Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 00:20:25 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (166) 830 Value Destroyed (5745) 5745 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2001) 2001 TOTAL SCORE: 16556 Bonus ------- High Alert Combat Kills 201 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 939/1600 Matter 105/300 Energy 1/100 System Corruption 20% Temperature Cool (0) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Faulty Experimental Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Improved Antigrav System Gamma Rifle Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Small Battery Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle Quantum Rifle Railgun > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Medium Matter Pod Gamma Rifle Gamma Rifle [Rating: 136] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Tesla Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 8 2 . . . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . . 2 . Utility 10 | . . . . . 4 . . . . . 2 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 240 | 7 17 6 3 1 52 28 1 5 13 5 25 18 14 45 Power 32 | 2 . . . . 6 4 . 1 2 . 4 3 3 7 Engine 9 | 2 . . . . 4 . . . . . 1 1 . 1 Core 9 | . . . . . 2 4 . 1 1 . 1 . . . Reactor 14 | . . . . . . . . . 1 . 2 2 3 6 Propulsion 78 | . 6 3 . . 11 9 . 4 2 1 5 5 9 23 Treads 19 | . 4 1 . . 8 . . . . . 3 . . 3 Leg 7 | . . . . . . 1 . . . . . 1 . 5 Wheel 11 | . 2 2 . . 3 . . . . . . 1 . 3 Hover 1 | . . . . . . 1 . . . . . . . . Flight 40 | . . . . . . 7 . 4 2 1 2 3 9 12 Utility 78 | 2 4 2 2 . 20 11 1 . 5 1 11 8 1 10 Device 46 | 1 1 . 1 . 9 8 1 . 4 1 8 5 1 6 Storage 9 | 1 3 . . . . 1 . . . . 1 1 . 2 Processor 10 | . . . . . 4 1 . . . . 2 2 . 1 Hackware 5 | . . . . . 4 1 . . . . . . . . Protection 8 | . . 2 1 . 3 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 3 7 1 1 1 15 4 . . 4 3 5 2 1 5 Energy Gun 7 | . . . . . 1 . . . 2 1 1 . . 2 Energy Cannon 11 | . 4 1 . . 3 1 . . 1 . . 1 . . Ballistic Gun 14 | 3 . . . . 5 2 . . . 1 1 . 1 1 Ballistic Cannon 4 | . . . . . 2 . . . . . . 1 . 1 Launcher 6 | . 1 . . . 3 . . . . 1 1 . . . Special Weapon 4 | . 2 . . . . 1 . . 1 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 8 1 . . 6 . 2 2 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . 4 System Corruption 5 | . . . . . . . . . . . . . . 5 Parts Lost 121 | . . 1 . . 27 1 . 5 2 8 21 8 17 31 Power 23 | . . . . . 4 . . 2 . 1 5 3 3 5 Propulsion 51 | . . . . . 10 1 . 2 2 3 5 . 10 18 Utility 37 | . . 1 . . 10 . . 1 . 2 10 4 3 6 Weapon 10 | . . . . . 3 . . . . 2 1 1 1 2 Highest Loss Streak 13 | . . 1 . . 7 1 . 4 1 8 6 5 13 12 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 15 | 4 20 24 23 24 18 6 9 9 9 9 5 4 3 4 Power 1 | . 2 2 2 2 1 1 2 1 1 . . . . 1 Propulsion 3 | 2 4 5 5 6 2 . . 1 . . 1 1 . 1 Utility 4 | . 5 8 6 6 3 2 5 4 4 4 2 1 . . Weapon 6 | 1 7 8 8 9 10 1 1 1 2 2 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 55 | . 8 1 1 7 13 3 1 . 3 1 6 . . 11 Power 5 | . 1 . . . 2 . 1 . 1 . . . . . Propulsion 13 | . 2 . . . . . . . . . 4 . . 7 Utility 16 | . 3 1 1 1 4 1 . . 1 1 2 . . 1 Weapon 19 | . 2 . . 6 6 2 . . . . . . . 3 Tool/Special 2 | . . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 83 | . 97 100 100 100 88 73 84 77 78 79 38 59 40 54 Engine 7 | . 14 14 14 14 9 . . . 1 . . . 1 . Core 2 | . . . . . 2 9 11 6 5 4 3 2 . . Treads 5 | . 14 11 . . 11 . . . . . 4 . . 4 Wheel 11 | . 11 16 28 28 11 . . . . . . . . 1 Flight 6 | . . . . . . 23 29 28 27 26 5 8 14 5 Device 8 | . 13 9 6 . 7 11 11 10 11 10 5 20 5 9 Storage 8 | . 14 14 14 14 5 2 5 5 5 5 1 3 3 2 Processor 4 | . . . . . 7 5 5 5 5 5 6 12 13 7 Hackware 3 | . . . . . 9 8 11 11 11 10 1 . . . Protection 4 | . . 4 7 14 4 . . . . . . . . . Energy Cannon 6 | . 13 16 16 9 3 . 1 . . . 2 . . . Ballistic Gun 2 | . 10 2 . . 3 2 . . . . . . . 2 Special Weapon 1 | . 4 7 4 . . . . . . . . . . . Impact Weapon 3 | . . . 