Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 08:45:34 Player: LightKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (99) 495 Value Destroyed (5368) 5368 Prototype IDs (49) 980 Alien Tech Used (6) 1200 Bonus (6783) 6783 TOTAL SCORE: 23226 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 757 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -95 Cogmind --------- Core Integrity 0/1450 Matter 278/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Cloaking Device Phase Armor Thermal Barrier Advanced Force Field System Mapper > --- WEAPON ----------- Long-range Phase Cannon Core Cannon > --- INVENTORY -------- Improved Energy Well Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Advanced Variable Charge Gun Compact HERF Cannon Heavy Shock Bomb Launcher CPS Tube [Rating: 191] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Advanced Myomer Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Advanced KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . . . . 8 . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Utility 12 | . . . . . . 4 . . 2 . . . . 2 . . . . 2 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 114 | . . 3 3 11 12 11 12 16 1 . . 9 1 2 1 . 7 3 12 6 3 1 Power 15 | . . . 1 2 . 3 2 4 . . . 1 . . . . 1 . 1 . . . Engine 6 | . . . 1 2 . 1 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . 4 . . . 1 . . . . 1 . 1 . . . Propulsion 29 | . . . 2 7 5 2 3 4 . . . . . . . . 3 1 1 . 1 . Treads 8 | . . . 2 1 . . . 4 . . . . . . . . . . . . 1 . Leg 19 | . . . . 6 3 2 3 . . . . . . . . . 3 1 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 42 | . . 2 . . 4 4 4 2 1 . . 6 1 2 . . 2 1 8 3 1 1 Device 21 | . . 1 . . 2 1 2 . . . . 3 . 1 . . 1 1 7 1 . 1 Storage 4 | . . 1 . . 2 . 1 . . . . . . . . . . . . . . . Processor 8 | . . . . . . 3 . . 1 . . 2 . 1 . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Protection 7 | . . . . . . . 1 2 . . . 1 1 . . . 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 28 | . . 1 . 2 3 2 3 6 . . . 2 . . 1 . 1 1 2 3 1 . Energy Gun 8 | . . . . . . . 2 2 . . . 1 . . . . 1 . 1 1 . . Energy Cannon 7 | . . . . . . 1 1 . . . . 1 . . . . . 1 1 2 . . Ballistic Gun 7 | . . 1 . 2 1 . . 3 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 . . . 1 2 4 . . . 7 . . . . 5 . 5 3 1 . Parts Lost 21 | . . . . 2 . 2 1 1 . . . . 1 . . . . 1 2 1 5 5 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 11 | . . . . . . . . . . . . . 1 . . . . . 2 1 3 4 Weapon 6 | . . . . 2 . 1 1 1 . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . . . 1 . 1 1 1 . . . . 1 . . . . 1 2 1 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 6 6 7 4 6 10 10 11 12 10 10 11 12 13 11 10 11 13 13 12 12 7 3 Power . | 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 . . . . Propulsion 1 | 4 4 2 . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 . . Utility 4 | . . 1 2 3 5 5 5 5 4 4 4 6 7 5 4 4 5 5 4 3 . . Weapon 2 | 1 1 2 2 1 1 1 1 2 3 3 3 3 3 3 3 3 4 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 2 1 2 6 1 3 3 . . . 2 . . . . . . 4 1 3 1 Power 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 2 1 . 1 . . . . . . . . . . 1 . . . Utility 7 | . . . . . 2 . 2 1 . . . 1 . . . . . . 1 . . . Weapon 11 | . . 2 . 1 2 . . . . . . . . . . . . . 2 1 3 . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 86 | . 85 85 84 78 79 95 99 86 87 88 88 84 81 79 84 84 83 93 97 97 72 26 Engine 4 | . 14 14 14 14 13 5 12 2 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 10 11 11 11 7 5 5 5 5 4 5 6 9 6 . Treads 5 | . . . 26 8 . . . 10 11 11 11 11 11 10 10 10 7 . . . 7 2 Leg 13 | . 28 28 1 19 26 25 26 4 . . . . . . . . 3 20 19 19 . . Device 13 | . . . 12 3 8 12 7 7 11 11 11 10 10 11 18 21 23 26 32 20 17 1 Storage 7 | . 14 14 2 10 13 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . Processor 15 | . . . . . . 19 20 20 22 23 23 23 23 21 21 21 21 21 19 19 17 20 Protection 2 | . . . . . . . 4 4 5 5 5 4 5 10 7 5 2 . . 6 . . Energy Gun 3 | . 14 1 . . . . 7 6 5 5 5 1 5 5 5 5 5 10 9 2 2 . Energy Cannon 1 | . . . . . . 2 5 1 . . . 3 . . . . . . 3 8 6 . Ballistic Gun 6 | . 14 26 28 21 3 6 . 9 11 11 11 11 11 10 8 5 4 . . . . . Ballistic Cannon 2 | . . . . . 