Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.31 @ 13:11:15 Player: RD278 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1405) 1405 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3445 Bonus ------- None Cogmind --------- Core Integrity 544/550 Matter 286/300 Energy 520/520 System Corruption 0% Temperature Cool (73) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Nuclear Core Nuclear Core Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Weapon Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon High-powered Shotgun > --- INVENTORY (20) --- Nuclear Core Armored Wheel Large Storage Unit ECM Suite EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle High-powered Shotgun EMP Blaster Datajack Mining Laser Axe Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Nuclear Core Armored Wheel Large Storage Unit ECM Suite EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle High-powered Shotgun EMP Blaster Datajack Mining Laser Mace [Rating: 26] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . 1 . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 51 | 7 15 26 3 Power 14 | 1 4 7 2 Engine 8 | 1 4 3 . Core 6 | . . 4 2 Reactor . | . . . . Propulsion 11 | 2 4 5 . Treads 6 | 2 . 4 . Leg . | . . . . Wheel 5 | . 4 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 3 1 Device 1 | . . 1 . Storage 3 | 1 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | 1 . 1 1 Artifact . | . . . . Weapon 17 | 2 4 11 . Energy Gun 2 | 1 . 1 . Energy Cannon 5 | . . 5 . Ballistic Gun 7 | 1 1 5 . Ballistic Cannon 3 | . 3 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 99 Engine 13 | . 24 8 . Core 8 | . . 11 24 Treads 11 | . 12 8 25 Wheel 15 | . 12 21 . Device 3 | . . 6 . Storage 10 | . 11 10 8 Processor 8 | . 6 10 8 Protection 5 | . 5 2 15 Energy Gun 2 | . 6 . . Energy Cannon 4 | . . 8 8 Ballistic Gun 10 | . 11 9 8 Ballistic Cannon 2 | . 5 1 . Peak Build Rating 26 | 7 11 25 26 Average Rating 16 | 5 9 20 25 On Entrance 10 | . 7 11 22 Naked Turns . | . . . . Heaviest Build 76 | 18 54 68 76 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 4 | . 4 3 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 10 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 15 | 5 11 15 14 Average Carried 10 | 3 7 12 12 Final Capacity 20 | 10 20 20 20 Final Carried 14 | 4 11 14 12 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1211 | 192 295 585 139 Remotely . | . . . . Salvage Created 1897 | . 302 1201 394 Parts 137 | . 23 86 28 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 5 25 9 Guns 18 | . 5 11 2 Cannons 17 | . . 12 5 AOE 3 | . . 2 1 Classes Destroyed 9 | . 5 4 . Worker 5 | . 1 4 . Builder 3 | . 1 1 1 Hauler 3 | . . 3 . Recycler 2 | . 2 . . Operator 3 | . . 3 . Watcher 9 | . 3 5 1 Swarmer 17 | . 5 8 4 Grunt 12 | . . 8 4 Sentry 10 | . . 9 1 Best Kill Streak 5 | . 2 5 4 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 213 | . 76 93 44 Missed 60 | . 29 19 12 Damage Taken 1133 | . 209 689 235 Core 119 | . 34 79 6 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . 6 . 16 Ignored by Resistances 732 | . 158 423 151 Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 88 | 100 86 80 . Volleys Fired 149 | . 43 87 19 Largest 2 | . 2 2 2 Hottest 88 | . 60 88 88 Shots Fired 288 | . 85 169 34 Gun 176 | . 79 82 15 Cannon 112 | . 6 87 19 Launcher . | . . . . Special . | . . . . Kinetic 175 | . 49 111 15 Thermal 64 | . 36 28 . Explosive . | . . . . Electromagnetic 49 | . . 30 19 Robot Hit Streak 31 | . 20 31 17 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 202 | . 48 127 27 Core Hits 100 | . 21 63 16 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . . 3 . Destroy 2 | . . 2 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3757 | . 519 2549 689 Guns 1574 | . 450 951 173 Cannons 1895 | . 69 1374 452 Explosions 250 | . . 211 39 Melee . | . . . . Ramming 38 | . . 13 25 Kinetic 1734 | . 264 1297 173 Thermal 801 | . 255 507 39 Explosive 70 | . . 70 . Electromagnetic 1114 | . . 662 452 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 17 . Message Errors 6 | . . 6 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 33 | . . 32 1 Projectiles 15 | . . 14 1 Explosions 18 | . . 18 . Melee . | . . . . Knockbacks 8 | . 2 6 . Impact . | . . . . Kinetic 8 | . 2 6 . Secondary . | . . . . Self-Inflicted Damage 135 | . . 119 16 Shots 4 | . . 3 1 Rammed 6 | . . 1 5 Targets Rammed 6 | . . 1 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 476 | . 90 295 476 Average Temperature 83 | . 25 70 126 Received Heat Transfer 432 | . . 306 126 Effects 11 | . . 3 8 Shutdowns 2 | . . . 2 Interference 6 | . . 3 3 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . 2 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 1602 | . 575 977 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 320 | . 115 320 157 Initial 2 | . . . 2 Average 53 | . 26 78 54 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 87 100 Level 1 6 | . . 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 18 36 13 Peak Tracking Total 6 | . 