Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 13:06:42 Player: beans Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (4129) 4129 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3316) 3316 TOTAL SCORE: 16220 Bonus ------- High Alert Combat Kills 16 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 93/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Advanced Energy Well (500) Advanced Particle Charger Mini Smartbomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Targeting Computer Advanced Particle Charger Improved Hardlight Generator > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Neutron Cannon Enhanced Autogun Gauss Rifle Heavy Missile Launcher Plasma Cutter [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Advanced Energy Well Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . . 2 . . . . . 2 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 67 | 5 4 16 8 10 1 . 12 . 11 Power 10 | 1 . 2 1 2 . . 1 . 3 Engine 5 | 1 . 2 1 . . . . . 1 Core 4 | . . . . 2 . . . . 2 Reactor 1 | . . . . . . . 1 . . Propulsion 14 | 2 2 4 . 3 . . 3 . . Treads . | . . . . . . . . . . Leg 14 | 2 2 4 . 3 . . 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 1 2 3 4 1 . 4 . 2 Device 9 | . 1 . 1 2 . . 4 . 1 Storage 1 | . . . . . . . . . 1 Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 2 2 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 1 8 4 1 . . 4 . 6 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 18 | 2 1 6 3 1 . . 1 . 4 Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 3 | . . 1 . . . . . . 2 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . Parts Lost 35 | . 5 3 1 . . . 9 . 17 Power 6 | . 1 . . . . . 1 . 4 Propulsion 9 | . 2 2 . . . . 3 . 2 Utility 7 | . . . 1 . . . 3 . 3 Weapon 13 | . 2 1 . . . . 2 . 8 Highest Loss Streak 14 | . 5 1 1 . . . 4 . 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 4 | . . 3 5 4 5 5 5 5 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . 1 . . . . . 1 . Weapon 3 | . . 1 3 3 4 4 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 6 | 2 . 2 . 1 . . . . 1 Power . | . . . . . . . . . . Propulsion 2 | 2 . . . . . . . . . Utility 2 | . . 2 . . . . . . . Weapon 2 | . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 55 88 85 94 99 100 85 92 88 Engine 3 | . 4 9 9 1 . . . . 2 Core 6 | . . . . 9 15 15 11 7 4 Reactor 1 | . . . . . . . 2 7 4 Leg 23 | . 25 28 27 23 23 23 18 23 19 Device 15 | . 3 11 7 14 15 15 17 23 22 Storage 1 | . . . . . . . . . 4 Processor 4 | . . . . 2 7 7 7 7 6 Protection 6 | . . 9 15 12 6 7 2 . . Energy Cannon 3 | . . . . . . . 6 15 7 Ballistic Gun 21 | . 21 24 18 29 30 30 16 7 13 Ballistic Cannon 1 | . . 5 8 . . . . . . Peak Build Rating 88 | 5 6 19 26 46 46 46 71 71 88 Average Rating 44 | 2 4 15 23 39 45 46 49 71 78 On Entrance 33 | . 5 6 19 24 46 46 46 71 71 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 5 5 21 26 33 45 45 50 50 65 Greatest Support 84 | 20 20 30 30 45 45 45 84 84 84 Greatest Overweight (x) 8 | . . 1 . 1 . . 8 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 5 5 5 5 5 5 5 5 Average Carried 4 | . . 3 4 4 5 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 5 5 5 5 Class Distribution -------------------- 57% | Scavenger-Gunner 31% | Scavenger-Tank 8% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 3694 | 151 134 783 487 935 170 175 224 84 551 Remotely . | . . . . . . . . . . Salvage Created 5500 | . 194 1288 380 968 202 276 338 50 1804 Parts 327 | . 8 78 31 57 12 13 21 4 103 Haulers Intercepted 8 | . . 4 1 . . . . . 3 Recyclers Shooed 8 | . 2 3 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 12 13 . 4 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 82 | . 4 17 9 10 8 5 4 1 24 Guns 55 | . 4 16 5 10 8 5 3 . 4 Cannons 18 | . . 1 4 . . . 1 1 11 AOE 9 | . . . . . . . . . 9 Classes Destroyed 17 | . 1 8 1 2 . 1 . . 4 Worker 12 | . . 6 1 2 . . . . 3 Builder 8 | . . 1 . 3 . . . . 4 Tunneler 2 | . . . . . . . . . 2 Hauler 8 | . . 4 1 . . . . . 3 Recycler 11 | . . 4 2 3 . . . . 2 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . . 2 . . . . . . . Watcher 5 | . . 2 2 1 . . . . . Swarmer 22 | . . 4 7 . 8 . . . 3 Grunt 29 | . 4 9 . 2 . 3 . . 11 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 Sentry 14 | . . 4 1 4 . 1 . 1 3 Hunter 6 | . . . 1 1 . . . . 4 Programmer 3 | . . . . 2 . . . . 1 Heavy 1 | . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . 4 . . Best Kill Streak 11 | . 2 10 6 4 4 4 2 1 11 Combat Bots Only 9 | . 2 6 4 3 4 4 2 1 9 Max Kills in Single Turn 4 | . 1 2 2 2 2 1 1 1 4 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 634 | . 58 61 39 69 16 50 23 24 294 Missed 242 | . 17 20 11 29 3 21 7 13 121 Hits 392 | . 41 41 28 40 13 29 16 11 173 Projectile 392 | . 41 41 28 40 13 29 16 11 173 AOE 2 | . . . . . . . . . 2 Critical Strikes 9 | . 2 . . . . . . . 7 Part Disruptions 2 | . . . . . . . 1 . 1 Damage Taken 5918 | . 607 564 271 368 171 266 800 81 2790 Core 1278 | . 119 31 23 18 . 35 185 16 851 Absorbed by Shields 416 | . . . . . . . . . 416 Ignored by Resistances 141 | . . . . 21 24 96 . . . