Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.16 @ 18:18:02 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (3738) 3738 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 8265 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 157 Entered Garrisons 200 Cogmind --------- Core Integrity 223/550 Matter 130/300 Energy 145/290 System Corruption 3% Temperature Critical (719) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (130) Seismic Detector Hardened Light Armor Plating Hacking Suite Hacking Suite Trap Extractor (4/4 Dirty Bomb) Advanced Beam Rifle Autogun Improved Assault Rifle Gauss Rifle Improved Grenade Launcher Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Trap Extractor Advanced Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Grenade Launcher Datajack Plasma Cutter Heavy Hammer [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 98 | 3 16 3 34 1 . . 25 16 Power 8 | . . 1 3 . . . 2 2 Engine 8 | . . 1 3 . . . 2 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 2 . 12 . . . 7 8 Treads 31 | 2 2 . 12 . . . 7 8 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 5 1 9 1 . . 10 3 Device 8 | 1 2 1 3 . . . 1 . Storage 3 | . 2 . . . . . 1 . Processor 3 | . . . . . . . 3 . Hackware 1 | . . . . . . . 1 . Protection 15 | . 1 . 6 1 . . 4 3 Artifact . | . . . . . . . . . Weapon 29 | . 9 1 10 . . . 6 3 Energy Gun 7 | . 1 . 2 . . . 4 . Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 13 | . 4 1 4 . . . 2 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . 1 . . . . 1 Special Weapon 2 | . 2 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 8 | . . . 6 . . . 2 . Parts Lost 25 | . . . 5 . . . 6 14 Power 2 | . . . . . . . . 2 Propulsion 9 | . . . 2 . . . 4 3 Utility 9 | . . . 3 . . . 1 5 Weapon 5 | . . . . . . . 1 4 Highest Loss Streak 11 | . . . 2 . . . 3 11 To Critical Strikes . | . . . . . . . . . Average Backups 23 | 6 17 24 24 24 25 25 24 23 Power 1 | 1 1 1 2 2 2 2 1 1 Propulsion 4 | 4 4 4 4 4 4 4 4 4 Utility 6 | . 4 5 6 6 7 7 7 7 Weapon 9 | 1 7 12 10 10 10 9 7 8 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 7 1 10 1 . 1 3 6 Power 3 | . . . 1 . . . 2 . Propulsion 2 | . 2 . . . . . . . Utility 8 | . 3 1 . . . . 1 3 Weapon 15 | . 2 . 9 1 . 1 . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 99 | . 100 100 99 100 100 100 98 99 Engine 11 | . 14 14 11 11 11 11 9 9 Treads 30 | . 28 28 32 33 33 33 26 26 Device 9 | . 13 13 8 10 11 11 6 1 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 2 | . . . . . . . 11 8 Hackware 1 | . . . . . . . 4 9 Protection 9 | . . . 12 11 11 11 13 16 Energy Gun 4 | . 13 12 1 . . . 2 . Ballistic Gun 16 | . 13 15 18 22 13 22 13 11 Peak Build Rating 30 | 7 13 15 21 21 20 20 30 30 Average Rating 18 | 6 8 12 19 20 19 20 25 26 On Entrance 16 | 6 7 10 15 21 20 20 20 26 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 14 98 98 108 104 100 100 110 109 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 1 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 19 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 23 | 6 18 24 24 24 25 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 24 25 25 25 22 19 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 4394 | 253 412 157 1664 128 20 6 965 789 Remotely . | . . . . . . . . . Salvage Created 4990 | 166 456 130 2249 59 . . 1361 569 Parts 323 | 12 28 14 140 7 . . 71 51 Haulers Intercepted 10 | . 2 . 6 . . . 2 . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 111 | . 13 6 50 4 . . 20 18 Melee 1 | . . . . . . . 1 . Guns 88 | . 11 5 42 4 . . 15 11 Cannons 1 | . . . 1 . . . . . AOE 19 | . 2 1 6 . . . 3 7 Classes Destroyed 16 | 2 5 2 6 . . . 1 . Worker 4 | . . 1 2 . . . 1 . Builder 2 | . . . 2 . . . . . Tunneler 7 | 5 . 2 . . . . . . Hauler 10 | . 2 . 6 . . . 2 . Recycler 5 | 1 . . 3 . . . 