Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.24 @ 19:27:20 Player: leiavoia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2752) 2752 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7389 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Thermal Converter High-capacity Matter Pod (200) High-powered Tractor Beam Improved Trap Extractor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Disruptor Cannon Mini Smartbomb Launcher Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Armored Leg Wheel Wheel Wheel Thermal Converter Improved Heat Sink Advanced Cooling System Energy Well High-capacity Matter Pod Target Analyzer Hacking Suite High-powered Tractor Beam Improved Trap Extractor Hypervelocity Gauss Rifle Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 75] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 6 | . . 1 2 1 1 . . 1 Weapon 2 | . . 1 . . 1 . . . Parts Attached 140 | 6 2 17 18 17 32 3 2 43 Power 13 | 1 . 3 2 . 3 . . 4 Engine 11 | 1 . 3 2 . 2 . . 3 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 . . 2 3 5 . 1 13 Treads 11 | . . . 2 . 2 . 1 6 Leg 3 | . . . . . . . . 3 Wheel 12 | 2 . . . 3 3 . . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 1 1 1 8 5 15 1 1 10 Device 7 | . . . 1 1 4 . . 1 Storage 6 | 1 1 . . . 2 1 . 1 Processor 10 | . . . 2 2 4 . . 2 Hackware 3 | . . . . . . . . 3 Protection 17 | . . 1 5 2 5 . 1 3 Artifact . | . . . . . . . . . Weapon 58 | 2 1 13 6 9 9 2 . 16 Energy Gun 7 | . 1 1 1 1 3 . . . Energy Cannon 6 | . . . . . . 1 . 5 Ballistic Gun 28 | 2 . 12 3 2 2 . . 7 Ballistic Cannon 8 | . . . . 3 3 . . 2 Launcher 5 | . . . 2 2 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . . . 2 Parts Lost 56 | . . 2 3 . 16 . . 35 Power 7 | . . . 1 . 1 . . 5 Propulsion 14 | . . 1 . . 2 . . 11 Utility 10 | . . . 1 . 5 . . 4 Weapon 25 | . . 1 1 . 8 . . 15 Highest Loss Streak 10 | . . 1 2 . 10 . . 8 Average Slot Usage (%) 88 | . 93 96 93 92 77 99 100 82 Engine 3 | . 14 11 5 7 3 . . . Core 2 | . . . . . . 6 6 3 Treads 7 | . . . 17 11 6 6 6 6 Wheel 9 | . 28 20 . 7 8 13 13 5 Device 7 | . . . . 11 10 13 6 3 Storage 12 | . 21 22 18 14 8 8 13 11 Processor 8 | . . . 1 . 10 13 13 12 Hackware 2 | . . . . . . . . 11 Protection 9 | . . 11 24 13 6 10 12 4 Energy Gun 2 | . 6 9 1 . 4 . . . Energy Cannon 2 | . . . . . . 5 6 3 Ballistic Gun 7 | . 21 21 19 6 4 6 6 3 Ballistic Cannon 4 | . . . . 5 6 6 6 3 Launcher 1 | . . . 4 4 2 . . . Piercing Weapon 2 | . . . . . . 5 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 11 44 54 69 77 74 106 107 110 Greatest Support 140 | 26 26 26 40 28 56 26 26 140 Greatest Overweight (x) 10 | . 1 4 1 6 10 4 4 9 Average Overweight (x) 2 | . . 1 1 3 2 2 4 3 Largest Inventory Capacity 20 | 6 14 14 14 14 12 20 20 20 Average Capacity 15 | 5 10 14 14 13 12 14 20 20 Most Carried 20 | 4 14 14 14 14 12 19 20 20 Average Carried 12 | 2 6 13 13 13 5 13 18 17 Final Capacity 20 | 6 14 14 14 12 12 20 20 4 Final Carried 20 | 4 14 14 14 12 12 19 20 4 Class Distribution -------------------- 32% | Mutant 21% | Trapper-Assassin 9% | Assassin 9% | Tank 8% | Skirmisher 7% | Hacker-Mutant 5% | Scavenger-Skirmisher 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Assassin | -6/Lower Caves Trapper-Assassin | -6/Lower Caves Trapper-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Matter Collected 3022 | 229 58 265 347 65 825 432 67 734 Remotely 567 | . . . . . 135 432 . . Salvage Created 3381 | . 103 438 495 75 769 81 76 1344 Parts 169 | . 4 33 27 5 29 3 2 66 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 2 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 54 | . 2 10 13 2 11 . 