Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 15:29:52 Player: Artem Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1099) 1099 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 5785 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 785/850 Matter 67/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Flying (600) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fission Core > --- PROPULSION (2) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Reclamation Unit > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (8) ---- Light Deuterium Engine Micro Nuclear Core Light Fission Core Improved Gravmag System Improved Gravmag System Advanced Weight Redist. System Transmission Jammer Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Maneuvering Thrusters Cloak of Protection > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Large Matter Pod Medium Armor Plating Dynamic Insulation System Longsword +1 [Rating: 63] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . 2 . 1 2 Weapon 2 | . . . . . 1 . 1 . Parts Attached 74 | 6 6 . 8 3 20 5 20 6 Power 13 | 1 1 . 2 . 3 . 4 2 Engine 10 | 1 1 . 2 . 3 . 3 . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 2 . 4 3 1 2 Treads 2 | 2 . . . . . . . . Leg 7 | . . . 2 . 2 2 1 . Wheel . | . . . . . . . . . Hover 3 | . . . . . 2 1 . . Flight 2 | . . . . . . . . 2 Utility 25 | 1 3 . 3 3 7 1 5 2 Device 10 | . 1 . 1 . 4 1 2 1 Storage 10 | 1 2 . 2 3 2 . . . Processor 4 | . . . . . 1 . 2 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 22 | 2 2 . 1 . 6 1 10 . Energy Gun 3 | 2 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . 2 . . . 5 1 2 . Ballistic Cannon 7 | . . . . . . . 7 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 1 . . Parts Lost 7 | . . . . . . . 4 3 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . . . . . 3 2 Weapon 1 | . . . . . . . 1 . Highest Loss Streak 3 | . . . . . . . 3 3 Average Slot Usage (%) 96 | . 89 100 99 99 92 100 91 97 Engine 12 | . 14 14 13 14 11 18 12 6 Core 1 | . . . . . . . 1 6 Treads 7 | . 28 28 25 . . . . . Leg 10 | . . . 2 28 17 17 14 . Flight 1 | . . . . . . . . 10 Device 10 | . 2 . . . 18 27 10 12 Storage 14 | . 17 28 27 27 16 9 7 6 Processor 6 | . . . . . . . 12 20 Protection 2 | . . . . . . . 4 5 Ballistic Gun 17 | . 19 28 26 14 26 27 10 . Ballistic Cannon 7 | . . . . . . . 13 26 Slashing Weapon 1 | . . . 1 14 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 65 | 9 19 19 29 24 42 42 60 65 Greatest Support 60 | 40 40 40 60 60 60 60 60 16 Greatest Overweight (x) 7 | . . . . . 3 1 3 7 Average Overweight (x) . | . . . . . . . . 4 Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 Average Capacity 7 | 4 6 6 7 8 8 8 8 8 Most Carried 8 | 2 6 6 8 8 8 8 8 8 Average Carried 5 | 1 2 6 4 6 6 7 5 5 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 Final Carried 8 | 2 6 6 8 6 7 8 5 8 Class Distribution -------------------- 43% | Mutant 33% | Gunner 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1328 | 167 82 72 177 148 86 248 348 . Remotely . | . . . . . . . . . Salvage Created 1229 | . 82 72 . 56 101 372 546 . Parts 72 | . 4 2 . 6 8 19 33 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 25 | . 2 2 . 4 2 5 10 . Melee 2 | . . . . 1 . . 1 . Guns 21 | . 2 2 . 3 2 5 7 . Cannons 2 | . . . . . . . 2 . Classes Destroyed 11 | . 1 . . 1 1 4 4 . Worker 3 | . . . . . . 1 2 . Builder 1 | . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . Swarmer 5 | . . . . 4 . . 1 . Grunt 7 | . 2 2 . . . . 3 . Duelist 3 | . . . . . . . 3 . Sentry 7 | . . . . . 2 4 1 . Hunter 2 | . . . . . . 1 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | . 2 2 . 4 2 3 5 . Combat Bots Only 4 | . 2 2 . 4 2 2 4 . Max Kills in Single Turn 2 | . 1 1 . 1 1 2 2 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Damage Taken 2607 | . 31 21 . 120 29 62 1599 745 Core 366 | . . . . 31 . . 270 65 Absorbed by Shields 182 | . . . . . . . 99 83 Core Remaining (%) 87 | 100 . . . 87 . 100 61 . Volleys Fired 58 | . 3 3 . 8 3 9 31 1 Largest 4 | . 2 2 . 1 3 3 4 3 Hottest 172 | . 46 46 . 23 84 84 172 144 Shots Fired 165 | . 6 6 . 8 9 27 106 3 Gun 123 | . 6 6 . 8 9 27 67 . Cannon 42 | . . . . . . . 39 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 165 | . 6 6 . 8 9 27 106 3 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 6 12 . 3 3 7 10 3 Robot Miss Streak 5 | . 1 1 . 5 1 5 5 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 104 | . 5 5 . 6 4 13 69 2 Core Hits 57 | . 5 5 . 4 2 9 30 2 Critical Hits 3 | . 