Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 19:59:14 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (572) 572 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2307 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 248/300 Energy 275/275 System Corruption 0% Temperature Cool (48) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Heat Sink Large Storage Unit Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (16) --- Light Ion Engine Aluminum Leg Heat Shielding Large Matter Pod (150) Power Shielding Shield Generator Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Shielding Large Matter Pod Power Shielding Shield Generator Tractor Beam Field Recycling Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 39 | 8 . 29 2 Power 8 | 1 . 6 1 Engine 8 | 1 . 6 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 . 7 . Treads 1 | . . 1 . Leg 5 | . . 5 . Wheel 4 | 3 . 1 . Hover . | . . . . Flight . | . . . . Utility 12 | 2 . 9 1 Device 3 | . . 3 . Storage 5 | 2 . 2 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 9 | 2 . 7 . Energy Gun 6 | 1 . 5 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 6 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 6 | . . 6 1 Average Slot Usage (%) 97 | . 100 97 100 Engine 11 | . 14 10 18 Treads 2 | . . 3 . Leg 13 | . . 14 18 Wheel 5 | . 28 3 . Device 6 | . . 7 9 Storage 19 | . 28 18 18 Processor 7 | . . 8 9 Protection 7 | . . 8 9 Energy Gun 10 | . 14 10 9 Ballistic Gun 10 | . 14 9 9 Naked Turns . | . . . . Heaviest Build 50 | 14 14 31 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 16 | 8 8 10 16 Average Capacity 9 | 6 8 8 15 Most Carried 10 | 5 8 10 9 Average Carried 7 | 2 6 7 8 Final Capacity 16 | 8 8 10 16 Final Carried 10 | 5 8 10 8 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 768 | 282 . 486 . Remotely 60 | . . 60 . Salvage Created 855 | 95 23 737 . Parts 45 | 4 2 39 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . . 13 . Guns 13 | . . 13 . Classes Destroyed 6 | 1 1 4 . Worker 1 | . . 1 . Recycler 3 | 1 . 2 . Watcher 2 | . 1 1 . Grunt 8 | . . 8 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 4 | 1 1 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1179 | . 11 983 185 Core 187 | . . 187 . Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 100 53 . Volleys Fired 61 | 2 2 53 4 Largest 2 | 2 2 2 2 Hottest 112 | 60 60 112 79 Shots Fired 114 | 4 4 98 8 Gun 114 | 4 4 98 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 48 | 2 2 40 4 Thermal 56 | . . 52 4 Explosive . | . . . . Electromagnetic 10 | 2 2 6 . Robot Hit Streak 22 | 4 8 22 3 Robot Miss Streak 3 | . . 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 93 | 4 4 79 6 Core Hits 47 | 2 2 42 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1057 | 39 35 909 74 Guns 1045 | 39 35 897 74 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 321 | 15 15 245 46 Thermal 612 | . . 584 28 Explosive . | . . . . Electromagnetic 112 | 24 20 68 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 3 | . . 3 . Kicked 1 | . . 1 . Crushed 1 | . . 1 . Highest Temperature 509 | 20 26 509 41 Average Temperature 143 | 15 14 161 25 Received Heat Transfer 492 | . 6 396 90 Effects 15 | . . 15 . Shutdowns 3 | . . 3 . Damage (minor) 3 | . . 3 . Damage (major) 9 | . . 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 1316 | . . 1242 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 231 | 5 40 231 22 Initial 17 | . 3 16 17 Average 70 | 1 6 89 17 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 96 100 Level 1 3 | . . 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 2 18 3 Peak Tracking Total 4 | . 2 4 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 6 4 Successful 7 | . . 5 2 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . . 1 . Recycle Component 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1071 | 63 108 829 71 Spaces Moved 528 | 52 124 332 20 Core 2 | 2 . . . Treads 75 | . . 75 . Legs 172 | . . 152 20 Wheels 279 | 50 124 105 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 180 Average Speed 117 | 78 80 133 180 Slowest Speed 180 | 80 80 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 26 24 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 860 | 67 128 618 47 Wait 196 | . . 175 21 Move 525 | 51 123 331 20 Hop . | . . . . Pick Up 16 | 5 3 8 . Fast Attach 19 | 7 . 12 . Attach 11 | 1 . 8 2 Detach 5 | 1 . 4 . Swap 9 | . . 9 . Drop 15 | . . 15 . Fire 61 | 2 2 53 4 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 5) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 552 | -9/Materials | Lost 6 parts (1p2n1u2w) 795 | -9/Materials | Build established: Scavenger-Mutant 894 | -9/Materials | Discovered new exit (range 16) 960 | -9/Materials | Repaired Beam Rifle 993 | -9/Materials | Repaired Heat Sink 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1072 | -8/Materials | Self-destructed Last Messages --------------- 01045_ K-01 Serf collects debris. 01055_ Connecting with Terminal... 01055_ Current location identified: Materials >>Query(Solar System) Comprises the G-class Sun and its planetary system of eight planets, including [Earth], the origin of [Human] civilization. Many of the system's planets and moons were colonized to some degree during the 2070-2110 push for colonization to alleviate [Human] civilization's growing toll on [Earth]'s resources. >>Prototypes Downloading prototype IDs... Imp. Medium Laser Rocket Array 01055_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 01057_ C-30 ARC bursts open, deploying its payload. 01057_ G-50 Soldier unfolds itself. 01057_ G-47 Trooper unfolds itself. 01058_ K-01 Serf collects debris. 01070_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ??????????############### #??????????????????? | | ??????????# #??????????????????? | | ??????????# T #??????????????????? | | ??????????# #??????????????????? | | ??????????###############@ #??????????????????? | | ????????????????????????##ggg##??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ %+"??????????????????? | | ?????????????????????????# # ?????????????????? | | ?????????????????????????# # ????????????????? | | ?????????????????????????# #? ???????????????? | | ?????????????????????????? #?####??????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed TerrabombGuidedNeutralizer Manual? 0 Play Time 00:13:30 Cumulative 8.2 hours Start 2020.12.21 @ 19:46:22 End 2020.12.21 @ 19:59:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8bbf2f42-19af-40a2-a78d-4ed9b1314107