Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 03:26:01 Player: youngster Result: Destroyed by S7 Guard with Long-range Phase Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (93) 465 Value Destroyed (2977) 2977 Prototype IDs (76) 1520 Alien Tech Used (7) 1400 Bonus (5130) 5130 TOTAL SCORE: 21892 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 396 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -727 Cogmind --------- Core Integrity 0/1450 Matter 164/300 Energy 59/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Integrity Redistributor Integrity Redistributor Subatomic Replicator Spacefold Activator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Transmission Jammer System Mapper Ghost Barrier Quantum Router Improved Trap Extractor Spacefold Activator > --- WEAPON ----------- Core Stripper CR-A16's Behemoth Slayer > --- INVENTORY -------- Vortex Chain Reactor Experimental Energy Well Stasis Canceller Improved Powered Armor Subatomic Replicator Enhanced Nova Cannon Core Cannon Fusion Bomb Launcher [Rating: 181] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Light Armor Plating Artifact Spacefold Activator Weapon Makeshift Sword Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Utility 8 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 6 8 12 2 10 45 14 3 2 2 10 14 15 12 7 10 5 10 15 6 9 5 1 5 3 7 8 4 20 19 2 15 16 Power 20 | 1 1 2 . . 3 1 . . 1 . 1 . . . 2 1 . 3 . . . . . . . 1 . . . . 2 1 Engine 8 | 1 1 2 . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Core 9 | . . . . . 1 1 . . 1 . 1 . . . 2 . . 1 . . . . . . . 1 . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Propulsion 36 | 2 1 4 . 3 12 2 . . . . 1 . . . . 1 . . . . 3 1 . . 1 1 1 1 1 . 1 . Treads 11 | 2 1 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 3 2 . . . . 1 . . . . 1 . . . . 3 1 . . 1 1 1 1 1 . 1 . Utility 190 | 1 3 2 . 1 13 8 2 2 1 6 6 15 12 6 8 2 7 11 6 7 2 . 5 3 5 6 2 11 17 1 9 10 Device 107 | . . . . . 7 2 1 1 . 4 3 10 8 3 6 . 4 7 3 4 1 . 3 1 5 6 2 6 10 1 5 4 Storage 12 | 1 2 . . . 1 1 . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 2 Processor 8 | . . . . . 2 2 . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Hackware 8 | . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . . 1 2 . . . Protection 54 | . 1 2 . 1 3 2 1 . 1 1 2 5 3 2 2 1 3 3 2 3 . . 1 1 . . . 4 4 . 3 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 76 | 2 3 4 2 6 17 3 1 . . 4 6 . . 1 . 1 3 1 . 2 . . . . 1 . 1 8 1 1 3 5 Energy Gun 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 29 | . . . . . 2 2 1 . . 4 4 . . . . 1 2 . . 2 . . . . . . 1 6 . 1 2 1 Ballistic Gun 12 | 2 1 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 2 . . 2 3 . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . 1 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 2 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 3 1 . . . 1 1 . 1 1 . . . 1 4 . . . 1 . . 2 . 2 2 . 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 33 | . . 8 . 5 . . . . . . . . . . . . . . . 1 . . 3 . . . . 3 . 2 . 11 Power 5 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Propulsion 12 | . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 4 Utility 9 | . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 4 Weapon 7 | . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 8 | . . 5 . 3 . . . . . . . . . . . . . . . 1 . . 3 . . . . 2 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 98 100 92 97 83 84 84 78 86 87 86 84 77 80 84 88 88 88 87 87 91 93 85 90 90 90 83 88 83 81 74 Engine 5 | . 14 12 14 14 8 . . . . . . . . . . . . . 5 3 4 5 5 5 5 5 5 4 4 3 . . Core 2 | . . . . . . 7 7 7 2 7 6 6 6 6 6 5 5 4 . . . . . . . 3 5 4 4 4 2 1 Treads 8 | . 27 24 . 12 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 14 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 14 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 3 30 30 30 30 30 33 33 32 31 31 30 33 33 33 33 28 31 34 30 34 35 35 29 30 28 26 27 Device 3 | . . . . . 4 6 7 7 2 6 5 3 3 2 5 4 4 2 5 4 5 5 4 5 5 5 5 4 6 9 10 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . . . 8 14 15 15 15 11 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 7 Hackware 8 | . . . . . . 6 7 7 7 10 20 20 19 18 18 16 16 16 16 16 20 20 19 15 15 15 15 18 18 16 16 10 Protection 5 | . 12 14 14 8 5 . . . 4 . . 2 2 . . . . 2 . . . . . 5 5 5 5 2 1 . 1 . Energy Gun 1 | . . 1 14 4 . . . . . . . . . . . . . . . . 4 5 5 . . . . . 2 4 3 . Ballistic Gun 7 | . 24 18 . 12 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 4 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 3 7 2 6 7 7 7 7 6 6 6 3 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 54 | 11 32 32 28 29 49 41 21 19 21 28 26 21 21 23 23 35 35 35 32 32 29 29 32 31 33 42 35 39 49 39 53 54 Greatest Support 60 | 40 40 40 10 16 60 20 22 20 20 22 22 31 31 25 31 36 36 36 32 38 32 38 44 33 40 40 40 35 51 51 54 56 Greatest Overweight (x) 13 | . . 2 2 2 3 2 . . 1 1 1 1 . 1 . 1 1 1 . . . . . . . 13 1 1 . . 