Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 06:22:18 Player: tsintsir Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (36) 180 Value Destroyed (698) 698 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (14796) 14796 TOTAL SCORE: 23354 Bonus ------- Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 1796 Cogmind --------- Core Integrity 901/1600 Matter 264/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Energy Filter Transmission Jammer ECM Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved Surge Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Cloaking Device > --- WEAPON ----------- Lance > --- INVENTORY -------- Q-thruster ECM Suite Advanced Reaction Control System Subatomic Replicator Improved Remote Datajack Sigix Containment Pod [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Lance Energy Gun Shock Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 2 Power 3 | . . . . 1 . . 1 . . . . 1 . Propulsion 7 | . . 1 1 1 . 1 1 . . . . 1 1 Utility 8 | . . 1 1 . 2 1 . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 73 | 7 . 8 13 9 7 9 6 . 2 1 3 3 5 Power 10 | 1 . 1 2 2 1 1 1 . . . . 1 . Engine 7 | 1 . 1 1 2 1 . 1 . . . . . . Core 2 | . . . 1 . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 20 | 2 . 5 4 1 1 2 2 . . . . 2 1 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . . 5 4 1 1 2 2 . . . . 2 1 Utility 30 | 2 . 1 2 4 4 4 3 . 2 1 3 . 4 Device 23 | 1 . . 2 3 2 3 2 . 2 1 3 . 4 Storage 2 | 1 . . . . 1 . . . . . . . . Processor 3 | . . . . 1 1 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 . 1 5 2 1 2 . . . . . . . Energy Gun 7 | 1 . . 4 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . 1 . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 1 2 . 1 . . . 2 . . Corrupted Parts 2 | . . . 1 1 . . . . . . . . . System Corruption 5 | . . . 2 3 . . . . . . . . . Parts Lost 30 | . . . 6 4 . 1 . . . 1 . 1 17 Power 6 | . . . 1 1 . . . . . . . 1 3 Propulsion 9 | . . . . 1 . . . . . . . . 8 Utility 11 | . . . 2 1 . 1 . . . 1 . . 6 Weapon 4 | . . . 3 1 . . . . . . . . . Highest Loss Streak 17 | . . . 6 2 . 1 . . . 1 . 1 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 1 5 7 7 6 7 7 6 8 8 7 6 5 4 Power . | . 1 1 1 . 1 1 . 1 1 1 1 . . Propulsion 1 | . 1 3 4 2 2 1 . 1 1 1 1 1 . Utility 2 | . . . . 1 3 2 3 4 4 2 2 2 1 Weapon . | . 1 2 . . . 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . . 1 . 1 2 . 2 . 1 1 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 4 | . . . . 1 1 . 1 . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . Tool/Special 4 | . . . . . 1 . . . . 1 . . 2 Average Slot Usage (%) 89 | . 100 83 65 88 88 89 92 94 94 90 94 86 75 Engine 7 | . 14 11 2 4 6 4 9 10 10 9 9 7 3 Core 4 | . . . 4 5 6 5 5 5 5 4 4 4 3 Leg 1 | . 28 2 . . . . . . . . . . . Flight 30 | . . 30 23 35 33 35 36 36 36 33 32 30 25 Device 20 | . 14 11 9 14 19 22 19 21 21 23 27 26 23 Storage 5 | . 14 11 9 7 6 5 5 5 5 4 4 4 3 Processor 8 | . . . . 6 11 11 10 10 10 9 9 8 8 Energy Gun 2 | . 14 1 10 11 . . . . . . . . . Ballistic Gun 1 | . 14 1 2 . 3 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 5 5 5 4 4 4 4 Peak Build Rating 108 | 9 9 13 29 35 49 58 71 71 72 79 87 102 108 Average Rating 59 | 4 9 11 16 32 40 51 62 71 71 78 85 87 87 On Entrance 46 | . 