Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.05 @ 20:10:37 Player: Waste Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (387) 387 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 3294 Bonus ------- Follower Combat Kills 138 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 489/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Power Shielding Improved Weapon Shielding > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Wheel Structural Scanner Experimental Sensor Array Army-in-a-Box (30/30) High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Power Shielding Improved Weapon Shielding > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Wheel Structural Scanner Experimental Sensor Array Army-in-a-Box High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 16 | 1 5 . 1 . 9 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . 2 . . . 3 Treads . | . . . . . . Leg 5 | . 2 . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 2 . 1 . 4 Device 3 | . 1 . . . 2 Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 4 | 1 1 . . . 2 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 89 100 100 100 83 Engine 12 | . 14 14 14 14 9 Leg 27 | . 28 28 28 28 26 Device 11 | . 4 14 14 14 12 Storage 12 | . 14 14 14 14 9 Protection 2 | . . . . . 9 Energy Gun 11 | . 14 14 14 14 1 Ballistic Gun 14 | . 14 14 14 14 16 Peak Build Rating 30 | 6 8 8 14 15 30 Average Rating 13 | 6 6 8 11 14 24 On Entrance 9 | 6 6 8 8 14 15 Naked Turns . | . . . . . . Heaviest Build 56 | 13 31 31 51 51 56 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 2 | . 1 1 2 2 2 Average Overweight (x) . | . . 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 8 9 15 15 20 20 Most Carried 20 | 6 8 8 15 16 20 Average Carried 12 | 6 7 8 11 15 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 8 8 15 16 20 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 587 | 200 97 28 . 17 245 Remotely . | . . . . . . Salvage Created 358 | . 131 28 . . 199 Parts 22 | . 12 3 . . 7 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 3 2 . . 5 Guns 10 | . 3 2 . . 5 Classes Destroyed 5 | . 2 1 . . 2 Builder 1 | . 1 . . . . Hauler 1 | . . . . . 1 Swarmer 2 | . . 2 . . . Grunt 7 | . 3 . . . 4 Duelist 1 | . . . . . 1 Best Kill Streak 3 | . 2 2 . . 3 Combat Bots Only 2 | . 2 2 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 46 | . 13 8 . . 25 Missed 13 | . 4 2 . . 7 Damage Taken 462 | . 114 44 . . 304 Core 105 | . 44 . . . 61 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . . . . . 49 Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 44 | . 21 3 . . 20 Largest 2 | . 2 2 . . 2 Hottest 85 | . 85 85 . . 50 Shots Fired 87 | . 41 6 . . 40 Gun 87 | . 41 6 . . 40 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 64 | . 21 3 . . 40 Thermal 23 | . 20 3 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 1 . . 7 Robot Miss Streak 6 | . 2 2 . . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 55 | . 27 2 . . 26 Core Hits 30 | . 10 2 . . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 924 | . 335 33 . 2 554 Guns 922 | . 335 33 . . 554 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 750 | . 182 14 . . 554 Thermal 172 | . 153 19 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 57 | . 57 . . . . Average Temperature 33 | . 33 . . . . Received Heat Transfer 216 | . 63 . . . 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 398 | . 361 37 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 212 | . 136 71 . . 212 Initial . | . . . . . . Average 43 | . 58 10 . . 76 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 91 Level 1 2 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . 4 3 . . 9 Peak Tracking Total 4 | . 4 3 . . 2 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . 1 1 1 . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 4 1 . 2 Successful 4 | . 1 2 1 . . Failed 5 | . 1 2 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 2 4 1 . 2 Terminals 8 | . 2 4 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Robot Analysis 2 | . 1 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 46 | . . . . . 46 Total Damage 503 | . . . . . 503 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1750 | 2 401 256 453 251 387 Spaces Moved 843 | 1 241 131 228 94 148 Core . | . . . . . . Treads . | . . . . . . Legs 843 | 1 241 131 228 94 148 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 190 260 190 Average Speed 185 | 120 132 190 198 260 198 Slowest Speed 260 | 120 190 190 260 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 26 35 61 31 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 948 | 1 284 133 229 100 201 Wait 24 | . 12 . . 5 7 Move 838 | . 240 130 227 93 148 Hop . | . . . . . . Pick Up 13 | . 2 . 1 1 9 Fast Attach 9 | . 2 . . . 7 Attach 1 | . . . . . 1 Detach . | . . . . . . Swap 6 | 1 3 . 1 . 1 Drop 12 | . 4 . . . 8 Fire 44 | . 21 3 . . 20 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 9) 404 | -10/Materials | Entered Mines 520 | -10/Mines | Discovered new exit (range 8) 572 | -10/Mines | Build established: Scavenger-Mutant 653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 653 | -10/Mines | Discovered new exit (range 5) 660 | -10/Mines | Entered Exiles 689 | -10/Exiles | Discovered new exit (range 15) 712 | -10/Exiles | Met 8R-AWN 738 | -10/Exiles | Met EX-HEX 792 | -10/Exiles | Met EX-BIN 812 | -10/Exiles | Aligned with FarCom system 814 | -10/Exiles | Given EX-Vault access code 862 | -10/Exiles | Opened EX-Vault 871 | -10/Exiles | Found Army-in-a-Box 912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 940 | -10/Exiles | Exiles lab attacked by MAIN.C 1085 | -10/Exiles | Discovered new exit (range 12) 1113 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1113 | -10/Exiles | Entered Mines 1124 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1282 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1288 | -9/Mines | Found Prototype Device 1346 | -9/Mines | Discovered new exit (range 5) 1364 | -9/Mines | Entered Materials 1364 | -8/Materials | Accompanied by 3 allies 1364 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1365 | -8/Materials | Identified exit to Storage 1751 | -8/Materials | Self-destructed Last Messages --------------- 01687_ G-47 Trooper heat damages Lgt. Nuclear Core. 01687_ G-47 Trooper overheating. 01688_ G-47 Trooper destroyed. 01688_ G-47 Trooper overheating. 01688_ G-47 Trooper destroyed. 01696_ Acquired 12 matter. 01700_ Acquired 8 matter. 01705_ A-02 Transporter destroyed. 01706_ Acquired 5 matter. 01714_ K-01 Serf collects debris. 01728_ G-47 Trooper destroyed. 01728_ Terminal disabled. 01731_ K-01 Serf collects debris. 01731_ Acquired 28 matter. 01731_ K-01 Serf collects debris. 01733_ Acquired 15 matter. 01734_ K-01 Serf collects debris. 01740_ Acquired Aluminum Leg. 01742_ Acquired 10 matter. 01742_ K-01 Serf collects debris. 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