2 14 Melee 5 | . . . . . 3 . . 2 Guns 26 | . 2 10 6 1 3 . 1 3 Cannons 11 | . . . . . 4 . 1 6 AOE 12 | . . . 7 1 1 . . 3 Classes Destroyed 12 | . 1 4 1 1 3 1 . 1 Worker 7 | . . . . . 1 . . 6 Builder 8 | . . 1 2 . . . . 5 Hauler 2 | . . . . . . . . 2 Recycler 7 | . . . . . 3 . . 4 Minesweeper 1 | . . . . . . 1 . . Watcher 4 | . . 1 . . 1 . . 2 Swarmer 11 | . . 4 2 . 3 . 1 1 Grunt 23 | . 2 1 10 1 4 . 1 4 Brawler 2 | . . . 1 . . . . 1 Sentry 8 | . . 5 . . . . . 3 Hunter 6 | . . . . 1 2 . . 3 Programmer 4 | . . . . . 2 . . 2 Packrat 1 | . . . . . . 1 . . Best Kill Streak 9 | . 2 4 9 1 5 1 1 7 Combat Bots Only 5 | . 2 3 5 1 5 . 1 3 Max Kills in Single Turn 3 | . 1 2 2 1 2 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 1 . . 1 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Damage Taken 11071 | . 77 518 883 78 3563 . 143 5809 Core 1862 | . 17 46 115 . 649 . 25 1010 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 93 88 79 100 . . 20 . Volleys Fired 200 | . 7 29 38 6 51 . 4 65 Largest 4 | . 2 3 3 3 4 . 3 3 Hottest 195 | . 60 116 91 114 195 . 166 166 Shots Fired 423 | . 14 83 89 12 107 . 12 106 Gun 262 | . 14 83 77 4 45 . 4 35 Cannon 137 | . . . . 6 61 . 8 62 Launcher 24 | . . . 12 2 1 . . 9 Special . | . . . . . . . . . Kinetic 312 | . 7 69 67 10 88 . 8 63 Thermal 49 | . . 7 . . 9 . 4 29 Explosive 18 | . . . 8 1 . . . 9 Electromagnetic 44 | . 7 7 14 1 10 . . 5 Robot Hit Streak 15 | . 5 7 10 4 15 . 8 10 Robot Miss Streak 7 | . 3 3 3 5 7 . 2 5 Penetration Max 2 | . . . . . . . . 2 Secondary Targets . | . . . . . . . . . Shots Hit Robots 285 | . 10 47 62 6 79 2 9 70 Core Hits 181 | . 6 20 36 6 41 2 3 67 Critical Hits 18 | . . . . . 9 1 1 7 Critical Kills 9 | . . . . . 2 1 . 6 Critical Parts Destroyed 7 | . . . . . 5 . 1 1 Melee Attacks 80 | . . . . 15 17 26 5 17 Impact 32 | . . . . 15 17 . . . Slashing . | . . . . . . . . . Piercing 48 | . . . . . . 26 5 17 Sneak Attacks 6 | . . . . . . 2 . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8255 | . 103 528 1813 153 1828 201 240 3389 Guns 2281 | . 103 528 707 52 339 . 62 490 Cannons 2579 | . . . . 71 930 . 178 1400 Explosions 2187 | . . . 1106 30 164 . . 887 Melee 1057 | . . . . . 320 201 . 536 Ramming 151 | . . . . . 75 . . 76 Kinetic 3550 | . 49 417 619 123 1101 . 121 1120 Thermal 961 | . . 44 . . 77 . 119 721 Explosive 1838 | . . . 795 . 156 . . 887 Electromagnetic 698 | . 54 67 399 30 99 . . 49 Impact 320 | . . . . . 320 . . . Slashing . | . . . . . . . . . Piercing 737 | . . . . . . 201 . 536 Highest Corruption 7 | . . . 7 5 3 3 3 2 Average Corruption 3 | . . . 6 3 2 3 3 1 Corruption Purged . | . . . . . . . . . Effects 82 | . . . 12 14 28 19 4 5 Message Errors 21 | . . . 2 6 7 5 . 1 Matter Fused 14 | . . . . 1 6 6 1 . Heat Flow Errors 15 | . . . 2 2 5 3 1 2 Energy Discharges 9 | . . . . 4 1 3 1 . Data Loss (minor) 7 | . . . . 1 2 2 1 1 Data Loss (major) 1 | . . . 1 . . . . . Misfires 2 | . . . 2 . . . . . Targeting Errors 8 | . . . 3 . 5 . . . Weapon Failures 5 | . . . 2 . 2 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 65 | . . . 36 . 3 . 5 21 Projectiles 5 | . . . . . . . 5 . Explosions 57 | . . . 36 . . . . 21 Melee 3 | . . . . . 3 . . . Knockbacks 19 | . . . . 2 12 . 1 4 Impact . | . . . . . . . . . Kinetic 19 | . . . . 2 12 . 1 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 131 | . . . 27 . 5 . . 99 Shots 6 | . . . 2 . . . . 4 Rammed 27 | . . . . . 18 . . 9 Targets Rammed 32 | . . . . . 21 . . 11 Kicked 1 | . . . . . . . . 1 Crushed 4 | . . . . . 3 . . 1 Highest Temperature 373 | . 85 342 373 181 305 187 275 261 Average Temperature 103 | . 