6 14 2 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 4 5 5 5 4 . 3 . . Peak Build Rating 136 | 5 13 15 15 17 71 72 68 69 79 79 62 120 88 136 Average Rating 40 | 3 10 12 14 15 54 56 64 62 65 68 42 84 60 81 On Entrance 33 | . 5 11 15 15 17 17 63 63 64 70 30 28 77 32 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 100 | 14 94 100 100 93 97 32 35 29 30 43 57 55 28 82 Greatest Support 140 | 3 40 24 24 24 106 31 31 31 31 30 125 58 46 140 Greatest Overweight (x) 8 | 4 7 7 4 3 4 5 1 . . 1 1 . 2 8 Average Overweight (x) 1 | 2 5 5 3 3 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 15 5 5 10 Average Capacity 17 | 7 21 25 25 25 19 7 10 10 10 9 8 5 5 6 Most Carried 25 | 7 25 25 25 25 24 10 10 10 10 10 9 5 5 10 Average Carried 16 | 4 20 24 23 24 19 6 9 9 9 9 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 10 10 10 10 5 5 5 5 5 Final Carried 25 | 7 25 22 25 25 5 10 10 9 10 5 4 5 4 5 Class Distribution -------------------- 64% | Mutant 13% | Scavenger-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Mutant | -4/Factory Scout | -3/Research Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 5839 | 286 637 283 133 5 1450 520 125 145 196 144 539 379 75 922 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6570 | 124 587 126 260 . 2148 647 . 165 . 42 774 537 74 1086 Parts 326 | 6 44 7 6 . 91 33 . 12 . 4 27 31 6 59 Haulers Intercepted 4 | . 2 . . . 1 . . . . . 1 . . . Recyclers Shooed 9 | . 3 . . . 1 . . . . . 1 1 . 3 Parts Field Recycled 8 | . . . . . . 8 . . . . . . . . Retrieved Matter 121 | . . . . . . 121 . . . . . . . . Parts Self-Destructed 20 | . . 7 . . . . . 11 . 2 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 106 | . 9 6 1 . 43 5 . 3 . 5 8 12 2 12 Melee 10 | . . . . . 3 2 . 3 . . 2 . . . Guns 27 | . 5 2 . . 1 3 . . . 3 1 . 2 10 Cannons 31 | . 3 2 . . 21 . . . . . 3 . . 2 AOE 32 | . 1 2 . . 14 . . . . 2 1 12 . . Classes Destroyed 15 | 2 6 2 1 . 3 . . . . . 1 . . . Worker 12 | . 1 . . . 4 1 . . . . 3 2 . 1 Builder 15 | . 2 . 2 . 5 1 . . . . . 3 . 2 Tunneler 3 | 2 1 . . . . . . . . . . . . . Hauler 4 | . 2 . . . 1 . . . . . 1 . . . Recycler 17 | 1 2 . 3 . 2 3 . . . . 1 2 . 3 Operator 1 | . . . . . 1 . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . Watcher 7 | . 3 . . . 2 1 . . . . . 1 . . Swarmer 43 | . 6 3 . . 5 3 . 3 . 5 . 10 2 6 Grunt 21 | . 3 . . . 18 . . . . . . . . . Brawler 2 | . . . . . . . . . . . 2 . . . Sentry 7 | . . . 1 . 5 . . . . . . . . 1 Hunter 7 | . . . . . 6 . . . . . 1 . . . Programmer 23 | . . . . . 9 2 . . . . 5 2 . 5 Subdweller 3 | . . 3 . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 2 . 11 3 . 3 . 5 2 8 2 5 Combat Bots Only 7 | . 3 3 1 . 6 3 . 3 . 5 2 7 2 4 Max Kills in Single Turn 4 | 1 1 1 1 . 4 1 . 1 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . 3 . . . . 1 1 2 . . Melee 1 | . . . . . 1 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1542 | . 57 95 4 . 417 30 . 59 8 101 241 92 168 270 Missed 589 | . 15 36 2 . 155 11 . 26 2 21 102 41 78 100 Hits 953 | . 42 59 2 . 262 19 . 33 6 80 139 51 90 170 Melee 8 | . . . . . . . . . . . 7 1 . . Projectile 945 | . 42 59 2 . 262 19 . 33 6 80 132 50 90 170 AOE 4 | . . . . . . . . . 2 . 1 . . 1 Critical Strikes 29 | . . . . . 8 1 . . . . 4 2 4 10 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 17279 | . 461 520 49 . 4184 326 . 421 278 1547 2474 1209 2103 3707 Core 4300 | . 104 109 . . 623 79 . 98 105 500 489 228 1304 661 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 59 | . . . . . . . . . . . 59 . . . Ignored by Resistances 10 | . . . . . 10 . . . . . . . . . Regen/Repaired (Parts) 163 | . 99 . . . . . . . 64 . . . . . Core Remaining (%) 44 | 100 . . . 14 26 . . . . 21 57 82 10 . Volleys Fired 516 | 8 92 40 10 . 140 7 39 12 . 32 43 14 5 74 Largest 3 | 2 2 2 2 . 3 1 1 1 . 1 2 1 1 3 Hottest 260 | 40 112 116 112 . 208 90 90 90 . 260 178 51 46 194 Shots Fired 766 | 16 151 55 17 . 