Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 16:31:57 Player: deadnoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1478) 1478 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1151) 1151 TOTAL SCORE: 6414 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 276 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 93/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Surveybot 17 Chip Heavy Plasma Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Spiked Treads Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Large Storage Unit Enhanced Optical Array Phase Shifter Scrapoid Pod > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Deep Structural Scanner Surveybot 17 Chip Transmission Jammer Hardened Medium Armor Plating Improved Trap Extractor Gatling Laser Coil Gun Rocket Launcher Mini Grenade Launcher CPS Tube CPS Tube Multitool DRS Beacon Large Botcube [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Humpback Device Improved Cryofiber Web Storage Humpback Processor Enhanced Optical Array Protection Improved Utility Shielding Weapon Slug Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 5 . . Weapon . | . . . . . . . . Parts Attached 53 | 2 3 6 4 8 15 . 15 Power 8 | . 2 1 1 1 1 . 2 Engine 6 | . 2 . 1 1 1 . 1 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | . . 2 . 2 3 . 2 Treads 9 | . . 2 . 2 3 . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 . 2 2 4 7 . 9 Device 12 | 1 . . 2 . 6 . 3 Storage 4 | . . 1 . 3 . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 . 1 . . 5 Artifact . | . . . . . . . . Weapon 11 | 1 1 1 1 1 4 . 2 Energy Gun 4 | 1 . . . 1 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 . . . 2 . . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 21 | . . 1 2 . 3 . 15 Power 2 | . . . . . . . 2 Propulsion 6 | . . . . . 1 . 5 Utility 11 | . . 1 2 . 2 . 6 Weapon 2 | . . . . . . . 2 Highest Loss Streak 10 | . . 1 1 . 3 . 10 To Critical Strikes 1 | . . . . . . . 1 Average Backups 14 | 6 5 8 8 17 13 12 10 Power . | 1 1 1 1 . . . . Propulsion 2 | 4 2 2 1 3 1 1 . Utility 5 | . . 1 2 7 5 4 4 Weapon 3 | 1 1 3 4 3 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 46 | 5 2 2 1 8 12 . 16 Power 1 | 1 . . . . . . . Propulsion 8 | 2 2 . . . 4 . . Utility 17 | 1 . 2 1 2 4 . 7 Weapon 13 | 1 . . . 3 2 . 7 Tool/Special 7 | . . . . 3 2 . 2 Average Slot Usage (%) 89 | . 100 99 99 88 84 93 86 Engine 12 | . 14 5 4 13 7 13 11 Core 1 | . . 8 9 . . . . Treads 25 | . . 13 28 27 25 26 24 Leg 1 | . 28 14 . . . . . Device 6 | . 14 6 7 . 19 26 23 Storage 12 | . 14 14 14 13 6 6 5 Protection 3 | . . 7 5 3 3 . 2 Energy Gun 9 | . 17 14 4 10 1 6 8 Ballistic Gun 4 | . 10 13 14 3 5 6 3 Ballistic Cannon 9 | . . . 9 13 4 . . Peak Build Rating 62 | 7 7 11 14 26 60 60 62 Average Rating 24 | 6 7 9 12 17 55 60 56 On Entrance 23 | 6 7 7 11 13 26 60 60 Avg Prop Armor Cover (%) 39 | . . . . . . . 39 Naked Turns 77 | . . . . 77 . . . Heaviest Build 250 | 13 13 20 26 216 250 56 78 Greatest Support 88 | 20 20 40 40 40 88 88 88 Greatest Overweight (x) 6 | . . . . 6 2 . 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 35 | 8 8 10 10 35 35 15 15 Average Capacity 22 | 8 8 8 10 27 16 15 14 Most Carried 35 | 6 7 10 10 35 34 15 15 Average Carried 16 | 6 5 8 9 19 15 15 14 Final Capacity 35 | 8 8 10 10 35 15 15 5 Final Carried 35 | 6 6 10 10 35 15 15 4 Class Distribution -------------------- 44% | Hauler-Mutant 40% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Matter Collected 3331 | 220 . 381 274 900 850 . 706 Remotely . | . . . . . . . . Salvage Created 1681 | 111 . 293 82 . 194 . 1001 Parts 92 | 2 . 