Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:14:58 Player: mosstonic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (312) 312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 72/300 Energy 50/100 System Corruption 0% Temperature Cool (6) Movement Hovering (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (4) ------ Cooling System Small Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Grenade Launcher > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Cooling System Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 6 7 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 4 | 1 . 3 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 79 80 Engine 11 | . 12 9 Treads 5 | . 11 . Hover 16 | . 15 16 Device 5 | . . 10 Storage 12 | . 14 11 Protection 5 | . . 9 Energy Gun 13 | . 16 11 Launcher 10 | . 9 11 Naked Turns . | . . . Heaviest Build 21 | 11 13 21 Greatest Support 40 | 40 40 12 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 3 | 3 2 2 Average Carried . | . . . Final Capacity 8 | 8 8 8 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 338 | 126 146 66 Remotely . | . . . Salvage Created 282 | . 160 122 Parts 26 | . 21 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 4 7 Guns 2 | . 1 1 AOE 9 | . 3 6 Classes Destroyed 6 | . 5 1 Builder 2 | . 1 1 Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 4 | . 1 3 Sentry 1 | . . 1 Best Kill Streak 8 | . 8 6 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 46 | . 3 43 Missed 13 | . . 13 Damage Taken 426 | . 55 371 Core 55 | . . 55 Absorbed by Shields . | . . . Regen/Repaired (Parts) 29 | . 29 . Core Remaining (%) 100 | 100 100 . Volleys Fired 24 | . 11 13 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 45 | . 19 26 Gun 24 | . 11 13 Cannon . | . . . Launcher 21 | . 8 13 Special . | . . . Kinetic . | . . . Thermal 24 | . 11 13 Explosive 21 | . 8 13 Electromagnetic . | . . . Robot Hit Streak 8 | . 5 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | . 7 17 Core Hits 25 | . 10 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1020 | . 309 711 Guns 139 | . 51 88 Cannons . | . . . Explosions 881 | . 258 623 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 139 | . 51 88 Explosive 881 | . 258 623 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage 32 | . . 32 Projectiles . | . . . Explosions 32 | . . 32 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 22 7 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 72 30 Average Temperature 26 | . 28 15 Received Heat Transfer 150 | . 18 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 481 | . 148 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 307 | . 226 307 Initial 94 | . . 94 Average 134 | . 147 151 Maximum Alert Level 1 | . 1 1 Low Security (%) 70 | 100 37 92 Level 1 29 | . 62 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 6 15 Peak Tracking Total 7 | . 4 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 6 | . 4 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 1 | . . 1 Alert Level 1 | . . 1 Dispatch Records 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 653 | 64 267 322 Spaces Moved 438 | 53 199 186 Core 29 | 29 . . Treads 72 | 24 48 . Legs . | . . . Wheels . | . . . Hover 337 | . 151 186 Flight . | . . . Fastest Speed 50 | 50 56 116 Average Speed 125 | 99 111 148 Slowest Speed 240 | 160 180 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 34 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 89 | . 38 51 Melee . | . . . Projectile . | . . . AOE 89 | . 38 51 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 498 | 64 227 207 Wait . | . . . Move 436 | 52 198 186 Hop . | . . . Pick Up 17 | 6 7 4 Fast Attach . | . . . Attach 16 | 6 7 3 Detach . | . . . Swap . | . . . Drop 5 | . 4 1 Fire 24 | . 11 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Repaired Grenade Launcher 302 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 654 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. The unstable cave ceiling collapses. G-34 Mercenary destroyed. G-47 Trooper destroyed. The unstable cave ceiling collapses. 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[% # # " | | ??????????" ! + # " | | ??????????? ! ############## # # " | | ??????????? g ############## # # " | | ???????????? g ?############## ######## | | ???????????? ####?# # ######### | | ???????????? ####?# | | ????????????#####??????# = T | | ????????????#####??????# = | | ???????????????????????# # ## ######### | | ????????????????????######+###########+########??? | | ????????????????????# #? ??????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# = #????????????????? | | ????????????????????# """ """ #????????????????? | | ????????????????????# """ """ #????????????????? | | ????????????????????# """ """ #????????????????? | | ????????????????????#############????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 125 Matter Stores 192 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed LatentPhaseArmor Manual? 0 Play Time 00:12:23 Cumulative 1.0 hours Start 2024.04.02 @ 01:05:06 End 2024.04.02 @ 01:14:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf232a34-db54-4047-b0f3-545b5706081b