1 . Mechanic 2 | . . . 2 . . . . . Operator 5 | . 1 . 3 . . . 1 . Watcher 8 | . 1 . 4 . . . 3 . Swarmer 42 | . 7 5 18 4 . . . 8 Grunt 37 | . 6 . 17 . . . 14 . Brawler 2 | . . . 2 . . . . . Duelist 3 | . . . 2 . . . 1 . Protector 2 | . . . 2 . . . . . Sentry 21 | . . . 9 . . . 4 8 Hunter 3 | . . . . . . . 1 2 Assembled 1 | . . 1 . . . . . . Best Kill Streak 8 | 4 4 3 8 2 . . 5 6 Combat Bots Only 7 | . 3 3 7 2 . . 5 6 Max Kills in Single Turn 3 | 1 1 1 3 1 . . 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 2 . . . 1 3 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 605 | . 73 21 224 13 . . 135 139 Missed 159 | . 10 6 68 2 . . 35 38 Damage Taken 6515 | . 605 150 2130 94 . . 1600 1936 Core 639 | . 111 12 182 7 . . 131 196 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 165 | . . . 165 . . . . . Core Remaining (%) 67 | 100 . 50 . . . 52 . . Volleys Fired 407 | 23 59 17 159 8 . 1 87 53 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 101 | 70 100 100 101 46 . 46 100 100 Shots Fired 771 | 46 112 30 300 16 . 2 170 95 Gun 736 | 46 106 26 283 16 . 2 167 90 Cannon 8 | . . . 8 . . . . . Launcher 20 | . 2 1 9 . . . 3 5 Special 7 | . 4 3 . . . . . . Kinetic 603 | 23 57 15 266 16 . 2 155 69 Thermal 113 | 23 53 14 23 . . . . . Explosive 20 | . 2 1 9 . . . 3 5 Electromagnetic 35 | . . . 2 . . . 12 21 Robot Hit Streak 48 | 9 14 4 28 4 . 1 12 48 Robot Miss Streak 8 | 3 3 3 8 3 . 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . . . 4 1 . . 2 3 Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 Shots Hit Robots 569 | 31 79 16 218 7 4 1 131 82 Core Hits 267 | 9 31 11 114 4 . . 57 41 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . . . 4 . . . 2 . Critical Strikes 10 | . 2 1 5 . . . 2 . Burn 4 | . 2 1 1 . . . . . Destroy 4 | . . . 2 . . . 2 . Smash 2 | . . . 2 . . . . . Melee Attacks 48 | . . . 6 . 4 . 11 27 Impact 41 | . . . 6 . . . 11 24 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . 1 . 4 . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10584 | 327 1051 333 4604 117 . 19 2486 1647 Guns 7934 | 327 879 218 3139 106 . 15 2002 1248 Cannons 144 | . . . 144 . . . . . Explosions 2063 | . 172 97 1162 . . . 233 399 Melee 392 | . . . 141 . . . 251 . Ramming 51 | . . 18 18 11 . 4 . . Kinetic 6419 | 137 462 130 2940 106 . 15 1762 867 Thermal 1114 | 190 417 88 315 . . . 43 61 Explosive 1959 | . 172 97 1162 . . . 190 338 Electromagnetic 649 | . . . 28 . . . 240 381 Impact 392 | . . . 141 . . . 251 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . . . 17 32 Message Errors 11 | . . . . . . . 3 8 Matter Fused 14 | . . . . . . . 7 7 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 5 | . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 3 2 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Alerts 2 | . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . 5 123 . . . 2 6 Projectiles . | . . . . . . . . . Explosions 15 | . . 5 4 . . . . 6 Melee 121 | . . . 119 . . . 2 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 88 | . . 25 21 . . . 24 18 Shots 4 | . . 1 1 . . . 1 1 Rammed 6 | . . 3 1 1 . 1 . . Targets Rammed 7 | . . 3 2 1 . 1 . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 719 | 200 210 48 192 45 . . 336 719 Average Temperature 69 | 91 44 16 44 20 . . 99 97 Received Heat Transfer 2568 | . 156 . 615 9 . . 918 870 Effects 4 | . . . . . . . 2 2 Shutdowns 2 | . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . 1 . Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . Combat Hostiles 2 | . . . 1 . . . 1 . Parts Fried 6 | . . . 4 . . . 1 1 Impact Corruptions 4 | . . . 3 . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | 1 2 . 1 . . . 1 . Heat Transferred 3171 | 555 1369 333 814 . . . 50 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . . 3 2 . . 1 2 Low Security (%) 74 | 100 100 100 59 58 . 