1 . . . . 1 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 1 . Melee Attacks 4 | . . . . 1 . . 3 . Impact . | . . . . . . . . . Slashing 4 | . . . . 1 . . 3 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2438 | . 95 76 . 98 86 323 1674 86 Guns 1668 | . 95 76 . 48 86 323 1040 . Cannons 525 | . . . . . . . 474 51 Explosions . | . . . . . . . . . Melee 120 | . . . . 50 . . 70 . Ramming 125 | . . . . . . . 90 35 Kinetic 2193 | . 95 76 . 48 86 323 1514 51 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 120 | . . . . 50 . . 70 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 3 Average Corruption 3 | . . . . . . . 6 2 Corruption Purged . | . . . . . . . . . Effects 15 | . . . . . . . 11 4 Message Errors 5 | . . . . . . . 3 2 Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 87 | . . . . . . . 87 . Projectiles 76 | . . . . . . . 76 . Explosions . | . . . . . . . . . Melee 11 | . . . . . . . 11 . Knockbacks 7 | . . . . . . . 7 . Impact 1 | . . . . . . . 1 . Kinetic 6 | . . . . . . . 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . 19 13 Shots . | . . . . . . . . . Rammed 34 | . . . . . . . 16 18 Targets Rammed 44 | . . . . . . . 26 18 Kicked 10 | . . . . . . . 10 . Crushed . | . . . . . . . . . Highest Temperature 203 | . 6 2 . . . . 203 138 Average Temperature 54 | . 3 2 . . . . 56 60 Received Heat Transfer 326 | . 18 12 . . 9 27 65 195 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Peak Influence 274 | . 50 69 . 90 110 178 274 27 Average Influence 63 | . 24 40 . 86 31 43 131 14 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 96 | 100 100 100 . 100 100 100 86 100 Level 1 3 | . . . . . . . 13 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . . . 2 4 . Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . . . . . 2 . Assault 2 | . . . . . . 2 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 33 | . 2 2 . 5 2 5 13 4 Peak Tracking Total 4 | . 2 2 . 4 3 3 3 4 Tactical Retreats 2 | . . . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 6 | . . . . . . 1 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 3 | . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 16 | . 1 . 4 . 3 6 2 . Terminals 8 | . . . . . 2 6 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 61 | . 2 . 36 . 3 12 8 . Successful 48 | . 1 . 36 . 2 5 4 . Failed 13 | . 1 . . . 1 7 4 . Catastrophic 2 | . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 14 | . . . . . 2 12 . . Fabricators 2 | . . . . . . . 2 . Repair Stations 6 | . . . . . . . 6 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 43 | . . . 36 . 2 5 . . Record 39 | . . . 35 . 1 3 . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . Security Status 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 4 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total Allies 3 | . . . . . . 2 . 1 Largest Group 2 | . . . . . . 2 . 1 Highest-Rated Group 62 | . . . . . . 62 . 37 Highest-Rated Ally 37 | . . . . . . 31 . 37 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . Total Damage 319 | . . . . . . 319 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Turns Passed 4900 | 93 220 158 1041 249 524 659 1162 794 Spaces Moved 2833 | 56 117 94 683 205 334 504 662 178 Core 8 | 8 . . . . . . . . Treads 837 | 48 117 94 578 . . . . . Legs 1811 | . . . 105 205 330 504 662 5 Wheels . | . . . . . . . . . Hover 4 | . . . . . 4 . . . Flight 173 | . . . . . . . . 173 Fastest Speed 45 | 50 160 160 45 90 90 90 90 240 Average Speed 136 | 144 160 160 148 90 90 90 125 370 Slowest Speed 600 | 160 160 160 160 90 240 130 210 600 Overloaded Moves 7 | . . . 7 . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 23 28 91 42 18 50 15 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 11 | . . . . . . . 11 . Melee . | . . . . . . . . . Projectile 11 | . . . . . . . 11 . AOE . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total 3691 | 67 144 96 710 262 550 690 912 260 Wait 549 | 1 7 . . 38 172 156 129 46 Move 2825 | 55 116 93 682 204 333 503 661 178 Hop . | . . . . . . . . . Pick Up 58 | 5 5 . 9 3 8 9 13 6 Fast Attach 23 | 3 5 . 1 . 6 2 5 1 Attach 30 | 3 . . 2 1 9 2 10 3 Detach 7 | . 2 . 1 . 4 . . . Swap 21 | . 1 . 5 2 5 1 5 2 Drop 54 | . 5 . 10 5 10 8 14 2 Fire 58 | . 3 3 . 8 3 9 31 1 Melee 4 | . . . . 1 . . 3 . Ram 18 | . . . . . . . . 18 Kick 26 | . . . . . . . 26 . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 321 | -10/Mines | Learned location of Zion (-7) 466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 466 | -10/Mines | Discovered new exit (range 5) 472 | -10/Mines | Entered Exiles 538 | -10/Exiles | Met 8R-AWN 564 | -10/Exiles | Met EX-HEX 624 | -10/Exiles | Met EX-DEC 761 | -10/Exiles | Discovered new exit (range 14) 872 | -10/Exiles | Visited The Gauntlet 1122 | -10/Exiles | Met EX-BIN 1265 | -10/Exiles | Aligned with FarCom system 1266 | -10/Exiles | Given EX-Vault access code 1393 | -10/Exiles | Opened EX-Vault 1402 | -10/Exiles | Found Prototype Device 1405 | -10/Exiles | Found Prototype Slashing Weapon 1411 | -10/Exiles | Found Prototype Leg 1413 | -10/Exiles | Found Prototype Leg 1414 | -10/Exiles | Identified Potential Leg (x2) 1421 | -10/Exiles | Identified Longsword +1 1422 | -10/Exiles | Identified Cloak of Protection 1445 | -10/Exiles | Exiles lab attacked by MAIN.C 1513 | -10/Exiles | Stole three prototypes: Longsword +1, Potential Leg, Cloak of Protection 1513 | -10/Exiles | Entered Mines 1584 | -9/Mines | Discovered new exit (range 16) 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2095 | -8/Materials | Build established: Skirmisher 2111 | -8/Materials | Discovered new exit (range 10) 2286 | -8/Materials | Entered Storage 2545 | -8/Storage | Met a pair of Derelict thieves 2908 | -8/Storage | Discovered new exit (range 15) 2945 | -8/Storage | Entered Factory 2945 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2947 | -7/Factory | FarCom data flow suspended 3147 | -7/Factory | Repaired Lgt. Deuterium Engine 3241 | -7/Factory | Build established: Gunner 3325 | -7/Factory | Lost 3 parts (2u1w) 3984 | -7/Factory | Discovered new exit (range 5) 4107 | -7/Factory | Entered another Factory area 4107 | -6/Factory | Evolved 2 slots: Utility x2 4901 | -6/Factory | Self-destructed Last Messages --------------- 04875_ Nuclear Reactor explodes. 04876_ The unstable cave ceiling collapses. 04876_ Slammed into Y-54 Guardian. 04876_ Adv. Assault Cannon permanently disabled. 04876_ Destabilizing: Short circuit. 04879_ Nuclear Reactor explodes. 04883_ Slammed into Y-54 Guardian. 04884_ Hrd. Light Armor Plating destroyed. 04884_ Reclaimed 15 matter. 04886_ The unstable cave ceiling collapses. 04887_ Slammed into Y-54 Guardian. 04887_ Matter Filter destroyed. 04887_ Reclaimed 15 matter. 04889_ Slammed into Y-54 Guardian. 04892_ The unstable cave ceiling collapses. 04892_ Slammed into Y-54 Guardian. 04892_ Destabilizing: System corrupted (+1). 04894_ Nuclear Pulse Thruster destroyed. 04894_ Reclaimed 15 matter. 04895_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????## # ????????????????????? | | ???????????? # ????????????????????? | | ????????????# ????????????????????? | | ???????????## ###### ### | | ???????????# # | | ????????????# # # ### ### | | ????????????# # #????????????????? | | ?????????????# #????????????????? | | ?????????????# " " #????????????????? | | ?????????????# "R" % #????????????????? | | ?????????????# """ #????????????????? | | ?????????????# ! ##???????????????? | | ?????????????######## #???????????????? | | ????################ #???????????????? | | ????# # #???????????????? | | ????# """ """ """ # @ +???????????????? | | ????# """ """ """ ; Y #???????????????? | | ????# """ """ """ # #???????????????? | | ????# !# ss ???????????? | | ????# ! / ! # s ????????? | | ????##+#########+### ??????? | | ?????# ## ### ] """ """ """ """ """ ????? | | ?????# """ """ """ """ ""???????? | | ?????# ## ### """ """ """ """ ""???????? | | ?????# ### ##?#### ????????? | | ????##+###/####### """ """ """ """ ?????????? | | ????# # """ """ """ """ ?????????? | | ????# """"""""" # """ """ """ ?????????????? | | ????# # ?????????????? | | ????# """"""""" # """ """ """ "????????????? | | ????# # """ """ """ ""???????????? | | ????#=[ + """ """ """ """ """??????? | | ????# [ # ????? | | ????# # ????? | | ????# #^^ ????? | | ????# """"""""" #####/#+############# ?????? | | ????# # #??????????????????? | | ????# # #??????????????????? | | ????############## #??????????????????? | | ?????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 665 Matter Stores 570 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 EM Shielding 2 Armor Coverage 150 Reclamation Efficiency 15 Evasion (%) 51 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed SignalSupercompositeNegator Manual? 0 Play Time 00:56:57 Cumulative 7.1 hours Start 2020.07.26 @ 14:20:14 End 2020.07.26 @ 15:29:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a28e318-0592-498e-bab5-37ee9c6af9dd