Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 19:10:50 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (106) 530 Value Destroyed (3910) 3910 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5876) 5876 TOTAL SCORE: 18556 Bonus ------- High Alert Combat Kills 621 Follower Combat Kills 2839 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -184 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 0/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Hardcell Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Gravmag System Gyrokinetic Inverter Cooled Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Zionite Biocell Matter Compressor Enhanced Optical Array Advanced Terrain Scanner Launcher Guidance Computer Improved Force Field System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Nova Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Thunder Leg Myomer Leg Impulse Thruster Railgun [Rating: 119] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Airjet Treads Spiked Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Q-thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . . . . . . . . Utility 10 | . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 8 4 14 19 7 3 16 1 1 5 2 22 3 2 3 1 3 34 12 23 Power 24 | 1 . 1 2 . . 3 1 1 . . 4 . . . . . 5 3 3 Engine 8 | 1 . 1 2 . . 2 . . . . 2 . . . . . . . . Core 5 | . . . . . . 1 1 . . . . . . . . . 3 . . Reactor 11 | . . . . . . . . 1 . . 2 . . . . . 2 3 3 Propulsion 53 | 2 1 2 7 . 1 6 . . . 1 5 . 1 . . 2 14 3 8 Treads 9 | . . 2 . . . . . . . . . . 1 . . . 5 . 1 Leg 9 | 2 1 . 2 . . . . . . . . . . . . . 1 . 3 Wheel 2 | . . . . . . . . . . . . . . . . 1 1 . . Hover 27 | . . . 5 . 1 6 . . . 1 5 . . . . 1 7 1 . Flight 6 | . . . . . . . . . . . . . . . . . . 2 4 Utility 59 | 3 1 3 5 1 2 5 . . 3 . 10 1 1 2 . 1 9 4 8 Device 32 | 2 1 1 2 . 2 4 . . 2 . 2 . . 1 . . 5 2 8 Storage 5 | 1 . . 2 . . . . . . . 1 . . . . 1 . . . Processor 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . Hackware 7 | . . . . . . . . . . . 4 . . . . . 1 2 . Protection 11 | . . 2 1 1 . . . . 1 . 1 1 1 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 8 5 6 . 2 . . 2 1 3 2 . 1 1 . 6 2 4 Energy Gun 17 | 1 1 4 2 4 . . . . . . 1 . . . . . 4 . . Energy Cannon 6 | . . . . 1 . 2 . . . . . . . 1 1 . . 1 . Ballistic Gun 7 | 1 . 2 . 1 . . . . . . . . . . . . 2 1 . Ballistic Cannon 7 | . . 2 2 . . . . . . . 2 . . . . . . . 1 Launcher 5 | . 1 . 1 . . . . . . . . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . 2 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 6 . 1 . 1 3 . 5 . . 2 . . 4 . . Parts Lost 74 | . 3 8 . . . 1 . . . 1 7 2 1 . 9 . 19 18 5 Power 12 | . . 1 . . . . . . . . 1 . . . 1 . 4 3 2 Propulsion 22 | . . 2 . . . 1 . . . . 2 1 . . 5 . 5 4 2 Utility 26 | . 1 1 . . . . . . . 1 4 . 1 . 3 . 6 8 1 Weapon 14 | . 2 4 . . . . . . . . . 1 . . . . 4 3 . Highest Loss Streak 12 | . 3 2 . . . 1 . . . 1 3 2 1 . 8 . 8 12 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 2 5 7 8 8 8 10 10 9 9 8 6 7 8 8 4 4 3 3 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 1 1 . . Propulsion 1 | . . . . . . . 3 3 2 1 1 . . . . . . 2 1 Utility 1 | . . 1 1 1 1 1 2 2 3 3 1 2 2 1 1 2 1 . . Weapon 3 | . . 1 4 6 5 4 4 3 3 4 4 2 2 4 4 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . 2 1 2 1 . . . . 1 . . 1 2 . . 1 5 Power 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 1 1 Utility 3 | . . . . . 1 . . . . . 1 . . 1 . . . . . Weapon 8 | . . . 1 1 1 . . . . . . . . . 1 . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 93 89 97 100 87 100 100 99 99 94 84 85 84 77 21 77 58 39 Engine 5 | . 14 13 8 9 9 6 6 1 . . 4 3 . 2 2 . . . . Core 1 | . . . . . . 1 6 6 6 6 . . . . . . . . . Reactor 2 | . . . . . . . . 5 6 6 5 5 5 5 4 . 6 3 3 Treads 3 | . . 10 15 . . . . . . . . . 3 5 4 . 10 . . Leg 4 | . 28 15 9 . . . . . . . . . . . . . . . 3 Hover 19 | . . . 7 36 36 31 33 33 33 32 28 26 23 23 20 4 5 18 2 Device 12 | . 10 2 15 18 18 19 20 20 19 19 14 11 6 5 4 . 16 5 10 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 4 2 8 6 . Processor 3 | . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 7 2 Hackware 4 | . . . . . . . . . . . 16 17 17 17 16 5 7 8 . Protection 5 | . . 8 9 9 9 6 6 6 6 6 . 1 9 6 4 . 1 . . Energy Gun 4 | . 12 14 3 7 9 1 . . . . . 3 . 2 . . 4 . . Energy Cannon 2 | . . . . . . 7 13 13 6 . . . . . 3 . . 1 . Ballistic Gun 1 | . 3 2 . 4 3 . . . . . . . . . . . 2 1 . Ballistic Cannon 2 | . . 6 10 . . . . . . . 4 . . . . . . . . Launcher 1 | . 2 4 . 2 5 . