 | . . . . . 1 . . 1 . 3 Locate Traps 8 | . 1 . . . 1 1 . . . 5 Disarm Traps 1 | . . . . . . . 1 . . . Reprogram Traps 2 | . . . . . . . . . . 2 Transport Status 1 | . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . 1 . . 2 Recall Reinforcements 2 | . . . . . . . . . . 2 Hauler Manifests 3 | . . . 1 . . 1 . . . 1 Registered Components 2 | . . . . . . . . 1 . 1 Registered Prototypes 1 | . . . . . . . . . . 1 Zone Layout 7 | . . . 1 . . . 2 . . 4 Fabricator Hacks 14 | . . . . . . 3 . . . 11 Network Status 2 | . . . . . . 1 . . . 1 Load Schematic 6 | . . . . . . 1 . . . 5 Build 6 | . . . . . . 1 . . . 5 Repair Station Hacks 11 | . 3 . 4 . . . . . . 4 Scan Component 6 | . 2 . 2 . . . . . . 2 Repair 5 | . 1 . 2 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 42 | . . . 2 . 5 1 . . 16 18 Insert Component 16 | . . . 1 . 2 . . . 7 6 Analyze 21 | . . . 1 . 2 . . . 8 10 Retrieve Study 5 | . . . . . 1 1 . . 1 2 Garrison Access Hacks 4 | . . . . . . 1 . . 1 2 Seal Access 4 | . . . . . . 1 . . 1 2 Unauthorized Hacks 48 | . 6 . 6 . 8 3 2 8 . 15 Terminals 33 | . 6 . 6 . 8 1 1 . . 11 Track 3 | . . . . . 1 . . . . 2 Assimilate 1 | . . . . . 1 . . . . . Botnet 7 | . 1 . 1 . 2 1 1 . . 1 Disrupt 2 | . . . . . 1 . . . . 1 Operators 2 | . . . . . 1 . . . . 1 Skim 18 | . 5 . 5 . 2 . . . . 6 Fabricators 3 | . . . . . . 2 . . . 1 Report 1 | . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . 1 Haulers 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . 1 Recycling Units 11 | . . . . . . . 1 8 . 2 Recyclers 1 | . . . . . . . . . . 1 Mask 2 | . . . . . . . 1 . . 1 Tunnel 8 | . . . . . . . . 8 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 68 | . 7 . 8 . 8 8 6 6 1 24 Full Trace Events 11 | . . . 1 . . 1 . 5 . 4 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . 2 1 . 1 7 7 Parts Built 7 | . . . . . . 1 . . . 6 Authchips 3 | . . . . . . . . . . 3 Time 285 | . . . . . . 73 . . . 212 Total Part Build Rating 26 | . . . . . . 3 . . . 23 Part Studies Acquired 5 | . . . . . 1 1 . . 1 2 Parts Repaired 5 | . 1 . 2 . . . . . . 2 Time 166 | . 26 . 58 . . . . . . 82 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 16 | . . . 1 . 2 . . . 7 6 Part Schematics Acquired 16 | . . . 1 . 2 . . . 7 6 Parts Damaged 2 | . . . . . . . . . 2 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . 21 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Total Allies 21 | . . . . . . . . 21 . . Largest Group 16 | . . . . . . . . 16 16 . Highest-Rated Group 354 | . . . . . . . . 354 354 . Highest-Rated Ally 40 | . . . . . . . . 40 40 . Total Orders 6 | . . . . . . . 1 3 2 . FOLLOW 2 | . . . . . . . . 1 1 . DROP 1 | . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 85 | . . . . . . . . 25 60 . Total Damage 3006 | . . . . . . . . 1304 1702 . Kills 23 | . . . . . . . . 11 12 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Active Infowar (turns) 13500 | 26 1260 581 900 6 1984 2969 1521 1800 1101 1352 Optics 7639 | . . . . . . 2969 1521 1800 1101 248 Sensors 1515 | . . . . . . . 716 . . 799 IFF 263 | . . . . . . . . . . 263 Traps 395 | . . . . . 395 . . . . . Seismic 6199 | 26 1260 581 900 6 1589 928 . . 909 . T.N.C. 1204 | . . . . . . . . . . 1204 ECM 55 | . . . . . . . . . . 55 Robot Analysis Total 3 | . . . 1 . 1 . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 6 | . . . . . . . 6 . . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Turns Passed 17040 | 308 1606 601 2271 1444 2067 2969 1521 1800 1101 1352 Spaces Moved 9645 | 147 796 354 1117 584 832 1239 505 634 631 2806 Core 64 | 5 . . . . . . . . . 