9 9 13 27 32 38 52 71 71 72 75 87 92 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 15 15 13 19 24 26 26 34 30 30 32 33 33 34 Greatest Support 41 | 20 20 15 20 25 25 31 35 35 35 35 35 33 41 Greatest Overweight (x) 2 | 2 . . 2 . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 5 7 7 6 7 7 6 8 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 7 8 7 8 7 8 8 8 7 8 7 5 Class Distribution -------------------- 39% | Scavenger-Ninja 16% | Scavenger-Sprinter 10% | Mutant 8% | Infiltrator-Sprinter 7% | Scout 5% | Sprinter 3% | Scavenger-Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Ninja | -4/Factory Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Matter Collected 1485 | 218 29 . 330 . 349 28 189 . 149 34 74 81 4 Remotely . | . . . . . . . . . . . . . . Salvage Created 1180 | 101 . . 327 18 111 28 118 . 183 168 76 50 . Parts 69 | 5 . . 18 1 9 6 9 . 6 10 3 2 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 7 | . . . 6 . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Guns 6 | . . . 6 . . . . . . . . . . Classes Destroyed 9 | 2 . . 3 . 1 . 1 . 1 1 . . . Worker 9 | . . . . . 4 . 4 . . 1 . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 5 | 1 . . . 1 1 1 . . . 1 . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . . 1 . . . . Operator 3 | . . . . . . . . . . 1 2 . . Watcher 7 | . . . . . . . . . 2 3 1 1 . Swarmer 4 | . . . 3 . . . 1 . . . . . . Grunt 3 | . . . 3 . . . . . . . . . . Best Kill Streak 3 | 2 . . 3 1 3 1 3 . 1 1 2 1 . Combat Bots Only 3 | . . . 3 . . . 1 . . . . . . Max Kills in Single Turn 2 | 1 . . 2 1 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Hostile Shots Fired 232 | . . 17 47 8 1 3 6 . . 5 . 8 137 Missed 87 | . . 7 17 3 1 2 3 . . 1 . 5 48 Hits 145 | . . 10 30 5 . 1 3 . . 4 . 3 89 Projectile 145 | . . 10 30 5 . 1 3 . . 4 . 3 89 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 2 | . . . 2 . . . . . . . . . . Damage Taken 2767 | . 22 139 462 391 . 107 42 . . 40 . 66 1498 Core 956 | . . 25 109 110 . 13 . . . . . . 699 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . 23 . . Core Remaining (%) 91 | 100 100 93 80 84 100 98 . . 100 . 100 100 56 Volleys Fired 48 | 5 . 1 19 4 16 3 . . . . . . . Largest 2 | 2 . 1 2 2 1 1 . . . . . . . Hottest 134 | 60 . 100 134 100 28 100 . . . . . . . Shots Fired 76 | 10 . 1 38 8 16 3 . . . . . . . Gun 74 | 10 . . 38 8 16 2 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . 1 . . . 1 . . . . . . . Kinetic 43 | 5 . . 20 . 16 2 . . . . . . . Thermal 11 | . . 1 9 . . 1 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 22 | 5 . . 9 8 . . . . . . . . . Robot Hit Streak 14 | 5 . . 14 2 5 6 . . . . . . . Robot Miss Streak 4 | 2 . . 4 1 2 . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 79 | 6 . . 26 3 9 1 8 . 5 10 7 1 3 Core Hits 32 | 2 . . 13 1 5 1 4 . 1 2 2 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 . . 2 . . . Impale 3 | . . . . . . . 1 . . 2 . . . Melee Attacks 94 | . . . . . . 1 12 . 15 25 19 5 17 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 94 | . . . . . . 1 12 . 15 25 19 5 17 Sneak Attacks 11 | . . . . . . . 5 . 2 2 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3189 | 84 . . 345 78 195 18 631 . 413 766 383 125 151 Guns 693 | 84 . . 345 51 195 18 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 27 | . . . . 27 . . . . . . . . . Melee 2469 | . . . . . . . 631 . 413 766 383 125 151 Ramming . | . . . . . . . . . . . . . . Kinetic 400 | 39 . . 148 . 195 18 . . . . . . . Thermal 135 | . . . 