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 6 8 1 . . . . . . . . Peak Build Rating 119 | 9 9 16 29 37 40 69 70 71 76 76 95 88 83 89 97 39 111 119 107 Average Rating 55 | 5 6 11 25 35 38 56 69 70 73 73 87 77 81 83 80 28 82 75 65 On Entrance 47 | . 9 7 16 29 37 38 69 70 71 76 73 86 70 83 83 14 32 63 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 15 24 30 35 34 52 53 53 52 50 59 51 39 48 72 19 57 60 50 Greatest Support 100 | 20 20 40 40 32 36 69 69 69 69 69 71 54 45 45 45 11 100 58 40 Greatest Overweight (x) 3 | 1 . 1 1 1 1 1 . . . . 1 . . 1 3 1 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 5 5 Average Capacity 8 | 6 8 8 9 10 10 10 10 10 10 10 10 10 10 10 9 5 7 5 5 Most Carried 10 | 1 3 8 10 10 10 10 10 10 10 10 10 8 8 10 10 5 6 5 5 Average Carried 7 | . 2 6 8 8 8 8 10 9 9 9 8 6 7 8 8 4 4 3 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 1 2 8 9 9 7 10 10 10 10 10 6 8 7 10 5 5 1 1 3 Class Distribution -------------------- 48% | Mutant 24% | Hacker-Mutant 11% | Commander-Mutant 7% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Hacker-Mutant | -3/Research Commander-Mutant | -3/Armory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Matter Collected 4235 | 275 71 586 243 203 207 132 99 10 70 50 664 206 81 . 118 . 786 50 384 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3522 | 59 176 430 287 139 173 171 43 . . 98 837 124 92 . 24 19 635 157 58 Parts 198 | 6 12 36 19 7 8 6 6 . . 5 39 10 3 . 5 2 20 14 . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 21 . . . . 5 . . 18 . 6 1 . 5 . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Combat Hostiles Destroyed 83 | . 5 16 8 4 4 3 1 . . 3 15 6 1 . 5 . 9 2 1 Guns 26 | . 3 7 1 4 4 1 . . . . . . . . . . 5 1 . Cannons 27 | . . 2 1 . . 2 1 . . . 12 1 . . 5 . 2 1 . AOE 24 | . 2 7 6 . . . . . . 3 1 4 . . . . . . 1 Classes Destroyed 18 | 1 3 3 3 . 1 3 . . . . 3 . . . 1 . . . . Worker 3 | . . . . . . 1 . . . . . . . . . . . 2 . Builder 2 | . 1 . . . . . . . . . . . . . . . 1 . . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . Recycler 4 | . . . 1 1 . . . . . . 1 . . . . . 1 . . Operator 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . 1 . . . . 2 . . . . . . . . Swarmer 29 | . 3 3 6 4 1 . . . . . . 5 . . 4 . 3 . . Cutter 1 | . . . . . . . . . . . 1 . . . . . . . . Grunt 16 | . 2 . 1 . . . . . . 3 9 . . . . . 1 . . Sentry 4 | . . . 1 . . 1 . . . . . . . . . . 1 . 1 Hunter 3 | . . . . . 1 . . . . . . . . . . . 2 . . Programmer 9 | . . . . . . 2 1 . . . 4 . . . . . . 2 . Behemoth 5 | . . . . . . . . . . . 1 1 1 . . . 2 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 15 | . . 13 . . 2 . . . . . . . . . . . . . . Best Kill Streak 7 | 2 7 4 6 5 3 2 1 . . 2 4 5 1 . 4 1 4 4 1 Combat Bots Only 6 | . 5 4 6 4 3 1 1 . . 2 3 5 1 . 4 . 4 2 1 Max Kills in Single Turn 4 | 1 4 1 3 1 1 1 1 . . 2 1 3 1 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . . . . . . 2 1 2 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Hostile Shots Fired 1221 | . 12 102 29 9 14 76 7 2 . 28 73 18 8 5 129 2 337 309 61 Missed 542 | . 5 41 13 5 4 36 4 2 . 9 24 7 3 3 49 1 155 147 34 Hits 679 | . 7 61 16 4 10 40 3 . . 19 49 11 5 2 80 1 182 162 27 Melee 2 | . . . . . . . . . . . 1 . . . . . 1 . . Projectile 677 | . 7 61 16 4 10 40 3 . . 19 48 11 5 2 80 1 181 162 27 AOE 7 | . . . . . 1 . . . . . . . . . . . 6 . . Critical Strikes 20 | . . . . . . 2 . . . 2 4 . . . 4 . 2 4 2 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . . . . . Damage Taken 11633 | . 296 1081 279 30 165 492 56 . . 519 1024 148 73 35 1430 . 3053 2205 747 Core 2799 | . 15 216 53 . 23 49 . . . 78 117 16 23 . 466 . 431 1108 204 Absorbed by Shields 1031 | . . . . . . 41 . . . . 337 49 . . . . 396 204 4 Ignored by Resistances 4 | . . . . . . . . . . . . . 4 . . . . . . Regen/Repaired (Parts) 24 | . . . . . . . . . . . . . . 24 . . . . . Core Remaining (%) 62 | 100 . 7 . . 86 . . . . 85 . . . . 37 . 62 . . Volleys Fired 352 | 6 13 73 23 9 17 33 2 . . 2 70 2 . . 32 2 46 14 8 Largest 2 | 2 2 2 2 2 2 2 2 . . 2 2 1 . . 2 1 2 2 1 Hottest 154 | 60 60 120 112 116 86 91 60 . . . 107 . . . 100 50 154 148 80 Shots Fired 535 | 12 24 122 33 16 33 49 4 . . 3 90 2 . . 42 2 74 22 7 Gun 256 | 12 24 66 10 14 32 1 . . . . 19 . . . . . 70 8 . Cannon 226 | . . 32 12 2 . 47 4 . . . 70 . . . 38 2 4 14 1 Launcher 43 | . . 24 11 . 1 1 . . . . . . . . . . . . 6 Special 10 | . . . . . . . . . . 3 1 2 . . 4 . . . . Kinetic 225 | 6 11 63 12 8 16 . . . . . 63 . . . 17 . 20 8 1 Thermal 219 | 6 2 35 10 8 16 48 4 . . . 26 . . . . . 