59 Treads 6483 | 142 796 354 1117 584 832 1154 505 634 365 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 42 | . . . . . . 42 . . . . Flight 3056 | . . . . . . 43 . . 266 2747 Fastest Speed 28 | 50 160 160 160 240 160 102 160 166 32 28 Average Speed 143 | 156 160 160 160 240 204 203 192 236 144 33 Slowest Speed 400 | 160 160 160 160 240 240 400 243 245 250 50 Overloaded Moves 7 | . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 7 10 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 6 97 59 86 94 67 29 74 90 26 63 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 12 | . . . . 2 . . . 8 . 2 Known Exits Taken 8 | . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 132 | . 4 1 6 3 1 10 8 . 29 70 Terrain Destroyed 331 | . 4 1 36 9 60 16 29 12 94 70 Melee 103 | . 4 1 6 . 1 10 8 . 3 70 Projectile 4 | . . . . . . . . 1 3 . AOE 224 | . . . 30 9 59 6 21 11 88 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Total 11826 | 182 1037 375 1435 612 1099 1508 870 903 753 3052 Wait 839 | 1 149 . 126 3 137 59 182 77 25 80 Move 9603 | 146 795 353 1116 583 831 1238 504 633 617 2787 Hop 15 | . . . . . . . . . 6 9 Pick Up 127 | 6 18 5 26 2 14 16 15 3 9 13 Fast Attach 72 | 7 1 . 6 . 7 10 10 3 5 23 Attach 65 | . . . 5 1 4 11 10 2 20 12 Detach 20 | . . . 1 . 1 6 3 . 5 4 Swap 125 | . 16 5 26 6 16 22 24 4 4 2 Drop 139 | . 11 5 29 3 22 18 20 3 15 13 Fire 458 | 22 39 5 94 14 64 107 59 17 37 . Melee 203 | . 8 2 6 . 2 19 43 8 6 109 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . Rewire 153 | . . . . . . . . 153 . . Trap 3 | . . . . . 1 2 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 309 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 8) 1075 | -10/Materials | Discovered new exit (range 6) 1158 | -10/Materials | Discovered new exit (range 10) 1374 | -10/Materials | Discovered new exit (range 13) 1552 | -10/Materials | Repaired Lgt. Treads 1634 | -10/Materials | Discovered new exit (range 9) 1652 | -10/Materials | Learned 2 Mines zone layouts 1707 | -10/Materials | Learned Storage garrison access intel 1753 | -10/Materials | Learned location of 1 exit from Storage 1789 | -10/Materials | Identified exit to Mines 1789 | -10/Materials | Identified exit to Materials 1808 | -10/Materials | Discovered exit to Mines (range 7) 1846 | -10/Materials | Learned Storage terminal intel 1915 | -10/Materials | Entered Mines 2123 | -10/Mines | Found a hidden stash of uninstalled traps 2155 | -10/Mines | Discovered exit to Materials (range 6) 2284 | -10/Mines | Assembled infested the area 2516 | -10/Mines | Entered Materials 2516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2559 | -9/Materials | Discovered new exit (range 12) 2849 | -9/Materials | Discovered new exit (range 16) 3405 | -9/Materials | Repaired Lgt. Treads 3558 | -9/Materials | Discovered new exit (range 9) 3715 | -9/Materials | Repaired EMP Blaster 3767 | -9/Materials | Identified exit to Mines 3878 | -9/Materials | Identified exit to Materials 3878 | -9/Materials | Learned location of 2 exits from Materials 3960 | -9/Materials | Learned Storage emergency access door positions 3986 | -9/Materials | Learned Storage trap positions 4002 | -9/Materials | Learned Materials emergency access door positions 4006 | -9/Materials | Learned location of 2 exits from Materials 4018 | -9/Materials | Learned Materials emergency access door positions 4042 | -9/Materials | Learned location of 3 exits from Materials 4074 | -9/Materials | Learned location of 1 exit from Recycling 4295 | -9/Materials | Build established: Scavenger-Mutant 4343 | -9/Materials | Central database locked down 4787 | -9/Materials | Entered Mines 5093 | -9/Mines | Build established: Mutant 5268 | -9/Mines | Discovered exit to Materials (range 8) 5272 | -9/Mines | Learned location of Storage (-7) 5273 | -9/Mines | Learned location of Zion (-7) 5581 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5670 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5675 | -9/Mines | Found Scrap Suit 5930 | -9/Mines | Discovered exit to Materials (range 5) 6104 | -9/Mines | Found the Drone Emporium 6122 | -9/Mines | Found Prototype Device 6231 | -9/Mines | Entered Materials 6231 | -8/Materials | Evolved 2 slots: Utility x2 6231 | -8/Materials | Identified Decoy Drone Bay 6232 | -8/Materials | Identified exit to Factory 6713 | -8/Materials | Central database locked down 8298 | -8/Materials | Entered Factory 8298 | -7/Factory | Evolved 2 slots: Utility x2 8299 | -7/Factory | Identified exit to Storage 8686 | -7/Factory | Build established: Hacker-Mutant 9348 | -7/Factory | Build established: Mutant 10927 | -7/Factory | Fabricated Hacking Suite (x1) 11260 | -7/Factory | Discovered new exit (range 19) 11267 | -7/Factory | Entered Storage 11268 | -7/Storage | Identified exit to Factory 11269 | -7/Storage | Loaded intel: 15 trap records 11270 | -7/Storage | Loaded intel: 12 terminal locations 11271 | -7/Storage | Loaded intel: 1 garrison access location 11399 | -7/Storage | Garrison activated, responded to threat 12036 | -7/Storage | Lost 3 allies 12579 | -7/Storage | Core integrity fell below 50% 12778 | -7/Storage | Used back door to open Recycling access 12778 | -7/Storage | Discovered new exit (range 5) 12788 | -7/Storage | Entered Recycling 12789 | -7/Recycling | Identified exit to Factory 13367 | -7/Recycling | Build established: Commander-Mutant 14236 | -7/Recycling | System corruption reached 10% 14348 | -7/Recycling | Lost 3 allies 14588 | -7/Recycling | Entered Factory 14588 | -5/Factory | Accompanied by 16 allies 14588 | -5/Factory | Evolved 4 slots: Utility x4 14885 | -5/Factory | Discovered new exit (range 12) 14888 | -5/Factory | Search patrols dispatched 15188 | -5/Factory | Search patrols dispatched 15350 | -5/Factory | P-70 Sage assimilated allied Grenadier 4a 15389 | -5/Factory | Destroyed 10 combat bots 15533 | -5/Factory | Lost 11 allies 15555 | -5/Factory | Lost 3 parts (3u) 15598 | -5/Factory | Cargo convoy interrupted 15651 | -5/Factory | Lost 6 parts (1p4n1u) 15677 | -5/Factory | Discovered new exit (range 19) 15684 | -5/Factory | Identified exit to Factory 15689 | -5/Factory | Entered another Factory area 15689 | -4/Factory | Evolved 2 slots: Utility x2 15825 | -4/Factory | Fabricated Cld. VTOL Module? 15847 | -4/Factory | Fabricated Cld. VTOL Module? 15878 | -4/Factory | Fabricated Hacking Suite? 15913 | -4/Factory | Fabricated Cld. Particle Cannon (x1) 16022 | -4/Factory | Identified exit to Upper Caves 16022 | -4/Factory | Identified exit to Armory 16028 | -4/Factory | Found Prototype Processor 16028 | -4/Factory | Identified Exp. Signal Interpreter 16063 | -4/Factory | Fabricated Mic. Nuclear Core (x2) 16189 | -4/Factory | First assault squad dispatched 16212 | -4/Factory | Repaired Adv. Reaction Control System? 16371 | -4/Factory | Spotted B-86 Titan 16433 | -4/Factory | Discovered new exit (range 13) 16439 | -4/Factory | Search patrols dispatched 16439 | -4/Factory | Identified exit to Research 16500 | -4/Factory | Build established: Hacker-Scout 16562 | -4/Factory | Lost 3 parts (1p2u) 16664 | -4/Factory | Repaired Field Propulsion Array+? 