108 27 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 185 | 45 . . 89 51 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2469 | . . . . . . . 631 . 413 766 383 125 151 Highest Corruption 3 | . 1 2 2 3 . . . . . . . . . Average Corruption 2 | . 1 2 2 3 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . 2 7 . . . . . . . . . Message Errors 4 | . . . 1 3 . . . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 763 | . . . . . . . 152 . 144 366 101 . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 763 | . . . . . . . 152 . 144 366 101 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . 36 . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 341 | . . 32 60 228 134 326 324 . 341 271 . 193 159 Average Temperature 77 | . . 12 13 70 31 155 106 . 126 94 . 79 55 Received Heat Transfer 390 | . . 45 252 45 . . . . . 9 . . 39 Effects 5 | . . . . 3 . . 1 . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 272 | . . . 222 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 116 | 5 3 41 61 16 21 45 35 15 62 41 28 116 55 Initial 51 | . 3 . 10 11 . . . . 3 1 7 . 51 Average 8 | 1 . 20 41 1 2 6 3 2 14 6 2 22 12 Influence Increases 1057 | 10 . 56 166 22 55 65 64 15 147 144 79 147 87 Destroy 0b10 Robot/C 140 | . . . 120 . . . 20 . . . . . . Destroy 0b10 Robot/NC 145 | 10 . . 10 5 25 5 25 . 15 30 15 5 . Destroy Leader 26 | . . . 12 . . . . . 4 6 2 2 . Successful Hack 151 | . . 25 7 . 13 . . . 24 46 22 14 . Disable Machine 90 | . . . 15 15 15 15 . . . . 30 . . Destroy Structure 55 | . . 1 2 2 2 . 4 . 14 2 10 6 12 Partial Spotted 165 | . . 15 . . . 45 . 15 30 60 . . . Lose Combat Pursuer 285 | . . 15 . . . . 15 . 60 . . 120 75 Influence Decreases 1002 | 5 5 30 166 48 55 65 64 10 148 134 93 61 118 Entered New Map 80 | . 2 . 16 15 . . . . 2 3 7 . 35 Time Decay 806 | 5 3 20 100 27 55 55 64 10 146 131 76 51 63 Lost Part 86 | . . . 50 6 . 10 . . . . . 10 10 Lost Ally 30 | . . 10 . . . . . . . . 10 . 10 Squads Dispatched 19 | . . . 1 4 3 1 1 . 2 2 3 1 1 Investigation 3 | . . . 1 . 1 . . . 1 . . . . Extermination 12 | . . . . 1 2 1 1 . 1 2 2 1 1 Reinforcement 2 | . . . . 1 . . . . . . 1 . . Assault 2 | . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Distress Signals 5 | . . . 1 1 1 . . . . . 1 . 1 Communications Jammed 8 | . . . . . . . . . . 2 5 1 . Distress Signals 7 | . . . . . . . . . . 2 4 1 . Times Spotted 109 | . 3 8 15 14 6 4 7 5 5 8 6 9 19 Peak Tracking Total 14 | . 2 9 8 6 5 3 2 5 4 2 4 8 14 Tactical Retreats 13 | . . 1 . 2 2 1 1 . 1 . . 2 3 ECM-based Alert Blocks 20 | . . . . 8 5 2 . . . . . 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Traps Triggered 8 | . 2 1 . 1 . 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Machines Disabled 6 | . . . 1 1 1 1 . . . . 2 . . Max in Single Turn 1 | . . . 1 1 1 1 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Machines Accessed 49 | . 1 4 4 5 6 5 3 . 3 4 11 2 1 Terminals 35 | . 1 3 2 1 3 4 2 . 3 4 9 2 1 Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 4 | . . . 2 . 1 . . . . . 1 . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . Scanalyzers 4 | . . 1 . 2 . . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 106 | . 2 11 8 8 14 9 5 . 6 12 25 5 1 Successful 39 | . . 7 4 3 2 4 1 . 1 5 9 3 . Failed 67 | . 2 4 4 5 12 5 4 . 5 7 16 2 1 Catastrophic 13 | . . . . 2 3 1 . . . 