Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 16:45:24

Player: saltine

Result: Destroyed by NA-TO9(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (18)      90
Value Destroyed (513)      513
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1043

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     273/300
Energy                     196/200
System Corruption          0%
Temperature                Cool (11)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
       Light Treads
       Light Treads
>            --- UTILITY (2) ------
      Medium Storage Unit
             Core Shielding
>            --- WEAPON (2) -------
  Subdweller Laser
             Battle Cannon
>            --- INVENTORY (10) ---
  Subdweller Power Source
       Light Treads
       Light Treads
       Light Treads
       Light Treads
             Scrap Shield
             Assault Rifle
             Grenade Launcher
             Multitool

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
      Medium Storage Unit
             Core Shielding
>            --- WEAPON -----------
  Subdweller Machine Gun
             Battle Cannon
>            --- INVENTORY --------
  Subdweller Power Source
       Light Treads
       Light Treads
       Light Treads
       Light Treads
  Subdweller Laser
             Assault Rifle
             Grenade Launcher
             Multitool
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
  Protection               Core Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | .   6   12  
  Power                    1    | .   .   1   
    Engine                 1    | .   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | .   2   2   
    Treads                 4    | .   2   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   2   1   
    Device                 1    | .   1   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   10   | .   2   8   
    Energy Gun             2    | .   1   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          4    | .   .   4   
    Ballistic Cannon       1    | .   .   1   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   85  99  
  Engine                   13   | .   14  13  
  Treads                   27   | .   27  27  
  Device                   3    | .   .   6   
  Storage                  14   | .   14  14  
  Protection               4    | .   .   7   
  Energy Gun               11   | .   13  9   
  Ballistic Gun            14   | .   14  15  
Peak Build Rating          11   | .   7   11  
  Average Rating           8    | .   6   9   
  On Entrance              6    | 6   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             26   | 12  22  26  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | .   10  10  
  Average Capacity         9    | .   9   10  
  Most Carried             10   | .   9   10  
  Average Carried          9    | .   8   9   
  Final Capacity           10   | 8   10  10  
  Final Carried            10   | 6   9   10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           499  | 161 16  322 
  Remotely                 .    | .   .   .   
Salvage Created            522  | .   24  498 
  Parts                    38   | .   3   35  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      13   | .   .   13  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   3   14  
  Guns                     8    | .   .   8   
  Cannons                  3    | .   .   3   
  AOE                      6    | .   3   3   
Classes Destroyed          6    | .   2   4   
  Tunneler                 1    | .   1   .   
  Swarmer                  6    | .   3   3   
  Grunt                    2    | .   .   2   
  Sentry                   1    | .   .   1   
  Artisan                  1    | .   .   1   
  Subdweller               8    | .   .   8   
Best Kill Streak           4    | .   3   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        71   | .    15   56   
  Missed                   13   | .    4    9    
Damage Taken               1026 | .    81   945  
  Core                     269  | .    29   240  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  35   | .    .    35   
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              58   | .    5    53   
  Largest                  2    | .    2    2    
  Hottest                  130  | .    70   130  
Shots Fired                96   | .    7    89   
  Gun                      72   | .    4    68   
  Cannon                   18   | .    .    18   
  Launcher                 6    | .    3    3    
  Special                  .    | .    .    .    
  Kinetic                  40   | .    2    38   
  Thermal                  50   | .    2    48   
  Explosive                6    | .    3    3    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         21   | .    2    21   
  Robot Miss Streak        2    | .    1    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           61   | .    2    59   
  Core Hits                29   | .    5    24   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    1    3    
    Burn                   4    | .    1    3    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1541 | .    364  1177 
  Guns                     645  | .    21   624  
  Cannons                  277  | .    .    277  
  Explosions               619  | .    343  276  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  354  | .    9    345  
  Thermal                  568  | .    12   556  
  Explosive                619  | .    343  276  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            50   | .    6    44   
  Projectiles              .    | .    .    .    
  Explosions               50   | .    6    44   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        332  | .    30   332  
  Average Temperature      64   | .    17   70   
  Received Heat Transfer   503  | .    .    503  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             6    | .    1    5    
  Heat Transferred         1543 | .    111  1432 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             90   | .   90  .   
  Initial                  .    | .   .   .   
  Average                  28   | .   28  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              19   | .   4   15  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   3   2   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   9   2   
  Successful               6    | .   4   2   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   4   2   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Open Door                1    | .   .   1   
  Maintenance Status       1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Release Object           1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2028 | .    769  1259 
Spaces Moved               808  | 1    157  650  
  Core                     .    | .    .    .    
  Treads                   790  | .    140  650  
  Legs                     18   | 1    17   .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  160  
  Average Speed            159  | 120  155  160  
  Slowest Speed            240  | 120  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       24   | 2    29   43   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             5    | .    .    5    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          18   | .    .    18   
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      17   | .    .    17   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1450 | .   675 775 
  Wait                     542  | .   494 48  
  Move                     806  | .   156 650 
  Hop                      .    | .   .   .   
  Pick Up                  15   | .   8   7   
  Fast Attach              4    | .   2   2   
  Attach                   3    | .   .   3   
  Detach                   .    | .   .   .   
  Swap                     11   | .   4   7   
  Drop                     11   | .   6   5   
  Fire                     58   | .   5   53  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  188 | -10/Materials | Discovered new exit (range 4)
  317 | -10/Materials | Build established: Mutant
  740 | -10/Materials | Discovered new exit (range 5)
  770 | -10/Materials | Entered Subcaves
 1344 | -10/Subcaves  | Lost 3 parts (1p1n1u)
 1387 | -10/Subcaves  | Core integrity fell below 50%
 1406 | -10/Subcaves  | Discovered new exit (range 3)
 1524 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1524 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 1532 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 1696 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Flight Unit
 1922 | -10/Subcaves  | Learned location of Zion (-7)
 1922 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1943 | -10/Subcaves  | Core integrity fell below 20%
 2029 | -10/Subcaves  | Destroyed by NA-TO9(R) with Subdweller Beam Cannon

 Last Messages 
---------------
01634_ Acquired 7 matter.
01644_ Dropped Med. Laser.
01644_ Acquired Battle Cannon.
01671_ Triggered Piercing Trap.
01671_ Spikes shoot up from the floor.
01671_ Critical hit (Impale). <x2>
01671_ Lgt. Treads destroyed.
Mak. Flight Unit falls loose from the Twisted Machinery.
01854_ EF-N83(z): "She is not going to be happy we haven't found any
  suitable candidates yet."
01922_ EF-N83(z): "Hey you! It's really dangerous down here, I feel that
  you could die at any moment. For your health and safety might I suggest
  a trip to Zion?"
World map updated: -7/Zion.
01944_ Sub. Machine Gun shoots sparks and powers down.
01944_ 5Q-MY5(R) destroyed.
01961_ 5B-0PM(R) destroyed.
01967_ Acquired 37 matter.
01970_ Dropped Broken Sub. Machine Gun.
01971_ Acquired Scrap Shield.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ComponentZhirovThermoblaster
  Manual?         0
Play Time         00:11:19
  Cumulative      252.8 hours
  Start           2024.10.11 @ 16:33:08
  End             2024.10.11 @ 16:45:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          152
  Rogue           152
  Adventurer      0
  Explorer        0
Win Type          -
  Total           12
  Types           3/1/5/1/1/0/1/0/0
Lore%             76
Gallery%          78
Achievement%      69
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0b07478f-36ed-4240-900f-3c8419cd9f0b