50 14 . Explosive 51 | . . 24 11 . 1 1 . . . 3 1 2 . . 4 . . . 4 Electromagnetic 13 | . 11 . . . . . . . . . . . . . . . . . 2 Entropic 27 | . . . . . . . . . . . . . . . 21 2 4 . . Robot Hit Streak 26 | 2 10 12 10 10 8 8 3 . . 5 12 3 . . 3 1 26 7 3 Robot Miss Streak 8 | 4 1 3 2 1 2 2 . . . . 3 . . . 3 1 8 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 4 | . . . . 2 1 . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . 1 . . Shots Hit Robots 301 | 5 18 73 14 8 22 7 1 . . 4 58 3 1 . 13 1 58 11 4 Core Hits 155 | 4 10 34 15 5 9 5 1 . . 7 19 5 . . 4 1 24 7 5 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 20 | . . 4 3 1 . . . . . 2 4 . . . 3 1 1 1 . Burn 4 | . . . 3 1 . . . . . . . . . . . . . . . Destroy 4 | . . 3 . . . . . . . . . . . . . . . 1 . Blast 6 | . . 1 . . . . . . . . 4 . . . 1 . . . . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . 2 1 1 . . Melee Attacks 28 | . . . . . . . . . . 5 4 1 2 . . . 14 2 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . 5 4 1 2 . . . 14 2 . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12120 | 99 484 2113 746 136 418 232 32 . . 928 2662 667 . . 727 77 1813 527 459 Guns 3772 | 99 243 710 118 136 418 17 . . . . 340 . . . . . 1396 295 . Cannons 4215 | . . 407 85 . . 215 32 . . . 2160 . . . 727 77 282 230 . Explosions 3647 | . 241 996 539 . . . . . . 795 25 592 . . . . . . 459 Melee 334 | . . . . . . . . . . 76 137 . . . . . 121 . . Ramming 20 | . . . 4 . . . . . . . . . . . . . 14 2 . Kinetic 3974 | 43 102 795 85 34 180 . . . . . 2105 . . . 98 . 237 295 . Thermal 3026 | 56 142 322 118 102 238 232 32 . . . 395 . . . . . 1159 230 . Explosive 3452 | . 111 996 539 . . . . . . 795 . 592 . . . . . . 419 Electromagnetic 194 | . 129 . . . . . . . . . 25 . . . . . . . 40 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . . . . 57 . 75 . . . . . . . Piercing 334 | . . . . . . . . . . 76 137 . . . . . 121 . . Entropic 988 | . . . . . . . . . . . . . . . 629 77 282 . . Highest Corruption 11 | . . . 1 1 1 . . . . . 11 11 11 11 . . 3 1 2 Average Corruption 3 | . . . 1 1 1 . . . . . 8 11 11 11 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . 2 2 8 . . . . . 13 10 8 . . . 4 . 2 Message Errors 13 | . . . . . 2 . . . . . 4 4 1 . . . 2 . . Matter Fused 10 | . . . . 1 2 . . . . . 4 . 3 . . . . . . Heat Flow Errors 7 | . . . 1 . 2 . . . . . . 1 2 . . . 1 . . Energy Discharges 6 | . . . . 1 1 . . . . . 1 2 1 . . . . . . Data Loss (minor) 5 | . . . . . 1 . . . . . 1 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . Misfires 2 | . . . 1 . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 526 | . 50 . 37 . . . . . . . 188 46 . . 95 . 62 35 13 Projectiles 371 | . . . . . . . . . . . 188 . . . 95 . 53 35 . Explosions 146 | . 50 . 37 . . . . . . . . 46 . . . . . . 13 Melee 9 | . . . . . . . . . . . . . . . . . 9 . . Knockbacks 14 | . . 3 . . . . . . . . 11 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 3 . . . . . . . . 10 . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 361 | . 198 19 49 . . . . . . . . . . . . . 6 1 88 Shots 11 | . 3 2 1 . . . . . . . . . . . . . . . 5 Rammed 7 | . . . 1 . . . . . . . . . . . . . 5 1 . Targets Rammed 7 | . . . 1 . . . . . . . . . . . . . 5 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 60 90 222 256 380 1 2 . . . 125 140 242 4 36 . 80 372 121 Average Temperature 76 | . 27 33 57 105 156 1 2 . . . 13 64 103 4 13 . 33 142 52 Received Heat Transfer 1902 | . 60 216 63 . 12 50 27 . . 81 210 21 9 . 241 . 382 476 54 Effects 4 | . . . . . 4 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Melted 14 | . . . 2 1 3 1 . . . . 3 . . . . . 4 . . Heat Transferred 4503 | 125 225 425 481 296 509 296 37 . . . 444 . . . . . 1480 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Maximum Alert Level 3 | . . . 1 1 . 1 . . . . 3 . . . . 3 3 2 3 Low Security (%) 50 | 100 100 . 94 60 100 93 . . . . 2 . . . . . . . 22 Level 1 14 | . . . 5 39 . 6 . . . . 11 . . . . . 18 42 56 Level 2 14 | . . . . . . . . . . . 26 . . . . . 31 57 5 Level 3 20 | . . . . . . . . . . . 60 . . . . 100 49 . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 997 | 10 145 . 303 228 132 213 . . . . 960 . . . . 800 952 592 997 Initial 800 | . . . . 127 78 213 . . . . 129 . . . . 800 375 387 227 Average 320 | 1 66 . 26 172 57 79 . . . . 706 . . . . 784 642 437 366 Influence Increases 8317 | 15 195 175 416 136 325 466 195 105 . 416 1510 140 75 48 215 757 1517 501 1110 Destroy 0b10 Robot/C 2640 | . 100 100 160 80 100 60 20 . . 220 560 120 20 40 80 . 