2 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 62 | . 2 9 2 2 10 5 3 . 5 10 8 5 1 Terminals 80 | . 2 9 2 2 10 8 3 . 6 12 20 5 1 Fabricators 3 | . . . . 3 . . . . . . . . . Repair Stations 10 | . . . 6 . 1 . . . . . 3 . . Recycling Units 4 | . . . . . 2 . 2 . . . . . . Scanalyzers 7 | . . 2 . 3 . . . . . . 2 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Terminal Hacks 24 | . . 2 1 1 1 3 1 . 1 4 7 3 . Record 9 | . . . . . . 1 . . . 2 6 . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 7 | . . 1 . 1 . 1 1 . 1 1 . 1 . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . Registered Components 3 | . . 1 . . 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . . . . . 2 . . Scan Component 4 | . . . 3 . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . 1 . . . . . . . . . Retrieve Study 3 | . . 2 . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 3 . . 1 1 . . . 1 . . . Terminals 6 | . . 3 . . 1 1 . . . 1 . . . Assimilate 5 | . . 2 . . 1 1 . . . 1 . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 2 . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 1 4 2 5 6 5 3 . 3 4 8 1 1 Full Trace Events 3 | . . . 1 . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . 81 . . . . . . . . . Total Robot Build Rating 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . 1 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 32 | . . . . . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Total Allies 3 | . . 1 . 2 . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . Highest-Rated Group 20 | . . . . 20 . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 2 . 4 EXPLORE 6 | . . . . . . . . . . . 2 . 4 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Active Infowar (turns) 4045 | 3 249 73 16 256 455 384 416 53 431 635 600 227 247 Sensors 2973 | . . . . 139 455 370 . . 365 585 586 227 246 Terrain 3465 | 3 249 73 16 . 231 321 379 53 431 635 600 227 247 Seismic 2 | . . . . . . 2 . . . . . . . Cloaking 1004 | . . . . . . . . . . . 556 203 245 Jamming 3451 | . . . . 119 455 313 371 53 431 635 600 227 247 ECM 733 | . . . . 159 207 131 45 . . 50 . 24 117 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 2 . 4 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Turns Passed 4413 | 73 249 73 232 301 455 384 416 53 431 635 600 227 284 Spaces Moved 8903 | 38 203 164 383 871 1149 632 846 112 836 1526 995 494 654 Core 32 | 6 . . 7 . . . . . . . . . 19 Treads . | . . . . . . . . . . . . . . Legs 235 | 32 203 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8636 | . . 164 376 871 1149 632 846 112 836 1526 995 494 635 Fastest Speed 14 | 50 120 32 27 25 24 20 16 16 16 16 16 16 14 Average Speed 22 | 120 120 33 30 25 25 20 16 16 16 16 16 16 17 Slowest Speed 150 | 150 120 34 150 27 101 22 17 16 16 16 16 16 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 44 | . . 5 2 3 7 1 2 . 3 8 10 . 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 40 20 35 29 25 19 17 89 26 31 79 15 23 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 22 | . . 1 . . . . 2 . 7 1 5 2 4 Terrain Destroyed 24 | . . 1 . 2 . . 2 . 7 1 5 2 4 Melee 21 | . . . . . . . 2 . 7 1 5 2 4 Projectile 1 | . . 1 . . . . . . . . . . . AOE 2 | . . . . 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Total 11052 | 51 208 176 458 939 1295 878 1098 146 1107 1869 1396 634 797 Wait 1776 | . . . 