1 1 Average Overweight (x) . | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 11 15 15 15 15 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 4 10 14 12 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 8 11 11 13 14 9 9 9 8 9 9 9 10 9 9 9 9 9 9 9 9 9 10 9 9 9 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 10 11 12 15 15 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 4 Class Distribution -------------------- 31% | Mutant 16% | Hacker-Sprinter 10% | Hacker-Scout 9% | Sprinter 8% | Wizard-Scout 7% | Gunner 4% | Wizard-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Ninja | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 4571 | 211 395 240 20 133 1105 146 48 28 . 122 129 170 135 60 120 . 130 157 104 . . 168 10 55 64 147 40 54 101 269 97 113 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3487 | . 268 94 . 189 1177 118 74 . 25 72 115 25 . . 151 . 102 99 231 . . . 38 . 46 . 20 123 101 254 30 135 Parts 208 | . 26 12 . 15 56 7 3 . 2 5 2 1 . . 11 . 6 8 3 . . . 4 . 4 . 1 7 11 13 3 8 Haulers Intercepted 6 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . . 4 . 9 . . 8 . 4 5 3 . . . . . 1 78 1 . . . . . Prevented 17 | . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . 13 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 73 | . 11 20 . 4 21 1 . . . 1 . . . . 1 . 4 1 . . . . . . 3 . . 2 . . . 4 Melee 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 26 | . 7 2 . 2 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . 2 3 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . AOE 35 | . 4 18 . . 2 . . . . . . . . . . . 4 . . . . . . . 3 . . . . . . 4 Classes Destroyed 20 | . 3 3 . . 8 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 Worker 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Tunneler 6 | . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 4 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 7 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Swarmer 23 | . 6 3 . 2 . . . . . . . . . . 1 . 4 . . . . . . . 3 . . . . . . 4 Grunt 17 | . 5 . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 4 16 . 3 7 1 . . 1 2 1 1 . . 1 . 4 1 . . . . 1 . 3 . 1 1 3 1 1 4 Combat Bots Only 16 | . 3 16 . 2 4 1 . . . 1 . . . . 1 . 4 1 . . . . . . 3 . . 1 . . . 4 Max Kills in Single Turn 7 | . 3 7 . 1 3 1 . . 1 1 1 1 . . 1 . 2 1 . . . . 1 . 1 . 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 7 . . 2 . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 4 Melee 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 6632 | . 239 874 . 363 813 45 21 . 43 45 22 75 83 . 79 18 114 55 . 219 . . 220 . 15 . . 314 55 71 42 2807 Core 2020 | . 29 62 . 72 115 14 11 . 43 . . 56 21 . 15 . 26 . . 95 . . . . . . . 82 . 24 . 1355 Absorbed by Shields 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 57 | . . 8 . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1070 | . 72 . . . 163 11 . . . . 86 . . 217 . . . . . . 107 . . . . . . . . . . 414 Core Remaining (%) 84 | 100 . . . 34 79 . . . . 90 . . . . 89 . . . . 87 . . . . . . 100 . 93 . . . Volleys Fired 253 | . 18 19 . 13 56 3 3 . . 29 31 . . . . 3 10 1 . 4 . . . . 4 . 4 38 . 4 11 2 Largest 3 | . 2 2 . 2 3 1 1 . . 1 1 . . . . 1 1 1 . 1 . . . . 1 . 1 1 . 1 1 1 Hottest 126 | . 40 70 . 70 126 90 30 . . 90 90 . . . . 90 90 36 . 90 . . . . 36 . 30 90 . 90 120 52 Shots Fired 379 | . 31 27 . 25 149 3 3 . . 29 31 . . . . 3 10 1 . 4 . . . . 4 . 4 38 . 4 11 2 Gun 153 | . 26 17 . 15 94 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Cannon 196 | . . . . 9 51 3 3 . . 29 29 . . . . 3 8 . . 4 . . . . . . 4 38 . 4 11 . Launcher 30 | . 5 10 . 1 4 . . . . . 1 . . . . . 2 1 . . . . . . 4 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 197 | . 26 11 . 21 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 146 | . . 6 . 3 . 3 3 . . 29 30 . . . . 3 8 . . 4 . . . . . . 4 38 . 4 11 . Explosive 30 | . 5 10 . 1 4 . . . . . 1 . . . . . 2 1 . . . . . . 4 . . . . . . 2 Electromagnetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 10 . 7 11 6 . . . 8 . . . . . . 9 . . . . . . . . . . 10 . . . 2 Robot Miss Streak 5 | . 1 4 . 2 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 243 | . 21 17 12 19 97 6 3 . 1 5 6 4 . . 8 . 2 5 3 . . . 2 . 1 . 1 12 5 3 3 7 Core Hits 172 | . 18 50 . 8 55 3 . . 1 2 1 1 . . 3 . 3 . 2 . . . 2 . 5 . 1 4 3 3 1 6 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 1 2 Destroy 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 1 2 Melee Attacks 270 | . . 3 12 3 8 18 6 2 6 9 34 14 8 2 9 6 3 8 3 5 3 . 6 . 3 5 2 26 18 10 18 20 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . 3 . 3 8 18 6 2 6 9 34 14 8 1 . . . . . . . . . . . . . . . . . . Piercing 142 | . . . . . . . . . . . . . . 1 9 6 3 8 3 5 3 . 6 . 3 5 2 26 18 10 18 16 Sneak Attacks 38 | . . 3 12 3 1 1 . . 1 1 1 1 . . 5 . . . . . . . . . 1 . 1 . 4 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10389 | . 503 1544 . 537 2475 376 230 . 90 320 303 190 . . 481 . 297 133 123 . . . 117 . 268 . 111 698 415 229 119 830 Guns 1715 | . 200 136 . 