11 7 4 . . . . . . . . . . . . . . . Peak Build Rating 191 | 6 6 20 20 21 30 67 69 112 122 122 124 139 139 154 155 151 152 147 162 175 191 60 Average Rating 100 | 6 6 7 19 15 22 61 63 99 121 122 123 131 137 149 151 150 144 146 157 167 165 44 On Entrance 90 | 6 6 6 8 20 12 29 62 66 112 122 122 124 139 129 154 149 151 140 142 152 171 55 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 12 12 15 17 44 58 68 86 87 87 87 96 88 90 90 87 87 83 102 144 137 1 Greatest Support 160 | 20 20 20 40 40 33 68 70 160 160 160 160 160 160 160 160 160 160 115 118 118 155 3 Greatest Overweight (x) 14 | . . . . 1 14 . . 3 . . . . . . . . 2 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 8 7 5 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 6 7 8 8 8 15 15 15 15 14 13 15 15 15 13 12 13 15 15 15 15 15 4 Average Carried 12 | 6 6 7 4 7 12 12 13 14 13 13 14 14 14 12 11 12 14 14 14 14 8 4 Final Capacity 15 | 8 8 8 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 7 8 4 8 15 15 15 15 13 13 15 15 14 12 11 13 15 14 15 15 4 4 Class Distribution -------------------- 41% | Scavenger-Tank 22% | Commander-Mutant 8% | Gunner 5% | Scavenger-Gunner 4% | Mutant 4% | Hacker-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Skirmisher | -3/Quarantine Hacker-Tank | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 2909 | 205 . 18 83 175 194 270 443 354 36 . . 106 171 . 241 5 . 224 160 140 74 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4693 | 16 . 115 59 201 . 288 481 462 90 . . . 501 . 584 . . 403 468 459 566 . Parts 240 | 1 . 7 6 10 . 15 32 32 5 . . . 30 . 24 . . 11 15 23 29 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . 7 . . . . . . . . . 73 . 21 . . 4 . . . . Prevented 10 | . . . . . . . . . . . . . . . 3 . . 7 . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 91 | . . 5 4 3 . 10 15 6 1 . . . 10 . 11 . . 5 5 9 7 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guns 51 | . . 5 4 3 . 2 7 4 1 . . . 10 . 9 . . 2 2 2 . . Cannons 21 | . . . . . . 3 4 . . . . . . . . . . . 2 6 6 . AOE 11 | . . . . . . 5 4 . . . . . . . 2 . . . . . . . Classes Destroyed 13 | 1 . 2 1 2 . 1 1 . . . . . 1 . . . . 1 1 . 2 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . Swarmer 35 | . . 3 4 . . 6 11 . . . . . 6 . 5 . . . . . . . Grunt 17 | . . 2 . . . 1 1 . . . . . 3 . 2 . . 2 . 3 3 . Duelist 4 | . . . . . . 1 . . . . . . . . 3 . . . . . . . Sentry 12 | . . . . 2 . 2 2 . 1 . . . . . 1 . . 1 3 . . . Hunter 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . Programmer 10 | . . . . 1 . 1 1 . . . . . . . . . . . . 6 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Cetus Guard 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 . 3 4 2 . 6 4 4 1 . . . 5 . 7 . . 3 3 3 5 . Combat Bots Only 7 | . . 3 4 2 . 6 4 4 1 . . . 5 . 7 . . 3 2 3 4 . Max Kills in Single Turn 4 | 1 . 1 1 1 . 3 4 1 1 . . . 2 . 2 . . 1 2 1 2 . Gunslinging 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Exploded 3 | . . . . . . 3 3 . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 800 | . . 39 30 34 . 59 30 68 9 . . . 59 . 104 4 . 21 46 107 115 75 Missed 218 | . . 7 6 14 . 20 12 17 2 . . . 14 . 20 1 . 9 11 26 36 23 Hits 582 | . . 32 24 20 . 39 18 51 7 . . . 45 . 84 3 . 12 35 81 79 52 Melee 21 | . . . . . . . . . . . . . . . 16 . . . 5 . . . Projectile 561 | . . 32 24 20 . 39 18 51 7 . . . 45 . 68 3 . 12 30 81 79 52 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 31 | . . . . 2 . . . 8 . . . . . . 7 . . . 1 7 4 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 10770 | . . 326 192 486 . 622 376 1356 275 . . 114 642 . 1588 27 . 221 699 1023 1572 1251 Core 1764 | . . 88 54 14 . 11 19 79 . . . . 76 . 32 . . 25 69 115 276 906 Absorbed by Shields 1377 | . . . . . . 107 24 . . . . . . . . . . . 329 604 313 . Reduced by Siege Mode 292 | . . . . . . . . 128 . . . . . . 164 . . . . . . . Redirected to Core 232 | . . . . . . . . . . . . . . . . . . . . 33 199 . Ignored by Resistances 780 | . . . . . . . . . . . . . 192 . 369 29 . 9 73 108 . . Regen/Repaired (Parts) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Core Remaining (%) 82 | 100 . . . . 37 . . 87 . . . . 92 . . . . 95 . 84 . . Volleys Fired 362 | 5 . 21 11 29 . 19 37 31 2 . 7 3 43 3 40 10 . 24 24 40 13 . Largest 3 | 2 . 2 2 2 . 3 3 3 3 . 1 2 3 1 3 1 . 3 3 3 3 . Hottest 310 | 60 . 60 40 40 . 154 251 251 150 . 80 70 150 80 310 80 . 265 265 300 300 . Shots Fired 675 | 10 . 42 22 41 . 42 71 61 6 . 7 5 77 3 76 10 . 38 58 78 28 . Gun 521 | 10 . 42 22 41 . 18 45 53 6 . 7 4 77 3 72 10 . 30 40 33 8 . Cannon 134 | . . . . . . 