Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.21 @ 05:48:53 Player: cptwinky Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (203) 1015 Value Destroyed (5777) 5777 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (6375) 6375 TOTAL SCORE: 24487 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 2187 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -454 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 100/100 System Corruption 15% Temperature Cool (30) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Experimental Signal Interpreter Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Experimental Sensor Array Advanced Transmission Jammer Experimental Utility Shielding Heavy Regenerative Plating EM Dispersion Field Advanced Micro-nuke Launcher CR-A16's Pointy Stick SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Light Regenerative Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Hypervelocity Railgun Phasing Sabre > --- INVENTORY -------- Light Fission Core Field Propulsion Array Advanced Transmission Jammer Makeshift ECM Suite Experimental Cloaking Device Cooled Plasma Cannon Mini Grenade Launcher Advanced Datajack CR-A16's Pointy Stick [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Nuclear Pulse Array Treads Armored Treads Leg Advanced Myomer Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Backup Laser III Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Blade Saw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 8 | . . . 1 . 2 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 317 | 6 7 . 24 21 19 35 3 6 13 8 1 6 18 1 16 10 4 4 6 17 4 7 11 2 16 8 . 8 3 14 19 Power 20 | 1 1 . 3 3 2 1 1 1 . . . . . . . 1 . . 1 . . . . . 2 . . . . 1 2 Engine 10 | 1 1 . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 10 | . . . . . 1 1 1 1 . . . . . . . 1 . . 1 . . . . . 2 . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 55 | 2 1 . 9 2 1 9 . 1 1 . . . 1 . 1 . . . . 5 . . 1 . 4 . . 4 . 7 6 Treads 16 | 2 1 . 9 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 36 | . . . . . . 8 . 1 1 . . . 1 . 1 . . . . 5 . . 1 . 4 . . 2 . 7 5 Utility 131 | 1 2 . 5 4 7 13 . 2 7 5 1 6 7 1 13 9 4 1 5 8 2 4 6 2 . 2 . 2 3 2 7 Device 55 | . . . . 1 1 6 . 1 3 4 . 3 1 1 7 3 2 . 3 2 2 3 3 1 . 2 . . 2 1 3 Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 14 | . . . 2 . 2 . . . . . . . 2 . 2 2 . . . 2 . . 1 . . . . . . . 1 Hackware 15 | . . . . . 3 1 . . . . . 1 1 . 3 . . . . 3 . . 1 1 . . . . . . 1 Protection 42 | . 1 . 2 3 1 5 . 1 4 1 1 2 3 . 1 4 2 1 2 1 . 1 1 . . . . 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 3 . 7 12 9 12 2 2 5 3 . . 10 . 2 . . 3 . 4 2 3 4 . 10 6 . 2 . 4 4 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 2 . 1 1 . . . 1 . Ballistic Gun 31 | 2 2 . 6 7 6 . . . 1 1 . . . . . . . 1 . . . 1 . . 1 2 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 8 | . . . . 1 2 1 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . 1 2 1 9 1 1 1 . . . . . . . . . . . . . . . 2 1 . . . 1 1 Piercing Weapon 18 | . . . . . . . . . . . . . 5 . 1 . . 1 . 2 1 1 2 . 3 . . 1 . . 1 Special Melee Weapon 20 | . 1 . . 1 . 1 . 1 2 . . . 5 . . . . . . 1 . . . . 3 1 . 1 . 2 1 Unidentified Prototypes 19 | . . . . 3 . . . . . . . . . . . . . . . 2 . . 5 . . . . 3 . . 6 Parts Lost 39 | . 1 . 2 . 1 . . . 1 . . 1 . . 1 1 . . 5 . . . . . . . . . 1 9 16 Power 6 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Propulsion 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 12 Utility 15 | . . . 1 . 1 . . . . . . 1 . . 1 1 . . 4 . . . . . . . . . . 5 1 Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 5 | . 1 . 1 . 1 . . . 1 . . 1 . . 1 1 . . 4 . . . . . . . . . 1 4 5 Average Slot Usage (%) 90 | . 99 100 99 99 98 87 84 84 84 83 84 84 80 86 85 84 86 83 72 93 93 93 93 93 89 88 89 86 88 65 57 Engine 4 | . 13 14 10 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Core 3 | . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 10 10 10 10 9 4 1 Treads 12 | . 27 28 33 32 27 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 18 15 15 15 15 15 15 13 13 13 13 13 13 13 22 23 23 23 23 21 21 21 21 20 21 14 Device 4 | . . . . 1 2 6 7 6 4 6 7 6 5 4 7 5 5 2 3 10 10 10 10 4 5 4 5 1 4 3 5 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 7 | . . . 10 12 13 7 7 7 7 7 7 7 6 6 11 13 20 20 8 6 5 5 5 5 5 5 5 5 5 4 4 Hackware 14 | . . . . . 12 22 23 23 23 23 23 23 20 26 25 18 13 13 13 21 23 23 23 29 26 26 26 26 26 13 13 Protection 5 | . 13 14 11 8 6 . . . 2 . . . 6 8 . 6 6 10 5 5 5 5 4 5 5 5 5 6 5 3 3 Ballistic Gun 9 | . 27 28 21 21 17 . . . 4 . . . . . . . . . . . . . . . . 3 . . . . . Launcher 2 | . . . . . . . 1 . 5 7 7 7 6 6 6 6 6 3 6 5 5 5 5 5 5 . . . . . . Slashing Weapon 1 | . . . . . . 11 13 14 2 . . . . . . . . . . . . . . . 1 5 5 . . 2 2 Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 4 6 6 5 6 4 4 4 4 5 2 . . 3 5 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 11 28 28 60 60 61 52 21 23 23 25 23 23 25 25 29 26 26 26 26 28 33 29 25 23 34 40 37 37 36 32 27 Greatest Support 80 | 40 40 40 60 60 60 80 26 26 26 26 26 26 26 26 26 26 26 26 26 30 29 29 33 33 42 42 42 44 44 49 49 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 14 15 19 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 4 15 15 20 20 20 17 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 2 11 14 19 19 19 9 9 9 9 9 9 9 9 9 9 9 10 8 9 9 10 10 9 10 9 10 10 9 10 9 9 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 15 15 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 Class Distribution -------------------- 39% | Hacker-Mutant 35% | Mutant 14% | Wizard-Sprinter 4% | Hacker-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 6276 | 247 531 14 801 828 704 430 140 50 251 86 . 