580 40 360 Destroy 0b10 Robot/NC 180 | 15 10 . 15 5 10 10 . . . . 60 . . . 5 5 20 10 15 Destroy Leader 472 | . 20 . 34 10 . 32 10 . . 30 128 20 10 . 10 . 62 10 96 Allied During Kill 1221 | . . . . . 18 . . . . 166 266 . . 8 . . 499 . 264 Successful Hack 55 | . . . . 11 24 . . . . . . . . . . . 20 . . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . Disable Machine 360 | . 30 . 45 30 . 15 . . . . 75 . . . . . 15 . 150 Anti-Garrison Action 400 | . . . . . . . . . . . 200 . . . . . . 200 . Destroy Structure 629 | . 35 . 72 . 53 29 . . . . 146 . . . . 2 66 16 210 Advance Influence 950 | . . . . . . 200 . . . . . . . . . 750 . . . Partial Spotted 60 | . . . . . . 15 . . . . 15 . . . . . . 15 15 Lose Combat Pursuer 1230 | . . 75 90 . . 105 165 105 . . 60 . 45 . 120 . 255 210 . Influence Decreases 7360 | 15 180 190 113 236 496 422 149 162 65 210 775 509 230 433 167 70 1546 805 587 Entered New Map 2411 | . . 8 . 176 125 19 29 24 65 . 77 349 110 417 32 30 392 351 207 Time Decay 3111 | 15 150 149 113 60 334 302 120 138 . 180 368 140 110 16 98 40 374 214 190 Lost Part 631 | . 30 33 . . . 1 . . . 10 70 20 10 . 37 . 190 180 50 Lost Ally 1190 | . . . . . 20 100 . . . 20 260 . . . . . 590 60 140 Purge Threat 17 | . . . . . 17 . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 1 . 2 . . . . 6 . . . . . 7 3 2 Investigation 8 | . . . . . . . . . . . 3 . . . . . 4 1 . Extermination 5 | . . . . . . 1 . . . . 1 . . . . . . 1 2 Reinforcement 7 | . . . 1 1 . 1 . . . . 2 . . . . . 1 1 . Assault 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Distress Signals 14 | . . . 2 . 1 2 . . . . 2 . . . 1 . 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 8 21 19 5 11 15 11 6 . 12 37 6 3 12 21 3 50 26 26 Peak Tracking Total 15 | . 3 4 11 4 3 6 7 7 . 5 5 5 3 15 11 3 15 10 10 Tactical Retreats 36 | . . 2 3 . . 4 2 2 . . 4 1 1 . 3 . 9 5 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Traps Triggered 12 | . . 3 2 . . . . . . . 1 . . . . . 6 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Machines Disabled 27 | . 2 2 3 2 . 1 . . . . 5 . . . . . 2 . 10 Max in Single Turn 4 | . 2 1 2 1 . 1 . . . . 2 . . . . . 1 . 4 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Machines Accessed 53 | . 1 3 2 5 12 4 . . 1 . 4 . . 10 . 1 9 1 . Terminals 27 | . 1 . 2 5 6 3 . . . . . . . . . 1 9 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 4 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . 1 . Total Hacks 132 | . 1 7 4 7 38 8 . . 4 . 17 . . 18 . 1 24 3 . Successful 80 | . 1 7 3 3 30 . . . 4 . 4 . . 18 . 1 8 1 . Failed 52 | . . . 1 4 8 8 . . . . 13 . . . . . 16 2 . Catastrophic 10 | . . . . 2 1 2 . . . . 1 . . . . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 81 | . . . 2 4 6 1 . . . . 28 . . . . 3 17 14 6 Terminals 57 | . 1 . 4 7 14 6 . . . . . . . . . 1 24 . . Fabricators 7 | . . . . . . . . . . . 7 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 4 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . . . 10 . . . . . . 3 . Terminal Hacks 71 | . 1 7 3 3 26 . . . 4 . . . . 18 . 1 8 . . Record 36 | . . 5 . . 20 . . . . . . . . 11 . . . . . Part Schematic 5 | . . . . . 1 . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . 1 . . . . . . . . 5 . . . . . Open Door 15 | . . 1 . 3 . . . . . . . . . 2 . 1 8 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 4 . . . . . 1 . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . Jam 2 | . . . . . . . . . . . 1 . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 2 5 5 4 . . . . 4 . . . . 1 4 1 . Full Trace Events 5 | . . . . . . . . . . . 2 . . . . . 3 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 45 | . . . . . 1 . . . 18 . 10 . . . . . 16 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . 8 . . . . 1 . . . 5 . . 10 . 4 Allies Hacked 5 | . . . . . . . . . . 1 . . . . . . 2 . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Total Allies 75 | . . . . . 8 . . . 8 1 8 . . 5 . . 31 4 10 Largest Group 16 | . . . . . 8 6 . . 8 8 11 . . 5 . . 16 3 8 Highest-Rated Group 867 | . . . . . 138 104 . . 277 331 541 . . 259 . . 867 233 697 Highest-Rated Ally 159 | . . . . . 34 34 . . 41 85 85 . . 68 . . 159 103 103 Zionite Dispatches 14 | . . . . . . . . . . . 3 . . . . . 4 4 3 Heavy 3 | . . . . . . . . . . . . . . . . . . 1 2 Light 2 | . . . . . . . . . . . 1 . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . 1 Offense Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 2 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . Total Orders 6 | . . . . . . . . . . . 