Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 23:26:46 Player: rz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (5411) 5411 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (3075) 3075 TOTAL SCORE: 17106 Bonus ------- High Alert Combat Kills 75 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 260/300 Energy 428/440 System Corruption 0% Temperature Cool (28) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (11) -- Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer ECM Suite Advanced Reaction Control System Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Array Q-thruster Graphene Brace Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Reaction Control System Layered Heavy Armor Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Field Propulsion Array Q-thruster Improved Focal Shield [Rating: 195] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 9 | . . 2 1 1 2 1 . . . . . 1 . 1 Utility 8 | . . . 1 1 . 1 1 . . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 180 | 5 6 31 27 24 6 38 9 4 . 12 9 2 3 4 Power 23 | 1 1 4 3 5 . 4 1 . . 2 . . 2 . Engine 9 | 1 . 3 . 2 . 3 . . . . . . . . Core 9 | . 1 1 3 3 . . 1 . . . . . . . Reactor 5 | . . . . . . 1 . . . 2 . . 2 . Propulsion 89 | 2 . 22 17 13 4 20 2 . . 3 4 1 . 1 Treads 19 | 2 . 11 . . 3 3 . . . . . . . . Leg 51 | . . 11 17 13 1 9 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . . . . . 8 2 . . 3 4 1 . 1 Utility 49 | 1 2 . 5 5 1 12 6 3 . 6 3 1 1 3 Device 19 | . . . 1 . . 4 3 1 . 4 2 1 . 3 Storage 3 | 1 1 . . 1 . . . . . . . . . . Processor 10 | . 1 . . . . 4 1 2 . 1 1 . . . Hackware 2 | . . . 1 . . . . . . . . . 1 . Protection 15 | . . . 3 4 1 4 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 1 3 5 2 1 1 2 . 1 . 1 2 . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 2 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . Slashing Weapon 9 | . . . 2 1 1 1 . 1 . 1 2 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 2 . . 1 . . . Parts Lost 63 | . 2 11 6 6 9 24 4 . . 1 . . . . Power 11 | . 1 3 2 1 1 3 . . . . . . . . Propulsion 37 | . . 7 4 2 6 15 3 . . . . . . . Utility 10 | . . . . 3 1 4 1 . . 1 . . . . Weapon 5 | . 1 1 . . 1 2 . . . . . . . . Highest Loss Streak 9 | . 2 7 3 2 9 9 4 . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 1 11 13 14 14 10 14 4 3 4 4 2 2 3 3 Power 1 | . 1 . . 2 2 4 . . . . . . . . Propulsion 5 | 1 8 9 5 5 1 4 1 . . 2 2 2 2 2 Utility 3 | . . 1 4 4 4 4 2 3 4 1 . . 1 1 Weapon 1 | . . 2 4 2 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . 2 2 6 2 . 3 6 . . 1 . . . 1 Power 4 | . . . . . . 3 . . . . . . . 1 Propulsion 9 | . 2 . 1 1 . . 5 . . . . . . . Utility 4 | . . 1 . 1 . . 1 . . 1 . . . . Weapon 6 | . . 1 5 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 99 99 98 85 82 83 84 80 83 79 78 73 Engine 3 | . 10 3 2 4 2 2 2 . . . . . . . Core 3 | . 2 7 5 2 3 . 7 10 10 4 4 4 . . Reactor 1 | . . . . . . 1 . . . 3 4 4 7 8 Treads 12 | . 28 29 . . 9 18 . . . . . . . . Leg 19 | . . 12 44 46 41 14 . . . . . . . . Flight 6 | . . . . . . 5 35 36 36 29 31 32 30 27 Device 3 | . . . . . . 3 9 10 10 13 16 20 20 18 Storage 6 | . 14 11 9 7 6 4 . . . . . . . . Processor 9 | . 11 11 9 7 6 10 10 9 10 13 11 8 8 8 Protection 5 | . . . 8 13 12 6 5 5 5 3 4 4 4 4 Ballistic Gun 4 | . 20 15 . . . . . . . . . . . . Impact Weapon 1 | . . 6 . . . . . . . . . . . . Slashing Weapon 8 | . . . 17 15 13 10 5 5 5 6 8 4 4 4 Peak Build Rating 195 | 5 10 23 29 38 35 90 105 109 107 132 158 176 181 195 Average Rating 48 | 4 7 14 22 34 29 54 98 104 107 124 138 173 180 189 On Entrance 78 | . 5 10 14 29 32 28 90 105 107 107 132 158 176 181 Avg Prop Armor Cover (%) 4 | . . . . . 16 7 2 2 2 2 . 