232 7 39 12 . 32 65 14 5 121 Gun 305 | 16 77 12 . . 44 5 . . . 10 35 . 4 102 Cannon 365 | . 44 19 13 . 177 2 39 12 . 11 28 1 . 19 Launcher 51 | . 4 9 . . 11 . . . . 11 2 13 1 . Special 45 | . 26 15 4 . . . . . . . . . . . Kinetic 268 | 16 77 12 . . 89 5 . . . . 10 1 4 54 Thermal 358 | . 40 23 4 . 126 2 39 12 . 23 53 . . 36 Explosive 40 | . 4 9 . . 11 . . . . . 2 13 1 . Electromagnetic 91 | . 30 11 13 . 6 . . . . . . . . 31 Entropic 9 | . . . . . . . . . . 9 . . . . Robot Hit Streak 16 | 5 8 14 7 . 16 4 . . . 2 10 6 3 7 Robot Miss Streak 7 | 1 6 1 2 . 3 1 . . . 7 3 1 1 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 434 | 11 63 29 16 2 153 17 . 5 . 3 48 15 3 69 Core Hits 240 | 5 25 13 2 . 83 9 . 5 . 7 20 32 5 34 Critical Kills 7 | . 1 . 1 . 2 1 . . . . 1 . . 1 Critical Parts Destroyed 12 | . . . 1 . 6 . . . . . 5 . . . Critical Strikes 30 | . 2 1 3 . 9 1 . . . . 9 1 . 4 Meltdown 2 | . . . . . 2 . . . . . . . . . Destroy 10 | . 1 . . . . 1 . . . . 7 . . 1 Blast 3 | . . . . . 1 . . . . . . . . 2 Corrupt 4 | . 1 1 1 . . . . . . . . . . 1 Smash 8 | . . . 2 . 6 . . . . . . . . . Sever 3 | . . . . . . . . . . . 2 1 . . Melee Attacks 238 | . . . 12 2 70 40 8 19 . 10 46 30 . 1 Impact 79 | . . . 12 . 50 . . . . . 17 . . . Slashing 155 | . . . . . 19 40 8 19 . 10 29 30 . . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 32 | . . . 6 2 7 6 . . . . 5 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18554 | 124 1057 940 693 . 7270 874 . 308 . 377 1838 2704 327 2042 Guns 3625 | 124 451 115 . . 314 89 . . . 176 526 . 71 1759 Cannons 4959 | . 506 300 140 . 3272 . . 34 . . 474 . . 233 Explosions 5652 | . 76 525 39 . 2464 . . . . 201 . 2119 228 . Melee 4186 | . . . 490 . 1214 785 . 274 . . 838 585 . . Ramming 84 | . . . . . 6 . . . . . . . 28 50 Kinetic 3124 | 124 451 115 . . 1410 89 . . . . 107 . 71 757 Thermal 4531 | . 242 214 63 . 2017 . . 34 . 201 893 . . 867 Explosive 5270 | . . 459 . . 2464 . . . . . . 2119 228 . Electromagnetic 1183 | . 364 152 140 . 159 . . . . . . . . 368 Impact 1757 | . . . 490 . 903 . . . . . 364 . . . Slashing 2429 | . . . . . 311 785 . 274 . . 474 585 . . Piercing . | . . . . . . . . . . . . . . . Entropic 176 | . . . . . . . . . . 176 . . . . Highest Corruption 32 | . 2 2 2 . 5 1 . . 2 2 32 6 13 20 Average Corruption 5 | . 1 2 2 . 3 1 . . 1 2 24 5 8 11 Corruption Purged 6 | . . . . . 5 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 208 | . 20 5 17 . 52 1 . . 6 9 56 3 6 33 Message Errors 51 | . 4 . 3 . 17 . . . . 3 17 1 2 4 Matter Fused 47 | . 6 2 4 . 10 1 . . 3 3 8 1 2 7 Heat Flow Errors 16 | . 1 1 2 . 2 . . . 1 . 6 . . 3 Energy Discharges 22 | . 3 1 2 . 6 . . . . 2 4 . . 4 Parts Rejected 7 | . . 1 . . 3 . . . . . 1 1 . 1 Parts Fused 2 | . 1 . . . . . . . 1 . . . . . Data Loss (minor) 19 | . 3 . 1 . 4 . . . 1 1 6 . . 3 Data Loss (major) 10 | . . . 1 . 5 . . . . . 2 . . 2 Misfires 12 | . 2 . 3 . 3 . . . . . 2 . . 2 Alerts 6 | . . . 1 . 2 . . . . . 2 . . 1 Misdirections 11 | . . . . . . . . . . . 6 . 2 3 Weapon Failures 5 | . . . . . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1586 | . 50 . 324 . 484 236 . 47 . . 106 328 10 1 Projectiles 98 | . 38 . . . 26 . . . . . 33 . . 1 Explosions 152 | . 12 . 9 . 17 . . . . . . 104 10 . Melee 1336 | . . . 315 . 441 236 . 47 . . 73 224 . . Knockbacks 28 | . . . 4 . 17 . . . . . 1 . . 6 Impact 12 | . . . 4 . 4 . . . . . 1 . . 3 Kinetic 13 | . . . . . 10 . . . . . . . . 3 Secondary 3 | . . . . . 3 . . . . . . . . . Self-Inflicted Damage 310 | . 36 . 19 . 41 . . . . . . 134 58 22 Shots 10 | . 2 . 1 . 2 . . . . . . 4 1 . Rammed 29 | . . . . . 1 . . . . . . . 13 15 Targets Rammed 29 | . . . . . 1 . . . . . . . 13 15 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 734 | . 253 169 213 . 525 28 368 165 74 734 605 32 6 242 Average Temperature 99 | . 33 95 68 . 99 8 108 73 50 341 163 12 4 73 Received Heat Transfer 1695 | . 93 93 9 . 1236 9 . 