22 23 6 . . . 1 . . . . . 1 18 45 18 . Launcher 16 | . . . . . . 2 3 . . . . . . . 4 . . 7 . . . . Special 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . Kinetic 277 | 5 . 34 22 41 . 34 17 40 4 . . 4 34 . 32 . . 10 . . . . Thermal 355 | 5 . 8 . . . 6 51 19 2 . 7 . 43 3 40 10 . 21 58 61 21 . Explosive 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . 4 . . 7 . . 5 . Entropic 18 | . . . . . . . . . . . . 1 . . . . . . . 17 . . Robot Hit Streak 38 | 4 . 5 4 8 . 7 7 14 20 . . 22 25 . 38 . . 10 10 12 7 . Robot Miss Streak 10 | 1 . 4 3 3 . 10 5 2 . . . 1 2 . 2 . . 2 2 2 2 . Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . Secondary Targets 14 | . . 2 . 1 . . . 3 . . . . 5 . 3 . . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 . . . 1 . . . . 2 . 1 . . . . . . . Shots Hit Robots 389 | 8 . 25 13 25 . 22 35 50 6 . . 3 40 . 47 . . 20 38 38 19 . Core Hits 203 | 2 . 12 9 10 . 24 38 20 3 . . 1 18 . 21 . . 8 11 15 10 1 Critical Kills 12 | . . . . 1 . . . 2 1 . . . 1 . 2 . . . . 1 4 . Critical Parts Destroyed 16 | . . . . 1 . . . 4 . . . . 5 . 3 . . 1 . 1 1 . Critical Strikes 34 | . . . . 2 . . . 9 1 . . . 6 . 5 . . 1 . 4 6 . Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 30 | . . . . 2 . . . 8 1 . . . 6 . 5 . . 1 . 1 6 . Sunder 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14014 | 74 . 213 116 240 . 1062 1358 1322 174 . . 80 1196 28 1652 . . 872 1763 2099 1759 6 Guns 7562 | 74 . 213 116 231 . 190 680 1164 174 . . 80 1196 28 1503 . . 399 911 448 155 . Cannons 4938 | . . . . . . 399 334 158 . . . . . . . . . . 815 1634 1598 . Explosions 1439 | . . . . . . 473 344 . . . . . . . 149 . . 473 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 75 | . . . . 9 . . . . . . . . . . . . . . 37 17 6 6 Kinetic 4360 | 31 . 169 116 231 . 533 235 928 105 . . 80 735 . 949 . . 248 . . . . Thermal 7327 | 43 . 44 . . . 235 779 394 69 . . . 461 28 554 . . 151 1726 1224 1619 . Explosive 638 | . . . . . . 294 344 . . . . . . . . . . . . . . . Electromagnetic 756 | . . . . . . . . . . . . . . . 149 . . 473 . . 134 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 858 | . . . . . . . . . . . . . . . . . . . . 858 . . Highest Corruption 11 | . . . . 2 . 1 1 1 . . . . . . . . . . 2 11 9 4 Average Corruption 2 | . . . . 1 . 1 1 1 . . . . . . . . . . 2 4 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . 9 . 4 5 2 . . . . . . . . . . 2 17 1 1 Message Errors 8 | . . . . 1 . 1 1 1 . . . . . . . . . . . 4 . . Matter Fused 8 | . . . . 2 . 1 . 1 . . . . . . . . . . . 4 . . Heat Flow Errors 6 | . . . . 1 . . 2 . . . . . . . . . . . . 3 . . Energy Discharges 8 | . . . . 2 . . 2 . . . . . . . . . . . 1 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . 1 . . . . . . . . . . . . . . 1 2 . . Misfires 6 | . . . . 2 . 2 . . . . . . . . . . . . . 2 . . Overload Shots 11 | . . . . . . . . . . . . . . . 6 . . . 3 2 . . Overflow Damage 456 | . . . . . . 112 . . . . . . . . . . . . 92 252 . . Projectiles 344 | . . . . . . . . . . . . . . . . . . . 92 252 . . Explosions 112 | . . . . . . 112 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . 7 1 . . . . . . . . . . . 1 1 . . Impact 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Kinetic 7 | . . . . . . 6 1 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . 192 11 . . . . . . . 2 . . . . . . 2 Shots 4 | . . . . . . 2 1 . . . . . . . 1 . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 12 | . . 1 . 2 . . . . . . . . . . . . . . 2 3 2 2 Kicked 8 | . . 1 . 2 . . . . . . . . . . . . . . 2 3 . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 537 | 20 . 40 . 127 . 198 180 315 42 . . . 200 66 200 . . 112 326 183 537 . Average Temperature 89 | 13 . 15 . 16 . 52 52 163 20 . . . 92 37 91 . . 60 120 79 203 . Received Heat Transfer 967 | . . 96 66 63 . 109 53 36 48 . . . 105 . 198 9 . . 29 34 94 27 Effects 8 | . . . . . . . . . . . . . . . . . . . 2 . 6 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . 1 . . . . 3 . 1 . . . . . . . Total Turns 135 | . . . . . . . . 63 . . . . 28 . 44 . . . . . . . Longest Duration 63 | . . . . . . . . 63 . . . . 14 . 44 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . Combat Hostiles 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . Parts Melted 9 | . . . . . . 1 3 . 1 . . . . . . . . . 2 1 1 . Heat Transferred 6899 | 100 . 100 . . . 200 1456 784 74 . . . 