26 5 . 7 . 52 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Combat Hostiles Destroyed 31 | . . 12 4 . 4 . 11 Guns 19 | . . 7 1 . 2 . 9 Cannons 5 | . . . 3 . 2 . . AOE 7 | . . 5 . . . . 2 Classes Destroyed 11 | 2 . 2 1 . 3 . 3 Worker 6 | . . . . . . . 6 Builder 3 | . . . . . . . 3 Tunneler 2 | 1 . 1 . . . . . Recycler 5 | 1 . . . . . . 4 Mechanic 2 | . . . . . 1 . 1 Swarmer 9 | . . 6 . . . . 3 Grunt 7 | . . 6 . . . . 1 Sentry 4 | . . . . . 2 . 2 Hunter 4 | . . . . . 2 . 2 Programmer 3 | . . . . . . . 3 Subdweller 4 | . . . 4 . . . . Best Kill Streak 3 | 1 . 3 2 . 3 . 3 Combat Bots Only 3 | . . 3 2 . 3 . 2 Max Kills in Single Turn 2 | 1 . 2 1 . 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Hostile Shots Fired 432 | . . 37 42 . 95 . 258 Missed 148 | . . 11 15 . 35 . 87 Hits 284 | . . 26 27 . 60 . 171 Projectile 284 | . . 26 27 . 60 . 171 Critical Strikes 8 | . . 1 2 . 1 . 4 Actively Blocked 1 | . . . 1 . . . . Damage Taken 5056 | . 21 306 568 . 756 . 3405 Core 1081 | . . 98 124 . 24 . 835 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 93 | . . 5 23 . 65 . . Core Remaining (%) 55 | 100 . . . 11 . . . Volleys Fired 161 | 7 7 30 31 . 22 . 64 Largest 2 | 2 2 2 2 . 2 . 2 Hottest 160 | 100 70 70 60 . 108 . 160 Shots Fired 285 | 14 13 55 59 . 44 . 100 Gun 215 | 14 13 50 28 . 23 . 87 Cannon 52 | . . . 31 . 21 . . Launcher 17 | . . 5 . . . . 12 Special 1 | . . . . . . . 1 Kinetic 149 | . 7 25 59 . 43 . 15 Thermal 118 | 14 6 25 . . 1 . 72 Explosive 17 | . . 5 . . . . 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 4 7 9 14 . 9 . 14 Robot Miss Streak 8 | 1 1 2 2 . 2 . 8 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 204 | 10 10 34 35 . 32 . 83 Core Hits 130 | 2 3 18 8 . 13 . 86 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 14 | 3 1 2 3 . 5 . . Burn 6 | 3 1 2 . . . . . Destroy 4 | . . . 3 . 1 . . Blast 4 | . . . . . 4 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4958 | 127 126 732 674 . 677 . 2622 Guns 3269 | 127 126 437 211 . 314 . 2054 Cannons 826 | . . . 463 . 363 . . Explosions 859 | . . 295 . . . . 564 Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 1844 | . 76 198 674 . 643 . 253 Thermal 2309 | 127 50 297 . . 34 . 1801 Explosive 801 | . . 237 . . . . 564 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . . 23 Message Errors 3 | . . . . . . . 3 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 42 | . . 10 . . 5 . 27 Projectiles 5 | . . . . . 5 . . Explosions 37 | . . 10 . . . . 27 Melee . | . . . . . . . . Knockbacks 4 | . . . 2 . 2 . . Impact . | . . . . . . . . Kinetic 4 | . . . 2 . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 55 | . . 14 . . . . 41 Shots 2 | . . 1 . . . . 1 Rammed . | . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 Kicked 1 | . 1 . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 423 | 219 27 165 . . . . 423 Average Temperature 93 | 103 11 44 . . . . 177 Received Heat Transfer 1000 | . . 147 165 . 48 . 640 Effects 4 | . . . . . . . 4 Interference 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | 1 . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . 3 1 . 2 . 6 Heat Transferred 5840 | 592 222 1001 . . 75 . 3950 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 77 | 100 100 100 . . 100 100 53 Level 1 2 | . . . . . . . 4 Level 2 20 | . . . . . . . 41 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 620 | 5 30 138 . . 70 5 620 Initial 5 | . . . . . . 5 . Average 141 | . 5 61 . . 17 . 245 Influence Increases 1717 | 10 30 374 30 . 135 . 1138 Destroy 0b10 Robot/C 740 | . . 240 . . 80 . 420 Destroy 0b10 Robot/NC 110 | 10 . 