73 1306 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1555 | . . . . 197 537 205 . . . 137 . . . . . . . . . . . . . . . . . 479 . . . . Explosions 2890 | . 303 1172 . 48 456 . . . . . . . . . . . 208 . . . . . . . 182 . . . . . . 521 Melee 4201 | . . 208 . 219 176 171 230 . 90 183 303 190 . . 481 . 89 133 123 . . . 117 . 86 . 111 219 415 229 119 309 Ramming 28 | . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2377 | . 200 100 . 256 1715 . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Thermal 1289 | . . 36 . 14 418 205 . . . 137 . . . . . . . . . . . . . . . . . 479 . . . . Explosive 2472 | . 303 1172 . 48 38 . . . . . . . . . . . 208 . . . . . . . 182 . . . . . . 521 Electromagnetic 128 | . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1770 | . . 208 . 219 176 171 230 . 90 183 303 190 . . . . . . . . . . . . . . . . . . . . Piercing 2325 | . . . . . . . . . . . . . . . 481 . 89 133 123 . . . 117 . 86 . 111 219 415 229 119 203 Highest Corruption 18 | . . . . . . 2 2 2 2 4 . . . . . . . . . . . . 1 1 1 1 . 6 6 . 8 18 Average Corruption 3 | . . . . . . 1 2 2 2 3 . . . . . . . . . . . . 1 1 1 1 . 4 5 . 8 8 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 4 . . Effects 39 | . . . . . . 4 4 1 2 5 . . . . . . . . . . . . . . 3 . . 4 4 . 2 10 Message Errors 12 | . . . . . . 2 2 . . 3 . . . . . . . . . . . . . . 1 . . . . . . 4 Matter Fused 13 | . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 2 . 2 3 Heat Flow Errors 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Energy Discharges 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 64 | . . . . . . 3 . . . 5 5 . . . . 3 2 . . 4 . . . . . . . 38 . 4 . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1188 | . 6 6 . 45 50 26 212 . . 72 7 74 . . 156 . 200 . . . . . . . . . . 97 129 . 15 93 Projectiles 96 | . . . . . . 15 . . . 22 . . . . . . . . . . . . . . . . . 59 . . . . Explosions 99 | . 6 6 . 7 . . . . . . . . . . . . 32 . . . . . . . . . . . . . . 48 Melee 993 | . . . . 38 50 11 212 . . 50 7 74 . . 156 . 168 . . . . . . . . . . 38 129 . 15 45 Knockbacks 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . 23 70 . 38 129 . . . . . . . . . . . 26 . . . . . . . . . . . . . . 78 Shots 10 | . 1 3 . 1 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Rammed 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 25 32 . 148 249 120 227 . . 120 136 60 79 2 91 190 128 205 107 58 . . 91 . 281 . . 151 84 . 41 267 Average Temperature 61 | . 12 18 . 72 66 61 116 . . 46 58 32 42 2 48 70 48 67 49 20 . . 41 . 137 . . 47 34 . 19 90 Received Heat Transfer 850 | . 96 20 . 123 392 . 12 . . . 6 27 12 . . . . . . 36 . . . . . . . . 18 . 9 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1048 | . . 111 . 37 300 150 . . . 100 . . . . . . . . . . . . . . . . . 350 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 568 | . 209 201 . 117 568 400 . . . . 86 . . . . 103 . . . . 45 178 163 . . . . 238 343 290 401 553 Initial 232 | . . 30 . . . 232 . . . . 21 . . . . 15 . . . . 31 15 124 . . . . 3 78 119 84 157 Average 142 | . 96 62 . 56 208 279 . . . . 38 . . . . 53 . . . . 39 116 140 . . . . 115 205 157 254 405 Maximum Alert Level 2 | . 1 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 2 Low Security (%) 75 | 100 81 99 . 100 71 . . . . . 100 . . . . 100 . . . . 100 100 100 . . . . 88 50 87 29 7 Level 1 15 | . 18 . . . 3 94 . . . . . . . . . . . . . . . . . . . . . 11 49 12 66 29 Level 2 8 | . . . . . 24 5 . . . . . . . . . . . . . . . . . . . . . . . . 4 63 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 2 1 2 6 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Reinforcement 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 12 | . 1 2 . . 5 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 16 . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 16 . Times Spotted 226 | . 14 26 . 5 38 6 1 . 4 1 4 11 3 . 2 5 9 1 . 8 . 4 7 . 4 8 . 12 8 5 14 26 Peak Tracking Total 17 | . 5 15 . 3 7 1 1 . 4 1 2 3 3 . 4 4 4 1 . 7 . 2 5 . 4 6 . 6 3 3 6 17 Tactical Retreats 29 | . . . . 2 2 . . . . . . 4 2 . . 1 2 . . 3 . . 1 . 1 . . 3 2 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 . . . . 1 . . . 3 . 3 . Traps Extracted 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Installed 17 | . . . . . . . . . . . . 2 2 . 1 . 1 1 . 1 . . 1 . 1 . . . 4 . 3 . Triggered 19 | . . . . . . . . . . 1 . 1 1 . 1 . 1 . . 1 . . . . 1 6 . . 3 . 3 . Most Traps Carried 6 | . . . . . . . . . . 4 4 6 5 4 6 6 6 5 5 4 4 4 4 3 3 2 6 6 6 3 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 28 | . 1 . . . 9 . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . 1 4 . 4 5 Max in Single Turn 3 | . 1 . . . 3 . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 Garrison Access 5 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 82 | . 6 1 1 . 12 12 . 1 4 . 7 2 . 1 . 2 . . 4 . 1 . 3 . . 2 1 5 10 4 1 2 Terminals 44 | . 4 1 . . 8 5 . . . . 3 . . . . 2 . . . . . . 3 . . . 1 5 6 3 1 2 Fabricators 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 8 | . 1 . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 313 | . 17 5 1 . 33 22 . 1 30 . 30 7 . 6 . 8 . . 17 . 9 . 17 . . 6 2 27 48 19 4 4 Successful 194 | . 13 3 1 . 19 13 . 1 30 . 15 7 . 6 . 2 . . 17 . 7 . 11 . . 6 2 9 19 8 2 3 Failed 119 | . 4 2 . . 14 9 . . . . 15 . . . . 6 . . . . 2 . 6 . . . . 18 29 11 2 1 Catastrophic 19 | . 1 . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . 7 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 10 7 . . 23 16 . . . . 10 . . . . 5 . . . . . . 11 . . 1 . 15 16 5 2 2 Terminals 184 | . 13 5 . . 26 11 . . . . 16 . . . . 8 . . . . . . 17 . . . 2 27 33 18 4 4 Fabricators 12 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 6 . . . Repair Stations 35 | . 3 . . . 4 2 . . . . 9 . . . . . . . . . 9 . . . . . . . 8 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 1 1 . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 119 | . 2 3 1 . 5 1 . 1 30 . 3 7 . 6 . 2 . . 17 . . . 8 . . 6 2 6 9 7 1 2 Record 26 | . . . 1 . . . . . 11 . . 6 . . . . . . 5 . . . . . . . 2 1 . . . . Part Schematic 22 | . . . . . 1 . . . 11 . . . . 6 . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 2 . 1 Prototype ID Bank 17 | . . . . . 1 . . . 3 . . . . . . . . . 4 . . . 2 . . 5 . . 1 1 . . Open Door 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Terminal Index 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Locate Traps 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 25 | . 3 . . . 4 2 . . . . 8 . . . . . . . . . 7 . . . . . . . 1 . . . Scan Component 13 | . 2 . . . 2 1 . . . . 4 . . . . . . . . . 3 . . . . . . . 1 . . . Repair 11 | . 1 . . . 2 1 . . . . 4 . . . . . . . . . 3 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 5 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 40 | . 8 . . . 8 6 . . . . 2 . . . . . . . . . . . 3 . . . . 3 8 . 1 1 Terminals 32 | . 7 . . . 8 3 . . . . 2 . . . . . . . . . . . 3 . . . . 3 4 . 1 1 Track 8 | . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Assimilate 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 Botnet 12 | . 2 . . . 4 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . 1 . Operators 5 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . . . 10 11 . . . . 6 . . . . 2 . . . . 1 . 3 . . . . 5 6 3 . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . 1 1 . . 11 . . . . 21 . . . . 4 . . . . . . . . . . . 4 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . 1 . . . 2 1 . . . . 4 . . . . . . . . . 3 . . . . . . . . . . . Time 393 | . 26 . . . 52 54 . . . . 168 . . . . . . . . . 93 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . 4 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 2 1 Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 2 1 Robot Hacks Applied 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . 9 9 9 9 9 3 3 3 3 3 . . . . . . . . . . 6 6 6 Autooverrided 7 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 2 1 Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 43 | . 1 3 . . 1 1 . . . 1 . 1 . . . . . . . . . 19 1 . . 4 . 1 3 3 2 2 Largest Group 19 | . 1 3 . . 1 1 . . . 1 . 1 . . . . . . . . . 19 1 . . 4 . 1 2 3 1 2 Highest-Rated Group 684 | . 10 40 . . 10 26 . . . 37 . 29 . . . . . . . . . 684 10 . . 203 . 10 164 233 69 75 Highest-Rated Ally 82 | . 10 16 . . 10 26 . . . 37 . 29 . . . . . . . . . 50 10 . . 56 . 10 82 82 69 45 Total Orders 10 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . 1 STAY 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Ally Attacks 117 | . . 4 . . . . . . . . . 5 . . . . . . . . . 64 . . . 19 . . . 18 6 1 Total Damage 4806 | . . 40 . . . . . . . . . 96 . . . . . . . . . 2606 . . . 735 . . . 995 312 22 Kills 18 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . 1 . . . 5 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 12 | . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 2 . 1 Derelict Logs Recovered 17 | . . . . 1 . . 2 2 . 2 . 2 2 1 . . 1 . . 1 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 12753 | 91 1120 1355 328 557 1948 571 278 212 68 311 638 609 249 288 153 105 248 253 70 165 272 111 131 66 206 593 101 527 334 185 299 311 Spaces Moved 17282 | 53 570 762 279 426 1028 1361 779 724 106 527 771 1180 393 880 310 171 422 398 149 237 101 359 218 262 349 789 328 934 728 487 569 632 Core 11 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 Treads 1783 | 48 570 641 . . 524 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1330 | . . 121 279 426 504 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14158 | . . . . . . 1361 779 724 106 527 771 1180 393 880 310 171 422 398 149 237 101 359 218 262 349 785 328 934 728 487 569 630 Fastest Speed 7 | 50 160 110 110 110 115 26 23 26 26 23 23 14 14 23 14 15 15 15 21 12 21 19 7 22 20 20 20 21 19 19 8 7 Average Speed 45 | 149 160 152 110 112 150 26 25 26 26 29 26 25 24 26 25 25 21 22 21 19 21 20 18 22 20 25 22 23 19 20 18 20 Slowest Speed 700 | 160 160 160 110 115 240 160 26 26 93 93 93 93 26 93 26 95 90 90 21 21 21 21 22 22 22 700 92 88 23 23 88 86 Overloaded Moves 430 | . . . . . . . 3 . . 16 25 9 13 . 12 23 16 58 . 29 . . 16 . . . . . . . 115 95 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . 16 . . 1 . 8 1 . . . 4 . . . . . . 5 . . 4 . 9 8 3 3 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 84 99 65 90 73 39 87 90 77 69 27 86 46 86 41 6 68 62 61 52 3 92 5 56 62 91 57 31 67 22 51 38 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 12 | . 1 1 1 . . . 2 . 1 . . 1 . 2 . . . . 3 . . . . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 2 . . 1 3 . 3 . 2 8 3 2 . 2 2 . . . . . 4 2 . 4 . . . . . Spaces Dug 313 | . 9 51 . 9 35 12 4 2 1 16 36 8 8 . 1 8 4 2 . 9 3 . 2 . 10 1 4 25 6 5 17 25 Terrain Destroyed 521 | . 20 82 . 9 99 12 4 2 1 17 41 8 8 . 1 8 21 14 . 9 3 . 2 . 32 1 4 43 6 8 20 46 Melee 123 | . . . . . . 12 3 2 1 5 21 8 8 . 1 6 2 2 . 5 3 . 2 . 2 1 1 13 6 4 12 3 Projectile 93 | . . . . . 12 . 1 . . 12 15 . . . . 2 2 . . 4 . . . . . . 3 30 . 4 8 . AOE 305 | . 20 82 . 9 87 . . . . . 5 . . . . . 17 12 . . . . . . 30 . . . . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total 21359 | 62 748 922 293 477 1317 1545 844 744 140 641 1135 1465 533 930 363 212 561 544 182 340 345 395 291 270 474 1172 347 1159 875 549 715 769 Wait 2967 | . 142 113 . 13 109 143 53 15 20 62 276 252 111 34 30 28 112 110 16 83 235 35 65 1 106 332 6 136 104 45 89 91 Move 17116 | 52 569 761 278 425 1027 1328 778 723 103 526 754 1177 392 879 309 165 421 397 148 236 101 358 208 261 348 781 327 917 711 482 562 612 Hop 62 | . . . . . . 16 . . 1 . 8 1 . . . 1 . . . . . . 4 . . 3 . 7 8 1 3 9 Pick Up 116 | 4 7 8 1 7 27 6 . 1 3 1 9 2 2 4 . 2 1 4 1 . 1 1 . 2 2 6 1 2 4 2 3 2 Fast Attach 82 | 6 2 1 . 3 16 2 . . 1 . 1 . 4 4 3 1 . 2 6 . 3 . 2 1 1 4 . 3 5 1 6 4 Attach 76 | . . 8 . 5 4 6 1 . . 4 8 . . . 1 3 3 4 . 2 1 1 . 2 1 . 1 10 2 1 2 6 Detach 60 | . . 1 . 3 6 4 1 . 1 4 5 . . 1 1 1 3 2 1 2 . . . 2 1 . 1 9 3 1 2 5 Swap 168 | . 6 3 2 2 25 6 2 2 1 6 5 15 9 3 6 1 7 9 1 7 1 . 3 . 5 4 3 7 12 . 8 7 Drop 136 | . 3 . . 3 39 13 . 1 4 . 4 2 5 3 3 1 . 6 6 . . . 2 1 2 11 2 4 4 2 8 7 Fire 253 | . 18 19 . 13 56 3 3 . . 29 31 . . . . 3 10 1 . 4 . . . . 4 . 4 38 . 4 11 2 Melee 269 | . . 3 12 3 8 18 6 2 6 9 34 14 8 2 9 6 3 8 3 5 3 . 6 . 3 5 2 26 18 10 18 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . Trap 17 | . . . . . . . . . . . . 2 2 . 1 . 1 1 . 1 . . 1 . 1 . . . 4 . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Ext) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Discovered new exit (range 9) 956 | -10/Materials | Discovered new exit (range 16) 1045 | -10/Materials | Repaired Lgt. Treads 1212 | -10/Materials | Entered Mines 1221 | -10/Mines | Met a Derelict bent on vengeance 1380 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1404 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1408 | -10/Mines | Found Prototype Device 1440 | -10/Mines | Discovered new exit (range 12) 1585 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1783 | -10/Mines | Assembled infested the area 1788 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1842 | -10/Mines | Lost 3 parts (1p1u1w) 1844 | -10/Mines | Destroyed 16 combat bots 1996 | -10/Mines | Discovered new exit (range 4) 2015 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2016 | -10/Mines | Discovered new exit (range 5) 2220 | -10/Mines | Learned location of Storage (-7) 2452 | -10/Mines | Lost 5 parts (1p1n1u2w) 2567 | -10/Mines | Entered Exiles 2596 | -10/Exiles | Met 8R-AWN 2618 | -10/Exiles | Met EX-HEX 2648 | -10/Exiles | Met EX-BIN 2703 | -10/Exiles | Met EX-DEC 2707 | -10/Exiles | Learned location of Zion (-6) 2824 | -10/Exiles | Discovered new exit (range 14) 2895 | -10/Exiles | Entered Mines 2987 | -9/Mines | Lost 3 parts (2n1w) 3053 | -9/Mines | Discovered new exit (range 16) 3138 | -9/Mines | Core integrity fell below 50% 3193 | -9/Mines | Discovered new exit (range 7) 3215 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3216 | -9/Mines | Destroyed YI-UF0 3232 | -9/Mines | Found Prototype Launcher 3232 | -9/Mines | Identified YI-UF0's Doublenader 3452 | -9/Mines | Entered Materials 3452 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3961 | -8/Materials | Repaired Lgt. Treads? 4048 | -8/Materials | Repaired Lgt. Treads 4240 | -8/Materials | Discovered new exit (range 8) 4623 | -8/Materials | Build established: Gunner 4861 | -8/Materials | Identified Exp. Sensor Array 5400 | -8/Materials | Entered Factory 5400 | -7/Factory | Evolved 2 slots: Utility x2 5438 | -7/Factory | Discovered new exit (range 5) 5439 | -7/Factory | Identified exit to Storage 5689 | -7/Factory | Build established: Sprinter 5719 | -7/Factory | Repaired Exp. Sensor Array? 