12 27 9 87 93 . 27 Effects 42 | . . . . . 9 . 4 . . 19 10 . . . Shutdowns 8 | . . . . . 1 . . . . 7 . . . . Energy Bleed 4 | . . . . . 3 . 1 . . . . . . . Interference 12 | . . . . . 3 . 3 . . 2 4 . . . Matter Decay 4 | . . . . . . . . . . 2 2 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 4 | . . . . . 2 . . . . 1 1 . . . Damage (major) 7 | . . . . . . . . . . 4 3 . . . Damage (core) 2 | . . . . . . . . . . 2 . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . Total Turns 11 | . . . . . . . . . . . 11 . . . Longest Duration 11 | . . . . . . . . . . . 11 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 13 | . 1 . 4 . 6 . . . . . 2 . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . Parts Fried 25 | . 1 2 6 . 13 . . . . . 3 . . . Impact Corruptions 28 | . . . 10 . 14 . . . . . 4 . . . Robots Melted 4 | . . . . . 3 . . . . . 1 . . . Combat Hostiles 4 | . . . . . 3 . . . . . 1 . . . Parts Melted 14 | . . . . . 10 . . . . . 2 . . 2 Heat Transferred 6253 | . 396 346 100 . 2822 . . 37 . 480 1036 . . 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 3 | . . . . . 3 1 . . . . 1 2 1 1 Low Security (%) 68 | 100 100 . 100 . 37 . . . . . 97 87 . 95 Level 1 24 | . . . . . 42 100 . . . . 2 7 100 4 Level 2 6 | . . . . . 18 . . . . . . 4 . . Level 3 . | . . . . . 1 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 728 | 5 73 . 94 . 728 340 . . . . 217 481 379 215 Initial 315 | . . . 54 . . 315 . . . . 35 111 264 215 Average 130 | . 16 . 28 . 246 269 . . . . 35 82 288 125 Influence Increases 5534 | 15 442 320 274 . 1612 317 . 115 120 125 587 746 405 456 Destroy 0b10 Robot/C 2080 | . 180 80 20 . 860 100 . 60 . 100 160 240 40 240 Destroy 0b10 Robot/NC 305 | 15 55 . 25 . 75 30 . 10 . . 25 40 . 30 Destroy Leader 422 | . 50 . . . 226 12 . . . 10 32 32 . 60 Successful Hack 195 | . 22 . 20 . 62 18 . . . . . 14 47 12 Select Force Hacks 240 | . 60 . 180 . . . . . . . . . . . Disable Machine 345 | . 15 . 15 . 120 30 . . . . 75 90 . . Destroy Structure 687 | . 45 . 14 . 164 52 . . . . 100 240 48 24 Partial Spotted 105 | . . . . . . 45 . . . . . 30 30 . Lose Combat Pursuer 1155 | . 15 240 . . 105 30 . 45 120 15 195 60 240 90 Influence Decreases 5534 | 15 390 258 388 . 969 724 236 115 100 89 430 488 517 815 Entered New Map 996 | . . 26 60 . . 328 88 . . 20 21 102 207 144 Time Decay 3301 | 15 390 222 328 . 549 386 148 75 100 39 245 306 130 368 Lost Part 1077 | . . 10 . . 270 10 . 40 . 30 164 80 170 303 Lost Ally 10 | . . . . . . . . . . . . . 10 . Purge Threat 150 | . . . . . 150 . . . . . . . . . Squads Dispatched 51 | . 2 . . . 22 6 . . . . 8 7 4 2 Investigation 24 | . 2 . . . 11 4 . . . . 4 1 2 . Extermination 18 | . . . . . 7 2 . . . . 3 3 1 2 Reinforcement 8 | . . . . . 4 . . . . . 1 2 1 . Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . 1 . . . 6 . . . . . 3 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 320 | . 28 12 1 . 73 19 . 7 34 6 38 36 35 31 Peak Tracking Total 16 | . 6 6 1 . 7 5 . 4 10 5 8 16 12 11 Tactical Retreats 39 | . 1 5 . . 8 5 . 1 1 1 7 2 5 3 Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . 3 . . . 5 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . 4 . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 25 | . 1 2 1 . 8 2 . . . . 5 6 . . Max in Single Turn 1 | . 1 1 1 . 1 1 . . . . 1 1 . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 85 | . 9 . 12 8 20 9 . . 11 . 5 4 4 3 Terminals 33 | . 6 . 6 . 8 5 . . . . 1 2 2 3 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 27 | . 2 . 6 . 8 4 . . . . 4 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . 1 . . Total Hacks 216 | . 32 . 24 32 51 19 . . 25 . 8 6 12 7 Successful 141 | . 22 . 11 32 27 11 . . 25 . 3 3 6 1 Failed 74 | . 9 . 13 . 24 8 . . . . 5 3 6 6 Catastrophic 15 | . . . 5 . 3 . . . . . 2 2 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 100 | . 23 . 12 . 31 11 . . . . 8 4 10 1 Terminals 107 | . 26 . 18 . 