5 . . 5 . 90 Destroy Leader 194 | . . 50 . . 30 . 114 Allied During Kill 112 | . . . . . . . 112 Successful Hack 56 | . . . . . . . 56 Select Force Hacks 80 | . 30 . . . . . 50 Disable Machine 150 | . . 30 . . 15 . 105 Destroy Structure 155 | . . 49 . . 5 . 101 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 105 | . . . 30 . . . 75 Influence Decreases 1101 | 10 30 374 . 30 120 15 522 Entered New Map 40 | . . . . 30 . 10 . Time Decay 811 | 10 30 364 . . 90 5 312 Lost Part 190 | . . 10 . . 30 . 150 Lost Ally 60 | . . . . . . . 60 Squads Dispatched 16 | . 3 . . . 2 . 11 Investigation 6 | . 1 . . . 1 . 4 Extermination 3 | . . . . . . . 3 Reinforcement 6 | . 2 . . . 1 . 3 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Distress Signals 5 | . . 1 . . 1 . 3 Communications Jammed 5 | . . . . . . . 5 Distress Signals . | . . . . . . . . Times Spotted 77 | . 4 11 7 . 5 6 44 Peak Tracking Total 11 | . 2 3 6 . 3 6 11 Tactical Retreats 5 | . . . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Machines Disabled 10 | . . 2 . . 1 . 7 Max in Single Turn 2 | . . 2 . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . 4 Hacking | -11 -10 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Machines Accessed 22 | . 3 1 . 4 4 . 10 Terminals 10 | . 2 1 . . 1 . 6 Fabricators 3 | . . . . . 2 . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 73 | . 9 2 . 33 11 . 18 Successful 48 | . 3 . . 33 5 . 7 Failed 25 | . 6 2 . . 6 . 11 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual 32 | . 9 2 . . 8 . 13 Terminals 24 | . 7 2 . . 2 . 13 Fabricators 7 | . . . . . 6 . 1 Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 3 . 2 Terminal Hacks 34 | . . . . 33 . . 1 Record 25 | . . . . 25 . . . Robot Analysis 7 | . . . . 7 . . . Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 3 . . . 4 . 6 Terminals 7 | . 2 . . . 2 . 3 Botnet 3 | . . . . . 1 . 2 Operators 1 | . . . . . . . 1 Skim 3 | . 2 . . . 1 . . Fabricators 3 | . . . . . 2 . 1 Liberate 1 | . . . . . 1 . . Haulers 1 | . . . . . 1 . . Overload 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 Tunnel 1 | . 1 . . . . . . Fedlink 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 1 . . 4 . 7 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Total Allies 5 | . . . . . . . 5 Largest Group 5 | . . . . . . . 5 Highest-Rated Group 238 | . . . . . . . 238 Highest-Rated Ally 50 | . . . . . . . 50 Total Orders . | . . . . . . . . Ally Attacks 76 | . . . . . . . 76 Total Damage 1118 | . . . . . . . 1118 Kills 15 | . . . . . . . 15 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Active Infowar (turns) 3058 | 21 186 463 204 . 356 114 1714 Optics 1696 | . . . 204 . 356 114 1022 A.S.S. 58 | . . . . . . . 58 Structural 249 | . . . . . 96 . 153 Seismic 670 | 21 186 463 . . . . . Jamming 676 | . . . . . . . 676 Robot Analysis Total 7 | . . . . 7 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Turns Passed 11739 | 71 186 1097 530 7550 387 114 1804 Spaces Moved 4776 | 33 125 709 254 2459 161 72 963 Core 286 | . . . . 148 . . 138 Treads 3941 | . . 318 254 2311 161 72 825 Legs 549 | 33 125 391 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 160 50 160 160 50 Average Speed 227 | 120 120 137 160 304 163 160 150 Slowest Speed 610 | 120 120 160 160 610 330 160 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 25 93 17 86 6 70 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . 1 1 . 4 . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 6 . . . Spaces Dug 30 | . . 15 . . . . 15 Terrain Destroyed 136 | . . 55 6 . 5 . 70 Melee . | . . . . . . . . Projectile 11 | . . . 