244 150 . 197 125 90 36 60 181 124 98 . 190 147 315 . 80 20 80 57 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7277 | . 587 . 1233 1553 1255 291 20 45 74 . . 203 85 . 150 43 44 25 113 88 159 91 . 158 93 282 . 240 . 267 178 Parts 443 | . 49 . 82 97 87 10 1 4 7 . . 2 4 . 17 3 . 3 6 9 7 7 . 5 3 10 . 2 . 18 10 Haulers Intercepted 21 | . 2 . 6 6 4 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . 9 4 . 10 . . . 2 10 . 4 . 8 5 1 14 . 18 . 2 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 140 | . 15 . 20 26 23 7 . 1 7 . . 4 1 . . 3 . . 7 . 5 7 . 3 . 3 . . . 6 2 Melee 13 | . . . . . . 3 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 5 2 Guns 81 | . 15 . 20 24 19 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 45 | . . . . 2 4 4 . . 7 . . 3 . . . 3 . . 7 . 5 7 . 3 . . . . . . . Classes Destroyed 19 | . 7 . 3 2 1 2 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 6 4 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . . . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Watcher 19 | . 2 . 4 2 3 . . . . . . . 2 . 3 . . . . 2 . . . . . . . . . 1 . Swarmer 66 | . 8 . 4 . 7 4 . . 7 . . 4 1 . . 3 . . 7 . 5 7 . 3 . . . . . 6 . Grunt 42 | . 7 . 8 12 12 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . 6 12 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 . 5 5 7 6 . 1 3 . . 3 1 . 1 3 . 1 7 1 5 4 . 3 1 3 . . . 6 2 Combat Bots Only 7 | . 4 . 5 3 6 6 . 1 3 . . 3 1 . . 3 . . 7 . 5 4 . 3 . 3 . . . 6 2 Max Kills in Single Turn 4 | . 2 . 2 2 2 2 1 1 2 . . 3 1 . 1 2 1 1 3 1 4 3 . 2 1 1 . . . 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 2 2 . . 1 . . 3 . . . 2 . . 3 . 4 3 . 2 . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 8897 | . 555 . 667 1005 859 365 . 69 89 58 . 80 85 . 47 151 47 48 554 132 33 56 . 101 . 98 . . 302 1288 2208 Core 1891 | . 76 . 31 56 44 80 . 16 16 16 . 45 26 . . 30 5 . 149 . . . . 61 . . . . . 324 916 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 69 . 78 92 . . . . . . 75 . . . . . . 75 . . . . 93 . . . . 100 . . Volleys Fired 470 | . 72 . 75 92 76 5 11 . 14 13 . 5 . . 7 2 4 1 6 1 8 8 6 2 6 34 1 . 13 7 1 Largest 2 | . 2 . 2 2 2 1 1 . 1 1 . 1 . . 1 1 1 1 1 2 1 1 1 1 1 1 1 . 1 1 1 Hottest 105 | . 40 . 46 46 50 30 30 . 30 30 . 30 . . 35 30 30 40 30 65 35 40 105 30 40 40 35 . 35 35 40 Shots Fired 780 | . 144 . 150 182 148 5 11 . 14 13 . 5 . . 7 2 4 1 6 2 8 8 6 2 6 34 1 . 13 7 1 Gun 664 | . 144 . 150 180 144 . . . 4 . . . . . . . . 1 . . . 3 . . 5 32 . . . . 1 Cannon 42 | . . . . . . . . . . . . . . . 7 . . . . 1 4 . 6 . 1 2 1 . 13 7 . Launcher 74 | . . . . 2 4 5 11 . 10 13 . 5 . . . 2 4 . 6 1 4 5 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 664 | . 144 . 150 180 144 . . . 4 . . . . . . . . 1 . . . 3 . . 5 32 . . . . 1 Thermal 42 | . . . . . . . . . . . . . . . 7 . . . . 1 4 . 6 . 1 2 1 . 13 7 . Explosive 74 | . . . . 2 4 5 11 . 10 13 . 5 . . . 2 4 . 6 1 4 5 . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 8 . 18 25 28 . 10 . 5 . . . . . 6 . . 7 3 . . 3 . . . 4 . . . 1 . Robot Miss Streak 5 | . 5 . 3 3 3 . . . 4 . . . . . . . . . 1 . . 1 . . . 4 . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 10 | . 3 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 608 | . 86 . 116 150 112 21 8 5 6 . . 4 7 . 8 . . 2 13 4 3 3 . 3 9 15 . 9 . 13 11 Core Hits 339 | . 35 . 55 56 58 16 9 1 11 . . 8 2 . 6 3 10 2 9 3 10 12 . 10 1 8 . 3 . 7 4 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 9 | . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 . . . 4 . . . . . Critical Strikes 14 | . . . 3 1 . 2 . . . . . 1 . . . . . . . . . 1 . . . 6 . . . . . Destroy 11 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . . 6 . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 323 | . . . 1 3 1 37 . 13 1 17 . 4 34 . 25 2 . 16 13 22 6 2 1 7 30 4 9 9 6 32 28 Impact 43 | . . . . . . 8 . . . 17 . 4 14 . . . . . . . . . . . . . . . . . . Slashing 117 | . . . 1 3 1 29 . 12 . . . . . . . . . . . . . . . . 9 3 9 . . 27 23 Piercing 151 | . . . . . . . . . . . . . 18 . 25 2 . 16 13 21 6 2 1 7 19 . . 6 6 5 4 Sneak Attacks 22 | . . . . . . 2 . 1 1 . . . 2 . 2 . . 1 1 2 1 . . . 3 1 . 3 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Follow-up Attacks 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18233 | . 1039 . 1856 2606 2244 1156 1030 121 842 . . 596 177 . 439 204 265 132 1018 225 586 727 . 537 421 262 . 657 . 510 583 Guns 7186 | . 1026 . 1842 2370 1799 . . . . . . . . . . . . 9 . . . 17 . . . 115 . . . . 8 Cannons 67 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . 33 . Explosions 5630 | . . . . 183 354 466 1030 . 842 . . 365 . . . 204 265 . 600 . 394 710 . 217 . . . . . . . Melee 5179 | . . . . . . 690 . 121 . . . 231 177 . 405 . . 123 418 225 192 . . 320 421 147 . 657 . 477 575 Ramming 171 | . 13 . 14 53 91 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7186 | . 1026 . 1842 2370 1799 . . . . . . . . . . . . 9 . . . 17 . . . 115 . . . . 8 Thermal 67 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . 33 . Explosive 5630 | . . . . 183 354 466 1030 . 842 . . 365 . . . 204 265 . 600 . 394 710 . 217 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 339 | . . . . . . . . . . . . 231 108 . . . . . . . . . . . . . . . . . . Slashing 2338 | . . . . . . 690 . 121 . . . . . . . . . . . . . . . . 377 147 . . . 428 575 Piercing 2502 | . . . . . . . . . . . . . 69 . 405 . . 123 418 225 192 . . 