29 14 . . . . 1 3 9 7 Fabricators 3 | . . . . . 3 . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . Recycling Units 37 | . 2 . 6 . 12 5 . . . . 7 2 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 7 . . . . . . 1 . . Terminal Hacks 95 | . 12 . 5 32 11 5 . . 25 . . 1 3 1 Record 52 | . . . . 27 1 . . . 23 . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . Robot Analysis 10 | . 4 . . 4 2 . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Recycling Unit Index 3 | . . . 1 . 1 . . . . . . . 1 . Alert Level 4 | . . . 1 . 1 1 . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . . Unauthorized Hacks 39 | . 6 . 6 . 13 6 . . . . 3 2 3 . Terminals 13 | . 4 . . . 4 2 . . . . . 1 2 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 10 | . 3 . . . 3 2 . . . . . 1 1 . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 24 | . 2 . 6 . 7 4 . . . . 3 1 1 . Tunnel 8 | . 2 . 6 . . . . . . . . . . . Fedlink 16 | . . . . . 7 4 . . . . 3 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 5 . 13 5 . . . . 2 3 3 3 Full Trace Events 8 | . . . 2 . 4 . . . . . 1 . 1 . Feedback Events 2 | . . . . . 2 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 2 1 . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . Combat 2 | . . . . 2 . . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 1 . . . . . . . . . parse_system 2 | . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . Highest-Rated Group 45 | . . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . . . . . . . . . . . . 45 . Total Orders 2 | . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 11497 | 51 2626 317 549 . 3409 585 349 286 993 463 783 805 170 111 Optics 821 | . . . . . . . . . . . . 651 170 . Sensors 8108 | . . . 549 . 3409 576 349 286 993 463 693 679 . 111 IFF 528 | . . . . . . . . . . . 49 479 . . Structural 189 | . . . . . 189 . . . . . . . . . Seismic 3447 | 51 2626 317 . . . . . . . . . 441 12 . Cloaking 107 | . . . . . . . 107 . . . . . . . ECM 370 | . . . . . 254 68 . . . 5 41 2 . . Robot Analysis Total 10 | . 4 . . 4 2 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 17742 | 138 2652 463 1117 3217 3720 916 365 286 999 545 1386 805 278 855 Spaces Moved 15118 | 57 1142 171 766 2367 2097 1674 506 580 1478 601 1180 1249 587 663 Core 738 | 57 67 . . . 49 11 . . . . 79 426 1 48 Treads 526 | . 121 . . . 92 . . . . . 311 . . 2 Legs 281 | . . . . . . 49 . . . . . 5 . 227 Wheels 6334 | . 954 171 766 2367 1956 . . . . . . . . 120 Hover 72 | . . . . . . 72 . . . . . . . . Flight 7167 | . . . . . . 1542 506 580 1478 601 790 818 586 266 Fastest Speed 19 | 50 140 150 135 135 50 20 25 25 24 24 32 35 28 19 Average Speed 86 | 177 188 178 135 135 127 31 25 25 24 24 82 41 37 79 Slowest Speed 700 | 250 250 195 150 135 240 435 105 28 27 104 250 120 200 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . 1 . 1 11 2 18 3 Potential Cave-ins 20 | . 2 . . . 6 . 6 . . 3 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 99 8 98 95 55 30 58 67 94 71 26 27 18 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 11 | . 2 . 6 . 1 . . . 1 1 . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . 3 . . 2 2 . 4 . . . . Spaces Dug 331 | . 29 . 7 . 92 26 46 18 . 21 55 28 . 9 Terrain Destroyed 743 | . 63 45 13 . 213 26 47 18 . 77 78 131 14 18 Melee 126 | . . . 5 . 37 24 8 7 . 10 20 14 . 1 Projectile 235 | . 24 . 3 . 78 2 39 11 . 38 22 1 . 17 AOE 380 | . 39 45 5 . 96 . . . . 29 36 116 14 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Res Acc Total 18592 | 79 1449 240 800 2401 2782 1990 693 682 2113 954 1453 1470 616 870 Wait 1943 | . 127 15 3 . 280 201 123 50 589 277 114 139 7 18 Move 15036 | 56 1141 170 765 2366 2096 1673 505 577 1477 598 1157 1245 553 657 Hop 31 | . . . . . . . . 1 . 1 10 1 15 3 Pick Up 151 | 7 39 . 4 16 26 10 1 3 8 . 15 3 2 17 Fast Attach 153 | 4 1 1 1 . 23 21 . 2 9 3 19 16 10 43 Attach 125 | 1 3 2 . . 43 5 7 7 4 11 19 7 6 10 Detach 93 | . . 