1 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 12 29 33 37 45 44 112 45 45 42 67 61 63 77 74 Greatest Support 186 | 40 40 80 65 87 102 186 62 60 60 69 78 86 90 99 Greatest Overweight (x) 2 | . . 1 . . . 2 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 13 15 15 15 15 22 5 5 5 5 5 5 5 5 Most Carried 25 | 3 15 15 15 16 12 25 5 5 5 5 5 5 5 5 Average Carried 12 | 1 11 13 14 14 9 15 4 4 5 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 15 15 13 12 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 41% | Scavenger-Mutant 35% | Mutant 14% | Sprinter 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Matter Collected 3187 | 152 346 695 314 250 110 369 203 229 . 195 66 41 168 49 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7143 | . 559 1376 1553 1463 249 1118 336 68 . 192 . 61 168 . Parts 345 | . 31 69 72 71 13 47 15 3 . 12 . 3 9 . Haulers Intercepted 13 | . 1 6 2 2 . . 2 . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 111 | . 11 25 26 20 5 15 4 1 . 4 . . . . Melee 76 | . . 2 26 20 5 14 4 1 . 4 . . . . Guns 30 | . 11 19 . . . . . . . . . . . . Classes Destroyed 15 | . 4 6 1 2 . . . . . 1 . . 1 . Worker 6 | . 1 2 1 . . 1 . . . . . 1 . . Builder 2 | . 1 1 . . . . . . . . . . . . Hauler 13 | . 1 6 2 2 . . 2 . . . . . . . Recycler 7 | . . 1 1 4 . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 6 | . . 1 1 . . 1 1 . . . . 1 1 . Swarmer 14 | . . 8 . . 2 . 4 . . . . . . . Cutter 3 | . . . . . . . . . . 3 . . . . Grunt 57 | . 11 7 21 12 . 5 . 1 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . 2 . Sentry 20 | . . 9 3 3 3 1 . . . 1 . . . . Hunter 5 | . . . . 2 . 3 . . . . . . . . Programmer 9 | . . . . 3 . 6 . . . . . . . . Best Kill Streak 8 | . 4 8 8 5 5 3 5 1 . 3 . 2 2 . Combat Bots Only 6 | . 3 5 6 3 5 3 4 1 . 3 . . . . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 1 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 1196 | . 55 213 127 222 169 270 68 10 . 25 28 3 3 3 Missed 319 | . 11 50 32 55 50 58 27 3 . 11 18 1 2 1 Hits 877 | . 44 163 95 167 119 212 41 7 . 14 10 2 1 2 Melee 16 | . . 2 7 . . 2 . . . 5 . . . . Projectile 861 | . 44 161 88 167 119 210 41 7 . 9 10 2 1 2 AOE 2 | . . . . . . 1 . . . . . . . 1 Critical Strikes 23 | . 2 1 2 7 . 8 1 . . 1 . 1 . . Part Disruptions 2 | . . . . . . 2 . . . . . . . . Damage Taken 12657 | . 531 1954 1462 2093 974 4001 641 140 . 373 215 95 . 178 Core 1312 | . 106 285 157 223 70 403 24 21 . 23 . . . . Absorbed by Shields 44 | . . . . . . 44 . . . . . . . . Ignored by Resistances 23 | . . . . . . . . . . . . 23 . . Regen/Repaired (Parts) 270 | . . . . . . . 69 . . . . 81 . 120 Core Remaining (%) 78 | 100 57 28 71 68 91 59 . . 96 . 98 . 100 100 Volleys Fired 103 | . 44 59 . . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . . Hottest 60 | . 60 46 . . . . . . . . . . . . Shots Fired 198 | . 80 118 . . . . . . . . . . . . Gun 198 | . 80 118 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 179 | . 61 118 . . . . . . . . . . . . Thermal 19 | . 19 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 16 . . . . . . . . . . . . Robot Miss Streak 4 | . 4 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 501 | . 49 104 82 90 17 118 14 4 . 14 3 2 3 1 Core Hits 196 | . 25 46 30 30 8 37 8 2 . 7 1 1 1 . Critical Kills 4 | . 1 3 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . Critical Strikes 68 | . 1 5 13 15 3 28 . . . 3 . . . . Destroy 4 | . 1 3 . . . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . Sever 62 | . . . 13 15 3 28 . . . 3 . . . . Melee Attacks 501 | . . 32 116 113 22 142 27 6 . 19 8 9 6 1 Impact 32 | . . 32 . . . . . . . . . . . . Slashing 444 | . . . 116 113 22 140 5 6 . 18 8 9 6 1 Piercing 25 | . . . . . . 2 22 . . 