320 44 . . 657 . 49 . Highest Corruption 15 | . . . . . . 1 . 1 1 1 . . . 6 6 . . . . . . . . . . . . . . 10 15 Average Corruption 3 | . . . . . . 1 . 1 1 1 . . . 6 3 . . . . . . . . . . . . . . 10 13 Corruption Purged 9 | . . . . . . 1 . . . 1 . . . . 7 . . . . . . . . . . . . . . . . Effects 44 | . . . . . . 2 . 1 1 1 . . . 1 6 . . . . . . . . . . . . . . 7 25 Message Errors 10 | . . . . . . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 5 Matter Fused 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Energy Discharges 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . . . 1 1 . . . . . 3 . . . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1084 | . . . . . . 54 . 5 81 . . 69 24 . 36 . . . 149 . 140 33 . 42 73 136 . 175 . 3 64 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 231 | . . . . . . 29 . . 81 . . 21 . . . . . . 40 . 27 33 . . . . . . . . . Melee 853 | . . . . . . 25 . 5 . . . 48 24 . 36 . . . 109 . 113 . . 42 73 136 . 175 . 3 64 Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . . . . . . . . . . . 11 . 41 48 . 29 . . . . . . . . . Shots 4 | . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . Rammed 27 | . 6 . 3 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 7 . 3 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 6 . 31 38 22 2 . . 6 12 . 1 . . . . 1 . . . . 2 46 . 12 18 . . 27 230 252 Average Temperature 27 | . 5 . 6 4 8 2 . . 3 9 . 1 . . . . 1 . . . . 2 28 . 6 6 . . 13 79 56 Received Heat Transfer 1895 | . 180 . 246 399 396 69 . . . 45 . 18 . . 6 12 18 6 60 . 9 . . . . 18 . . 91 9 313 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 1020 | . 154 4 269 339 318 963 376 538 . . . . 417 120 406 . . . . 600 . . . . 1020 . . . . 232 738 Initial 337 | . . 4 . 76 1 . 337 249 . . . . 32 105 70 . . . . 113 . . . . 122 . . . . . 52 Average 156 | . 61 3 124 144 104 342 348 265 . . . . 147 114 65 . . . . 235 . . . . 251 . . . . 89 458 Maximum Alert Level 3 | . . . 1 1 1 3 1 2 . . . . 2 . 2 . . . . 2 . . . . 3 . . . . 1 3 Low Security (%) 70 | 100 100 100 72 69 86 39 . 20 . . . . 56 100 95 . . . . 56 . . . . 61 . . . . 92 19 Level 1 19 | . . . 27 30 13 5 100 71 . . . . 39 . 1 . . . . 25 . . . . 13 . . . . 7 . Level 2 9 | . . . . . . 52 . 8 . . . . 3 . 3 . . . . 18 . . . . 19 . . . . . 73 Level 3 . | . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 5 . 1 1 4 5 . 4 . . . . 4 . 7 . . . . 4 . . . . 4 . . . . . 11 Investigation 20 | . 3 . . . . 3 . 2 . . . . 2 . 4 . . . . 3 . . . . . . . . . . 3 Extermination 6 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Reinforcement 20 | . 2 . 1 1 4 1 . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . 5 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 23 | . 3 . 3 3 4 . . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 37 . 31 30 46 13 5 8 14 8 . 7 14 6 12 4 8 3 11 9 6 6 1 8 16 5 1 . 5 20 58 Peak Tracking Total 12 | . 4 . 6 4 6 5 3 2 4 9 . 4 4 6 4 3 4 3 5 3 3 3 . 7 6 4 1 . 5 6 12 Tactical Retreats 38 | . 3 . 1 . 3 1 . . 3 2 . . 2 . 2 . . . 3 . . . . . 3 2 1 . . 2 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 6 | . 2 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 161 | . 22 . . 19 . 20 . . . . . . 38 . . . . . . . . . . . 41 . . . . 21 . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disarmed 17 | . 2 . . . . . . . . . . . 1 . . . . . . 6 . . . . 2 . . . . . 6 Reprogrammed 47 | . . . . 9 . 5 . . . . . . 9 . 10 . . . . . . . . . 10 . . . . 4 . Reused 17 | . . . . 1 . 1 . . . . . . 4 . 3 . . . 1 . . . . . 5 . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Triggered 20 | . . . . 1 . 2 . . . . . . 4 . 3 . . . 1 . . 1 1 . 5 . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 17 | . 1 . . 2 . . . 1 . . . . . . 1 . . 1 . . . . . . 6 . . . . . 5 Max in Single Turn 1 | . 1 . . 1 . . . 1 . . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 Garrison Access 11 | . . . . 1 . 2 . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 150 | . 8 . 6 13 6 13 . 17 . . . . 19 . 17 . . 3 . 19 1 1 . . 7 1 . 4 . 5 10 Terminals 76 | . 5 . 4 8 4 5 . 7 . . . . 12 . 8 . . . . 10 . . . . 3 1 . . . 2 7 Fabricators 19 | . . . . . . 4 . 2 . . . . 2 . 3 . . . . 3 . . . . 3 . . . . 1 1 Repair Stations 15 | . 1 . 1 2 1 1 . 3 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 2 Recycling Units 14 | . 2 . . 2 . 1 . 2 . . . . 2 . 3 . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . 2 . 2 . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 . Total Hacks 510 | . 21 . 19 37 25 47 . 59 . . . . 62 . 81 . . 21 . 52 1 1 . . 22 1 . 17 . 13 31 Successful 330 | . 9 . 11 23 15 32 . 38 . . . . 36 . 42 . . 21 . 34 1 1 . . 19 1 . 17 . 10 20 Failed 179 | . 11 . 8 14 10 15 . 21 . . . . 26 . 39 . . . . 18 . . . . 3 . . . . 3 11 Catastrophic 18 | . 1 . . 1 1 . . 2 . . . . 5 . 6 . . . . 2 . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 233 | . 11 . 14 9 16 19 . 25 . . . . 42 . 30 . . . . 27 . . . . 16 . . . . 10 14 Terminals 256 | . 14 . 14 21 19 18 . 28 . . . . 37 . 38 . . . . 25 . . . . 12 1 . . . 9 20 Fabricators 90 | . . . . . . 15 . 11 . . . . 14 . 22 . . . . 13 . . . . 9 . . . . 2 4 Repair Stations 48 | . 3 . 2 6 4 6 . 9 . . . . 2 . 3 . . . . 6 . . . . . . . . . . 7 Recycling Units 38 | . 4 . . 9 . 3 . 5 . . . . 5 . 8 . . . . 4 . . . . . . . . . . . Scanalyzers 18 | . . . 3 . 2 . . 3 . . . . . . 10 . . . . . . . . . . . . . . . . Garrison Access 20 | . . . . 1 . 5 . 3 . . . . 4 . . . . . . 4 . . . . 1 . . . . 2 . Terminal Hacks 146 | . 4 . 4 11 9 6 . 12 . . . . 14 . 12 . . 21 . 11 1 1 . . 7 1 . 17 . 