1 . . 26 7 7 5 6 10 14 6 4 7 Swap 115 | 2 20 10 3 1 47 11 2 2 5 4 1 3 . 4 Drop 158 | 1 26 1 2 16 27 15 1 4 15 8 14 6 1 21 Fire 516 | 8 92 40 10 . 140 7 39 12 . 32 43 14 5 74 Melee 238 | . . . 12 2 70 40 8 19 . 10 46 30 . 1 Ram 28 | . . . . . . . . . . . . . 13 15 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 4 | . . . . . 3 . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Discovered new exit (range 6) 809 | -10/Materials | Discovered new exit (range 3) 1341 | -10/Materials | Discovered new exit (range 8) 1360 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Repaired Assault Rifle 1520 | -10/Materials | Repaired Seismic Detector 1672 | -10/Materials | Discovered new exit (range 14) 1778 | -10/Materials | Central database locked down 2791 | -10/Materials | Entered Subcaves 2791 | -10/Subcaves | Discovered new exit (range 10) 2792 | -10/Subcaves | Approached by a straggling Scientist 2795 | -10/Subcaves | Core integrity fell below 50% 2936 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3132 | -10/Subcaves | Core integrity fell below 20% 3254 | -10/Subcaves | Entered Recycling 3255 | -8/Recycling | Met a Zionite searching for Scraptown 3386 | -8/Recycling | Scanned before Scraplab entrance 4154 | -8/Recycling | Discovered new exit (range 8) 4355 | -8/Recycling | Entered Scraplab 4367 | -8/Recycling | Discovered new exit (range 3) 4371 | -8/Recycling | Entered Scraptown 4371 | -8/Scraptown | System corruption cleaned by C-Scrubber 4797 | -8/Scraptown | Discovered new exit (range 5) 4940 | -8/Scraptown | Visited Red Mages 5026 | -8/Scraptown | Visited Artisan Demo Area 5128 | -8/Scraptown | Visited Cyclists 5631 | -8/Scraptown | Visited UFD Registry 5631 | -8/Scraptown | Registered with UFD as "Pyroflow" 5649 | -8/Scraptown | Visited Fellowship of the Rings 5691 | -8/Scraptown | Visited Awakened 5757 | -8/Scraptown | Visited IN-MT5's Study 5783 | -8/Scraptown | Visited SPCMW 5850 | -8/Scraptown | Entered Cyclist Reading Room 5946 | -8/Scraptown | Visited Observation Area 6027 | -8/Scraptown | Visited Science Guys 6077 | -8/Scraptown | Visited Scrapoid Pod Storage 6308 | -8/Scraptown | Visited Botcube Research 6336 | -8/Scraptown | Visited Derelict Rescue Squad 6349 | -8/Scraptown | Found DRS Beacon 6386 | -8/Scraptown | Visited Analyses Database 6411 | -8/Scraptown | Visited LU-1G1's Boring Crew 6498 | -8/Scraptown | Discovered new exit (range 5) 6616 | -8/Scraptown | Visited Research Penetration Think Tank 6640 | -8/Scraptown | Received an X-ray algorithm 6657 | -8/Scraptown | Visited Abandonware Association 6678 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6682 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 6682 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6723 | -8/Scraptown | Visited Supply Room 7491 | -8/Scraptown | Met Optimus 7491 | -8/Scraptown | Accepted into 0bPrime 7588 | -8/Scraptown | Entered Factory 7588 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8612 | -6/Factory | Loaded intel: 8 recycling unit locations 8961 | -6/Factory | Learned location of Protoforge (-2) 9035 | -6/Factory | Lost 3 parts (1n2u) 9552 | -6/Factory | Build established: Hacker-Mutant 9562 | -6/Factory | Spotted B-75 Beast 9648 | -6/Factory | Discovered new exit (range 15) 9654 | -6/Factory | Lost 7 parts (3n2u2w) 9663 | -6/Factory | Identified exit to Factory 11172 | -6/Factory | Build established: Mutant 11233 | -6/Factory | Hacking Suite fried by hacking feedback 11279 | -6/Factory | Core integrity fell below 50% 11298 | -6/Factory | Discovered exit to Factory (range 9) 11308 | -6/Factory | Entered another Factory area 11308 | -5/Factory | Evolved 2 slots: Propulsion x2 11311 | -5/Factory | Lost 7 parts (2p3n2u) 11534 | -5/Factory | Discovered new exit (range 7) 11535 | -5/Factory | Identified exit to Upper Caves 11751 | -5/Factory | Build established: Scavenger-Sprinter 11758 | -5/Factory | Identified exit to Extension 11758 | -5/Factory | Identified exit to Factory 12015 | -5/Factory | Loaded intel: 8 recycling unit locations 12224 | -5/Factory | Entered Upper Caves 12344 | -5/Upper Caves | Learned Factory emergency access door positions 12444 | -5/Upper Caves | Spotted B-75 Beast 12563 | -5/Upper Caves | Encountered a Warlord checkpoint 12585 | -5/Upper Caves | Discovered new exit (range 11) 12587 | -5/Upper Caves | Identified exit to Upper Caves 12589 | -5/Upper Caves | Entered another Upper Caves area 12589 | -5/Upper Caves | Discovered exit to Factory (range 8) 12599 | -5/Upper Caves | Learned Factory trap positions 12700 | -5/Upper Caves | Lost 4 parts (1p2n1u) 12772 | -5/Upper Caves | Spotted B-75 Beast 12869 | -5/Upper Caves | Discovered new exit (range 14) 12872 | -5/Upper Caves | Identified exit to Warlord 12875 | -5/Upper Caves | Entered Warlord 12882 | -5/Warlord | Discovered new exit (range 12) 12884 | -5/Warlord | Identified exit to Proximity Caves 12911 | -5/Warlord | Found Prototype Special Weapon 12911 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12933 | -5/Warlord | Found Prototype Device 12933 | -5/Warlord | Identified Minesniffer Drone Bay 12938 | -5/Warlord | Found Minesniffer Drone Bay 12958 | -5/Warlord | Visited the Vortex Lab 12960 | -5/Warlord | Found Prototype Energy Cannon 12960 | -5/Warlord | Identified Vortex Cannon 12963 | -5/Warlord | Found Prototype Energy Gun 12963 | -5/Warlord | Identified Vortex Rail 12969 | -5/Warlord | Found Vortex Rail 12980 | -5/Warlord | Warlord's base attacked by MAIN.C 12990 | -5/Warlord | Learned 4 Testing zone layouts 12990 | -5/Warlord | Learned Armory terminal intel 13106 | -5/Warlord | Rebuked by Warlord 13124 | -5/Warlord | Build established: Hacker-Sprinter 13138 | -5/Warlord | Opened side exit 13330 | -5/Warlord | Warlord forces counterattacked 13495 | -5/Warlord | Lost 7 allies 13507 | -5/Warlord | Build established: Scavenger-Sprinter 13555 | -5/Warlord | Found Prototype Device 13564 | -5/Warlord | Identified Adv. Kinecellerator 13655 | -5/Warlord | Warlord base infiltrated, sounded retreat 13725 | -5/Warlord | Spotted Striker 13732 | -5/Warlord | Spotted Striker 13775 | -5/Warlord | Spotted Striker 13797 | -5/Warlord | Spotted Executioner 13806 | -5/Warlord | Lost 15 allies 13813 | -5/Warlord | Spotted B-75 Beast 13815 | -5/Warlord | Spotted Executioner 13874 | -5/Warlord | Entered Proximity Caves 13943 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14369 | -4/Proximity Caves | Core integrity fell below 50% 14399 | -4/Proximity Caves | Lost 8 parts (1p3n2u2w) 14413 | -4/Proximity Caves | Discovered exit to Factory (range 16) 14419 | -4/Proximity Caves | Entered Factory 14419 | -4/Factory | Evolved 2 slots: Utility x2 14420 | -4/Factory | Loaded intel: 113 trap records 14746 | -4/Factory | Build established: Mutant 14782 | -4/Factory | System corruption reached 10% 14818 | -4/Factory | Lost 6 parts (1p2n3u) 15252 | -4/Factory | Lost 5 parts (1p1n3u) 15478 | -4/Factory | Loaded intel: 8 recycling unit locations 15565 | -4/Factory | Discovered new exit (range 14) 15569 | -4/Factory | Identified exit to Research 15621 | -4/Factory | Crushed by falling debris 15643 | -4/Factory | System corruption reached 30% 15784 | -4/Factory | Lost 5 parts (1p2n2u) 15805 | -4/Factory | Entered Research 15805 | -3/Research | Evolved 2 slots: Utility x2 15806 | -3/Research | Identified exit to Armory 15806 | -3/Research | Identified exit to Testing 16006 | -3/Research | Identified exit to DSF 16108 | -3/Research | Discovered exit to Testing (range 11) 16125 | -3/Research | Build established: Scout 16519 | -3/Research | Spotted B-86 Titan 16533 | -3/Research | Destroyed 7 combat bots 16555 | -3/Research | First assault squad dispatched 16586 | -3/Research | Lost 5 parts (2p2u1w) 16593 | -3/Research | Discovered new exit (range 22) 