44 91 175 58 92 83 98 54 Received Heat Transfer 1461 | . 45 159 333 27 213 . . 684 Effects 4 | . . 1 2 . . . . 1 Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1137 | . . 111 . . 148 . 148 730 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Peak Influence 477 | . 89 384 477 160 206 . . 390 Initial 133 | . . 37 90 133 26 . . 44 Average 105 | . 43 143 170 93 55 . . 147 Maximum Alert Level 2 | . . 1 2 . 1 . . 1 Low Security (%) 82 | 100 100 68 67 100 92 . . 67 Level 1 17 | . . 31 27 . 7 . . 32 Level 2 . | . . . 4 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . 2 4 2 5 . . 4 Investigation 1 | . . . 1 . . . . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 13 | . . 2 3 2 3 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 Haulers Reinforced 2 | . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Distress Signals 4 | . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 4 16 17 3 23 2 8 45 Peak Tracking Total 8 | . 3 5 7 1 8 3 3 8 Tactical Retreats 17 | . . 3 1 . 3 . 1 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 9 | . . 3 1 . 3 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 5 | . . . . . . . . 5 Traps Extracted . | . . . . . . . . . Installed 8 | . . . . . . 2 1 5 Triggered 5 | . . . . . . . . 5 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 4 | . . . 2 . 2 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 10 | . 1 2 1 2 2 . . 2 Terminals 7 | . 1 2 . 1 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 1 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 2 6 1 3 5 . . 2 Successful 11 | . 2 4 1 1 2 . . 1 Failed 8 | . . 2 . 2 3 . . 1 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 8 | . . 6 . . . . . 2 Terminals 15 | . 2 6 . 2 3 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 1 1 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 1 . . 1 . . 1 Branch Access Points 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 1 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 2 | . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . 3 . . . . . . Terminals 3 | . . 3 . . . . . . Track 1 | . . 1 . . . . . . Botnet 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . 2 2 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . 3 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Turns Passed 5961 | 53 155 418 417 737 1525 890 389 1377 Spaces Moved 3105 | 41 126 247 155 460 802 507 129 638 Core 4 | 2 . . . . 1 . . 1 Treads 428 | . . . 155 . 76 . . 197 Legs 43 | . . . . . . . . 43 Wheels 2630 | 39 126 247 . 460 725 507 129 397 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 180 110 110 110 130 50 Average Speed 129 | 87 94 102 180 131 125 117 130 151 Slowest Speed 550 | 90 100 120 180 140 550 130 130 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 27 25 19 19 19 62 18 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 44 | . . . . 12 . 21 4 7 Terrain Destroyed 219 | . . . 59 16 48 21 4 71 Melee 44 | . . . . 12 . 21 4 7 Projectile 19 | . . . . . 8 . . 11 AOE 156 | . . . 59 4 40 . . 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total 4479 | 54 148 353 228 557 1167 749 332 891 Wait 792 | 4 4 52 2 35 227 195 186 87 Move 3097 | 40 125 246 154 459 801 506 128 638 Hop . | . . . . . . . . . Pick Up 63 | 4 10 2 6 7 10 13 3 8 Fast Attach 71 | 6 1 6 4 5 18 . 1 30 Attach 35 | . . 2 5 3 11 2 . 12 Detach 7 | . . . 1 1 2 . . 3 Swap 34 | . 1 9 9 9 3 1 1 1 Drop 60 | . . 7 9 17 6 4 3 14 Fire 200 | . 7 29 38 6 51 . 4 65 Melee 80 | . . . . 15 17 26 5 17 Ram 3 | . . . . . 3 . . . Kick 1 | . . . . . . . . 1 Crush 28 | . . . . . 18 . . 10 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 8 | . . . . . . 