4 11 Record 12 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . 5 . . . Part Schematic 14 | . . . . 1 1 1 . . . . . . 1 . 1 . . 4 . . . . . . . . . 4 . . 1 Robot Schematic 14 | . . . . . . 1 . 2 . . . . 1 . . . . 8 . 2 . . . . . . . . . . . Robot Analysis 17 | . 2 . 2 . 5 . . . . . . . 1 . . . . . . 2 . . . . 1 . . 4 . . . Prototype ID Bank 13 | . . . . 2 . 1 . 1 . . . . 2 . . . . 3 . . . . . . . . . 4 . . . Open Door 5 | . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 8 | . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . Machine Index 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 22 | . 1 . . 4 2 . . 4 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 1 3 Locate Traps 7 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . 1 Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Reprogram Traps 4 | . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 1 . 1 1 . . . 2 . . . . 2 . 1 . . . . . . . . . 2 . . . . 1 . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 45 | . . . . . . 9 . 5 . . . . 5 . 10 . . . . 7 . . . . 5 . . . . 2 2 Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 21 | . . . . . . 4 . 3 . . . . 2 . 4 . . . . 4 . . . . 2 . . . . 1 1 Build 23 | . . . . . . 4 . 2 . . . . 3 . 6 . . . . 3 . . . . 3 . . . . 1 1 Repair Station Hacks 34 | . 2 . 2 6 2 6 . 5 . . . . 2 . 2 . . . . 4 . . . . . . . . . . 3 Scan Component 16 | . 1 . 1 3 1 3 . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 Repair 15 | . 1 . 1 3 1 3 . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Refit 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 14 | . 2 . . 2 . 1 . 2 . . . . 2 . 3 . . . . 2 . . . . . . . . . . . Retrieve Components 14 | . 2 . . 2 . 1 . 2 . . . . 2 . 3 . . . . 2 . . . . . . . . . . . Scanalyzer 14 | . . . 3 . 2 . . 3 . . . . . . 6 . . . . . . . . . . . . . . . . Insert Component 7 | . . . 2 . 1 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Analyze 7 | . . . 1 . 1 . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 2 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . 2 . Seal Access 10 | . . . . 1 . 2 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . 2 . Unauthorized Hacks 67 | . 1 . 2 3 2 8 . 10 . . . . 11 . 9 . . . . 8 . . . . 7 . . . . 2 4 Terminals 33 | . 1 . 2 1 2 3 . 5 . . . . 6 . 3 . . . . 3 . . . . 2 . . . . 2 3 Track 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Assimilate 8 | . . . 1 . . . . 3 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . Botnet 19 | . 1 . 1 1 2 2 . 2 . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 2 1 Disrupt 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 20 | . . . . . . 3 . 3 . . . . 3 . 4 . . . . 2 . . . . 4 . . . . . 1 Report 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Prioritize 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Siphon 11 | . . . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . 1 Haulers 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 2 . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . Mask 10 | . . . . 2 . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Reprogram 4 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 115 | . 8 . 6 10 6 12 . 14 . . . . 17 . 12 . . . . 14 . . . . 5 . . . . 2 9 Full Trace Events 20 | . 2 . . 1 . 3 . 2 . . . . 2 . 4 . . . . 3 . . . . . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . 1 . 2 . . . . 1 . . . . 8 . 2 . . . . . . . . . . . Robots Built 32 | . . . . . . . . 5 . . . . 8 . 6 . . . . 4 . . . . 9 . . . . . . Matter 2996 | . . . . . . . . 328 . . . . 613 . 639 . . . . 702 . . . . 714 . . . . . . Time 1082 | . . . . . . . . 174 . . . . 137 . 304 . . . . 186 . . . . 281 . . . . . . Total Robot Build Rating 155 | . . . . . . . . 15 . . . . 28 . 30 . . . . 28 . . . . 54 . . . . . . Part Schematics Acquired 18 | . . . 1 1 1 1 . 1 . . . . 1 . 3 . . 4 . . . . . . . . . 4 . . 1 Parts Built 10 | . . . . . . 6 . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 Matter 1507 | . . . . . . 480 . . . . . . . . 142 . . . . 213 . . . . . . . . . 384 288 Time 601 | . . . . . . 124 . . . . . . . . 95 . . . . 76 . . . . . . . . . 102 204 Total Part Build Rating 53 | . . . . . . 30 . . . . . . . . 10 . . . . 5 . . . . . . . . . . 8 Parts Repaired 15 | . 1 . 1 3 1 3 . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Time 693 | . 26 . 32 102 54 150 . 66 . . . . 56 . 95 . . . . 112 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 48 | . 11 . . 10 . 9 . 11 . . . . 2 . 3 . . . . 2 . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 1 1 . . . 2 . . . . . . 1 . . . . . 1 . 3 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . . . . 1 . 3 . . . Robot Hacks Applied 9 | . . . . . . . . 1 1 . . . 2 . . . . . . 1 . . . . . 1 . 3 . . . parse_system 8 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . . . . 1 . 3 . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Allies Hacked 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 77 | . . . 1 . . 3 20 8 . . 5 . 10 1 9 . . . . 8 . . . . 11 . . . . . 1 Largest Group 19 | . . . 1 1 1 4 19 11 10 . 5 5 3 1 6 6 5 5 . 8 5 5 5 5 9 6 . . . . 1 Highest-Rated Group 477 | . . . 10 10 10 58 477 325 270 . 121 121 86 31 258 258 215 215 . 369 275 275 275 275 378 242 . . . . 118 Highest-Rated Ally 118 | . . . 10 10 10 16 35 55 33 . 31 31 43 31 43 43 43 43 . 68 68 68 68 68 56 42 . . . . 118 Total Orders 65 | . . . 11 16 6 8 . 4 . . . . 2 . 4 . 2 1 . 4 . 4 2 . . . . . . . 1 STAY 41 | . . . 7 11 4 5 . 2 . . . . 1 . 3 . 1 1 . 2 . 2 1 . . . . . . . 1 FOLLOW 24 | . . . 4 5 2 3 . 2 . . . . 1 . 1 . 1 . . 2 . 