Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 22:26:09 Player: DS-RVS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (5146) 5146 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1986) 1986 TOTAL SCORE: 12452 Bonus ------- High Alert Combat Kills 1045 Follower Combat Kills 141 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 38/100 System Corruption 33% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Experimental Terrain Scanner High-powered Shock Rifle Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Layered Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- Improved Heavy Machine Gun KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Improved Ion Engine Flexi-carbon Leg Thunder Leg Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Combat Gravmag System Advanced Heat Sink Experimental Terrain Scanner Hacking Suite Improved Hacking Suite Advanced Hacking Suite Long-range Proton Cannon Long-range Proton Cannon Enhanced Coil Gun Improved Proton Missile Launcher Rocket Launcher CPS Tube Makeshift Sword [Rating: 100] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 2 . . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 3 . . . Utility 4 | . . 1 . . . 1 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 119 | 7 7 10 17 2 1 18 54 2 1 Power 18 | 1 2 1 2 1 . 2 8 1 . Engine 7 | 1 2 1 1 1 . 1 . . . Core 11 | . . . 1 . . 1 8 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 2 4 5 . . 7 19 . . Treads 2 | 2 . . . . . . . . . Leg 32 | . 2 4 5 . . 7 14 . . Wheel . | . . . . . . . . . . Hover 5 | . . . . . . . 5 . . Flight . | . . . . . . . . . . Utility 32 | 2 1 3 5 . 1 6 13 1 . Device 10 | 1 . 2 1 . . 1 5 . . Storage 3 | 1 . 1 . . 1 . . . . Processor 4 | . . . . . . 2 2 . . Hackware 6 | . . . . . . 2 3 1 . Protection 9 | . 1 . 4 . . 1 3 . . Artifact . | . . . . . . . . . . Weapon 30 | 2 2 2 5 1 . 3 14 . 1 Energy Gun 5 | 1 2 . 1 . . . 1 . . Energy Cannon 4 | . . . 1 . . . 3 . . Ballistic Gun 15 | 1 . 2 2 1 . 2 7 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . 3 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 1 2 . . Corrupted Parts 3 | . . . . . . 2 1 . . System Corruption 10 | . . . . . . 6 4 . . Parts Lost 45 | . 2 . . 1 . . 35 4 3 Power 8 | . . . . 1 . . 5 1 1 Propulsion 18 | . . . . . . . 14 2 2 Utility 8 | . . . . . . . 7 1 . Weapon 11 | . 2 . . . . . 9 . . Highest Loss Streak 15 | . 1 . . 1 . . 15 3 3 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 3 7 8 14 15 15 18 17 4 3 Power 1 | . 1 1 1 2 2 1 1 . . Propulsion 2 | 2 2 1 2 2 2 1 3 . . Utility 4 | . 1 2 4 4 6 7 5 1 1 Weapon 5 | . 2 4 6 5 4 7 6 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 3 6 1 . . 3 11 . 2 Power 2 | . . . . . . . 2 . . Propulsion 9 | . 3 2 . . . 1 3 . . Utility 5 | . . . . . . 1 3 . 1 Weapon 9 | . . 4 1 . . 1 2 . 1 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 96 | . 100 94 100 100 100 93 93 31 29 Engine 6 | . 14 11 7 7 11 7 . . . Core 4 | . . . 4 3 . 3 10 3 3 Treads 1 | . 27 . . . . . . . . Leg 31 | . . 28 33 33 33 38 33 . . Device 9 | . 12 9 11 11 11 8 7 . . Storage 8 | . 14 11 11 11 11 6 4 . . Processor 2 | . . . . . . 5 4 5 5 Hackware 1 | . . . . . . . 4 3 5 Protection 7 | . 1 11 11 11 11 2 4 . . Energy Gun 1 | . 15 5 2 . . . . . . Energy Cannon 5 | . . . 7 11 11 3 1 . . Ballistic Gun 11 | . 12 16 10 11 11 11 11 . . Peak Build Rating 100 | 7 8 15 22 22 22 62 100 39 30 Average Rating 44 | 5 7 12 16 21 21 44 86 32 25 On Entrance 22 | . 7 8 15 22 21 22 62 39 29 Avg Prop Armor Cover (%) 15 | . . . . . . . 17 16 9 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 15 17 35 37 39 59 70 104 8 7 Greatest Support 123 | 40 40 30 39 39 39 93 123 9 9 Greatest Overweight (x) 1 | . . 