100 84 17 Level 1 14 | . . . 17 38 . . 15 35 Level 2 9 | . . . 15 3 . . . 46 Level 3 2 | . . . 7 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Peak Influence 1088 | 15 137 94 1088 423 . 35 235 676 Initial 423 | . . 51 . 423 . . . 148 Average 137 | 3 31 11 238 170 . 1 82 393 Influence Increases 3924 | 30 443 177 1653 194 . 35 789 603 Destroy 0b10 Robot/C 2340 | . 260 100 960 140 . 20 460 400 Destroy 0b10 Robot/NC 225 | 30 20 15 120 . . . 40 . Destroy Leader 426 | . 46 20 200 20 . 10 120 10 Allied During Kill 90 | . . . . 34 . 5 20 31 Trap Triggered on 0b10 10 | . 10 . . . . . . . Successful Hack 70 | . 30 . 27 . . . 7 6 Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 90 | . . . 45 . . . 30 15 Anti-Garrison Action 100 | . . . . . . . . 100 Destroy Structure 153 | . 17 12 61 . . . 22 41 Lose Combat Pursuer 360 | . . 30 240 . . . 90 . Influence Decreases 2466 | 30 310 228 567 556 . 35 560 180 Time Decay 1986 | 30 310 228 367 556 . 35 460 . Lost Part 250 | . . . 50 . . . 60 140 Lost Ally 80 | . . . . . . . 40 40 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 14 | . 3 1 6 . . . 4 . Investigation 5 | . 2 1 . . . . 2 . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 . Assault 4 | . . . 4 . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 187 | . 21 9 85 10 . 1 40 21 Peak Tracking Total 7 | . 3 3 6 4 . 1 7 4 Tactical Retreats 13 | . . 1 7 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 . . . . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 49 | . 7 . 42 . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed 3 | . 1 . 2 . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted 5 | . 1 . . 4 . . . . Installed 5 | . 1 . . 4 . . . . Triggered 1 | . 1 . . . . . . . Most Traps Carried 4 | . 1 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 7 | . . . 3 . . . 2 2 Max in Single Turn 2 | . . . 2 . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 32 | . 11 1 11 . 1 . 6 2 Terminals 23 | . 8 . 9 . . . 4 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 78 | . 23 1 39 . 1 . 10 4 Successful 40 | . 12 1 21 . 1 . 4 1 Failed 38 | . 11 . 18 . . . 6 3 Catastrophic 7 | . 2 . 1 . . . 3 1 Database Lockouts . | . . . . . . . . . Manual 53 | . 16 . 28 . . . 7 2 Terminals 64 | . 19 . 34 . . . 7 4 Fabricators . | . . . . . . . . . Repair Stations 7 | . 2 . 5 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 10 | . 1 1 6 . 1 . . 1 Record 1 | . . . . . 1 . . . Robot Schematic 1 | . . . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 Alert Level 2 | . . . 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 1 . 4 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 22 | . 10 . 11 . . . 1 . Terminals 20 | . 8 . 11 . . . 1 . Assimilate 2 | . 1 . 1 . . . . . Botnet 1 | . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . Skim 15 | . 6 . 8 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 9 . 11 . . . 5 2 Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 52 | . . . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 6 | . . . . 4 . . . 2 Largest Group 4 | . . . . 4 4 3 3 2 Highest-Rated Group 71 | . . . . 71 71 40 40 56 Highest-Rated Ally 31 | . . . . 31 31 16 16 31 Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . . 22 . 9 31 11 Total Damage 892 | . . . . 218 . 133 264 277 Kills 12 | . . . . 6 . 1 3 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 12844 | 89 2384 1913 2933 1467 1382 1343 1094 239 Seismic 12844 | 89 2384 1913 2933 1467 1382 1343 1094 239 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 15888 | 128 2457 2063 3810 1628 1382 1343 1651 1426 Spaces Moved 5491 | 36 1011 616 1093 653 573 554 484 471 Core . | . . . . . . . . . Treads 5491 | 36 1011 616 1093 653 573 554 484 471 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 160 | 160 160 320 240 240 240 240 240 240 Average Speed 243 | 160 213 320 240 240 240 240 240 240 Slowest Speed 320 | 160 320 320 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 75 | 3 99 97 93 98 91 99 51 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 9 | . 