592 37 596 . . 148 1480 925 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Maximum Alert Level 2 | . . . . . . . 2 1 . . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 . 100 . 100 71 38 100 . . . . 100 . . . . 100 100 100 100 Level 1 5 | . . . . . . . 8 61 . . . . . . . . . . . . . . Level 2 3 | . . . . . . . 20 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 531 | 5 . 60 . 60 . 141 531 307 81 . . . . 144 . . . . 65 131 197 130 Initial 295 | . . . . 28 . . 40 295 81 . . . . 144 . . . . 54 16 42 90 Average 64 | 1 . 18 . 11 . 64 136 226 67 . . . . 132 . . . . 10 46 45 99 Influence Increases 3853 | 5 . 120 145 212 . 382 994 188 30 . . . 415 17 240 . . 125 198 367 305 110 Destroy 0b10 Robot/C 2220 | . . 100 100 160 . 220 500 160 20 . . . 200 . 220 . . 100 100 180 160 . Destroy 0b10 Robot/NC 55 | 5 . . . 10 . . 20 5 . . . . . . . . . . 10 5 . . Destroy Leader 280 | . . 20 . . . 40 46 . 10 . . . 20 . 10 . . 10 42 32 50 . Allied During Kill 358 | . . . . 17 . 13 297 21 . . . . . . 10 . . . . . . . Successful Hack 88 | . . . . 25 . 4 42 . . . . . . . . . . . . 7 5 5 Disable Machine 240 | . . . . . . 60 30 . . . . . . 15 . . . . 30 105 . . Destroy Structure 177 | . . . . . . 30 14 2 . . . . . 2 . . . . 16 38 75 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 420 | . . . 45 . . 15 45 . . . . . 195 . . . . 15 . . . 105 Influence Decreases 3743 | 5 . 90 116 271 . 298 550 569 126 51 . . 184 127 361 . . 44 249 321 219 162 Entered New Map 690 | . . . 16 31 . . 44 233 66 20 . . . 87 46 . . . 27 14 34 72 Time Decay 2411 | 5 . 90 60 200 . 238 335 206 60 31 . . 174 40 275 . . 34 202 286 135 40 Lost Part 210 | . . . . 20 . 20 10 10 . . . . 10 . . . . 10 20 10 50 50 Lost Ally 320 | . . . 40 20 . 40 60 120 . . . . . . 40 . . . . . . . Purge Threat 112 | . . . . . . . 101 . . . . . . . . . . . . 11 . . Squads Dispatched 16 | . . . . . . 1 1 . . . . . 1 . . . . . 4 4 2 3 Investigation 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . 1 Extermination 6 | . . . . . . 1 . . . . . . . . . . . . . 3 2 . Reinforcement 5 | . . . . . . . . . . . . . . . . . . . 2 1 . 2 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 24 | . . . . . . . 5 2 . . . 1 . . . . . . 13 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 205 | . . 5 8 11 . 14 34 10 4 . . 1 33 . 12 2 . 4 15 16 16 20 Peak Tracking Total 15 | . . 3 6 5 . 4 5 5 3 . . 1 10 . 7 4 . 2 5 5 7 15 Tactical Retreats 15 | . . . 2 . . 1 1 . . . . . 7 . . . . 1 . . . 3 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 20 | . . . . . . 4 3 . . . 1 1 1 1 . . . . 2 7 . . Max in Single Turn 4 | . . . . . . 4 1 . . . 1 1 1 1 . . . . 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 61 | . 1 1 . 6 4 7 11 . 1 . 1 5 1 1 . . 4 . 3 10 1 4 Terminals 41 | . 1 . . 6 . 5 11 . 1 . . . 1 1 . . . . 1 9 1 4 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . 2 1 . . Total Hacks 149 | . 2 1 . 17 26 13 19 . 1 . 1 9 5 2 . . 17 . 4 20 5 7 Successful 94 | . 1 1 . 7 26 1 11 . . . 1 9 5 1 . . 17 . 2 9 2 1 Failed 55 | . 1 . . 10 . 12 8 . 1 . . . . 1 . . . . 2 11 3 6 Catastrophic 7 | . . . . . . 4 . . 1 . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 2 . . 9 . 5 6 1 1 . . . . . . . . . . 7 . . Terminals 89 | . 2 . . 17 . 11 19 . 1 . . . 5 2 . . . . 2 18 5 7 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 2 2 . . Terminal Hacks 81 | . . 1 . 4 26 1 7 . . . 1 9 5 1 . . 17 . . 6 2 1 Record 46 | . . . . . 25 . . . . . 1 8 5 . . . 5 . . 2 . . Part Schematic 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . 3 . . . . . . . . . 1 . . 4 . . . . . Open Door 10 | . . 1 . . . 1 6 . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Unauthorized Hacks 10 | . 1 . . 3 . . 4 . . . . . . . . . . . . 2 . . Terminals 10 | . 1 . . 3 . . 4 . . . . . . . . . . . . 2 . . Botnet 10 | . 1 . . 3 . . 4 . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . 6 . 6 10 1 1 . . . 1 . . . . . 1 9 1 2 Full Trace Events 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 8 . . 3 . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 21 | . . . . 8 . . 11 . . . . . . . 2 . . . . . . . Largest Group 11 | . . . . 5 5 5 11 6 . . . . . . 2 . . . . . . . Highest-Rated Group 421 | . . . . 83 83 83 421 161 . . . . . . 77 . . . . . . . Highest-Rated Ally 159 | . . . . 27 27 27 159 31 . . . . . . 