2 1 . . . . . . . . Ally Attacks 580 | . . . . . . 63 162 70 35 . . 44 22 6 28 15 27 14 . 19 4 8 . 7 21 27 . . . . 8 Total Damage 18049 | . . . . . . 767 5420 1106 651 . . 1062 598 104 608 614 996 511 . 551 318 492 . 434 1637 1006 . . . . 1174 Kills 94 | . . . . . . 4 13 11 8 . . 7 3 . 2 1 8 1 . 3 3 4 . 6 10 2 . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 17 | . 2 . 2 . 5 . . . . . . . 1 . . . . . . 2 . . . . 1 . . 4 . . . Derelict Logs Recovered 20 | . . 1 . . . . . . 3 1 1 2 . . . 1 2 . 2 . 1 1 . 2 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 23282 | 82 2533 489 1760 2670 2065 1492 189 829 459 1614 470 557 1160 34 1353 418 370 156 204 748 399 396 218 174 541 372 288 97 333 276 536 Spaces Moved 26478 | 46 951 176 852 1276 941 1824 250 1325 751 1203 913 561 2082 83 2088 828 818 201 379 1588 840 1035 544 363 1032 765 884 196 363 475 845 Core 10 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 4271 | 42 951 176 852 1276 941 33 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Flight 22185 | . . . . . . 1791 250 1325 751 1203 913 561 2082 83 2088 828 818 201 379 1588 840 1035 544 363 1032 765 884 196 363 475 827 Fastest Speed 19 | 50 160 160 160 170 170 31 37 37 37 37 37 37 37 37 37 37 37 37 37 26 26 26 26 27 28 28 28 28 28 20 19 Average Speed 54 | 150 160 160 162 170 171 38 37 37 37 37 37 37 37 37 37 37 37 37 37 26 30 26 26 27 28 28 28 28 28 25 30 Slowest Speed 270 | 160 160 160 170 170 270 170 37 37 37 37 37 37 37 37 117 37 37 37 37 95 96 26 27 27 28 28 28 105 30 30 240 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . . . 1 1 6 . . 6 . 7 . . . 3 4 . . . . 8 . . . 4 5 24 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 5 99 30 53 96 56 25 95 33 87 82 84 74 49 88 45 90 93 80 55 37 73 90 78 52 23 88 91 61 58 17 72 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 1 3 . . . Known Exits Taken 23 | . . . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 44 | . . 1 . . . . . . 5 8 3 1 . . . 3 3 . 3 . 3 4 . 4 . 2 1 . 3 . . Spaces Dug 265 | . . . 1 . 1 10 . 5 11 27 . 25 17 . 14 14 5 1 1 23 17 17 7 4 14 4 7 . 19 13 8 Terrain Destroyed 626 | . . . 1 13 27 20 17 5 74 90 . 57 17 . 14 14 38 1 51 23 32 52 7 7 14 4 7 . 19 14 8 Melee 129 | . . . 1 . 1 10 . 5 . 16 . . 17 . 8 1 . 1 1 17 1 2 1 4 13 2 6 . 6 8 8 Projectile 40 | . . . . . . . . . . . . . . . 6 . . . . 1 4 . 6 . 1 2 1 . 13 6 . AOE 457 | . . . . 13 26 10 17 . 74 74 . 57 . . . 13 38 . 50 5 27 50 . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 33888 | 56 1825 385 1090 1603 1251 2561 333 1644 911 2334 1046 898 2408 85 2585 929 881 249 404 1861 961 1147 609 421 1214 881 909 224 563 560 1060 Wait 5881 | . 741 206 96 164 179 606 68 297 129 1093 129 320 233 . 444 87 51 21 . 226 102 91 38 47 84 67 16 . 181 13 152 Move 26322 | 45 950 175 851 1275 940 1824 249 1322 748 1191 912 560 2070 82 2073 827 817 200 373 1579 839 1034 543 362 1017 764 883 195 356 463 803 Hop 57 | . . . . . . . . 1 1 5 . . 6 . 7 . . . 2 4 . . . . 6 . . . 2 5 18 Pick Up 127 | 5 18 2 16 5 12 11 1 4 3 1 2 2 4 1 6 . 2 3 1 6 . 1 2 . 7 . . 4 . 1 7 Fast Attach 99 | 5 3 . 7 8 5 5 . . 1 4 . . 4 . 4 2 . . 2 6 2 3 6 1 1 4 . 5 . 8 13 Attach 39 | 1 1 . 2 2 3 5 . 2 2 . . 1 2 . 1 1 . 1 1 3 . . 1 . 2 . . 2 . 1 5 Detach 27 | . 1 . . 2 2 2 . . . 1 . . 2 . 1 1 . 1 . 2 . . 1 . . . . . 1 . 10 Swap 181 | . 3 . 15 11 11 25 3 4 10 4 1 5 12 1 11 7 4 3 3 8 2 4 4 1 13 4 . 2 3 5 2 Drop 174 | . 7 2 24 13 13 24 1 3 2 5 2 1 3 1 6 . 3 3 . 4 2 4 7 1 7 4 . 7 1 3 21 Fire 470 | . 72 . 75 92 76 5 11 . 14 13 . 5 . . 7 2 4 1 6 1 8 8 6 2 6 34 1 . 13 7 1 Melee 318 | . . . 1 3 1 34 . 11 1 17 . 4 34 . 25 2 . 16 13 22 6 2 1 7 30 4 9 9 6 32 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 7 . 3 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 164 | . 22 . . 19 . 20 . . . . . . 38 . . . . . 3 . . . . . 41 . . . . 21 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 8) 1309 | -10/Materials | Discovered new exit (range 9) 1778 | -10/Materials | Discovered new exit (range 10) 1810 | -10/Materials | Central database locked down 1985 | -10/Materials | Repaired Lgt. Treads 2616 | -10/Materials | Entered Mines 2776 | -10/Mines | Discovered new exit (range 15) 2840 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2844 | -10/Mines | Found Prototype Device 3105 | -10/Mines | Entered Materials 3105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3106 | -9/Materials | Identified exit to Storage 3597 | -9/Materials | Repaired Med. Armor Plating 3738 | -9/Materials | Identified Exp. Sensor Array 3949 | -9/Materials | Discovered new exit (range 9) 4032 | -9/Materials | Identified exit to Mines 4321 | -9/Materials | Build established: Scavenger-Mutant 4390 | -9/Materials | Discovered new exit (range 15) 4834 | -9/Materials | Build established: Mutant 4865 | -9/Materials | Entered Storage 4865 | -9/Storage | Accompanied by 1 ally 5691 | -9/Storage | Repaired Lgt. Armor Plating 6276 | -9/Storage | Discovered new exit (range 16) 6974 | -9/Storage | Repaired Arm. Treads 7014 | -9/Storage | Repaired Arm. Treads 7535 | -9/Storage | Entered Materials 7535 | -8/Materials | Accompanied by 1 ally 7535 | -8/Materials | Evolved 2 slots: Utility x2 8814 | -8/Materials | Identified exit to Factory 9099 | -8/Materials | Build established: Hacker-Mutant 9568 | -8/Materials | Repaired Exp. Sensor Array 9600 | -8/Materials | Entered Factory 9600 | -7/Factory | Accompanied by 1 ally 9600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9719 | -7/Factory | Fabricated Blade Saw (x2) 9859 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 10179 | -7/Factory | Fabricated Nuclear Pulse Array? 