1 1 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 5 5 Average Capacity 17 | 7 8 9 15 15 19 20 19 5 5 Most Carried 20 | 6 8 13 15 15 17 20 20 5 4 Average Carried 15 | 4 7 8 14 14 15 19 18 4 3 Final Capacity 20 | 8 8 15 15 15 20 20 5 5 5 Final Carried 17 | 6 7 13 15 15 17 17 5 4 3 Class Distribution -------------------- 57% | Mutant 16% | Scavenger-Mutant 10% | Tank 6% | Skirmisher 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Matter Collected 3747 | 233 232 262 362 41 10 192 2354 61 . Remotely . | . . . . . . . . . . Salvage Created 7368 | 26 492 509 1078 216 . 219 4828 . . Parts 354 | 2 20 34 72 16 . 9 201 . . Haulers Intercepted 12 | . 1 1 4 . . . 6 . . Recyclers Shooed 7 | . . . . . . 1 6 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 91 | . 13 13 16 4 . 1 44 . . Melee 6 | . . . . . . . 6 . . Guns 52 | . 13 13 8 . . 1 17 . . Cannons 17 | . . . 8 4 . . 5 . . AOE 10 | . . . . . . . 10 . . Classes Destroyed 15 | 1 3 1 2 . . 1 7 . . Worker 9 | . . . . . . . 9 . . Builder 8 | . . . . . . . 8 . . Tunneler 2 | 1 . . . . . . 1 . . Hauler 12 | . 1 1 4 . . . 6 . . Recycler 10 | . . . 1 . . 1 8 . . Carrier 1 | . . . . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 5 | . . . 1 . . 1 3 . . Swarmer 6 | . 3 3 . . . . . . . Grunt 46 | . 10 8 9 . . . 19 . . Duelist 1 | . . . . . . . 1 . . Sentry 17 | . . 2 7 4 . . 4 . . Hunter 10 | . . . . . . . 10 . . Programmer 11 | . . . . . . 1 10 . . Best Kill Streak 10 | 1 5 4 5 2 . 1 10 . . Combat Bots Only 6 | . 5 4 3 2 . 1 6 . . Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 4 . . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 872 | . 75 35 67 12 . 33 609 22 19 Missed 245 | . 18 9 17 3 . 15 165 10 8 Hits 627 | . 57 26 50 9 . 18 444 12 11 Melee 8 | . . . . . . . 8 . . Projectile 619 | . 57 26 50 9 . 18 436 12 11 AOE 6 | . . . . . . . 6 . . Critical Strikes 21 | . . 2 1 1 . . 17 . . Part Disruptions 4 | . . . . . . 1 3 . . Damage Taken 11847 | . 599 311 710 135 . 302 9265 241 284 Core 1211 | . 93 50 55 . . . 807 45 161 Absorbed by Shields 204 | . . . . . . . 204 . . Regen/Repaired (Parts) 228 | . . 24 . . 168 36 . . . Core Remaining (%) 83 | 100 62 . . . 73 100 . . . Volleys Fired 330 | 4 47 26 51 8 . 7 186 . 1 Largest 3 | 2 2 2 2 2 . 3 3 . 1 Hottest 141 | 70 105 88 91 91 . 106 141 . 46 Shots Fired 782 | 8 95 52 102 16 . 19 489 . 1 Gun 626 | 8 95 52 66 8 . 14 383 . . Cannon 125 | . . . 36 8 . 5 76 . . Launcher 31 | . . . . . . . 30 . 1 Special . | . . . . . . . . . . Kinetic 534 | 4 43 41 51 8 . 14 373 . . Thermal 144 | 4 52 11 36 8 . 5 28 . . Explosive 7 | . . . . . . . 7 . . Electromagnetic 97 | . . . 15 . . . 81 . 1 Robot Hit Streak 15 | 4 12 11 14 7 . 9 15 . . Robot Miss Streak 9 | 1 5 4 3 1 . 1 9 . 1 Penetration Max 2 | . . . . . . . 2 . . Secondary Targets 3 | . . 1 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . Shots Hit Robots 504 | 7 64 31 72 11 . 15 304 . . Core Hits 242 | 1 25 19 30 5 . 5 156 . 1 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 11 | . . . . . . . 11 . . Critical Strikes 23 | . 2 1 . . . . 20 . . Burn 3 | . 2 1 . . . . . . . Destroy 12 | . . . . . . . 12 . . Sever 8 | . . . . . . . 8 . . Melee Attacks 86 | . . . 3 . . 4 79 . . Impact 3 | . . . 3 . . . . . . Slashing 83 | . . . . . . 4 79 . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 9 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15875 | 88 834 494 1343 211 . 470 12400 . 35 Guns 8282 | 88 834 494 810 47 . 201 5808 . . Cannons 1749 | . . . 533 164 . 47 1005 . . Explosions 3683 | . . . . . . . 3648 . 35 Melee 2161 | . . . . . . 222 1939 . . Ramming . | . . . . . . . . . . Kinetic 7205 | 36 317 368 538 47 . 201 5698 . . Thermal 2811 | 52 517 126 533 164 . 47 1372 . . Explosive 754 | . . . . . . . 754 . . Electromagnetic 2944 | . . . 272 . . . 2637 . 