Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 15:01:16 // Winter2019/RPGLIKE Player: teag2 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1075) 1075 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2780 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 383/600 Matter 290/300 Energy 499/500 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -7/Scraptown Parts ------- > --- POWER (2+1) ------ Improved Deuterium Engine Fission Core > --- PROPULSION (3) --- Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (2) ------ Heat Sink Deep Structural Scanner > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (3) ---- Improved Deuterium Engine Triangulator Companion Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Heat Sink Deep Structural Scanner > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Improved Deuterium Engine Triangulator Companion Sword [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 5 | . 5 . . . Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 1 | . 1 . . . Weapon 1 | . 1 . . . Parts Attached 25 | 2 10 5 7 1 Power 5 | 1 1 1 2 . Engine 4 | 1 1 1 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | . 6 1 3 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 3 | . 3 . . . Flight 7 | . 3 1 3 . Utility 5 | . 1 1 2 1 Device 2 | . 1 . . 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 5 | 1 2 2 . . Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 1 | . . 1 2 3 Power . | . . . . 1 Propulsion . | . . 1 . . Utility . | . . . 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . 1 . 1 4 Power 1 | . . . . 1 Propulsion 2 | . 1 . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 72 | . 78 67 68 71 Engine 15 | . 22 11 7 10 Core 2 | . . . 7 10 Hover 3 | . 9 . . . Flight 25 | . 16 30 30 30 Device 8 | . 5 10 10 11 Energy Cannon 4 | . . 6 10 10 Ballistic Gun 11 | . 22 7 . . Peak Build Rating 39 | 3 8 25 37 39 Average Rating 16 | 3 5 16 32 35 On Entrance 14 | 3 3 8 22 35 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 7 13 15 30 31 Greatest Support 31 | 10 17 17 31 31 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | . 2 2 3 3 Average Capacity 1 | . 1 2 2 3 Most Carried 3 | . 2 2 3 3 Average Carried 1 | . . 1 2 2 Final Capacity 3 | . 2 2 3 3 Final Carried 3 | . 1 2 3 3 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 996 | 200 504 212 80 . Remotely . | . . . . . Salvage Created 1383 | . 585 462 336 . Parts 93 | . 50 30 13 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 35 | . 18 14 3 . Guns 22 | . 18 4 . . Cannons 11 | . . 9 2 . Classes Destroyed 9 | . 6 2 1 . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 13 | . 9 4 . . Grunt 11 | . 9 2 . . Sentry 4 | . . 1 3 . Subdweller 7 | . . 7 . . Best Kill Streak 5 | . 5 4 2 . Combat Bots Only 5 | . 5 4 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 193 | . 89 77 27 . Missed 61 | . 27 21 13 . Hits 132 | . 62 56 14 . Projectile 132 | . 62 56 14 . Critical Strikes 2 | . . 2 . . Damage Taken 1358 | . 583 686 89 . Core 1093 | . 472 570 51 . Absorbed by Shields . | . . . . . Redirected to Core 801 | . 365 385 51 . Ignored by Resistances 147 | . 29 100 18 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 172 | . 90 72 10 . Largest 2 | . 2 2 1 . Hottest 60 | . 40 60 40 . Shots Fired 235 | . 129 96 10 . Gun 182 | . 129 53 . . Cannon 53 | . . 43 10 . Launcher . | . . . . . Special . | . . . . . Kinetic 177 | . 129 48 . . Thermal 58 | . . 48 10 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 6 20 5 . Robot Miss Streak 5 | . 3 5 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 128 | . 67 54 7 . Core Hits 53 | . 33 18 2 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Meltdown 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2797 | . 909 1530 358 . Guns 1274 | . 909 365 . . Cannons 1523 | . . 1165 358 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1274 | . 909 365 . . Thermal 1523 | . . 1165 358 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles 16 | . . . 16 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 62 | . . 10 62 . Average Temperature 15 | . . 3 23 . Received Heat Transfer 471 | . 108 327 36 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 5 | . . 3 2 . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 71 | 100 67 . 80 . Level 1 28 | . 32 . 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 270 | . 270 . 221 . Initial 40 | . . . 40 . Average 154 | . 148 . 172 . Influence Increases 1023 | . 552 180 291 . Destroy 0b10 Robot/C 560 | . 360 140 60 . Destroy 0b10 Robot/NC 30 | . 25 . 5 . Destroy Leader 76 | . 66 10 . . Successful Hack 67 | . 24 . 43 . Select Force Hacks 210 | . 30 . 180 . Disable Machine 15 | . 15 . . . Destroy Structure 5 | . 2 . 3 . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 1023 | . 300 348 174 201 Entered New Map 367 | . . 122 44 201 Time Decay 636 | . 300 206 130 . Lost Part 20 | . . 20 . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 35 17 1 . Peak Tracking Total 6 | . 6 5 1 . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 22 | . 7 2 11 2 Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 72 | . 18 5 29 20 Successful 56 | . 12 5 19 20 Failed 16 | . 6 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 31 | . 14 . 17 . Terminals 30 | . 15 . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 17 | . 3 . 14 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 2 5 2 20 Record 23 | . . 4 . 19 Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . . . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 1 . 6 . Retrieve Components 7 | . 1 . 6 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 9 . 11 . Terminals 13 | . 8 . 5 . Assimilate 1 | . 1 . . . Botnet 2 | . 1 . 1 . Operators 1 | . 1 . . . Skim 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 1 . 6 . Tunnel 7 | . 1 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 . 7 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 1 . 18 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 37 | . . . . 37 Structural 37 | . . . . 37 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 1773 | 8 696 601 271 197 Spaces Moved 3221 | 5 905 1071 675 565 Core . | . . . . . Treads . | . . . . . Legs 23 | 5 18 . . . Wheels . | . . . . . Hover 254 | . 254 . . . Flight 2944 | . 633 1071 675 565 Fastest Speed 34 | 120 34 34 34 34 Average Speed 36 | 120 43 34 34 34 Slowest Speed 120 | 120 120 34 114 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 21 | . 13 . 8 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 2 87 62 97 41 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 15 | . 2 2 6 5 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 12 | . . 8 . 4 Spaces Dug 5 | . . 4 1 . Terrain Destroyed 18 | . . 15 3 . Melee . | . . . . . Projectile 18 | . . 15 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 3562 | 7 1063 1221 701 570 Wait 80 | . 45 33 2 . Move 3177 | 4 879 1070 659 565 Hop 19 | . 12 . 7 . Pick Up 18 | . 6 5 5 2 Fast Attach 14 | . 6 4 3 1 Attach 4 | . 2 1 1 . Detach 2 | . . . 2 . Swap 10 | 2 3 1 4 . Drop 26 | 1 7 8 8 2 Fire 172 | . 90 72 10 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 40 | . 13 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Upgraded with Power slot (x1) 255 | -10/Materials | Upgraded with Propulsion slot (x1) 255 | -10/Materials | Upgraded with Utility slot (x1) 255 | -10/Materials | Upgraded with Weapon slot (x1) 301 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Reached level 2 397 | -10/Materials | Upgraded with Propulsion slot (x1) 543 | -10/Materials | Core integrity fell below 50% 572 | -10/Materials | Discovered new exit (range 17) 578 | -10/Materials | Loaded intel: 23 trap records 609 | -10/Materials | Identified exit to Subcaves 619 | -10/Materials | Build established: Scavenger-Mutant 629 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Learned Storage emergency access door positions 639 | -10/Materials | Learned 4 Subcaves zone layouts 640 | -10/Materials | Learned location of 2 exits from Mines 641 | -10/Materials | Learned location of Mines (-9) 642 | -10/Materials | Learned Materials trap positions 648 | -10/Materials | Learned location of 1 exit from Materials 705 | -10/Materials | Entered Subcaves 706 | -10/Subcaves | Identified exit to Recycling 707 | -10/Subcaves | Reached level 3 907 | -10/Subcaves | Visited 4L-MR0's lab 916 | -10/Subcaves | Found Powered Cannon 917 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1067 | -10/Subcaves | Visited Clippyterm 1068 | -10/Subcaves | Learned Factory emergency access door positions 1068 | -10/Subcaves | Learned Factory garrison access intel 1130 | -10/Subcaves | Learned Materials stockpile data 1137 | -10/Subcaves | Disturbed a concealed Subdweller 1191 | -10/Subcaves | Discovered new exit (range 14) 1231 | -10/Subcaves | Learned location of Mines (-8) 1306 | -10/Subcaves | Entered Recycling 1308 | -7/Recycling | Reached level 4 1391 | -7/Recycling | Discovered new exit (range 16) 1423 | -7/Recycling | Reached level 5 1462 | -7/Recycling | Scanned before Scraplab entrance 1468 | -7/Recycling | Entered Scraplab 1565 | -7/Recycling | Build established: Mutant 1576 | -7/Recycling | Discovered new exit (range 3) 1577 | -7/Recycling | Entered Scraptown 1623 | -7/Scraptown | Visited UFD Registry 1623 | -7/Scraptown | Registered with UFD as "Bulletplate" 1634 | -7/Scraptown | Visited Cartography Club 1642 | -7/Scraptown | Visited Science Testing Area 1649 | -7/Scraptown | Visited Junk Repository 1655 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1657 | -7/Scraptown | Found DCF Scrap (30 items) 1667 | -7/Scraptown | Visited Scrap Suit Storage 1673 | -7/Scraptown | Visited LU-1G1's Boring Crew 1677 | -7/Scraptown | Visited Derelict Rescue Squad 1682 | -7/Scraptown | Visited Junk Repository 1688 | -7/Scraptown | Visited Sword Containment 1692 | -7/Scraptown | Found Prototype Slashing Weapon 1724 | -7/Scraptown | Learned location of Lower Caves (-6) 1724 | -7/Scraptown | Learned location of Upper Caves (-5) 1724 | -7/Scraptown | Learned 8 Materials zone layouts 1724 | -7/Scraptown | Learned location of Armory (-4) 1724 | -7/Scraptown | Learned 8 Factory zone layouts 1724 | -7/Scraptown | Learned 16 Research zone layouts 1724 | -7/Scraptown | Learned 4 Recycling zone layouts 1724 | -7/Scraptown | Learned 8 Lower Caves zone layouts 1724 | -7/Scraptown | Learned 16 Lower Caves zone layouts 1724 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 1724 | -7/Scraptown | Learned Factory emergency access door positions 1724 | -7/Scraptown | Learned location of 2 exits from Research 1724 | -7/Scraptown | Learned location of 2 exits from Upper Caves 1737 | -7/Scraptown | Found Deep Structural Scanner 1774 | -7/Scraptown | Self-destructed Last Messages --------------- >>Record "ACCESS/QUA=1" Quarantine entrance. Data stored: Quarantine entrances (x1). 01732_ Triggered a sensor switch. 01736_ The floor silently rises up to form a wall. 01737_ Acquired Deep Structural Scanner. 01737_ LOCAL NARROWCAST: Congratulations, mapper! Have your very own DSS! 01738_ Triggered a sensor switch. 01738_ The wall silently retracts into the floor. 01745_ Triggered a sensor switch. 01745_ The wall silently retracts into the floor. D2-95A(E): We've had some Zionites leave their hometown to join the Federation, and if they're anything like the others in Zion, we've sure got our work cut out for us if we want to help enlighten these cave folk. 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"" "?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Resistance: TH 10 Evasion (%) 63 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 4 | . 1 1 2 . XP Earned 10175 | 3000 2395 1750 2380 650 XP Spent 8875 | . 4475 1350 3050 . Upgrades 26 | . 14 6 6 . Power Slot 1 | . 1 . . . Propulsion Slot 2 | . 2 . . . Utility Slot 1 | . 1 . . . Weapon Slot 1 | . 1 . . . Mass Support 3 | . 1 . 2 . Inventory Capacity 3 | . 2 . 1 . Sight Range 1 | . 1 . . . Sensor Range 7 | . 3 3 1 . Ranged Accuracy 1 | . . 1 . . Hack Attack % 1 | . . . 1 . Hack Defense % 1 | . . . 1 . KI Resistance % 2 | . 2 . . . TH Resistance % 2 | . . 2 . . Protomatter Created 306 | . 138 168 . . Integrity Restored 876 | . 279 597 . . Core 876 | . 279 597 . . Protomatter Decayed 36 | . 36 . . . Game ------ Seed FlyingHelicalSuite Manual? 0 Play Time 00:33:12 Cumulative 137.1 hours Start 2026.09.02 @ 14:30:31 End 2026.09.02 @ 15:01:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 87 Rogue 86 Adventurer 1 Explorer 0 Win Type - Total 9 Types 4/1/1/1/0/0/0/1/0/1 Lore% 60 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa38de4f-d504-4e31-a7c6-8d66a21b85da