2 . . . . . 1 3 . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . DROP 5 | . . . . . . . . . . . 2 . . . . . 1 2 . Ally Attacks 430 | . . . . . 27 9 . . . 54 115 . . 4 . . 167 2 52 Total Damage 13510 | . . . . . 622 186 . . . 626 2522 . . 272 . . 4953 199 4130 Kills 85 | . . . . . 9 . . . . 8 22 . . 2 . . 21 . 23 Allies Corrupted 4 | . . . . . . . . . . . 2 . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Active Infowar (turns) 7162 | 64 250 173 543 121 56 642 257 295 974 375 858 299 229 515 447 88 867 109 . Optics 6453 | . . . 543 66 . 582 257 295 974 375 830 299 229 515 447 88 849 104 . Sensors 3400 | . 171 173 519 121 56 642 257 295 974 192 . . . . . . . . . Terrain 177 | 10 79 . . . . . . . . . . . . . . . . 88 . Structural 859 | . . . . . . . . . . . 297 . . . . . 562 . . Seismic 54 | 54 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 1 2 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 4 . . . . . 2 . . Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . 2 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Turns Passed 10451 | 99 341 1608 598 121 957 677 257 295 974 375 858 299 229 515 447 88 876 444 393 Spaces Moved 10355 | 55 238 863 457 159 1175 802 362 425 1154 364 825 525 273 583 398 120 536 573 468 Core 33 | 5 . . . . . . . . . . . . . . 21 7 . . . Treads 658 | . . 376 231 . . . . . . . . . . . . . 51 . . Legs 775 | 50 238 487 . . . . . . . . . . . . . . . . . Wheels 280 | . . . . . . . . . . . . . . . . . 280 . . Hover 8160 | . . . 226 159 1175 802 362 425 1154 364 825 525 273 583 377 113 205 554 38 Flight 449 | . . . . . . . . . . . . . . . . . . 19 430 Fastest Speed 28 | 50 120 120 40 40 40 42 68 68 68 68 48 48 53 73 50 50 36 40 28 Average Speed 74 | 123 120 156 105 41 44 49 68 68 68 68 68 49 70 80 85 65 102 60 45 Slowest Speed 260 | 190 120 260 160 100 102 110 68 68 68 71 110 53 73 135 200 125 170 110 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 49 | 3 39 50 36 30 99 20 57 68 92 57 26 73 58 86 66 4 70 26 36 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 9 | . . 1 . . 4 . . . . . . . . . . . 4 . . Known Exits Taken 5 | . . . 1 . . . . . . . . . 1 . 1 1 1 . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 19 | . . 8 . . . . . 2 3 3 . 1 2 . . . . . . Spaces Dug 170 | . . . 35 . 9 26 1 . . . 6 . . . 13 . 6 7 67 Terrain Destroyed 679 | . 32 121 97 . 9 35 1 . . 59 51 13 . . 116 1 17 11 116 Melee 7 | . . . . . . . . . . . . . . . . . 6 1 . Projectile 126 | . . 2 5 . . 28 1 . . . 34 . . . 34 1 11 10 . AOE 546 | . 32 119 92 . 9 7 . . . 59 17 13 . . 82 . . . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Arm Total 12457 | 70 268 997 540 201 1580 1037 368 430 1345 477 1006 558 305 632 471 126 765 640 641 Wait 1053 | . 10 22 13 14 344 157 3 3 172 97 51 25 28 3 14 . 9 25 63 Move 10333 | 54 237 862 456 158 1174 801 361 424 1153 363 824 524 272 582 397 119 535 572 465 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 65 | 1 2 17 4 . . 8 . 1 4 2 3 1 . 2 . . 2 4 14 Fast Attach 133 | 8 3 4 16 7 2 6 1 . 2 1 16 1 2 4 . 3 30 10 17 Attach 81 | . 1 8 5 2 . 9 . . 3 2 9 1 1 . 10 1 12 6 11 Detach 59 | . . . 5 5 1 6 . . 3 . 6 2 . 2 11 1 7 3 7 Swap 34 | . 1 3 1 . 2 6 . 1 2 2 7 1 . . . . 5 . 3 Drop 126 | 1 1 7 16 6 5 11 1 1 6 1 16 . . 12 7 . 13 3 19 Fire 352 | 6 13 73 23 9 17 33 2 . . 2 70 2 . . 32 2 46 14 8 Melee 28 | . . . . . . . . . . 5 4 1 2 . . . 14 2 . Ram 6 | . . . . . . . . . . . . . . . . . 5 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . 21 . . Rewire 163 | . . . . . 35 . . . . 2 . . . 27 . . 66 . 33 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Lost 3 parts (1u2w) 286 | -10/Materials | Discovered new exit (range 17) 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Entered Subcaves 442 | -10/Subcaves | Approached by a straggling Scientist 498 | -10/Subcaves | Visited Clippyterm 501 | -10/Subcaves | Learned location of Section 7 (-2) 501 | -10/Subcaves | Learned Factory trap positions 602 | -10/Subcaves | Ambushed by Subdweller buried in earth 605 | -10/Subcaves | Ambushed by Subdweller buried in earth 613 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 708 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 791 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 792 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 824 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 911 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 921 | -10/Subcaves | Core integrity fell below 50% 944 | -10/Subcaves | Discovered new