35 Impact . | . . . . . . . . . . Slashing 2161 | . . . . . . 222 1939 . . Piercing . | . . . . . . . . . . Highest Corruption 33 | . 3 . . . . 8 30 32 33 Average Corruption 8 | . 2 . . . . 4 8 30 32 Corruption Purged 10 | . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . Effects 108 | . 4 . . . . 11 84 7 2 Message Errors 25 | . . . . . . 2 21 2 . Matter Fused 28 | . 2 . . . . 1 21 2 2 Heat Flow Errors 11 | . . . . . . 2 9 . . Energy Discharges 11 | . 1 . . . . 2 8 . . Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . 7 . . Data Loss (major) 5 | . . . . . . 3 2 . . Misfires 3 | . 1 . . . . . 2 . . Alerts 5 | . . . . . . . 5 . . Misdirections 9 | . . . . . . . 6 3 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 317 | . . . . . . 57 256 . 4 Projectiles 23 | . . . . . . . 23 . . Explosions 65 | . . . . . . . 61 . 4 Melee 229 | . . . . . . 57 172 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 543 | . . . . . . . 509 . 34 Shots 12 | . . . . . . . 11 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | 18 300 85 17 16 . 230 420 . 234 Average Temperature 88 | 10 69 37 5 8 . 120 99 . 118 Received Heat Transfer 1633 | . 240 147 297 63 . 12 856 9 9 Effects 10 | . 1 . . . . . 9 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 3 | . 1 . . . . . 2 . . Interference 6 | . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Robots Corrupted 6 | . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . 6 . . Parts Fried 11 | . . . 2 . . . 9 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . Heat Transferred 4974 | 148 1567 370 962 296 . 74 1557 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 8 . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Maximum Alert Level 5 | . . 1 1 . . . 5 . . Low Security (%) 62 | 100 100 87 55 100 . 100 34 . . Level 1 12 | . . 12 44 . . . 13 . . Level 2 4 | . . . . . . . 9 . . Level 3 12 | . . . . . . . 26 . . Level 4 6 | . . . . . . . 13 . . Level 5 1 | . . . . . . . 2 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1719 | 5 191 220 356 126 . 30 1719 . . Initial 121 | . 3 70 76 121 . . . . . Average 316 | . 77 134 193 35 . 1 565 . . Influence Increases 4644 | 5 454 380 646 233 . 75 2806 15 30 Destroy 0b10 Robot/C 1900 | . 260 260 320 80 . 20 960 . . Destroy 0b10 Robot/NC 245 | 5 5 5 30 . . 10 190 . . Destroy Leader 494 | . 52 72 110 . . 12 248 . . Allied During Kill 5 | . . . . . . . 5 . . Successful Hack 106 | . 13 12 16 33 . 2 30 . . Select Force Hacks 210 | . 60 . 30 120 . . . . . Disable Machine 495 | . 15 . 45 . . 30 405 . . Destroy Structure 694 | . 19 1 5 . . 1 668 . . Lose Combat Pursuer 495 | . 30 30 90 . . . 300 15 30 Influence Decreases 3832 | . 292 367 514 535 10 73 1090 717 234 Entered New Map 1237 | . 2 97 104 191 10 . 2 637 194 Time Decay 1977 | . 270 270 410 306 . 73 598 40 10 Lost Part 420 | . 20 . . 10 . . 320 40 30 Lost Ally 20 | . . . . . . . 20 . . Purge Threat 178 | . . . . 28 . . 150 . . Squads Dispatched 32 | . 3 3 2 . . 3 21 . . Investigation 6 | . 3 1 1 . . 1 . . . Extermination 10 | . . . . . . 2 8 . . Reinforcement 13 | . . 2 1 . . . 10 . . Assault 3 | . . . . . . . 3 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . . . 5 . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Distress Signals 7 | . 1 1 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 19 19 22 4 . 5 91 4 8 Peak Tracking Total 10 | . 4 4 7 1 . 2 10 4 8 Tactical Retreats 16 | . 1 1 3 . . . 9 1 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Traps Triggered 5 | . 3 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Machines Disabled 33 | . 1 . 3 . . 2 27 . . Max in Single Turn 6 | . 1 . 1 . . 1 6 . . Garrison Access 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Machines Accessed 43 | . 