20 33 102 219 190 35 253 320 373 125 106 Move 8802 | 37 202 153 377 864 1134 629 842 111 829 1509 975 493 647 Hop 43 | . . 5 2 3 7 1 2 . 3 8 9 . 3 Pick Up 43 | 2 6 2 4 7 6 2 3 . 2 3 4 1 1 Fast Attach 58 | 7 . 1 13 6 7 7 5 . 1 . 5 1 5 Attach 47 | . . 6 8 8 4 4 3 . . 2 3 3 6 Detach 37 | . . 4 7 5 4 3 4 . . . 2 2 6 Swap 17 | . . 1 . 2 3 3 3 . 1 . 1 2 1 Drop 56 | . . 3 7 7 12 6 4 . 3 2 5 2 5 Fire 48 | 5 . 1 19 4 16 3 . . . . . . . Melee 94 | . . . . . . 1 12 . 15 25 19 5 17 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 31 | . . . 1 . . . 30 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 175 | -10/Materials | Lost 3 allies 268 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 392 | -9/Materials | Discovered new exit (range 9) 396 | -9/Materials | Entered another Materials area 396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 497 | -8/Materials | Lost 6 parts (1p2u3w) 592 | -8/Materials | Discovered new exit (range 5) 597 | -8/Materials | Discovered new exit (range 16) 628 | -8/Materials | Entered Factory 628 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 721 | -7/Factory | Fabricated T-07 Excavator? 893 | -7/Factory | Discovered new exit (range 5) 894 | -7/Factory | Identified exit to Factory 929 | -7/Factory | Entered another Factory area 929 | -6/Factory | Evolved 2 slots: Utility x2 1008 | -6/Factory | Discovered new exit (range 9) 1010 | -6/Factory | Identified exit to Lower Caves 1278 | -6/Factory | Discovered exit to Lower Caves (range 10) 1359 | -6/Factory | Discovered new exit (range 6) 1360 | -6/Factory | Identified exit to Factory 1384 | -6/Factory | Entered another Factory area 1384 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1723 | -5/Factory | Discovered new exit (range 11) 1753 | -5/Factory | Identified exit to Factory 1768 | -5/Factory | Entered another Factory area 1768 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2069 | -4/Factory | Build established: Scavenger-Sprinter 2114 | -4/Factory | Spotted B-86 Titan 2184 | -4/Factory | Sucked down chute 2184 | -4/Factory | Entered Waste 2196 | -4/Waste | Spotted C-40 Crusher 2202 | -4/Waste | Spotted C-40 Crusher 2212 | -4/Waste | Spotted C-40 Crusher 2214 | -4/Waste | Spotted C-40 Crusher 2217 | -4/Waste | Spotted C-40 Crusher 2217 | -4/Waste | Discovered new exit (range 10) 2217 | -4/Waste | Spotted C-40 Crusher 2237 | -4/Waste | Identified exit to Factory 2237 | -4/Waste | Entered Factory 2608 | -4/Factory | Build established: Scavenger-Ninja 2667 | -4/Factory | Discovered new exit (range 4) 2668 | -4/Factory | Identified exit to Research 2668 | -4/Factory | Entered Research 2668 | -3/Research | Evolved 2 slots: Utility x2 3253 | -3/Research | Spotted B-90 Cyclops 3261 | -3/Research | Spotted B-86 Titan 3301 | -3/Research | Discovered new exit (range 16) 3303 | -3/Research | Identified exit to Quarantine 3303 | -3/Research | Entered Quarantine 3444 | -3/Quarantine | Repaired VTOL Module+ 3618 | -3/Quarantine | Found Alien Artifact 3618 | -3/Quarantine | Identified Subatomic Replicator 3635 | -3/Quarantine | Met incapacitated Sigix Warrior 3635 | -3/Quarantine | Lockdown squad dispatched 3647 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 3647 | -3/Quarantine | Unlocked Sigix quarantine chamber 3648 | -3/Quarantine | Found Sigix Containment Pod 3675 | -3/Quarantine | Found Alien Artifact 3675 | -3/Quarantine | Identified Core Reset Matrix 