47 . . . . . . . Total Orders 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . STAY 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Ally Attacks 218 | . . . 2 19 . 19 124 52 . . . . . . 2 . . . . . . . Total Damage 3538 | . . . . 401 . 250 2207 647 . . . . . . 33 . . . . . . . Kills 26 | . . . . 7 . 1 15 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Active Infowar (turns) 11367 | . . . . . . 603 1159 432 128 532 709 987 1420 96 1100 634 256 458 1252 1016 498 87 Optics 11367 | . . . . . . 603 1159 432 128 532 709 987 1420 96 1100 634 256 458 1252 1016 498 87 Sensors 9329 | . . . . . . 561 200 . 128 532 709 987 1298 38 1006 634 209 458 1240 1016 313 . Cloaking 2874 | . . . . . . . . . . . . 2 . 95 1100 634 209 373 . 139 292 30 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 1 . . . . . . . 1 . 1 . . 2 . . . . . . Drone Launches 6 | . . . 2 2 . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 15649 | 25 87 303 126 846 2888 605 1159 432 128 532 709 987 1420 96 1100 634 256 458 1252 1016 498 92 Spaces Moved 9965 | 10 72 190 51 574 1914 428 734 185 74 330 433 592 783 54 605 359 153 327 960 641 321 175 Core 409 | . . . . . 113 . . . . . . . . . . . . . . . 121 175 Treads 3846 | . . . 51 103 . . . 160 74 330 433 592 783 54 605 359 102 . . . 200 . Legs 5645 | 10 72 190 . 471 1736 428 734 25 . . . . . . . . 51 327 960 641 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . 65 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 90 50 122 125 127 160 160 160 160 160 160 160 160 120 120 117 117 50 50 Average Speed 139 | 120 120 120 160 118 147 123 126 157 160 160 160 160 160 160 160 160 148 120 118 120 130 50 Slowest Speed 750 | 120 120 120 160 180 750 125 127 330 160 160 160 160 160 160 160 160 260 120 120 187 270 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 48 | 3 21 43 3 99 92 14 70 58 4 52 66 83 91 2 70 63 60 45 38 84 14 38 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . 3 . . . . . . . . . . 1 3 . . . . . Known Exits Taken 14 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 7 . . . . . 1 . 4 . . 2 . 2 . . . . Spaces Dug 32 | . . . . . . . . . . . 3 . 6 . 7 3 . 4 2 6 1 . Terrain Destroyed 193 | . . . . . . 37 15 1 . . 4 3 28 1 27 4 . 12 9 28 24 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 141 | . . . . . . . . 1 . . 4 3 28 1 27 4 . 12 9 28 24 . AOE 52 | . . . . . . 37 15 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 11231 | 14 72 233 79 712 1980 473 904 277 79 334 443 629 886 60 673 409 182 364 1046 823 381 178 Wait 323 | . . 3 9 29 . 4 10 16 . 5 . 4 57 . 8 39 11 7 14 96 11 . Move 9943 | 9 71 189 50 573 1913 427 733 184 73 329 432 591 782 53 604 358 152 326 959 640 320 175 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 86 | . 1 6 1 6 24 6 5 5 . . 3 5 . . . 2 2 1 10 6 3 . Fast Attach 70 | . . 3 . 1 13 3 6 9 . . . 10 . 1 1 . 8 1 8 3 2 1 Attach 45 | . . . 3 2 . 7 6 1 2 . . . . 2 1 . . 1 5 5 10 . Detach 27 | . . 1 . . 5 1 8 2 . . . 2 . . . . 2 . 2 . 4 . Swap 62 | . . . 1 9 4 4 13 8 . . . 1 2 1 3 . 1 3 4 7 1 . Drop 148 | . . 9 4 11 21 2 15 21 . . 1 13 1 . . . 6 1 17 11 15 . Fire 362 | 5 . 21 11 29 . 19 37 31 2 . 7 3 43 3 40 10 . 24 24 40 13 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 8 | . . 1 . 2 . . . . . . . . . . . . . . 2 3 . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . 12 . . Rewire 140 | . . . . 50 . . 71 . 2 . . . . . 16 . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 113 | -10/Materials | Entered Mines 117 | -10/Mines | Met a Derelict bent on vengeance 163 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 166 | -10/Mines | Found Prototype Device 177 | -10/Mines | Found a hidden stash of uninstalled traps 197 | -10/Mines | Found the Drone Emporium 206 | -10/Mines | Found Prototype Device 206 | -10/Mines | Identified Bomb Drone Bay 312 | -10/Mines | Build established: Mutant 415 | -10/Mines | Discovered new exit (range 3) 416 | -10/Mines | Entered Subcaves 417 | -10/Subcaves | Approached by a straggling Scientist 427 | -10/Subcaves | Learned Materials stockpile data 462 | -10/Subcaves | Core integrity fell below 50% 494 | -10/Subcaves | Discovered new exit (range 18) 542 | -10/Subcaves | Entered Recycling 1147 | -8/Recycling | Discovered new exit (range 14) 1150 | -8/Recycling | Build established: Commander-Mutant 1341 | -8/Recycling | Scanned before Scraplab entrance 1358 | -8/Recycling | Entered Scraplab 