4 1 2 1 1 . . . Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 3 . 1 . . Spaces Dug 29 | . 4 . 11 . . . 3 11 Terrain Destroyed 139 | . 15 12 65 . . . 25 22 Melee 17 | . . . 3 . . . 3 11 Projectile 4 | . 4 . . . . . . . AOE 118 | . 11 12 62 . . . 22 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 7147 | 64 1202 666 1965 696 578 565 795 616 Wait 753 | 1 54 9 525 21 . 8 128 7 Move 5484 | 35 1010 615 1092 652 572 553 484 471 Hop . | . . . . . . . . . Pick Up 77 | 2 28 5 24 2 . 1 12 3 Fast Attach 15 | 1 . . 6 . . . 8 . Attach 27 | . . . 8 . . . 10 9 Detach 4 | . . . 1 . . . 3 . Swap 181 | 2 28 10 65 6 2 . 29 39 Drop 90 | . 15 7 35 2 . 1 23 7 Fire 407 | 23 59 17 159 8 . 1 87 53 Melee 48 | . . . 6 . 4 . 11 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . 3 2 1 . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 54 | . 8 . 42 4 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 3) 129 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 501 | -10/Materials | Discovered new exit (range 5) 729 | -10/Materials | Derelicts attacked the area 749 | -10/Materials | Discovered new exit (range 3) 951 | -10/Materials | Learned location of 2 exits from Mines 988 | -10/Materials | Learned location of Subcaves (-10) 1014 | -10/Materials | Learned Storage security intel 1029 | -10/Materials | Identified exit to Materials 1033 | -10/Materials | Identified exit to Subcaves 1071 | -10/Materials | Learned location of 1 exit from Storage 1103 | -10/Materials | Learned location of Mines (-10) 2586 | -10/Materials | Entered Mines 2599 | -10/Mines | Met a Derelict bent on vengeance 2610 | -10/Mines | Met a Derelict shopkeep closing up shop 3066 | -10/Mines | Learned location of Zion (-6) 3315 | -10/Mines | Found a hidden stash of uninstalled traps 3526 | -10/Mines | Learned 2 Materials zone layouts 4391 | -10/Mines | Excavation squad dispatched 4391 | -10/Mines | A large section of the Mines collapsed 4649 | -10/Mines | Entered Materials 4649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5624 | -9/Materials | Repaired Lgt. Treads 5651 | -9/Materials | Repaired Lgt. Treads 6050 | -9/Materials | Discovered new exit (range 16) 6680 | -9/Materials | Discovered new exit (range 12) 6837 | -9/Materials | Identified exit to Materials 6914 | -9/Materials | Loaded intel: 22 trap records 7131 | -9/Materials | Learned 2 Storage zone layouts 7199 | -9/Materials | Learned location of 1 exit from Storage 7250 | -9/Materials | Learned location of 2 exits from Materials 7382 | -9/Materials | Learned location of 3 exits from Materials 7449 | -9/Materials | First assault squad dispatched 8321 | -9/Materials | Destroyed 7 combat bots 8433 | -9/Materials | Sterilization system engaged 8433 | -9/Materials | Non-combat units ordered to evacuate 8459 | -9/Materials | Entered Mines 8653 | -9/Mines | Learned 4 Materials zone layouts 8808 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8902 | -9/Mines | Learned location of 1 exit from Materials 9310 | -9/Mines | Assembled infested the area 9457 | -9/Mines | Learned location of Storage (-7) 9654 | -9/Mines | Discovered exit to Materials (range 9) 9655 | -9/Mines | Escorted by a lone wolf Derelict 9711 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9714 | -9/Mines | Discovered new exit (range 5) 10087 | -9/Mines | Entered Exiles 10087 | -9/Exiles | Accompanied by 4 allies 10123 | -9/Exiles | Discovered new exit (range 14) 10181 | -9/Exiles | Met 8R-AWN 10225 | -9/Exiles | Met EX-HEX 10361 | -9/Exiles | Met EX-DEC 10452 | -9/Exiles | Visited The Gauntlet 10893 | -9/Exiles | Discovered new exit (range 12) 11034 | -9/Exiles | Met EX-BIN 11469 | -9/Exiles | Entered Mines 11469 | -8/Mines | Accompanied by 3 allies 11773 | -8/Mines | Discovered exit to Materials (range 6) 12176 | -8/Mines | Discovered exit to Materials (range 10) 12812 | -8/Mines | Entered Materials 12812 | -8/Materials | Accompanied by 3 allies 12812 | -8/Materials | Evolved 2 slots: Utility x2 12813 | -8/Materials | Identified exit to Factory 13595 | -8/Materials | Garrison activated, responded to threat 14198 | -8/Materials | Lost 3 parts (2n1u) 14463 | -8/Materials | Identified exit to Garrison 14463 | -8/Materials | Entered Garrison 14569 | -8/Garrison | Triggered checkpoint 15222 | -8/Garrison | Triggered checkpoint 15223 | -8/Garrison | Triggered checkpoint 15285 | -8/Garrison | Triggered checkpoint 15311 | -8/Garrison | Build established: Scavenger-Mutant 15403 | -8/Garrison | Triggered checkpoint 15523 | -8/Garrison | Triggered checkpoint 15644 | -8/Garrison | Discovered exit to Factory (range 10) 15832 | -8/Garrison | Spotted B-75 Beast 15873 | -8/Garrison | Core integrity fell below 50% 15889 | -8/Garrison | Self-destructed Last Messages --------------- 15852_ System corrupted: Hvy. Assault Rifle jammed. 15855_ Critical hit (Burn: +37). 15859_ Hvy. Assault Rifle destroyed. 15862_ Lgt. Armor Plating destroyed. 15862_ Lgt. Treads blasted off. 15863_ Chain reaction triggered in Unknown Engine. 15865_ Hvy. EM Shotgun destroyed. 15867_ System corrupted: Heat flow error (+180). 15875_ Adv. Targeting Computer destroyed. 15875_ Imp. Deuterium Engine destroyed. 15877_ Hvy. EM Shotgun destroyed. 15882_ Power failure, Imp. Deuterium Engine shutdown. 15884_ MHWUIOXW5S5>2&2BRYPNLWZ1NJP8ILH0 15888_ Lgt. Treads destroyed. 15888_ Hrd. Light Armor Plating destroyed. 15888_ Critical hit (Meltdown: +330). 15888_ Lgt. Treads destroyed. 15888_ Hvy. Assault Rifle destroyed. 15889_ Overheating: System interference. 15889_ Hvy. Assault Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????? #?????????????????? | | # #????????????????????????#? #?????????????????? | | # #?????????????###??????? # #?????????????????? | | # #????????????##;#####+##;; ###???????????????? | | # #????????????# %g@ BB ;[ ; #??????????? | | # #######??????# g% BB !%* + #??????????? | | #??????# #######;; ;#### ###???????????? | | #??????# #?????###^##???????????????????? | | ###### #??????# #???????? #????????????????????? | | ?????# #??????# #?????????#????????????????????? | | ?????# #???#### #??????????????????????????????? | | ?????# #???# # #??????????????????????????????? | | ?????# #???# ## #??????????????????????????????? | | ?????# ##### ## #??????????????????????????????? | | ?????# ##= ## #??????????????????????????????? | | ????## ## [##==##?????????????????????????????? | | ##### ! [!!=*#### ###??????????????????????? | | [= ! !=! " ???????????????? | | ^ == =*[ ! / #### ####?????????????????????? | | #### * #* [!##[=[#?????????????????????????????? | | ??### [ ## =! ##* #?????????????????????????????? | | ??# ! ????????????????????????????? | | ??# * #???????????????????????????? | | ###= [ #???????????????????????????? | | # = #???????????????????????????? | | #### # ## ###???????????????????????????? | | #??# ## ## ###???????????????????????????? | | #### ??????????????????????????? | | # ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -9/Materials Lgt. Treads | 51% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockVampiricDeconstructor Manual? 0 Play Time 01:28:17 Cumulative 284.7 hours Start 2025.02.15 @ 19:37:53 End 2025.02.16 @ 18:18:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/1/0/0 Lore% 64 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8dd549d-5363-4574-9269-752d58587b32