1 . . . . Sneak Attacks 37 | . . 6 7 9 . 8 2 . . . 1 2 2 . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . Follow-up Attacks 59 | . . 4 13 14 2 21 1 . . 3 1 . . . Damage Inflicted 15763 | . 671 2392 2663 3044 526 3939 684 148 . 395 338 374 480 109 Guns 1845 | . 671 1174 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 213 | . . 213 . . . . . . . . . . . . Melee 13705 | . . 1005 2663 3044 526 3939 684 148 . 395 338 374 480 109 Ramming . | . . . . . . . . . . . . . . . Kinetic 1700 | . 526 1174 . . . . . . . . . . . . Thermal 145 | . 145 . . . . . . . . . . . . . Explosive 213 | . . 213 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1005 | . . 1005 . . . . . . . . . . . . Slashing 12157 | . . . 2663 3044 526 3939 141 148 . 395 338 374 480 109 Piercing 543 | . . . . . . . 543 . . . . . . . Highest Corruption 14 | . 4 1 10 5 . 14 . . . . 1 . . . Average Corruption 4 | . 2 1 5 1 . 6 . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 81 | . 8 1 20 7 . 44 . . . . 1 . . . Message Errors 29 | . 3 . 5 4 . 17 . . . . . . . . Matter Fused 14 | . 2 . 2 . . 10 . . . . . . . . Heat Flow Errors 10 | . . . 5 . . 5 . . . . . . . . Energy Discharges 3 | . . . 2 . . 1 . . . . . . . . Parts Rejected 3 | . . . 1 . . 2 . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . 3 . 4 2 . 7 . . . . 1 . . . Data Loss (major) 3 | . . . 1 1 . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1199 | . . 387 110 108 . 176 . . . . 34 165 195 24 Projectiles . | . . . . . . . . . . . . . . . Explosions 98 | . . 98 . . . . . . . . . . . . Melee 1101 | . . 289 110 108 . 176 . . . . 34 165 195 24 Knockbacks 3 | . . 3 . . . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . 59 . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 39 3 267 27 16 273 199 128 . . . . . . Average Temperature 59 | . 15 1 95 9 6 98 70 56 . . . . . . Received Heat Transfer 3202 | . 339 477 720 855 228 421 18 42 . 63 30 9 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 5 . . . . . . . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . . . . . . Parts Fried 10 | . . 10 . . . . . . . . . . . . Impact Corruptions 12 | . . 12 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 325 | . 325 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . . Low Security (%) 77 | 100 100 67 46 34 100 100 100 . . 100 100 100 100 100 Level 1 18 | . . 32 25 65 . . . . . . . . . . Level 2 3 | . . . 27 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 481 | . 113 286 481 309 164 86 118 . . 70 123 69 59 54 Initial 192 | . . 20 105 192 119 38 16 . . . 20 69 2 23 Average 111 | . 29 151 241 232 113 22 75 . . 29 30 27 35 7 Influence Increases 4083 | . 288 830 830 595 200 565 218 35 . 107 183 49 114 69 Destroy 0b10 Robot/C 2260 | . 220 500 520 400 100 300 80 20 . 80 . . 40 . Destroy 0b10 Robot/NC 175 | . 15 60 25 30 . 15 15 . . . . 10 5 . Destroy Leader 562 | . 52 162 104 100 40 70 14 . . 20 . . . . Successful Hack 106 | . . . 14 . . . 4 . . 7 33 . 24 24 Disable Machine 105 | . . 15 . . . 30 . . . . 30 . 30 . Destroy Structure 50 | . 1 33 2 5 . . . . . . . 9 . . Partial Spotted 90 | . . . . . . . 30 . . . . . 15 45 Lose Combat Pursuer 735 | . . 60 165 60 60 150 75 15 . . 120 30 . . Influence Decreases 4029 | . 239 627 658 774 366 610 188 99 . 70 97 167 80 54 Entered New Map 708 | . . 29 147 232 126 41 18 25 . . 17 54 3 16 Time Decay 2709 | . 219 498 451 482 150 337 130 74 . 60 80 113 77 38 Lost Part 544 | . 20 100 60 60 90 164 40 . . 10 . . . . Purge Threat 68 | . . . . . . 68 . . . . . . . . Squads Dispatched 38 | . 4 1 5 8 . 10 . . . 2 3 2 2 1 Investigation 8 | . 2 . 1 4 . . . . . . 1 . . . Extermination 11 | . . . . 3 . 5 . . . . . 1 1 1 Reinforcement 18 | . 2 1 4 1 . 5 . . . 