2 1 5 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 573 | -9/Materials | Discovered new exit (range 11) 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Utility x2 985 | -8/Materials | Discovered new exit (range 10) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -7/Factory | Build established: Mutant 1741 | -7/Factory | Discovered new exit (range 15) 1780 | -7/Factory | Identified exit to Factory 1781 | -7/Factory | Entered another Factory area 1781 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2127 | -6/Factory | Core integrity fell below 50% 2151 | -6/Factory | Lost 10 parts (1p1n4u4w) 2492 | -6/Factory | Lost 3 parts (1n2w) 2763 | -6/Factory | Identified exit to Lower Caves 2763 | -6/Factory | Identified exit to Extension 3236 | -6/Factory | Build established: Scavenger-Skirmisher 3306 | -6/Factory | Entered Lower Caves 3642 | -6/Lower Caves | Build established: Assassin 4028 | -6/Lower Caves | Learned location of 1 exit from Factory 4090 | -6/Lower Caves | Learned location of 1 exit from Factory 4182 | -6/Lower Caves | Discovered new exit (range 10) 4194 | -6/Lower Caves | Identified exit to Lower Caves 4196 | -6/Lower Caves | Entered another Lower Caves area 4197 | -6/Lower Caves | Encountered a Warlord checkpoint 4212 | -6/Lower Caves | Build established: Trapper-Assassin 4467 | -6/Lower Caves | Learned location of Zion (-6) 4562 | -6/Lower Caves | Discovered new exit (range 14) 4584 | -6/Lower Caves | Identified exit to Factory 4585 | -6/Lower Caves | Entered Factory 4585 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4586 | -5/Factory | Identified exit to Factory 4586 | -5/Factory | Identified exit to Upper Caves 5444 | -5/Factory | Lost 3 parts (1u2w) 5474 | -5/Factory | Found Prototype Launcher 5474 | -5/Factory | Identified Mni. Smartbomb Launcher 5563 | -5/Factory | Lost 6 parts (2p1u3w) 5749 | -5/Factory | Lost 8 parts (1p4n1u2w) 5752 | -5/Factory | Build established: Hacker-Mutant 5869 | -5/Factory | Core integrity fell below 50% 5931 | -5/Factory | Lost 7 parts (1p3n1u2w) 5948 | -5/Factory | Core integrity fell below 20% 5962 | -5/Factory | Released all parts (8) 5962 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05956_ Slug penetrates H-66 Slayer. 05956_ K-01 Serf collects debris. 05956_ Penetrated by Slug. 05958_ Slug penetrates Door. 05958_ R-10 Processor collects Lgt. Ion Engine. 05958_ Penetrated by Slug. 05960_ Slug penetrates H-66 Slayer. 05960_ Gauss Rifle destroyed. 05960_ Penetrated by Slug. 05960_ K-01 Serf collects debris. 05961_ R-10 Processor collects Terrain Scanner. 05962_ Released Targeting Computer. 05962_ Released Target Analyzer. 05962_ Released Hcp. Storage Unit. 05962_ Released Adv. Signal Interpreter. 05962_ Released Enh. Optical Array. 05962_ Released Hacking Suite. 05962_ Released Energy Well. 05962_ Acquired 65 matter. 05962_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????? ?"??????????????????????? | | ?????????????????????? 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" # | | ??????????????# ?# ==?? ????????????????# "%# | | ??????????????+ ?# ??????????????????# ""## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 600 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 25 Core Shielding 30 Thermal Conversion 30 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredShadeExpander Manual? 0 Play Time 01:26:54 Cumulative 374.4 hours Start 2021.03.24 @ 17:57:06 End 2021.03.24 @ 19:27:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 16 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23212f20-79d4-48d2-a098-428e09bbacba