10195 | -7/Factory | Local fabrication network quarantined 10339 | -7/Factory | Identified exit to Lower Caves 10638 | -7/Factory | Repaired Nuclear Pulse Array 10694 | -7/Factory | Repaired Nuclear Pulse Array 10742 | -7/Factory | Repaired Blade Saw 11048 | -7/Factory | Cargo convoy interrupted 11092 | -7/Factory | Manually triggered Chute Trap 11092 | -7/Factory | Sucked down chute 11092 | -7/Factory | Entered Waste 11093 | -7/Waste | Met a frightened Derelict 11096 | -7/Waste | Spotted C-40 Crusher 11096 | -7/Waste | Spotted C-40 Crusher 11098 | -7/Waste | Spotted C-40 Crusher 11122 | -7/Waste | Found Prototype Processor 11131 | -7/Waste | Warlord forces began an assault 11141 | -7/Waste | Allies destroyed C-40 Crusher 11153 | -7/Waste | Allies destroyed C-40 Crusher 11158 | -7/Waste | Allies destroyed C-40 Crusher 11160 | -7/Waste | Spotted C-40 Crusher 11161 | -7/Waste | Allies destroyed C-40 Crusher 11187 | -7/Waste | Spotted C-40 Crusher 11206 | -7/Waste | Spotted C-40 Crusher 11217 | -7/Waste | Allies destroyed C-40 Crusher 11226 | -7/Waste | Allies destroyed C-40 Crusher 11241 | -7/Waste | Discovered new exit (range 12) 11246 | -7/Waste | Identified exit to Factory 11281 | -7/Waste | Entered Factory 11281 | -7/Factory | Accompanied by 9 allies 11424 | -7/Factory | Discovered new exit (range 4) 11445 | -7/Factory | Identified exit to Factory 11501 | -7/Factory | Identified Exp. Targeting Computer 11656 | -7/Factory | Repaired Imp. Light Armor Plating 11686 | -7/Factory | Discovered exit to Factory (range 11) 11874 | -7/Factory | Fabricated X-57 Shotgunner (x2) 11970 | -7/Factory | Local fabrication network quarantined 11995 | -7/Factory | Fabricated C-17 Slicer (x3) 12049 | -7/Factory | Repaired Nuclear Pulse Array? 12110 | -7/Factory | Entered Lower Caves 12110 | -7/Lower Caves | Accompanied by 10 allies 12118 | -7/Lower Caves | Encountered a Warlord checkpoint 12120 | -7/Lower Caves | Learned location of 1 exit from Factory 12406 | -7/Lower Caves | Discovered new exit (range 4) 12406 | -7/Lower Caves | Identified exit to Lower Caves 12510 | -7/Lower Caves | Learned Factory stockpile data 12569 | -7/Lower Caves | Entered another Lower Caves area 12644 | -7/Lower Caves | Discovered exit to Factory (range 7) 14131 | -7/Lower Caves | Discovered new exit (range 16) 14136 | -7/Lower Caves | Identified exit to Zion 14138 | -7/Lower Caves | Learned location of Extension (-4) 14183 | -7/Lower Caves | Entered Zion 14207 | -7/Zion | Discovered new exit (range 16) 14212 | -7/Zion | Found CR-A16's Pointy Stick 14352 | -7/Zion | Learned Factory emergency access door positions 14409 | -7/Zion | Identified exit to Deep Caves 14462 | -7/Zion | Gained Derelict followers 14529 | -7/Zion | Identified exit to Proximity Caves 14653 | -7/Zion | Entered Proximity Caves 14653 | -6/Proximity Caves | Accompanied by 5 allies 14882 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14912 | -6/Proximity Caves | Learned Factory emergency access door positions 14918 | -6/Proximity Caves | Learned Factory security intel 15077 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15210 | -6/Proximity Caves | Entered Factory 15210 | -6/Factory | Evolved 2 slots: Utility x2 15211 | -6/Factory | Identified exit to Factory 15260 | -6/Factory | Identified exit to Lower Caves 15622 | -6/Factory | Discovered exit to Factory (range 15) 15752 | -6/Factory | Repaired Nuclear Pulse Array? 15988 | -6/Factory | Fabricated X-67 Chaingunner (x2) 16051 | -6/Factory | Spotted B-75 Beast 16087 | -6/Factory | Fabricated C-17 Slicer (x3) 16115 | -6/Factory | Local fabrication network quarantined 16120 | -6/Factory | Fabricated C-17 Slicer (x3) 16217 | -6/Factory | Discovered exit to Factory (range 4) 16370 | -6/Factory | Manually triggered Chute Trap 16370 | -6/Factory | Sucked down chute 16370 | -6/Factory | Entered Waste 16371 | -6/Waste | Met a frightened Derelict 16374 | -6/Waste | Spotted C-40 Crusher 16379 | -6/Waste | Spotted C-40 Crusher 16385 | -6/Waste | EMP discharged 16386 | -6/Waste | Spotted C-40 Crusher 16392 | -6/Waste | Spotted C-40 Crusher 16392 | -6/Waste | Spotted C-40 Crusher 16393 | -6/Waste | Spotted C-40 Crusher 16396 | -6/Waste | Discovered new exit (range 14) 16403 | -6/Waste | Identified exit to Factory 16404 | -6/Waste | Entered Factory 16910 | -6/Factory | Repaired Broken Hyp. Railgun 17263 | -6/Factory | Fabricated Imp. Surge Thruster? 17347 | -6/Factory | Fabricated X-67 Chaingunner? 17444 | -6/Factory | Fabricated X-67 Chaingunner (x2) 17520 | -6/Factory | Fabricated X-67 Chaingunner (x2) 17714 | -6/Factory | Local fabrication network quarantined 17726 | -6/Factory | Imp. System Shield fried by hacking feedback 17757 | -6/Factory | Entered Lower Caves 17757 | -6/Lower Caves | Accompanied by 6 allies 17763 | -6/Lower Caves | Encountered a Warlord checkpoint 18008 | -6/Lower Caves | Learned location of 1 exit from Factory 18077 | -6/Lower Caves | Spotted B-75 Beast 18089 | -6/Lower Caves | Allies destroyed B-75 Beast 18106 | -6/Lower Caves | Discovered new exit (range 15) 18130 | -6/Lower Caves | Identified exit to Lower Caves 18175 | -6/Lower Caves | Entered another Lower Caves area 18175 | -6/Lower Caves | Accompanied by 6 allies 18186 | -6/Lower Caves | Learned location of 1 exit from Factory 18209 | -6/Lower Caves | Discovered exit to Factory (range 6) 18339 | -6/Lower Caves | Discovered new exit (range 15) 18344 | -6/Lower Caves | Identified exit to Data Miner 18358 | -6/Lower Caves | Build established: Commander-Mutant 18545 | -6/Lower Caves | Entered Data Miner 18545 | -6/Data Miner | Accompanied by 5 allies 18545 | -6/Data Miner | Discovered new exit (range 6) 18553 | -6/Data Miner | Met Data Miner 18559 | -6/Data Miner | Learned location of Section 7 (-2) 18559 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18565 | -6/Data Miner | Received God Mode back door access code from Data Miner 18609 | -6/Data Miner | Identified exit to Proximity Caves 18623 | -6/Data Miner | Destroyed Data Miner 18626 | -6/Data Miner | Data Conduit disabled 18687 | -6/Data Miner | Found Prototype Hackware 18701 | -6/Data Miner | Entered Proximity Caves 18703 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18745 | -5/Proximity Caves | Destroyed 7 combat bots 18754 | -5/Proximity Caves | Spotted B-75 Beast 18804 | -5/Proximity Caves | Lost 4 parts (1p3u) 18850 | -5/Proximity Caves | Learned location of 1 exit from Factory 18850 | -5/Proximity Caves | Learned Factory stockpile data 18865 | -5/Proximity Caves | Discovered exit to Factory (range 15) 18905 | -5/Proximity Caves | Entered Factory 18905 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18906 | -5/Factory | Identified exit to Upper Caves 18906 | -5/Factory | Identified Deep Network Scanner 18907 | -5/Factory | Identified exit to Factory 19253 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 19425 | -5/Factory | Repaired Nuclear Pulse Array? 19441 | -5/Factory | Fabricated X-77 Beamer (x2) 19484 | -5/Factory | Build established: Wizard-Sprinter 19513 | -5/Factory | Local fabrication network quarantined 19534 | -5/Factory | Fabricated X-77 Beamer? 19561 | -5/Factory | Repaired Nuclear Pulse Array 19653 | -5/Factory | Entered Upper Caves 19653 | -5/Upper Caves | Accompanied by 5 allies 19694 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19695 | -5/Upper Caves | Identified exit to Warlord 19813 | -5/Upper Caves | Learned Factory security intel 19997 | -5/Upper Caves | Discovered new exit (range 7) 19998 | -5/Upper Caves | Identified exit to Upper Caves 20052 | -5/Upper Caves | Entered another Upper Caves area 20052 | -5/Upper Caves | Accompanied by 5 allies 20099 | -5/Upper Caves | Discovered exit to Factory (range 5) 20363 | -5/Upper Caves | Discovered exit to Warlord (range 6) 20448 | -5/Upper Caves | Entered Warlord 20448 | -5/Warlord | Accompanied by 5 allies 20455 | -5/Warlord | Discovered new exit (range 12) 20458 | -5/Warlord | Identified exit to Proximity Caves 20615 | -5/Warlord | Found Prototype Processor 20615 | -5/Warlord | Identified Exp. Core Analyzer 20617 | -5/Warlord | Found Prototype Device 20617 | -5/Warlord | Identified Exp. Focal Shield 20623 | -5/Warlord | Found Prototype Device 20623 | -5/Warlord | Identified Exp. Cloaking Device 20657 | -5/Warlord | Warlord's base attacked by MAIN.C 20666 | -5/Warlord | Entered Proximity Caves 20666 | -4/Proximity Caves | Accompanied by 5 allies 20712 | -4/Proximity Caves | Learned 4 Research zone layouts 20825 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20840 | -4/Proximity Caves | Entered Factory 20840 | -4/Factory | Accompanied by 1 ally 20840 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20841 | -4/Factory | Identified exit to Armory 20956 | -4/Factory | Identified exit to Upper Caves 20956 | -4/Factory | Identified exit to Extension 21232 | -4/Factory | Fabricated C-35 Carver (x3) 21235 | -4/Factory | Fabricated C-35 Carver? 21247 | -4/Factory | Local fabrication network quarantined 21293 | -4/Factory | Fabricated C-35 Carver? 21381 | -4/Factory | Entered Upper Caves 21381 | -4/Upper Caves | Accompanied by 6 allies 21424 | -4/Upper Caves | Learned location of Quarantine (-2) 21750 | -4/Upper Caves | Discovered new exit (range 8) 21751 | -4/Upper Caves | Identified exit to Upper Caves 21753 | -4/Upper Caves | Entered another Upper Caves area 21762 | -4/Upper Caves | Spotted B-86 Titan 21774 | -4/Upper Caves | Discovered new exit (range 10) 21833 | -4/Upper Caves | Learned Research trap positions 21890 | -4/Upper Caves | Encountered a Warlord checkpoint 21906 | -4/Upper Caves | Learned location of Testing (-3) 22019 | -4/Upper Caves | Discovered new exit (range 10) 22024 | -4/Upper Caves | Identified exit to Zhirov 22041 | -4/Upper Caves | Entered Zhirov 22041 | -4/Zhirov | Discovered new exit (range 3) 22047 | -4/Zhirov | Met Zhirov 22061 | -4/Zhirov | Learned location of Command (-1) 22065 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22070 | -4/Zhirov | Found Alien Artifact 22070 | -4/Zhirov | Identified Integrated Reactor 22070 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22126 | -4/Zhirov | Found Alien Artifact 22138 | -4/Zhirov | Identified exit to Proximity Caves 22138 | -4/Zhirov | Entered Proximity Caves 22449 | -3/Proximity Caves | Spotted B-86 Titan 22460 | -3/Proximity Caves | Discovered new exit (range 16) 22465 | -3/Proximity Caves | Identified exit to Research 22471 | -3/Proximity Caves | Entered Research 22471 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22472 | -3/Research | Identified exit to Testing 22474 | -3/Research | Loaded intel: 84 trap records 22568 | -3/Research | Crushed by falling debris 22569 | -3/Research | System corruption reached 10% 22599 | -3/Research | Lost 4 parts (4u) 22700 | -3/Research | Lost 3 parts (2n1w) 22712 | -3/Research | Spotted B-86 Titan 22747 | -3/Research | Entered Testing 22809 | -3/Testing | Found Prototype Processor 22809 | -3/Testing | Identified Exp. Signal Interpreter 22814 | -3/Testing | Found Prototype Hackware 