3675 | -3/Quarantine | Used Core Reset Matrix 3679 | -3/Quarantine | Sensed 9 artifacts in vicinity 3891 | -3/Quarantine | Discovered new exit (range 13) 3901 | -3/Quarantine | Identified exit to Research 3903 | -3/Quarantine | Entered Research 3903 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4031 | -2/Research | Identified exit to Access 4074 | -2/Research | Spotted B-90 Cyclops 4130 | -2/Research | Entered Access 4130 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4136 | -1/Access | Spotted B-99 Colossus 4382 | -1/Access | Spotted B-99 Colossus 4384 | -1/Access | Spotted B-99 Colossus 4413 | -1/Access | Discovered new exit (range 2) 4414 | -1/Access | Identified exit to Surface 4414 | *** | Destroyed 0b10! Last Messages --------------- 04394_ Penetrated by Slug. 04394_ Mic. Antimatter Reactor destroyed. 04394_ Slug penetrates Sealed Heavy Doors. 04394_ Penetrated by Slug. 04394_ Slug penetrates Sealed Heavy Doors. 04396_ B-99 Colossus activates siege mode. 04396_ Slug penetrates Sealed Heavy Doors. 04396_ Imp. VTOL Module destroyed. 04396_ Penetrated by Slug. 04396_ Slug penetrates Sealed Heavy Doors. 04396_ Penetrated by Slug. 04397_ B-99 Colossus activates siege mode. 04397_ Penetrated by Slug. 04397_ Slug penetrates Sealed Heavy Doors. 04397_ Cld. Nuclear Pulse Thruster destroyed. 04397_ Penetrated by Slug. 04407_ Slug penetrates Main Access Shell. 04413_ EXIT=FOUND 04414_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???#??????????????????????????????????? | | ??""??"? #?????#??""""""""""""?????????????????? | | ??""????? ##?##???## #?????????????????? | | ????"??# ##???????# #?????????????????? | | ? ??????# #???#??#?# "" """ #?????????????????? | | ??? ????# #????????# " " #?????????????????? | | ? ? ???# #????????# " @" " #?????????????????? | | ???????# #?????#??# " "" " #?????????????????? | | ??#??#??# ???????#?# " " #?????????????????? | | ????#####/#####??#??# """" #?????????????????? | | ????# #?????# #?????????????????? | | ????# #?????#""""""" ""#?????????????????? | | #?### #???#????????" "???????????????????? | | #???# ##???????????"%"???????????????????? | | ??#?# ##????#"""""""%""#?????????????????? | | ##### ##??#?# #?????????????????? | | + #?????# ! #?????????????????? | | ##### #???#?# % ! #?????????????????? | | ?#?############?????# | #?????????????????? | | ##########?#?#?#????# #?????????????????? | | * #?#?###?##???# #?????????????????? | | !##?####?#?##?# #?????????????????? | | ! ##?#?#??##???#### "###?????????????????? | | ! ###??? ??"????# # ??????????????? | | ##########? ?"?"?? # # ?????????? | | #?########? ? "??""??+% + ?? ????????? | | #### #?? ? ""?"???# # "????????????? | | #### ! ##?? ? ?"?""??# # ""???????????? | | + ## ? ? ? ?# # ""???????????? | | #### ## ? ? ????# # ""???????????? | | # #? ? ? # # "????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 78 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- VTOL Module | 8% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Achievements -------------- Alien Roots Deadly Force Dodgeball, But With Guns False Reunion Payload Armed Challenges ------------ None Game ------ Seed MicroAntigravMachine Manual? 0 Play Time 02:19:47 Cumulative 61.5 hours Start 2025.12.28 @ 03:55:06 End 2025.12.28 @ 06:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 120a8a2f-17a6-422e-807c-312b7b9d6d5d