1 2 1 1 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Distress Signals 17 | . 1 3 5 2 . 4 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 233 | . 20 40 41 33 8 40 12 3 . 7 17 5 4 3 Peak Tracking Total 13 | . 4 6 9 5 4 7 5 2 . 4 13 3 3 3 Tactical Retreats 27 | . . 2 5 3 3 8 1 1 . . 2 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 22 | . 5 5 5 3 . . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 8 | . . 1 . . . 2 . 1 . . 2 . 2 . Max in Single Turn 1 | . . 1 . . . 1 . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 30 | . . 2 1 3 . 5 1 2 . 1 5 . 5 5 Terminals 17 | . . 1 1 1 . 1 . 1 . 1 4 . 3 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 4 | . . . . . . 3 . . . . . . . 1 Scanalyzers 7 | . . 1 . 2 . 1 . . . . 1 . 2 . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 61 | . . 6 2 4 . 10 3 2 . 3 14 . 10 7 Successful 18 | . . 2 1 1 . 3 2 2 . 1 4 . 1 1 Failed 40 | . . 3 1 2 . 7 1 . . 2 9 . 9 6 Catastrophic 12 | . . 1 . 2 . 2 . . . 1 3 . 1 2 Database Lockouts 3 | . . 1 . 1 . . . . . . 1 . . . Manual 16 | . . 2 . . . . . . . . 5 . 4 5 Terminals 32 | . . 2 2 2 . 2 . 1 . 3 10 . 4 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . Recycling Units 6 | . . . . . . 5 . . . . . . . 1 Scanalyzers 19 | . . 4 . 2 . 3 . . . . 4 . 6 . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 1 . . 1 . 2 . 1 2 . 1 1 Record 2 | . . . . . . . . 2 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . 1 Level Access Points 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . Scanalyzer 5 | . . 2 . 1 . . . . . . 2 . . . Retrieve Study 5 | . . 2 . 1 . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . . 2 1 2 . 4 1 . . 1 5 . 5 5 Full Trace Events 2 | . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 2 . 1 . . . . . . 2 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 56 | . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 12 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Active Infowar (turns) 1330 | . . . . . . 636 . . . . 91 260 167 176 Sensors 1330 | . . . . . . 636 . . . . 91 260 167 176 ECM 93 | . . . . . . . . . . . . . . 93 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Turns Passed 8999 | 90 954 1558 1198 1259 319 2128 266 183 59 213 169 260 167 176 Spaces Moved 7482 | 53 496 804 674 766 173 928 361 590 111 395 473 475 512 671 Core 4 | 4 . . . . . . . . . . . . . . Treads 1780 | 49 496 517 . . 97 621 . . . . . . . . Legs 2017 | . . 287 674 766 76 214 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3681 | . . . . . . 93 361 590 111 395 473 475 512 671 Fastest Speed 21 | 50 160 115 111 111 117 27 23 24 24 24 23 21 24 24 Average Speed 85 | 151 160 146 115 114 141 165 24 25 26 27 23 27 24 24 Slowest Speed 240 | 160 160 190 117 116 160 240 32 27 27 107 31 31 31 24 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . 10 . 4 4 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 93 79 56 24 4 29 11 68 11 11 35 15 38 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . 4 . . . . . . Spaces Dug 11 | . . 1 2 5 . . . . . . . 3 . . Terrain Destroyed 39 | . . 29 2 5 . . . . . . . 3 . . Melee 11 | . . 1 2 5 . . . . . . . 3 . . Projectile . | . . . . . . . . . . . . . . . AOE 28 | . . 28 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total 9186 | 60 578 1019 948 1000 216 1333 501 611 140 472 509 584 536 679 Wait 696 | . 13 56 103 89 5 199 84 1 30 24 12 62 18 . Move 7433 | 52 495 803 673 765 172 927 360 589 110 394 453 474 504 662 Hop 16 | . . . . . . . . . . . 9 . 3 4 Pick Up 115 | 3 16 17 17 5 7 23 9 1 . 6 5 3 . 3 Fast Attach 76 | 5 3 12 6 3 3 12 6 6 . 11 4 1 1 3 Attach 80 | . 2 15 8 8 8 25 3 1 . 3 4 2 . 1 Detach 2 | . . . . . . 2 . . . . . . . . Swap 70 | . 