5850 | -7/Factory | Discovered new exit (range 15) 5853 | -7/Factory | Identified exit to Factory 5906 | -7/Factory | Identified exit to Lower Caves 5971 | -7/Factory | Entered Lower Caves 6109 | -7/Lower Caves | Encountered a Warlord checkpoint 6141 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6246 | -7/Lower Caves | Discovered new exit (range 5) 6248 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6249 | -7/Lower Caves | Identified exit to Lower Caves 6249 | -7/Lower Caves | Entered another Lower Caves area 6283 | -7/Lower Caves | Discovered exit to Factory (range 6) 6290 | -7/Lower Caves | Learned 8 Factory zone layouts 6427 | -7/Lower Caves | Identified exit to Data Miner 6453 | -7/Lower Caves | Encountered a Warlord checkpoint 6461 | -7/Lower Caves | Entered Data Miner 6461 | -7/Data Miner | Discovered new exit (range 6) 6463 | -7/Data Miner | Identified exit to Proximity Caves 6471 | -7/Data Miner | Met Data Miner 6476 | -7/Data Miner | Learned location of Section 7 (-2) 6476 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6481 | -7/Data Miner | Received God Mode back door access code from Data Miner 6490 | -7/Data Miner | Destroyed Data Miner 6492 | -7/Data Miner | Found Prototype Hackware 6494 | -7/Data Miner | Found Prototype Hackware 6496 | -7/Data Miner | Data Conduit disabled 6529 | -7/Data Miner | Entered Proximity Caves 6538 | -6/Proximity Caves | Spotted B-75 Beast 6701 | -6/Proximity Caves | Identified System Mapper 6727 | -6/Proximity Caves | Learned Factory terminal intel 6833 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6839 | -6/Proximity Caves | Learned 4 Factory zone layouts 6840 | -6/Proximity Caves | Entered Factory 6840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6840 | -6/Factory | Identified Quantum Router 6841 | -6/Factory | Identified exit to Lower Caves 6842 | -6/Factory | Loaded intel: 25 terminal locations 6844 | -6/Factory | Found Exp. Targeting Computer 6868 | -6/Factory | Repaired Mic. Nuclear Core 6940 | -6/Factory | Build established: Hacker-Sprinter 7033 | -6/Factory | Repaired Imp. Light Armor Plating 7074 | -6/Factory | Repaired Imp. Light Armor Plating 7145 | -6/Factory | Repaired Cld. Particle Cannon 7478 | -6/Factory | Entered Lower Caves 7480 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7487 | -6/Lower Caves | Learned Factory trap positions 7487 | -6/Lower Caves | Learned Armory trap positions 7487 | -6/Lower Caves | Learned Extension terminal intel 7530 | -6/Lower Caves | Learned location of Extension (-4) 7530 | -6/Lower Caves | Learned Factory stockpile data 7843 | -6/Lower Caves | Encountered a Warlord checkpoint 8081 | -6/Lower Caves | Discovered new exit (range 8) 8083 | -6/Lower Caves | Identified exit to Lower Caves 8087 | -6/Lower Caves | Entered another Lower Caves area 8131 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8252 | -6/Lower Caves | Found Alien Artifact 8252 | -6/Lower Caves | Identified Core Expander 8252 | -6/Lower Caves | Installed Core Expander, added new Power slot 8297 | -6/Lower Caves | Learned Factory machine intel 8325 | -6/Lower Caves | Learned Factory security intel 8334 | -6/Lower Caves | Discovered new exit (range 11) 8335 | -6/Lower Caves | Encountered a Warlord checkpoint 8336 | -6/Lower Caves | Identified exit to Zion 8336 | -6/Lower Caves | Entered Zion 8348 | -6/Zion | Discovered new exit (range 9) 8360 | -6/Zion | Visited the Megawrench Repair Shop 8363 | -6/Zion | Megawrench repaired 10 parts 8394 | -6/Zion | Found Prototype Device 8394 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8460 | -6/Zion | Learned Factory security intel 8484 | -6/Zion | Found CR-A16's Pointy Stick 8623 | -6/Zion | Identified exit to Proximity Caves 8624 | -6/Zion | Entered Proximity Caves 8769 | -5/Proximity Caves | Discovered new exit (range 15) 8777 | -5/Proximity Caves | Identified exit to Factory 8777 | -5/Proximity Caves | Entered Factory 8777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8778 | -5/Factory | Loaded intel: 83 trap records 8781 | -5/Factory | Loaded intel: 263 machine locations 8782 | -5/Factory | Identified exit to Upper Caves 8882 | -5/Factory | Entered Upper Caves 8890 | -5/Upper Caves | Learned 4 Factory zone layouts 8968 | -5/Upper Caves | Spotted B-75 Beast 9088 | -5/Upper Caves | Build established: Hacker-Scout 9125 | -5/Upper Caves | Discovered new exit (range 13) 9128 | -5/Upper Caves | Identified exit to Upper Caves 9130 | -5/Upper Caves | Entered another Upper Caves area 9131 | -5/Upper Caves | Encountered a Warlord checkpoint 9135 | -5/Upper Caves | Spotted B-75 Beast 9257 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 9260 | -5/Upper Caves | Destroyed B-75 Beast 9348 | -5/Upper Caves | Discovered new exit (range 4) 9349 | -5/Upper Caves | Identified exit to Zhirov 9383 | -5/Upper Caves | Entered Zhirov 9384 | -5/Zhirov | Discovered new exit (range 3) 9398 | -5/Zhirov | Met Zhirov 9403 | -5/Zhirov | Learned location of Testing (-3) 9403 | -5/Zhirov | Learned location of Command (-1) 9404 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9411 | -5/Zhirov | Found Alien Artifact 9411 | -5/Zhirov | Identified Integrated Dissipator 9411 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9451 | -5/Zhirov | Identified exit to Proximity Caves 9453 | -5/Zhirov | Entered Proximity Caves 9467 