22814 | -3/Testing | Identified Exp. Hacking Suite 22837 | -3/Testing | Spotted Striker 22842 | -3/Testing | Protovariant out of control (PH-OCOLJ04YFP) 22842 | -3/Testing | Unleashed a protovariant (PH-OCOLJ04YFP) 22852 | -3/Testing | Local fabrication network quarantined 22858 | -3/Testing | Spotted PH-OCOLJ04YFP 22871 | -3/Testing | Scanned by Researcher 22879 | -3/Testing | Found Lgt. Regenerative Plating 22881 | -3/Testing | Found Prototype Protection 22888 | -3/Testing | Identified Hvy. Regenerative Plating 22921 | -3/Testing | Lost 3 parts (1p2n) 22961 | -3/Testing | Found Portable AFG 22966 | -3/Testing | Spotted Striker 22979 | -3/Testing | Spotted Alpha 7 22990 | -3/Testing | Core integrity fell below 50% 22992 | -3/Testing | Stole the SGEMP Prototype 22993 | -3/Testing | Identified Transdimensional Reconstructor 22993 | -3/Testing | Warped through subspace 22997 | -3/Testing | First assault squad dispatched 22997 | -3/Testing | Identified exit to Research 23010 | -3/Testing | Found Enh. Force Lance 23011 | -3/Testing | Fabricated Exp. Sensor Array? 23027 | -3/Testing | Spotted PD-LA4E4SJGI4 23029 | -3/Testing | Rewired PD-LA4E4SJGI4 23039 | -3/Testing | Lost 5 parts (1p3n1w) 23049 | -3/Testing | Build established: Hacker-Sprinter 23176 | -3/Testing | Found Prototype Launcher 23230 | -3/Testing | Found Prototype Device 23230 | -3/Testing | Identified EM Dispersion Field 23278 | -3/Testing | Core integrity fell below 20% 23283 | -3/Testing | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 23263_ Dropped Mic. Fission Core. 23263_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T001. 23264_ Dropped Hyp. Railgun. 23266_ Slug penetrates Wall. 23266_ Dropped Adv. Datajack. 23268_ Backup Propulsion III destroyed. 23268_ Slug penetrates I-47 Archangel. 23268_ Adv. Hacking Suite destroyed. 23270_ K-01 Serf collects debris. 23271_ Slug penetrates Wall. 23271_ Cld. Impulse Thruster destroyed. 23271_ Slug penetrates Wall. 23271_ Critical hit (Burn: +37). 23273_ K-01 Serf collects debris. 23275_ Slug penetrates Wall. 23278_ Penetrated by Slug. 23279_ K-01 Serf destroyed. 23281_ Penetrated by Slug. 23282_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ???????????????#??????# ????????????????????? | | ???????????????# ?????# < ????????????????????? | | ???????????????# ????# ?????????????????????? | | ???????????????#! "???# k?????????????????????? | | ???????????????# ??# #?????????????????????? | | ???????????????#"" ?# #?????????????????????? | | ???????????????#"" # #?????????????????????? | | ???????????????#"" # @ #?????????????????????? | | ???????????????#G gg #?????????????????????? | | ???????????????#"" #g #??######?????????????? | | ???????????????#"" ??# #? ??????????????? | | ???????????????#""????# #? """ ?????????????? | | ???????????????#??????# # """ ?????????????? | | ???????????????######## # """ #????????????? | | ???????????????# % o #????????????? | | ???????????????+ = # "" "" #????????????? | | ???????????????# *% # ""T"" ?????????????? | | ???????????????# #? """ ???????????????? | | ???????????????######## #? ???????????????? | | ????????????????# #igg #??####???????????????? | | ????????????????# """ # h#?????????????????????? | | ????????# ??????# "R #h g #?????????????????????? | | #???????# #### """[# #?????????????????????? | | ????????# + "" # #?????????????????????? | | ????????# #### # #?????????????????????? | | ????????# ????# ] [ # #?????????????????????? | | ????????# ????# # #?????????????????????? | | ????????# ??####+### #?????????????????????? | | ????????# ### *** +?????????????????????? | | ????????# [/ #?????????????????????? | | ????????# #?????????????????????? | | ????????# != #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 74 Targeting Accuracy 14 Melee Accuracy 14 Recoil Reduction 4 Offensive Hacking 61 Defensive Hacking 22 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Storage | Hacked Blade Saw | -8/Materials | Hacked Nuclear Pulse Array | -7/Factory | Hacked Exp. Targeting Computer | -7/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Hacked Hyp. Railgun | -6/Factory | Scanalyzed Mak. System Restoration Module | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Med. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ X-57 Shotgunner | -7/Factory | Hacked C-17 Slicer | -7/Factory | Hacked L-31 Rogue | -7/Factory | Hacked X-67 Chaingunner | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free X-77 Beamer | -5/Factory | Hacked C-35 Carver | -5/Factory | Hacked Fabricated ------------ Blade Saw | x2 | -7/Factory Nuclear Pulse Array | x2 | -7/Factory Nuclear Pulse Array | x2 | -7/Factory X-57 Shotgunner | x2 | -7/Factory C-17 Slicer | x3 | -7/Factory X-67 Chaingunner | x2 | -6/Factory C-17 Slicer | x3 | -6/Factory C-17 Slicer | x3 | -6/Factory Imp. Surge Thruster | x2 | -6/Factory X-67 Chaingunner | x2 | -6/Factory X-67 Chaingunner | x2 | -6/Factory X-67 Chaingunner | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory X-77 Beamer | x2 | -5/Factory X-77 Beamer | x2 | -5/Factory C-35 Carver | x3 | -4/Factory C-35 Carver | x3 | -4/Factory C-35 Carver | x3 | -4/Factory Exp. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokPoweredScreen Manual? 0 Play Time 03:41:35 Cumulative 902.7 hours Start 2021.08.21 @ 00:50:22 End 2021.08.21 @ 05:48:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 631 Rogue 627 Adventurer 4 Explorer 0 Win Type - Total 97 Types 75/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a83bd97b-30d9-4ce8-bbb1-2cae23713cc2