16689 | -4/Factory | Search patrols dispatched 16741 | -4/Factory | Learned location of 2 exits from Research 16830 | -4/Factory | Build established: Hacker-Gladiator 16844 | -4/Factory | Core integrity fell below 50% 16899 | -4/Factory | Lost 6 parts (1p1n3u1w) 16939 | -4/Factory | Search patrols dispatched 16941 | -4/Factory | Learned location of 2 exits from Upper Caves 16946 | -4/Factory | Discovered exit to Research (range 16) 16969 | -4/Factory | Loaded intel: 25 terminal locations 16982 | -4/Factory | Core integrity fell below 20% 17038 | -4/Factory | Spotted B-86 Titan 17041 | -4/Factory | Destroyed by H-71 Marshal via exploding Nuclear Reactor Last Messages --------------- 17006_ Lgt. Antimatter Reactor destroyed. 17006_ Cld. VTOL Module destroyed. 17007_ >> SKIM: Loading 1 Factory exit... 17007_ U-05 Engineer lays Concrete. 17010_ Slug penetrates Wall. 17010_ Penetrated by Slug. 17010_ Slug penetrates Wall. 17010_ Impulse Thruster+ destroyed. 17013_ Penetrated by Slug. 17013_ Reaction Control System destroyed. 17013_ Slug penetrates Door. 17013_ Penetrated by Slug. 17014_ U-05 Engineer builds a Door. 17014_ Slug penetrates Wall. 17017_ Adv. Targeting Computer destroyed. 17017_ Slug penetrates Wall. 17028_ Acquired Antimatter Reactor. 17041_ Nuclear Reactor explodes. 17041_ T-07 Excavator destroyed. 17041_ ECM Suite destroyed. 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"""" !#??? | | ????????? ????????????# # """" #??? | | ????????? ????????????# # """" #??? | | ###?????? ????????????#### # ! #??? | | #?????? ?############### # !#??? | | #?????? ?# ] ! # #+##+#########??? | | #?????# ?# """ # # ##?????????? | | #?????# ## """ ] !! # # ###########? | | ! #?????# ## """ !! + # " #? | | ??????# ## !! # #### #""" """ #? | | ##??????# ##! ! # #??# #""" """ #? | | ####????# ################ #### #"S """ #? | | #????# ############## ! ## #""" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Armor Coverage 600 Resistance: EM 15 Evasion (%) 76 Targeting Accuracy 24 Melee Accuracy 14 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 42 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. System Restoration Module | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Recycling | Hacked Mic. Nuclear Core | -5/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Impact Mace | -5/Factory | Scanalyzed Coolant Injector | -5/Factory | Scanalyzed Cld. Particle Cannon | -5/Factory | Scanalyzed Enh. Nuclear Core | -5/Factory | Scanalyzed Adv. Gravity Neutralizer | -4/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Adv. System Shield | -4/Factory | Scanalyzed Ionic Axe | -4/Factory | Scanalyzed Med. Storage Unit | -4/Factory | Scanalyzed Energy Well | -4/Factory | Scanalyzed Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory Cld. Particle Cannon | x1 | -4/Factory | Authchip Mic. Nuclear Core | x2 | -4/Factory Repaired ---------- Lgt. Treads | 61% | -10/Materials Lgt. Treads | 15% | -9/Materials EMP Blaster | 21% | -9/Materials Adv. Reaction Control System | 56% | -4/Factory Field Propulsion Array | 38% | -4/Factory Studied --------- EMP Blaster | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Express Service Official Business Suspicious By Nature Treasure Hunter Challenges ------------ None Game ------ Seed TechZipDriver Manual? 0 Play Time 03:07:42 Cumulative 542.8 hours Start 2025.12.06 @ 11:06:55 End 2025.12.07 @ 17:57:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 17 Types 15/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55c097d5-1558-4f22-87ed-e2631fb1d41a