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9471 | -4/Proximity Caves | Identified exit to Factory 9580 | -4/Proximity Caves | Spotted B-86 Titan 9618 | -4/Proximity Caves | Entered Factory 9618 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9619 | -4/Factory | Identified exit to Research 9620 | -4/Factory | Identified exit to Extension 9660 | -4/Factory | Repaired Cld. VTOL Module 9690 | -4/Factory | Repaired Field Propulsion Drive 9721 | -4/Factory | Repaired Imp. VTOL Module 9890 | -4/Factory | Sucked down chute 9890 | -4/Factory | Entered Waste 9897 | -4/Waste | Spotted C-40 Crusher 9899 | -4/Waste | Spotted C-40 Crusher 9914 | -4/Waste | Spotted C-40 Crusher 9916 | -4/Waste | Spotted C-40 Crusher 9916 | -4/Waste | Spotted C-40 Crusher 9920 | -4/Waste | Warlord forces began an assault 9927 | -4/Waste | Allies destroyed C-40 Crusher 9929 | -4/Waste | Allies destroyed C-40 Crusher 9930 | -4/Waste | Allies destroyed C-40 Crusher 9930 | -4/Waste | Allies destroyed C-40 Crusher 9934 | -4/Waste | Spotted C-40 Crusher 9938 | -4/Waste | Discovered new exit (range 22) 9950 | -4/Waste | Allies destroyed C-40 Crusher 10001 | -4/Waste | Identified exit to Factory 10001 | -4/Waste | Entered Factory 10024 | -4/Factory | Build established: Wizard-Scout 10085 | -4/Factory | Identified exit to Upper Caves 10085 | -4/Factory | Identified exit to Armory 10132 | -4/Factory | Entered Upper Caves 10135 | -4/Upper Caves | Identified exit to Upper Caves 10153 | -4/Upper Caves | Encountered a Warlord checkpoint 10162 | -4/Upper Caves | Lost 3 parts (1n1u1w) 10168 | -4/Upper Caves | Learned Research terminal intel 10198 | -4/Upper Caves | Entered another Upper Caves area 10202 | -4/Upper Caves | Discovered exit to Research (range 8) 10230 | -4/Upper Caves | Learned Research emergency access door positions 10238 | -4/Upper Caves | Spotted B-86 Titan 10392 | -4/Upper Caves | Discovered new exit (range 18) 10402 | -4/Upper Caves | Build established: Hacker-Scout 10404 | -4/Upper Caves | Identified exit to Warlord 10404 | -4/Upper Caves | Entered Warlord 10411 | -4/Warlord | System corruption cleaned by Quarantine Array 10532 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10551 | -4/Warlord | Met Warlord 10553 | -4/Warlord | Opened Warlord's prototype stash 10556 | -4/Warlord | Found Prototype Device 10556 | -4/Warlord | Identified Exp. Cloaking Device 10563 | -4/Warlord | Found Prototype Reactor 10567 | -4/Warlord | Found Prototype Hackware 10576 | -4/Warlord | Warlord's base attacked by MAIN.C 10926 | -4/Warlord | Warlord forces counterattacked 10940 | -4/Warlord | Spotted Striker 10941 | -4/Warlord | Spotted Striker 10994 | -4/Warlord | Discovered new exit (range 14) 10997 | -4/Warlord | Identified exit to Proximity Caves 10997 | -4/Warlord | Entered Proximity Caves 11067 | -3/Proximity Caves | Discovered exit to Research (range 8) 11098 | -3/Proximity Caves | Entered Research 11098 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11098 | -3/Research | Identified Ghost Barrier 11100 | -3/Research | Loaded intel: 23 terminal locations 11174 | -3/Research | Identified exit to Testing 11368 | -3/Research | Build established: Wizard-Scout 11518 | -3/Research | Spotted B-86 Titan 11625 | -3/Research | Entered Testing 11651 | -3/Testing | Found Imp. Powered Armor 11715 | -3/Testing | Found Prototype Energy Gun 11715 | -3/Testing | Identified Hyp. EM Gauss Rifle 11725 | -3/Testing | Spotted PP-O950T36C30 11849 | -3/Testing | Garrison activated, responded to threat 11868 | -3/Testing | Found System Mapper 11877 | -3/Testing | Discovered new exit (range 15) 11881 | -3/Testing | Found Fusion Bomb Launcher 11904 | -3/Testing | Spotted PX-RV6N53BE6C 11910 | -3/Testing | Protovariant out of control (PP-O950T36C30) 11910 | -3/Testing | Unleashed a protovariant (PP-O950T36C30) 11956 | -3/Testing | Identified exit to Research 11959 | -3/Testing | Entered Research 11959 | -2/Research | Accompanied by 2 allies 11959 | -2/Research | Warlord forces began assault on 0b10 11959 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11987 | -2/Research | Identified exit to Access 12049 | -2/Research | Identified exit to Quarantine 12069 | -2/Research | Research machine network offline 12077 | -2/Research | Met up with Warlord 12144 | -2/Research | Entered Quarantine 12204 | -2/Quarantine | Local machine network offline 12223 | -2/Quarantine | Found Alien Energy Cannon 12234 | -2/Quarantine | Found Alien Artifact 12234 | -2/Quarantine | Identified Subatomic Replicator 12369 | -2/Quarantine | Spotted Alpha 7 12394 | -2/Quarantine | Search patrols dispatched 12397 | -2/Quarantine | Found Alien Impact Weapon 12397 | -2/Quarantine | Identified Core Stripper 12422 | -2/Quarantine | Spotted Fortress 12434 | -2/Quarantine | Discovered new exit (range 5) 12435 | -2/Quarantine | Identified exit to Section 7 12443 | -2/Quarantine | Entered Section 7 12450 | -2/Section 7 | Found Alien Artifact 12450 | -2/Section 7 | Identified Spacefold Activator 12539 | -2/Section 7 | Spotted B-90 Cyclops 12545 | -2/Section 7 | Local machine network offline 12545 | -2/Section 7 | Spotted S7 Guard 12560 | -2/Section 7 | Spotted Alpha 7 12560 | -2/Section 7 | Spotted Alpha 7 12561 | -2/Section 7 | Spotted S7 Guard 12578 | -2/Section 7 | Spotted B-99 Colossus 12600 | -2/Section 7 | Scanned by Researcher 12608 | -2/Section 7 | Found Alien Artifact 12608 | -2/Section 7 | Identified Integrity Redistributor 12608 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-73) 12632 | -2/Section 7 | Build established: Wizard-Ninja 12712 | -2/Section 7 | System corruption reached 10% 12712 | -2/Section 7 | Found Integrity Redistributor 12713 | -2/Section 7 | Found Integrity Redistributor 12732 | -2/Section 7 | Intercept squad dispatched 12734 | -2/Section 7 | Spotted Tracker 12734 | -2/Section 7 | Spotted Tracker 12739 | -2/Section 7 | Identified Core Cannon 12741 | -2/Section 7 | Spotted Combat Programmer 12745 | -2/Section 7 | Released all parts (9) 12749 | -2/Section 7 | Core integrity fell below 50% 12752 | -2/Section 7 | Core integrity fell below 20% 12754 | -2/Section 7 | Destroyed by S7 Guard with Long-range Phase Cannon Last Messages --------------- 12745_ Released Exp. Q-thruster. 12745_ Released Electron Diverter. 12745_ Released Cld. VTOL Module. 12745_ Released Adv. Signal Interpreter. 12745_ Released Quantum Router. 12745_ Released Med. Storage Unit. 12745_ Released Enh. Optical Array. 12745_ Released Exp. Sensor Array. 12745_ Released Exp. Energy Well. 12746_ Penetrated by EMDS Slug. 12748_ The unstable cave ceiling collapses. 12749_ U-05 Engineer builds a Wall. 12749_ Penetrated by EMDS Slug. 12749_ Held in stasis. 12749_ C-65 Expert is analyzing... 12751_ Penetrated by EMDS Slug. 12753_ P-80 Master resets S7 Guard, system corruption cleaned. 12754_ Penetrated by EMDS Slug. 12754_ Held in stasis. 12754_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | ???????????????????????# """ ##????#""" | | ???????????????????????# """ ##??###""" | | ???????????????????????# !!! """ ##### # | | ???????????????????????# !!! """ / | | ???????????????????????# !!! """ / | | ???????????????????????# / | | ???????????????????????# / | | ???????????????????????# ######+##### # | | ???????????????????????# #??? ??### "" | | ????????????????######## #? ""#???#""" | | ????????????????# ## """"#???#""" | | ????????????????# ## "]""#???#"" | | ?????###?###???## ## " """"#???#" | | ?????# ? | ?? # ##"""""""#???# "" | | ?????# # % #################???# "" | | ?????# "?""""" # # ????????????????######### | | ?????# """"""" # # #????????????????????????? | | ????## """"""" # ###?????????????????????????? | | ????# # #???????????????????????????? | | ?????# " # #???????????????????????????? | | ??????? T" # #???????????????????????????? | | ???????? """ # pp########????????????????????? | | ?????????? ?# """""#????????????????????? | | ??##########+#### """""#????????????????????? | | ### s Y !% #????????????????????? | | ! @ #????????????????????? | | s* % #????????????????????? | | ### p%!== "#????????????????????? | | ??##"T########### #!=! c #???????????????????## | | ???#""#?????????# ## #???????????????????#" | | ???####?????????#c #??????????????????#" | | ????????????????# ## ######??????????????????#" | | ????????????????# ###????????????????????????#" | | ????????????????# #??????????????????????????#" | | ????????????????# #??????????????????????????#" | | ????????????????# #??????????????????????????#" | | ????????????????# T??????????????????????????#" | | ????????????????# ""?????????????????????????#" | | ????????????????# ##?????????????????????????#" | | ????????????????# #??????????????????????????## | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 31 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 550 Power Shielding 33 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 59 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Adv. Surge Thruster | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Phasing Sabre | -6/Zion | Free Mak. Hover Unit | -6/Zion | Archive Wave Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Antigrav System | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Hdn. Centrium Leg | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Exp. Field Recycling Unit | -2/Quarantine | Archive Imp. Matter Compressor | -2/Section 7 | Archive Vibroblade | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive C-17 Slicer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive B-74 Champion | -2/Section 7 | Archive C-65 Expert | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Core Stripper Spacefold Activator Integrity Redistributor Core Cannon Achievements -------------- Rampage Challenges ------------ None Game ------ Seed PotentialScatterTerrabomb Manual? 0 Play Time 05:34:56 Cumulative 235.5 hours Start 2022.03.17 @ 22:10:37 End 2022.03.21 @ 03:26:01 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a8f03ea2-f3e7-4f41-9436-6ee0f0f999c3