8 3 6 9 2 4 11 . . Terminals 25 | . 6 2 5 5 . 1 6 . . Fabricators 2 | . . . . . . 1 1 . . Repair Stations 2 | . . 1 . . . 1 . . . Recycling Units 9 | . 2 . 1 4 . . 2 . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 93 | . 14 6 11 22 7 11 22 . . Successful 61 | . 9 4 6 15 7 9 11 . . Failed 32 | . 5 2 5 7 . 2 11 . . Catastrophic 5 | . 1 . 1 . . 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 46 | . 5 3 6 19 . 2 11 . . Terminals 58 | . 12 4 10 17 . 2 13 . . Fabricators 6 | . . . . . . 4 2 . . Repair Stations 4 | . . 2 . . . 2 . . . Recycling Units 12 | . 2 . 1 5 . . 4 . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 29 | . 5 1 3 5 7 . 8 . . Record 6 | . . . . . 3 . 3 . . Robot Analysis 4 | . . . . . 4 . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . Recycling Unit Index 2 | . . . . 1 . . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 3 | . . . . 2 . . 1 . . Locate Traps 5 | . 2 . 1 . . . 2 . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . 4 1 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . Scan Component 2 | . . 1 . . . 1 . . . Repair 2 | . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Retrieve Study 1 | . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Seal Access 2 | . . . . . . . 2 . . Unauthorized Hacks 18 | . 4 1 3 10 . . . . . Terminals 11 | . 2 1 2 6 . . . . . Botnet 6 | . 2 1 2 1 . . . . . Skim 5 | . . . . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . 1 4 . . . . . Tunnel 7 | . 2 . 1 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 5 1 5 4 . 1 9 . . Full Trace Events 2 | . . 1 . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 4 | . . . . . . 4 . . . Authchips 2 | . . . . . . 2 . . . Time 190 | . . . . . . 190 . . . Total Part Build Rating 20 | . . . . . . 20 . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired 2 | . . 1 . . . 1 . . . Time 45 | . . 13 . . . 32 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 85 | . . . . . . . 85 . . Highest-Rated Ally 85 | . . . . . . . 85 . . Initial UFD Resources 26 | . . . . . . 23 26 26 26 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . Total Damage 314 | . . . . . . . 314 . . Kills 4 | . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Active Infowar (turns) 3680 | 7 628 . . . . 818 2227 . . Optics 171 | . . . . . . 171 . . . Sensors 2874 | . . . . . . 647 2227 . . Seismic 635 | 7 628 . . . . . . . . Robot Analysis Total 4 | . . . . . 4 . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Turns Passed 11478 | 116 708 596 985 1010 2834 976 4136 82 35 Spaces Moved 6630 | 56 306 304 407 784 1500 515 2504 194 60 Core 3 | 3 . . . . . . . . . Treads 345 | 53 292 . . . . . . . . Legs 5785 | . 14 304 407 784 1500 515 2261 . . Wheels . | . . . . . . . . . . Hover 497 | . . . . . . . 243 194 60 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 107 40 40 40 Average Speed 135 | 154 158 134 178 120 188 118 111 40 40 Slowest Speed 190 | 160 160 190 190 120 190 120 184 40 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 53 26 51 97 95 10 58 46 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 8 | . 2 . 1 5 . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . Scrap Searched 10 | . . . . . 9 . . 1 . Spaces Dug 46 | . . . 1 . . . 45 . . Terrain Destroyed 441 | . 27 . 1 . . . 413 . . Melee 16 | . . . 1 . . . 15 . . Projectile 151 | . . . . . . . 151 . . AOE 274 | . 27 . . . . . 247 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Total 8395 | 74 437 451 566 837 1505 863 3395 197 70 Wait 1023 | 2 65 83 65 40 . 292 468 . 8 Move 6621 | 55 305 303 406 783 1499 514 2503 193 60 Hop . | . . . . . . . . . . Pick Up 90 | 6 7 14 7 2 3 13 37 1 . Fast Attach 27 | 7 . 4 . 1 . 5 9 1 . Attach 37 | . 2 . . . . 8 25 1 1 Detach 1 | . . . . . . 1 . . . Swap 87 | . 