1367 | -8/Recycling | Discovered new exit (range 3) 1388 | -8/Recycling | Entered Scraptown 1388 | -8/Scraptown | Accompanied by 5 allies 1388 | -8/Scraptown | System corruption cleaned by C-Scrubber 1699 | -8/Scraptown | Visited Cyclists 1709 | -8/Scraptown | Visited IN-MT5's Study 1732 | -8/Scraptown | Visited Fellowship of the Rings 1759 | -8/Scraptown | Visited Bundlers 1972 | -8/Scraptown | Discovered new exit (range 11) 2062 | -8/Scraptown | Visited Symbiants 2096 | -8/Scraptown | Visited Comm Corps 2123 | -8/Scraptown | Visited Shadow of the Wyrm 2222 | -8/Scraptown | Visited UFD Registry 2222 | -8/Scraptown | Registered with UFD as "Technodrive" 2246 | -8/Scraptown | Received an X-ray algorithm 2249 | -8/Scraptown | Visited Scrapoid Research Area 2277 | -8/Scraptown | Visited Science Guys 2321 | -8/Scraptown | Visited Chapter 10 2494 | -8/Scraptown | Visited Supply Room 2518 | -8/Scraptown | Visited Derelict Rescue Squad 2525 | -8/Scraptown | Found DRS Beacon 2550 | -8/Scraptown | Visited Junk Repository 2577 | -8/Scraptown | Visited Cartography Club 2663 | -8/Scraptown | Learned location of Zion (-6) 2663 | -8/Scraptown | Learned location of Warlord (-5) 2663 | -8/Scraptown | Learned location of Hub_04(d) (-6) 2663 | -8/Scraptown | Learned 12 Materials zone layouts 2663 | -8/Scraptown | Learned 16 Factory zone layouts 2663 | -8/Scraptown | Learned 8 Research zone layouts 2663 | -8/Scraptown | Learned 16 Research zone layouts 2663 | -8/Scraptown | Learned 4 Storage zone layouts 2663 | -8/Scraptown | Learned 20 Upper Caves zone layouts 2663 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 2663 | -8/Scraptown | Learned Factory emergency access door positions 2663 | -8/Scraptown | Learned location of 2 exits from Research 2663 | -8/Scraptown | Learned location of 2 exits from Upper Caves 2663 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 2719 | -8/Scraptown | Visited Abandonware Association 2731 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 2760 | -8/Scraptown | Visited Supply Room 4169 | -8/Scraptown | Met Optimus 4169 | -8/Scraptown | Accepted into 0bPrime 4270 | -8/Scraptown | Discovered new exit (range 3) 4276 | -8/Scraptown | Entered Factory 4276 | -6/Factory | Accompanied by 5 allies 4276 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4277 | -6/Factory | Identified exit to Lower Caves 4278 | -6/Factory | Identified exit to Factory 4281 | -6/Factory | Identified Exp. Sensor Array 4816 | -6/Factory | Lost 3 allies 4871 | -6/Factory | Discovered new exit (range 10) 4881 | -6/Factory | Entered Extension 4943 | -6/Extension | Rescued a captive Derelict 5046 | -6/Extension | Rescued a captive Derelict 5047 | -6/Extension | Rescued a captive Derelict 5079 | -6/Extension | Rescued A7 5116 | -6/Extension | Rescued a captive Derelict 5117 | -6/Extension | Rescued a captive Derelict 5259 | -6/Extension | Rescued a captive Derelict 5270 | -6/Extension | Rescued a captive Derelict 5389 | -6/Extension | Build established: Gunner 5586 | -6/Extension | Disrupted transfer network 5680 | -6/Extension | Spotted B-75 Beast 5691 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5692 | -6/Extension | Allies destroyed B-75 Beast 5701 | -6/Extension | Spotted B-75 Beast 5721 | -6/Extension | Allies destroyed B-75 Beast 5736 | -6/Extension | Lost 3 allies 5931 | -6/Extension | First assault squad dispatched 5992 | -6/Extension | Discovered exit to Factory (range 20) 5992 | -6/Extension | Discovered new exit (range 20) 6040 | -6/Extension | Entered Cetus 6040 | -6/Cetus | Accompanied by 6 allies 6061 | -6/Cetus | Spotted Cetus Guard 6063 | -6/Cetus | Spotted Cetus Guard 6063 | -6/Cetus | Spotted Cetus Guard 6066 | -6/Cetus | Spotted Cetus Guard 6082 | -6/Cetus | Allies destroyed Cetus Guard 6086 | -6/Cetus | Destroyed Cetus Guard 6089 | -6/Cetus | Destroyed Cetus Guard 6096 | -6/Cetus | Allies destroyed Cetus Guard 6111 | -6/Cetus | Lost 3 allies 6258 | -6/Cetus | Discovered new exit (range 20) 6293 | -6/Cetus | Spotted Cetus Guard 6294 | -6/Cetus | Spotted Cetus Guard 6315 | -6/Cetus | Destroyed Cetus Guard 6316 | -6/Cetus | Spotted Cetus Guard 6321 | -6/Cetus | Destroyed Cetus Guard 6322 | -6/Cetus | Spotted Cetus Guard 6339 | -6/Cetus | Destroyed Cetus Guard 6344 | -6/Cetus | Lost 3 allies 6354 | -6/Cetus | Destroyed Cetus Guard 6372 | -6/Cetus | Build established: Scavenger-Tank 6372 | -6/Cetus | Discovered exit to Factory (range 19) 6388 | -6/Cetus | Met Revision 17 6472 | -6/Cetus | Entered Factory 6472 | -5/Factory | Evolved 2 slots: Utility x2 6473 | -5/Factory | Identified exit to Upper Caves 6600 | -5/Factory | Entered Upper Caves 6601 | -5/Upper Caves | Identified exit to Upper Caves 7132 | -5/Upper Caves | Entered another Upper Caves area 7132 | -5/Upper Caves | Discovered new exit (range 12) 7133 | -5/Upper Caves | Identified exit to Warlord 7444 | -5/Upper Caves | Learned 8 Factory zone layouts 7695 | -5/Upper Caves | Found Alien Artifact 7841 | -5/Upper Caves | Entered Warlord 7993 | -5/Warlord | Visited the Vortex Lab 8004 | -5/Warlord | Found Prototype Energy Cannon 8004 | -5/Warlord | Identified Vortex Cannon 8006 | -5/Warlord | Warlord's base attacked by MAIN.C 8131 | -5/Warlord | Rebuked by Warlord 8256 | -5/Warlord | Found Prototype Reactor 8256 | -5/Warlord | Identified Vortex Chain Reactor 8263 | -5/Warlord | Found Prototype Device 8263 | -5/Warlord | Identified Exp. Cloaking Device 8275 | -5/Warlord | Found Prototype Device 8275 | -5/Warlord | Identified Thermal Barrier 8291 | -5/Warlord | Found Prototype Processor 8291 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8303 | -5/Warlord | Found Prototype Hackware 8356 | -5/Warlord | Warlord forces counterattacked 8593 | -5/Warlord | Learned Testing stockpile data 8595 | -5/Warlord | Learned 4 Armory zone layouts 8596 | -5/Warlord | Learned Factory scanalyzer intel 8596 | -5/Warlord | Learned Factory garrison access intel 8596 | -5/Warlord | Learned Research repair station intel 8596 | -5/Warlord | Learned Research recycling unit intel 8681 | -5/Warlord | Warlord base infiltrated, sounded retreat 8755 | -5/Warlord | Spotted Executioner 8788 | -5/Warlord | Found Prototype Processor 8788 | -5/Warlord | Identified Exp. Targeting Computer 8809 | -5/Warlord | Discovered new exit (range 14) 8826 | -5/Warlord | Identified exit to Proximity Caves 8828 | -5/Warlord | Entered Proximity Caves 8829 | -4/Proximity Caves | Identified exit to Factory 9235 | -4/Proximity Caves | Spotted B-86 Titan 9254 | -4/Proximity Caves | Activated DRS Beacon 9301 | -4/Proximity Caves | Destroyed B-86 Titan 10025 | -4/Proximity Caves | Learned Research trap positions 10131 | -4/Proximity Caves | Attracted the attention of an 0b10 base 10183 | -4/Proximity Caves | Lost 3 allies 10192 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 10192 | -4/Proximity Caves | Learned Research trap positions 10192 | -4/Proximity Caves | Learned Factory emergency access door positions 10248 | -4/Proximity Caves | Entered Factory 10248 | -4/Factory | Evolved 2 slots: Utility x2 10249 | -4/Factory | Identified exit to Upper Caves 10250 | -4/Factory | Identified exit to Armory 10250 | -4/Factory | Identified exit to Research 10252 | -4/Factory | Loaded intel: 4 scanalyzer locations 10253 | -4/Factory | Loaded intel: 4 garrison access locations 10344 | -4/Factory | Entered Upper Caves 10345 | -4/Upper Caves | Identified exit to Upper Caves 10584 | -4/Upper Caves | Spotted B-86 Titan 10755 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10820 | -4/Upper Caves | Destroyed 7 combat bots 11444 | -4/Upper Caves | Entered another Upper Caves area 11465 | -4/Upper Caves | Learned location of 1 exit from Research 11960 | -4/Upper Caves | Discovered new exit (range 18) 11973 | -4/Upper Caves | Learned location of Armory (-4) 12077 | -4/Upper Caves | Identified exit to Zhirov 12078 | -4/Upper Caves | Entered Zhirov 12078 | -4/Zhirov | Discovered new exit (range 3) 12107 | -4/Zhirov | Met Zhirov 12136 | -4/Zhirov | Learned location of Quarantine (-3) 12136 | -4/Zhirov | Learned location of Testing (-2) 12136 | -4/Zhirov | Learned location of Command (-1) 12150 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12175 | -4/Zhirov | Found Alien Artifact 12175 | -4/Zhirov | Identified Integrated Dissipator 12175 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12194 | -4/Zhirov | Found Alien Artifact 12333 | -4/Zhirov | Identified exit to Proximity Caves 12334 | -4/Zhirov | Entered Proximity Caves 12522 | -3/Proximity Caves | Build established: Gunner 12743 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12792 | -3/Proximity Caves | Entered Research 12792 | -3/Research | Evolved 2 slots: Utility x2 12793 | -3/Research | Identified exit to Quarantine 12793 | -3/Research | Identified exit to Research 12795 | -3/Research | Loaded intel: 56 trap records 12796 | -3/Research | Loaded intel: 4 repair station locations 12797 | -3/Research | Loaded intel: 5 recycling unit locations 12992 | -3/Research | Revision forces began assault on 0b10 13084 | -3/Research | Build established: Derelict-Gunner 13186 | -3/Research | Spotted B-86 Titan 13188 | -3/Research | Destroyed B-86 Titan 13389 | -3/Research | Found Prototype Device 13389 | -3/Research | Identified Exp. EM Disruption Field 13492 | -3/Research | Research terminal network offline 13494 | -3/Research | Found Prototype Device 13494 | -3/Research | Identified Exp. Focal Shield 13707 | -3/Research | Build established: Scavenger-Gunner 13719 | -3/Research | Identified System Mapper 13940 | -3/Research | Spotted Striker 13959 | -3/Research | P-80 Master assimilated allied Revision 13961 | -3/Research | Spotted Executioner 13968 | -3/Research | Destroyed Striker 14038 | -3/Research | Discovered exit to Quarantine (range 4) 14044 | -3/Research | Entered Quarantine 14056 | -3/Quarantine | Found Alien Energy Cannon 14056 | -3/Quarantine | Identified Core Cannon 14318 | -3/Quarantine | Found Alien Artifact 14318 | -3/Quarantine | Identified Subatomic Replicator 14541 | -3/Quarantine | Found Alien Artifact 14998 | -3/Quarantine | Found Alien Artifact 14998 | -3/Quarantine | Identified Phase Armor 15039 | -3/Quarantine | Found Alien Artifact 15048 | -3/Quarantine | Scanned by Researcher 15051 | -3/Quarantine | System corruption reached 10% 15060 | -3/Quarantine | Entered Research 15060 | -2/Research | Evolved 2 slots: Utility x2 15061 | -2/Research | Loaded intel: 89 trap records 15340 | -2/Research | Identified exit to Testing 15353 | -2/Research | Build established: Hacker-Tank 15461 | -2/Research | Identified Core Reset Matrix 15461 | -2/Research | Identified Transdimensional Reconstructor (x2) 15461 | -2/Research | Used Core Reset Matrix 15462 | -2/Research | Warped through subspace 15489 | -2/Research | Lost 4 parts (2p2u) 15515 | -2/Research | Warped through subspace 15553 | -2/Research | Discovered exit to Testing (range 11) 15558 | -2/Research | Entered Testing 15604 | -2/Testing | Core integrity fell below 50% 15638 | -2/Testing | Core integrity fell below 20% 15641 | -2/Testing | Spotted Fortress 15644 | -2/Testing | Lost 3 parts (1n2u) 15650 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15598_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 15599_ C-65 Expert: "UNAUTHORIZED LAB ACCESS." 15599_ Connecting with Regeneration Lab... 15600_ Imp. Heavy Siege Treads destroyed. 15600_ Slammed into S-43 Plague. 15601_ C-65 Expert: "REQUESTING IMMEDIATE REINFORCEMENTS." 15602_ System corrupted: Energy discharge (-11). 15602_ Cloaking Device destroyed. 15603_ K-01 Serf cleans the Gravity Sphere. 15605_ U-05 Engineer lays Concrete. 15611_ K-01 Serf destroyed. 15611_ S-43 Plague destroyed. 15613_ K-01 Serf destroyed. 15613_ System Mapper destroyed. 15645_ Adv. Visual Processing Unit destroyed. 15649_ Imp. Targeting Computer destroyed. 15649_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##################################???????????????? | | @ ????????? | | ????????? | | % ????????? | | ?????????? | | ?????????? | | ??????????? | | ################# ###############??????????? | | ????????????????# ""#????????????????????????? | | ????????????????#" FFF""#????????????????????????? | | ????????????????#""FFF""#????????????????????????? | | ????????????????#""FFF""#????????????????????????? | | ?????????????????"""""""#????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 70 Energy Capacity 945 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Armor Coverage 900 Resistance: TH 50 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 18 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Core Cannon Subatomic Replicator Phase Armor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryHeatClaw Manual? 0 Play Time 02:18:32 Cumulative 288.7 hours Start 2025.05.23 @ 21:11:05 End 2025.05.24 @ 08:45:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 22 Types 18/0/2/2/0/0/0/0/0/0 Lore% 85 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b12fd681-5fe0-4d30-99da-a8aa5f72218b