exit (range 8) 999 | -10/Subcaves | Discovered new exit (range 11) 1068 | -10/Subcaves | Disturbed a concealed Subdweller 1299 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1553 | -10/Subcaves | Disturbed a concealed Subdweller 1702 | -10/Subcaves | Released subatomizers from SUBCON Basin 1782 | -10/Subcaves | Learned Materials stockpile data 1893 | -10/Subcaves | Build established: Derelict-Mutant 1995 | -10/Subcaves | Core integrity fell below 20% 2020 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2049 | -10/Subcaves | Entered Materials 2049 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2233 | -8/Materials | Identified exit to Storage 2350 | -8/Materials | Discovered new exit (range 10) 2647 | -8/Materials | Entered Storage 2725 | -8/Storage | Build established: Mutant 2766 | -8/Storage | Used back door to open Recycling access 2766 | -8/Storage | Discovered new exit (range 5) 2768 | -8/Storage | Entered Recycling 2769 | -8/Recycling | Met a Zionite searching for Scraptown 2885 | -8/Recycling | Discovered new exit (range 9) 3122 | -8/Recycling | Build established: Commander-Mutant 3195 | -8/Recycling | Entered Scraplab 3725 | -8/Recycling | Entered Factory 3725 | -6/Factory | Accompanied by 6 allies 3725 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3726 | -6/Factory | Loaded intel: 92 trap records 3739 | -6/Factory | Discovered new exit (range 13) 3825 | -6/Factory | Lost 5 allies 4102 | -6/Factory | Build established: Mutant 4359 | -6/Factory | Discovered new exit (range 21) 4402 | -6/Factory | Entered Lower Caves 4656 | -6/Lower Caves | Discovered new exit (range 5) 4659 | -6/Lower Caves | Entered another Lower Caves area 4659 | -6/Lower Caves | Discovered new exit (range 12) 4694 | -6/Lower Caves | Learned Factory stockpile data 4944 | -6/Lower Caves | Discovered new exit (range 13) 4954 | -6/Lower Caves | Entered Zion 4959 | -6/Zion | Learned Factory terminal intel 4966 | -6/Zion | Learned Factory stockpile data 4974 | -6/Zion | Given the Hacking Drone Bay 4976 | -6/Zion | Found Prototype Device 5046 | -6/Zion | Discovered new exit (range 14) 5127 | -6/Zion | Learned Factory emergency access door positions 5220 | -6/Zion | Gained Derelict followers 5340 | -6/Zion | Found Prototype Device 5340 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5400 | -6/Zion | Found Prototype Special Weapon 5400 | -6/Zion | Identified RU-N14's Throwing Claymores 5402 | -6/Zion | Identified Hacking Drone Bay 5405 | -6/Zion | Found RU-N14's Throwing Claymores 5407 | -6/Zion | Found RU-N14's Throwing Claymores 5448 | -6/Zion | Found CR-A16's Pointy Stick 5583 | -6/Zion | Met Imprinter 5594 | -6/Zion | Imprinted 5596 | -6/Zion | Declared Zion's savior 5710 | -6/Zion | Given A8's code to call for help 5928 | -6/Zion | Entered Proximity Caves 5928 | -5/Proximity Caves | Accompanied by 8 allies 6049 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6105 | -5/Proximity Caves | Spotted B-75 Beast 6141 | -5/Proximity Caves | Rewired B-75 Beast 6211 | -5/Proximity Caves | Discovered new exit (range 5) 6213 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 6303 | -5/Proximity Caves | Entered Factory 6303 | -5/Factory | Accompanied by 8 allies 6303 | -5/Factory | Evolved 2 slots: Utility x2 6306 | -5/Factory | Loaded intel: 26 terminal locations 6383 | -5/Factory | Retrieved Zion intel report: Main Access 6383 | -5/Factory | Identified exit to Factory 6384 | -5/Factory | Zion Light squad teleported in 6444 | -5/Factory | Found Prototype Protection 6444 | -5/Factory | Identified Zio. Weapon Casing 6448 | -5/Factory | Lost 4 allies 6499 | -5/Factory | Fabricated Enh. Gauss Cannon? 6534 | -5/Factory | Fabricated L-41 Fighter (x3) 6567 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6641 | -5/Factory | Lost 3 allies 6651 | -5/Factory | Build established: Hacker-Mutant 6662 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6733 | -5/Factory | Lost 3 allies 6795 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6796 | -5/Factory | Zion Offense Resupply teleported in 6796 | -5/Factory | Spotted B-75 Beast 6813 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 6815 | -5/Factory | Crushed by falling debris 6816 | -5/Factory | Destroyed B-75 Beast 6833 | -5/Factory | Zion Infowar Resupply teleported in 6846 | -5/Factory | Lost 3 parts (1n2u) 6909 | -5/Factory | Discovered new exit (range 18) 7015 | -5/Factory | System corruption reached 10% 7161 | -5/Factory | Entered Upper Caves 7183 | -5/Upper