16597 | -3/Research | Loaded intel: 5 recycling unit locations 16609 | -3/Research | Identified exit to Research 16610 | -3/Research | Entered another Research area 16610 | -2/Research | Evolved 2 slots: Propulsion x2 16639 | -2/Research | Lost 3 parts (1p2u) 16693 | -2/Research | Identified exit to Quarantine 16722 | -2/Research | Loaded intel: 5 recycling unit locations 16792 | -2/Research | Core integrity fell below 50% 16808 | -2/Research | System corruption reached 10% 16866 | -2/Research | Core integrity fell below 20% 16869 | -2/Research | Spotted B-90 Cyclops 16875 | -2/Research | Discovered new exit (range 13) 16877 | -2/Research | Lost 13 parts (1p8n3u1w) 16878 | -2/Research | Build established: Mutant 16887 | -2/Research | Identified exit to Access 16888 | -2/Research | Entered Access 16888 | -1/Access | Evolved 2 slots: Utility x2 17047 | -1/Access | Spotted B-99 Colossus 17161 | -1/Access | Lost 12 parts (2p6n2u2w) 17258 | -1/Access | System corruption reached 10% 17558 | -1/Access | Build established: Scavenger-Skirmisher 17631 | -1/Access | Lost 7 parts (2p4n1u) 17743 | -1/Access | Self-destructed Last Messages --------------- 17719_ Penetrated by Slug. 17719_ Xenon Bombardment Thruster destroyed. 17720_ Slug penetrates Wave Collapse Detector. 17720_ Wave Collapse Detector explodes. 17720_ Xenon Bombardment Thruster destroyed. 17723_ Slug penetrates Scanalyzer. 17726_ Penetrated by Slug. 17726_ Xenon Bombardment Thruster destroyed. 17726_ Scanalyzer disabled. 17726_ Adv. Heat Sink destroyed. 17729_ Penetrated by Slug. 17729_ Slug penetrates K-01 Serf. 17729_ Lgt. Antimatter Reactor destroyed. 17729_ Xenon Bombardment Thruster destroyed. 17729_ System corrupted: Slammed into wall. 17731_ Xenon Bombardment Thruster destroyed. 17732_ Adv. Heat Sink destroyed. 17740_ Acquired Prototype Flight Unit. 17740_ Identified Exp. Q-thruster. 17742_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###+##?????????? | | ?????????????????????#######+###### ?????????? | | ?????????????????????# # C#?????????? | | ???????????????????Y?# # #?????????? | | ?????????????????????# + #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# """""# #?????????? | | ?????????????????????# """""# #?????????? | | ?????????????????????# """""# #?????????? | | ?????????????????????# """""# #?????????? | | ?????????????????????# @ """""# #?????????? | | ?????????k???????????# + #?????????? | | ?????????????????????# ss # #?????????? | | ?????????????????????# ss # #??######## | | ???????????A?????????#########p#### #? # | | ???????????????????????????# #? !# | | ???????????????????????????# p # " ? | | ???????????????????????????# # """ # | | ???????????????????????????# + """ ? | | ??????????????#####################p #k " + | | ??????????????# #??????# # # | | ??????????????# ######## k #? # | | ??????????????# # #?######### | | ??????????????# # A #?????????? | | ??????????????# " # #?????????? | | ??????????????# """ + #?????????? | | ????????????????? """ "" # ########?????????? | | ???????????????? " """# k #????????????????? | | ???????????????? R"# #????????????????? | | ??????????????? """# #????????????????? | | ??????????????# # ##???????????????? | | ??????????????# # "#############???? | | ??????????????############## # #???? | | ???????????????????????????# # #???? | | ???????????????????????????# # "" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 43 Energy Capacity 700 Matter Stores 343 Matter Capacity 400 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 8% | -10/Materials Seismic Detector | 65% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlHeatSpecial Manual? 0 Play Time 03:41:24 Cumulative 131.5 hours Start 2025.06.15 @ 13:54:37 End 2025.06.21 @ 00:20:25 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 67 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23e45730-b7db-4da0-bb3c-29cefe931b13