1 10 16 17 2 12 3 1 . 2 3 . 2 1 Drop 136 | . 4 20 27 16 . 15 11 6 . 16 12 3 2 4 Fire 103 | . 44 59 . . . . . . . . . . . . Melee 429 | . . 27 98 97 19 118 25 6 . 16 7 9 6 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 30 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 321 | -10/Materials | Discovered new exit (range 6) 328 | -10/Materials | Identified exit to Materials 332 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 7) 820 | -10/Materials | Discovered exit to Materials (range 12) 1010 | -10/Materials | Discovered exit to Materials (range 16) 1045 | -10/Materials | Entered another Materials area 1045 | -9/Materials | Evolved 2 slots: Propulsion x2 1448 | -9/Materials | Build established: Scavenger-Mutant 1589 | -9/Materials | Discovered new exit (range 7) 1703 | -9/Materials | Discovered new exit (range 9) 1720 | -9/Materials | Identified exit to Materials 1874 | -9/Materials | Discovered new exit (range 9) 2175 | -9/Materials | Central database locked down 2262 | -9/Materials | Core integrity fell below 50% 2304 | -9/Materials | Lost 7 parts (2p5n) 2578 | -9/Materials | Discovered exit to Materials (range 11) 2603 | -9/Materials | Entered another Materials area 2603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3049 | -8/Materials | Discovered new exit (range 10) 3062 | -8/Materials | Identified exit to Factory 3605 | -8/Materials | Lost 3 parts (3n) 3741 | -8/Materials | System corruption reached 10% 3801 | -8/Materials | Entered Factory 3801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4157 | -7/Factory | Build established: Mutant 4623 | -7/Factory | Build established: Scavenger-Mutant 4627 | -7/Factory | Central database locked down 4964 | -7/Factory | Discovered new exit (range 11) 4983 | -7/Factory | Identified exit to Factory 5060 | -7/Factory | Entered another Factory area 5060 | -6/Factory | Evolved 2 slots: Propulsion x2 5136 | -6/Factory | Discovered new exit (range 12) 5228 | -6/Factory | Lost 9 parts (1p6n1u1w) 5266 | -6/Factory | Identified exit to Factory 5379 | -6/Factory | Entered another Factory area 5379 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5684 | -5/Factory | Build established: Scavenger-Gladiator 5685 | -5/Factory | Noticed a derelict Sapper rigging charges 6221 | -5/Factory | Lost 3 parts (2n1u) 6274 | -5/Factory | Lost 3 parts (2n1u) 6311 | -5/Factory | Build established: Mutant 7106 | -5/Factory | System corruption reached 10% 7200 | -5/Factory | Build established: Scavenger-Mutant 7203 | -5/Factory | Lost 9 parts (1p6n2u) 7472 | -5/Factory | Lost 4 parts (3n1w) 7489 | -5/Factory | Discovered new exit (range 15) 7493 | -5/Factory | Identified exit to Factory 7507 | -5/Factory | Entered another Factory area 7507 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7593 | -4/Factory | Lost 4 parts (3n1u) 7694 | -4/Factory | Repaired Nuclear Pulse Array 7744 | -4/Factory | Spotted B-86 Titan 7766 | -4/Factory | Discovered new exit (range 15) 7773 | -4/Factory | Identified exit to Upper Caves 7773 | -4/Factory | Entered Upper Caves 7804 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7824 | -4/Upper Caves | Build established: Sprinter 7898 | -4/Upper Caves | Learned Research trap positions 7930 | -4/Upper Caves | Found Alien Artifact 7930 | -4/Upper Caves | Identified Dimensional Node Initializer 7930 | -4/Upper Caves | Initialized slip node 7954 | -4/Upper Caves | Discovered new exit (range 8) 7956 | -4/Upper Caves | Identified exit to Upper Caves 7956 | -4/Upper Caves | Entered another Upper Caves area 8013 | -4/Upper Caves | Discovered new exit (range 8) 8015 | -4/Upper Caves | Identified exit to Research 8015 | -4/Upper Caves | Entered