Caves | Learned location of 2 exits from Factory 7272 | -5/Upper Caves | Learned Factory stockpile data 7283 | -5/Upper Caves | Ambushed by wild Derelicts 7292 | -5/Upper Caves | Spotted B-75 Beast 7350 | -5/Upper Caves | Destroyed B-75 Beast 7369 | -5/Upper Caves | Discovered new exit (range 8) 7460 | -5/Upper Caves | Entered another Upper Caves area 7461 | -5/Upper Caves | Identified exit to Warlord 7470 | -5/Upper Caves | Spotted B-75 Beast 7508 | -5/Upper Caves | Destroyed B-75 Beast 7667 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7689 | -5/Upper Caves | Entered Warlord 7714 | -5/Warlord | System corruption cleaned by Quarantine Array 7894 | -5/Warlord | Visited the Vortex Lab 7898 | -5/Warlord | Warlord's base attacked by MAIN.C 7910 | -5/Warlord | Found Prototype Energy Cannon 7910 | -5/Warlord | Identified Vortex Cannon 7913 | -5/Warlord | Found Vortex Cannon 7915 | -5/Warlord | Found Prototype Piercing Weapon 7955 | -5/Warlord | Found Prototype Device 7955 | -5/Warlord | Identified Minesniffer Drone Bay 8054 | -5/Warlord | Rebuked by Warlord 8184 | -5/Warlord | Opened side exit 8199 | -5/Warlord | Discovered new exit (range 9) 8204 | -5/Warlord | Entered Proximity Caves 8209 | -4/Proximity Caves | Spotter reported a threat 8209 | -4/Proximity Caves | Spotter reported a threat 8330 | -4/Proximity Caves | Spotter reported a threat 8417 | -4/Proximity Caves | Spotter reported a threat 8531 | -4/Proximity Caves | Spotter reported a threat 8634 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8639 | -4/Proximity Caves | Core integrity fell below 50% 8651 | -4/Proximity Caves | Entered Factory 8651 | -4/Factory | Evolved 2 slots: Utility x2 8652 | -4/Factory | Identified exit to Extension 8653 | -4/Factory | Identified exit to Research 8680 | -4/Factory | Lost 8 parts (5n3u) 8734 | -4/Factory | Discovered exit to Extension (range 10) 8739 | -4/Factory | Entered Extension 8757 | -4/Extension | Rescued a captive Derelict 8759 | -4/Extension | Rescued a captive Derelict 8768 | -4/Extension | Zion Light squad teleported in 8811 | -4/Extension | Rescued A7 8844 | -4/Extension | Rescued a captive Derelict 8845 | -4/Extension | Rescued a captive Derelict 9080 | -4/Extension | Build established: Messiah-Mutant 9239 | -4/Extension | First assault squad dispatched 9252 | -4/Extension | Rescued a captive Derelict 9290 | -4/Extension | Rescued a captive Derelict 9291 | -4/Extension | Rescued a captive Derelict 9304 | -4/Extension | Spotted B-86 Titan 9304 | -4/Extension | Spotted B-86 Titan 9359 | -4/Extension | Destroyed B-86 Titan 9365 | -4/Extension | Destroyed B-86 Titan 9389 | -4/Extension | Zion Fire squad teleported in 9402 | -4/Extension | Build established: Scavenger-Mutant 9403 | -4/Extension | Lost 4 parts (2n2u) 9407 | -4/Extension | Rescued a captive Derelict 9410 | -4/Extension | Rescued a captive Derelict 9442 | -4/Extension | Zion Hacker squad teleported in 9459 | -4/Extension | Zion Hover Resupply teleported in 9459 | -4/Extension | Lost 21 allies 9492 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-3 9500 | -4/Extension | Rescued a captive Derelict 9506 | -4/Extension | Lost 3 allies 9511 | -4/Extension | Retrieved Zion intel report: Component Schematics 9513 | -4/Extension | Rescued a captive Derelict 9546 | -4/Extension | Lost 4 parts (2p1u1w) 9605 | -4/Extension | Discovered exit to Research (range 10) 9605 | -4/Extension | Discovered new exit (range 6) 9615 | -4/Extension | Entered Research 9615 | -3/Research | Evolved 2 slots: Utility x2 9637 | -3/Research | Lost 8 parts (2p3n2u1w) 9707 | -3/Research | Zion Hacking Resupply teleported in 9827 | -3/Research | Zion Heavy squad teleported in 9863 | -3/Research | Zion Hacking Resupply teleported in 9892 | -3/Research | Zion Recon squad teleported in 9928 | -3/Research | Lost 3 allies 9958 | -3/Research | Spotted B-86 Titan 9998 | -3/Research | Lost 12 parts (1p2n8u1w) 10044 | -3/Research | Spotted B-86 Titan 10046 | -3/Research | Core integrity fell below 50% 10053 | -3/Research | Discovered new exit (range 14) 10054 | -3/Research | Core integrity fell below 20% 10059 | -3/Research | Entered Armory 10082 | -3/Armory | Lost 6 parts (2p2n2w) 10234 | -3/Armory | Energy Cycler disabled 10258 | -3/Armory | Zion Heavy squad teleported in 10273 | -3/Armory | Found Gamma Bomb Array 10275 | -3/Armory | Found Fusion Bomb Launcher 10300 | -3/Armory | Zion Hacker squad teleported in 10404 | -3/Armory | Zion Heavy squad teleported in 10448 | -3/Armory | Discovered new exit (range 13) 10452 | -3/Armory | Released all parts (9) 10452 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10445_ S-43 Plague destroyed. 