6 4 4 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 9 | . 3 6 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 6 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 7 10 3 Terminals 19 | . 7 9 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 17 28 7 Successful 47 | . 15 26 6 Failed 5 | . 2 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 1 1 Terminals 50 | . 17 26 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 45 | . 15 24 6 Record 16 | . 3 10 3 Prototype ID Bank 5 | . 3 2 . Emergency Access Points 4 | . 1 3 . Alert Level 3 | . 2 1 . Unreport Threat 2 | . . 1 1 Locate Traps 2 | . 1 1 . Dispatch Records 2 | . . 1 1 Hauler Manifests 3 | . 1 2 . Registered Prototypes 1 | . 1 . . Zone Layout 7 | . 3 3 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 7 7 2 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5430 | 134 2055 2629 612 Spaces Moved 3213 | 84 1199 1729 201 Core 17 | 17 . . . Treads 928 | 67 400 260 201 Legs . | . . . . Wheels 2268 | . 799 1469 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 240 Average Speed 144 | 137 155 125 240 Slowest Speed 400 | 160 240 400 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 6 90 89 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 36 2 Melee . | . . . . Projectile . | . . . . AOE 38 | . . 36 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3716 | 102 1307 2018 289 Wait 228 | 1 24 144 59 Move 3210 | 83 1198 1728 201 Hop . | . . . . Pick Up 43 | 11 17 14 1 Fast Attach 17 | . 7 10 . Attach 14 | 7 2 3 2 Detach . | . . . . Swap 20 | . 6 13 1 Drop 29 | . 10 18 1 Fire 149 | . 43 87 19 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Power x1 317 | -10/Materials | Build established: Hacker-Mutant 1205 | -10/Materials | Identified exit to Materials 1205 | -10/Materials | Discovered exit to Materials (range 14) 1449 | -10/Materials | Identified exit to Mines 1449 | -10/Materials | Discovered exit to Mines (range 12) 1491 | -10/Materials | Discovered exit to Materials (range 7) 1652 | -10/Materials | Discovered exit to Materials (range 14) 2190 | -10/Materials | Entered another Materials area 2190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2431 | -9/Materials | Identified exit to Storage 2431 | -9/Materials | Discovered exit to Storage (range 12) 3375 | -9/Materials | Identified exit to Materials 3375 | -9/Materials | Discovered exit to Materials (range 16) 3722 | -9/Materials | Identified exit to Mines 3722 | -9/Materials | Discovered exit to Mines (range 11) 3941 | -9/Materials | Discovered exit to Materials (range 8) 4429 | -9/Materials | Repaired ECM Suite 4476 | -9/Materials | Discovered exit to Materials (range 4) 4819 | -9/Materials | Entered another Materials area 4819 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5431 | -8/Materials | Self-destructed Last Messages --------------- Acquired 15 matter. K-01 Serf cleans the Terminal. Slammed into K-01 Serf. Slammed into S-10 Pest. S-10 Pest destroyed. Acquired 2 matter. Chain reaction triggered in Lgt. Ion Engine. S-10 Pest destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. Imp. Sensor Array fried. W-25 Informer destroyed. R-06 Scavenger collects Corrupted Imp. Hover Unit. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Visual Processing Unit. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | ??????????????????###########????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# """ """ #????????????????????? | | ??????????????????# """ Y" #????????????????????? | | ??????????????????# """ """ #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | #######???????????# #????????????????????? | | ! #???????????# = #???########?????????? | | "" #???????????#####+#####???# """ #?????????? | | "" ############### ##????#] """ #?????????? | | "" # ####### """ #?????????? | | +% + #?????????? | | "" ""# %% % ####### #?????????? | | "" T"###+#######+###% ##????# #?????????? | | "" ""## %%T ##r ##?????####+########## | | ## """ """ ## #??????# | | ######## """ """ ##r #??????# | | ???????# """ """ ## #??????# | | ???????#! !##% #??????# ########### | | ???????###############r% #??????# #????????????? | | ??????????# ## ##?????# #????????????? | | ??????????# # ####### #????????????? | | ??????????# # u #????????????? | | ??????????# """ """t/ T @ +????????????? | | ??????????# """ """ # % #????????????? | | ??????????# """ """ # ###/#######????????????? | | ??????????# " ## ## ???????????????? | | ??????????# ##k ## ] ???????????????? | | ??????????############ ## ??????????????? | | ??????????# ## ## """ #?????????????? | | ?????????????????????# ??????????#?????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? Y?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Part-time Mechanic Challenges ------------ None Game ------ Seed NovaPropulsionScreen Manual? 0 Play Time 02:15:17 Cumulative 9.1 hours Start 2024.10.26 @ 14:44:44 End 2024.10.31 @ 13:11:15 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 14% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1807938-b504-40a5-823c-b2f550d3e805