6 . 5 . . AOE 125 | . . 55 . . . . 70 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Total 5375 | 49 148 772 319 2544 249 71 1223 Wait 182 | 8 7 10 24 . 19 . 114 Move 4770 | 32 124 708 253 2458 161 71 963 Hop . | . . . . . . . . Pick Up 89 | . 3 7 4 52 7 . 16 Fast Attach 29 | 1 . 2 1 9 6 . 10 Attach 21 | . . 2 1 2 9 . 7 Detach 6 | . . . . 2 . . 4 Swap 32 | 1 3 7 2 4 3 . 12 Drop 81 | . 3 6 3 17 22 . 30 Fire 161 | 7 7 30 31 . 22 . 64 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: Fac / Ext) -6/Waste -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 13) 254 | -10/Materials | Discovered new exit (range 5) 258 | -10/Materials | Entered Mines 265 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 315 | -10/Mines | Build established: Mutant 326 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 687 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 719 | -10/Mines | Learned location of Zion (-6) 923 | -10/Mines | Discovered new exit (range 16) 1115 | -10/Mines | Discovered new exit (range 8) 1228 | -10/Mines | Found Scrap Suit 1345 | -10/Mines | Discovered new exit (range 6) 1355 | -10/Mines | Entered Subcaves 1356 | -10/Subcaves | Approached by a straggling Scientist 1574 | -10/Subcaves | Core integrity fell below 50% 1785 | -10/Subcaves | Core integrity fell below 20% 1849 | -10/Subcaves | Discovered new exit (range 13) 1875 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1885 | -10/Subcaves | Entered Scraptown 2148 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2153 | -9/Scraptown | Learned location of Quarantine (-3) 2154 | -9/Scraptown | Learned location of 1 exit from Factory 2599 | -9/Scraptown | Visited SPCMW 2609 | -9/Scraptown | Visited CPS Storage 2633 | -9/Scraptown | Visited Red Mages 2684 | -9/Scraptown | Visited Supply Room 2714 | -9/Scraptown | Visited Assassins FH 2767 | -9/Scraptown | Visited Symbiants 2791 | -9/Scraptown | Visited CR-KLE's Repair Center 2855 | -9/Scraptown | Visited UFD Registry 2858 | -9/Scraptown | Registered with UFD as "Flakranger" 2890 | -9/Scraptown | Visited Analyses Database 2927 | -9/Scraptown | Visited Botcube Research 2966 | -9/Scraptown | Visited Scrapoid Pod Storage 3231 | -9/Scraptown | Found Scrapoid Pod 3271 | -9/Scraptown | Found Lrg. Botcube 3346 | -9/Scraptown | Visited Cartography Club 3375 | -9/Scraptown | Visited Scrap Suit Storage 3402 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3416 | -9/Scraptown | Found DCF Scrap (28 items) 3445 | -9/Scraptown | Visited Science Guys 3488 | -9/Scraptown | Visited Research Penetration Think Tank 3535 | -9/Scraptown | Visited Derelict Rescue Squad 3545 | -9/Scraptown | Found DRS Beacon 3643 | -9/Scraptown | Released all parts (7) 3658 | -9/Scraptown | Found Surveybot 17 Chip 3673 | -9/Scraptown | Learned location of Lower Caves (-7) 3673 | -9/Scraptown | Learned 12 Materials zone layouts 3673 | -9/Scraptown | Learned 16 Materials zone layouts 3673 | -9/Scraptown | Learned 8 Research zone layouts 3673 | -9/Scraptown | Learned 4 Mines zone layouts 3673 | -9/Scraptown | Learned 4 Recycling zone layouts 3673 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3673 | -9/Scraptown | Learned 20 Upper Caves zone layouts 3673 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3673 | -9/Scraptown | Learned location of 1 exit from Factory 3673 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3673 | -9/Scraptown | Learned location of 3 exits from Lower Caves 3705 | -9/Scraptown | Found Deep Structural Scanner 4544 | -9/Scraptown | Build established: Hauler-Mutant 9088 | -9/Scraptown | Met Optimus 9088 | -9/Scraptown | Accepted into 0bPrime 9405 | -9/Scraptown | Discovered new exit (range 5) 9435 | -9/Scraptown | Entered Factory 9435 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9436 | -6/Factory | Identified exit to Extension 9436 | -6/Factory | Identified exit to Factory 9727 | -6/Factory | Lost 3 parts (1n2u) 9822 | -6/Factory | Sucked down chute 9822 | -6/Factory | Entered Waste 9830 | -6/Waste | Spotted C-40 Crusher 9852 | -6/Waste | Spotted C-40 Crusher 9875 | -6/Waste | Spotted C-40 Crusher 9877 | -6/Waste | Spotted C-40 Crusher 9893 | -6/Waste | Spotted C-40 Crusher 9901 | -6/Waste | Spotted C-40 Crusher 9902 | -6/Waste | Discovered new exit (range 21) 9936 | -6/Waste | Entered Factory 10021 | -6/Factory | Build established: Scavenger-Mutant 10854 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 10875 | -6/Factory | Attached CPS modules to H-61 Shepherd. 10919 | -6/Factory | Found Prototype Device 11336 | -6/Factory | First assault squad dispatched 11534 | -6/Factory | Spotted B-75 Beast 11546 | -6/Factory | Loaded intel: 7 recycling unit locations 11599 | -6/Factory | Identified Active Sensor Suite 11626 | -6/Factory | Lost 10 parts (2p3n4u1w) 11654 | -6/Factory | Core integrity fell below 50% 11663 | -6/Factory | Learned location of Protoforge (-2) 11727 | -6/Factory | Core integrity fell below 20% 11738 | -6/Factory | Discovered new exit (range 12) 11740 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11696_ Fabricator zaps Cogmind with an electromagnetic arc. 11702_ Dropped Lrg. Botcube. 11703_ Slug penetrates Wall. 11703_ Acquired Hvy. Plasma Cannon. 11722_ Slug penetrates Wall. 11724_ KFZSWJNHW DN%P3JK,ZGBR 11725_ Penetrated by Slug. 11725_ Active Sensor Suite destroyed. 11725_ Penetrated by Slug. 11727_ R-10 Processor collects Corrupted Hvy. Laser. 11728_ Penetrated by Slug. 11728_ Slug penetrates Wall. 11728_ Penetrated by Slug. 11730_ Slug penetrates G-50 Soldier. 11730_ Slug penetrates Wall. 11736_ Triggered Ambush Trap. 11736_ L-41 Fighter emerges from a hatch in the floor. 11736_ B-48 Gladiator emerges from a hatch in the floor. 11736_ G-50 Soldier emerges from a hatch in the floor. 11738_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????##############?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# < ??????????????? | | ????????????# === ???????????????? | | ????????????? === ????????????????? | | ?????????????? ===?????????????????? | | ??????????????? g ??????????????????? | | ???????????????? ???????????????????? | | ????#+##+##+######g#############+####### | | ????# g | | ????# | | ????# b | | ????# @ l | | ????# g g | | ???# ###########+#######+####### | | ???#T ??????# # | | ???## ???????# # | | ????# ?????????# """"""" """"""" # | | ????# ??????????# """"""" """"""" # | | ????# ???????????# """"""" """"""" # | | ????#?????????????# """"""" """"""" # | | ??????????????????# # " | | ??????????????????# # "" | | ??????????????????###################### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 825 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DIY Cooler Link The Feds Nice Directions, Buddy Some Acronyms Are Better Than Others That Tickles Challenges ------------ None Game ------ Seed ChargeHelicalCore Manual? 0 Play Time 00:48:50 Cumulative 396.8 hours Start 2025.11.11 @ 15:43:25 End 2025.11.11 @ 16:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 438 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 81 Gallery% 81 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 658b43f9-6f38-4003-a42c-2869042d98e3