Research 8015 | -3/Research | Evolved 2 slots: Utility x2 8016 | -3/Research | Loaded intel: 77 trap records 8162 | -3/Research | Garrison activated, responded to threat 8194 | -3/Research | Spotted B-86 Titan 8226 | -3/Research | Discovered new exit (range 8) 8227 | -3/Research | Identified exit to Quarantine 8228 | -3/Research | Entered Quarantine 8242 | -3/Quarantine | Central database locked down 8328 | -3/Quarantine | Identified exit to Research 8362 | -3/Quarantine | Found Alien Slashing Weapon 8362 | -3/Quarantine | Identified Sigix Broadsword 8397 | -3/Quarantine | Entered Research 8397 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8502 | -2/Research | Spotted B-90 Cyclops 8621 | -2/Research | Discovered new exit (range 10) 8656 | -2/Research | Identified exit to Testing 8657 | -2/Research | Entered Testing 8787 | -2/Testing | Identified exit to Access 8824 | -2/Testing | Entered Access 8824 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8999 | -1/Access | Discovered new exit (range 6) 9000 | -1/Access | Identified exit to Surface 9000 | *** | Escaped! Last Messages --------------- 08903_ Acquired Graphene Brace. 08906_ Acquired ECM Suite. 08916_ Dropped Imp. Focal Shield. 08916_ Acquired Lgt. Quantum Reactor. 08918_ Connecting with Recycling Unit... 08929_ Connecting with Terminal... 08935_ Dropped Adv. Heat Sink. 08935_ Acquired Adv. Coolant Injector. 08938_ Dropped Adv. Coolant Injector. 08939_ Acquired Adv. Heat Sink. 08942_ Destroyed Gamma Rifle. 08944_ Wave Collapse Detector explodes. 08944_ P-80 Master destroyed. 08945_ Acquired 49 matter. 08952_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08999_ The Access Shell folds into the floor. 08999_ EXIT=FOUND 09000_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ########## ?BB????" #????????? | | ???????" m #????????? | | ??????" "@ #????????? | | ??????" "" #????????? | | ??????" #????????? | | #######???????BB????" #????????? | | #??????????BB????" """ """ #????????? | | #????????????????" """T""" #????????? | | #????????????????########## ####### #????????? | | " #???????????????????#?????###?????# #????????? | | " #??????????????????## ############# #????????? | | #??????????????????# ## #????????? | | #??????????????????? ## #????????? | | #????????????????????? Y ## #????????? | | #####################?????? k ##k #????????? | | # """ #???????? ## #????????? | | #""T""#?????????? ## ##???????? | | #"" ""#############+### #???????? | | k #???????? | | ####/####### ! +???????? | | ?? ????# #???????? | | ??# "F "" ##???????? | | ## """"" #????????? | | ## """"" #????????? | | ## / #????????? | | ## #????????? | | ## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 25 Point Defense Rating 160 Evasion (%) 77 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 7 Offensive Hacking 12 Item Schematics ----------------- Helical Railgun | -2/Testing | Archive Adv. EM Disruption Field | -2/Testing | Archive Exp. Heat Sink | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive C-57 Dissector | -2/Testing | Archive S-43 Plague | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nuclear Pulse Array | 37% | -4/Factory Studied --------- Hvy. Hammer | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Scythe | -7/Factory | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Q-thruster | -3/Quarantine | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed TechBurstClaymores Manual? 0 Play Time 01:58:05 Cumulative 79.1 hours Start 2026.07.11 @ 21:23:15 End 2026.07.11 @ 23:26:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 38 Adventurer 54 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9269ff09-39a7-48af-a7be-98c779c4fbc3