5 6 18 1 1 10 46 . . Drop 82 | . 6 15 16 2 2 9 31 1 . Fire 330 | 4 47 26 51 8 . 7 186 . 1 Melee 86 | . . . 3 . . 4 79 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . . . . . . 11 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Derelicts attacked the area 822 | -10/Materials | Discovered new exit (range 4) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -9/Materials | Build established: Scavenger-Mutant 1189 | -9/Materials | Repaired Lgt. Armor Plating 1198 | -9/Materials | Identified exit to Mines 1198 | -9/Materials | Identified exit to Storage 1421 | -9/Materials | Entered Storage 1774 | -9/Storage | Used back door to open Recycling access 1774 | -9/Storage | Discovered new exit (range 5) 2406 | -9/Storage | Entered Recycling 2609 | -9/Recycling | Build established: Mutant 2883 | -9/Recycling | Identified exit to Factory 2939 | -9/Recycling | Learned Materials terminal intel 2942 | -9/Recycling | Scanned before Scraplab entrance 2985 | -9/Recycling | Learned Materials terminal intel 2995 | -9/Recycling | Entered Scraplab 3006 | -9/Recycling | Discovered new exit (range 2) 3021 | -9/Recycling | Identified exit to Scraptown 3087 | -9/Recycling | Learned Materials trap positions 3115 | -9/Recycling | Learned location of Zion (-7) 3203 | -9/Recycling | Learned Materials terminal intel 3416 | -9/Recycling | Entered Scraptown 3585 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3866 | -9/Scraptown | Visited SPCMW 3921 | -9/Scraptown | Visited Comm Corps 4052 | -9/Scraptown | Visited CR-KLE's Repair Center 4065 | -9/Scraptown | CR-KLE repaired 6 parts 4219 | -9/Scraptown | Visited Bundlers 4329 | -9/Scraptown | Visited TADAMA 4682 | -9/Scraptown | Visited Awakened 4724 | -9/Scraptown | Visited Fellowship of the Rings 4860 | -9/Scraptown | Discovered new exit (range 5) 5064 | -9/Scraptown | Visited UFD Registry 5064 | -9/Scraptown | Registered with UFD as "Blademech" 5113 | -9/Scraptown | Visited Junk Cannon Lab 5185 | -9/Scraptown | Visited Supply Room 5216 | -9/Scraptown | Visited Analyses Database 5529 | -9/Scraptown | Visited Abandonware Association 5562 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5603 | -9/Scraptown | Visited Supply Room 5649 | -9/Scraptown | Visited Science Testing Area 5681 | -9/Scraptown | Visited LU-1G1's Boring Crew 5755 | -9/Scraptown | Visited Scrapoid Research Area 5801 | -9/Scraptown | Visited Curators Association 5835 | -9/Scraptown | Visited Infowarlord's Domain 5848 | -9/Scraptown | Found Exp. Terrain Scanner 6147 | -9/Scraptown | Met Optimus 6147 | -9/Scraptown | Accepted into 0bPrime 6246 | -9/Scraptown | Discovered new exit (range 3) 6250 | -9/Scraptown | Entered Factory 6250 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x1, Weapon x1 6321 | -6/Factory | Repaired Imp. Aluminum Leg 6704 | -6/Factory | Discovered new exit (range 5) 6709 | -6/Factory | Identified exit to Factory 6963 | -6/Factory | Fabricated Arm. Leg? 7124 | -6/Factory | Fabricated Arm. Leg? 7175 | -6/Factory | Spotted B-75 Beast 7209 | -6/Factory | Discovered exit to Factory (range 15) 7226 | -6/Factory | Entered another Factory area 7226 | -5/Factory | Evolved 2 slots: Utility x2 7484 | -5/Factory | Spotted B-75 Beast 7521 | -5/Factory | Lost 4 parts (1p1n1u1w) 7697 | -5/Factory | Rewired B-75 Beast 8170 | -5/Factory | Build established: Tank 8475 | -5/Factory | Build established: Mutant 9150 | -5/Factory | Build established: Tank 9471 | -5/Factory | Lost 5 parts (1p2n2w) 10056 | -5/Factory | Build established: Skirmisher 10157 | -5/Factory | System corruption reached 10% 10418 | -5/Factory | Build established: Mutant 10526 | -5/Factory | First assault squad dispatched 10842 | -5/Factory | Build established: Skirmisher 11172 | -5/Factory | Core integrity fell below 50% 11196 | -5/Factory | System corruption reached 30% 11271 | -5/Factory | Lost 15 parts (2p7n2u4w) 11297 | -5/Factory | Core integrity fell below 20% 11312 | -5/Factory | Build established: Mutant 11356 | -5/Factory | Discovered new exit (range 16) 11362 | -5/Factory | Identified exit to Upper Caves 11362 | -5/Factory | Entered Upper Caves 11364 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11364 | -5/Upper Caves | Learned 4 Factory zone layouts 11400 | -5/Upper Caves | Lost 3 parts (1p1n1u) 11442 | -5/Upper Caves | Discovered new exit (range 6) 11443 | -5/Upper Caves | Identified exit to Upper Caves 11444 | -5/Upper Caves | Entered another Upper Caves area 11479 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11400_ C-30 ARC bursts open, deploying its payload. 11400_ H-66 Slayer unfolds itself. 11400_ Slug penetrates Wall. 11406_ System corrupted: Matter fused (-6). 11406_ Slug penetrates Wall. 11427_ Linear Gravjet destroyed. 11440_ System corrupted: Matter fused (-10). 11442_ EXIT=FOUND 11443_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 11455_ System corrupted: Matter fused (-10). 11461_ System corruption misinterpreted. 11461_ Triggered Fire Trap. 11461_ Burning plasma bursts from the floor. 11461_ Lgt. Fission Core destroyed. 11470_ System corrupted: Matter fused (-8). 11470_ Linear Gravjet destroyed. 11472_ Cmb. Gravmag System destroyed. 11472_ Destroyed Cmb. Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????# ????????????????????????????? | | ?????????????????# ##???????????????????????????? | | ?????????????????## #???????????????????????????? | | ????????????????## # ##??????????????????????????? | | ????????????????# ##?????????????????????????? | | ##???????????#### ##????????????????????????? | | #####????# #########????????????????? | | ##### #??????????? | | ??????# ## ######### ?????????? | | ??????### #### #### ##?????????????????????????? | | ????????## #??###??####??????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# ########### #?????????????????????????? | | ??? ????## # #?????????????????????????? | | ?? ??# #?????????????????????????? | | ????" # ######????????????????????????????? | | ???## #????????????#????????????????????? | | ############ #????????????????????? | | # #????????????????????? | | ########## # ## #????????????????????? | | ??????????# ## # #??????????????????????? | | ??????????# ## ##s#??????????????????????? | | ???????? ### # #@#??????????????????????? | | ?????? ##### # #s #??????????????????????? | | ???? ### s #??????????????????????? | | ???# #?# # ss##??????????????????????? | | ???## ?# ### ##???????????????????????? | | ????# ??# ??# ####??????#?????????????????? | | ????# ??## ## #?????? # ?????????????? | | ???? ## #????# ##### ????????????? | | ????? ?###?????### # ????????????? | | ???????????????????# ????????????? | | ??????????????????# ????????????? | | ?????????????????# ### ????????????? | | ????????????????# ##??????? ?????????????? | | ????????????????# ###???????????????????????? | | ????????????????## ###?????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Arm. Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -6/Factory | Authchip Arm. Leg | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Armor Plating | 73% | -9/Materials Imp. Aluminum Leg | 64% | -6/Factory Studied --------- Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Network Effect Official Business Preemptive Strike Challenges ------------ None Game ------ Seed DiametricLinearExpander Manual? 0 Play Time 01:40:25 Cumulative 46.5 hours Start 2026.02.28 @ 20:44:23 End 2026.02.28 @ 22:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8301d7-a589-41de-8f81-c8650b42ed53