10445_ AW-BRI(Z) Zio. Laser-M blown off. 10445_ AW-BRI(Z) Prototype Leg blown off. 10445_ E-15 Imp destroyed. 10446_ Q-thruster destroyed. 10446_ AW-BRI(Z) destroyed. 10447_ Dropped Lgt. Antimatter Reactor. 10448_ Dropped Imp. Remote Force Field. 10448_ Acquired 105 matter. 10448_ EXIT=FOUND 10449_ Knocked back. 10451_ Penetrated by Slug. 10451_ Lgt. Antimatter Reactor destroyed. 10452_ Released Centrium Leg. 10452_ Released Imp. Phase Shifter. 10452_ Released Adv. Power Amplifier. 10452_ Released Adv. Component Analysis Suite. 10452_ Released Q-thruster. 10452_ Released Adv. Point Defense System. 10452_ Released Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????# = = #????????????????????? | | ??????????# ! ##???????????????????? | | ??????????# !! #????????????????? | | ??????????# #####????????????????? | | ??????????#####""% # #????????????????????? | | ?????##########" #????????????????????? | | ?????# " #????????????????????? | | ?????# """ """ " ### # #??#?????????????????? | | ????????"" """ # ##"""""""###"###???????????????? | | ????????"" """ # * %!! ??????????????? | | ???????? # =%[ =%! ???????????????? | | ?????????" """ #!!!= * ""??????????????????? | | ???????""" """ #!! """ ?????????????????? | | ????????"" """ #"%% % "" """?????????????? | | ???????? # "= =%! ???????????? | | ????????? """ + = == ???????????? | | ????????? "?"?# ##"" "" ##;###??????????????? | | ?????????? "?"?# "#### ##### #????????????????? | | ?????????? ???#s!#?######### #????????????????? | | ?????#+???#+####=s### # # #????????????????? | | ?????# ####!%!*!%*!=[= % != / +????????????????? | | ?????# *[!x!=%=!!! Y%[p/ +????????????????? | | ?????# ##[! #!! p " #????????????????? | | ?????# #!=[!! ## < #????????????????? | | ?????# *! !=!#?????????????????????? | | !@!#?????????????????????? | | =!=#?????????????????????? | | #+####+###### ##?????????????????????? | | ???? ???? #??????????????????????? | | ??? ???? #??????????????????????? | | ?? ???? ##??????????????????????? | | ?? ????? # #???????????????????????? | | ??????? + """ """ ##???????????????????????? | | ?????? ?# """ """ #????????????????????????? | | ?????? ?#! """ """ #????????????????????????? | | ???????? ??# ? ? #????????????????????????? | | ?????????????# ? ? !#????????????????????????? | | ?????????????# ??? #????????????????????????? | | ??????????????????#???##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 50 Energy Generation 46 Energy Capacity 925 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 10 Resistance: TH 15 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 74 Launcher Accuracy 20 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 38 Item Schematics ----------------- Spear | -8/Recycling | Hacked Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Lgt. Fission Core | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Drone Bay | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Rifle | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Field Propulsion Array | -4/Extension | Z-intel Shock Absorption System | -4/Extension | Z-intel Imp. Salvage Targeting Computer | -4/Extension | Z-intel Lrn. Proton Cannon | -4/Extension | Z-intel Stasis Canceller | -4/Extension | Z-intel Imp. Kinecellerator | -4/Extension | Z-intel Adv. Melee Analysis Suite | -4/Extension | Z-intel Imp. Recalibrator | -4/Extension | Z-intel Lgt. Antimatter Reactor | -4/Extension | Z-intel Adv. Thermal Shield | -4/Extension | Z-intel Adv. Cryofiber Web | -4/Extension | Z-intel Imp. Antigrav System | -4/Extension | Z-intel Imp. Gyrokinetic Inverter | -4/Extension | Z-intel Dual-blade Saw | -4/Extension | Z-intel Imp. Fusion Compressor | -4/Extension | Z-intel Adv. Drone Bay | -4/Extension | Z-intel Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Enh. Gauss Cannon | x2 | -5/Factory | Preloaded L-41 Fighter | x3 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Beloved Giant Slayer Challenges ------------ None Game ------ Seed StructuralThunderBuckler Manual? 0 Play Time 02:43:52 Cumulative 261.0 hours Start 2025.07.14 @ 19:48:12 End 2025.07.15 @ 19:10:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 34 Adventurer 68 Explorer 2 Win Type - Total 22 Types 14/1/1/4/1/0/0/0/0/1 Lore% 73 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa48b140-b7f9-4965-800f-ccdc15bdee3f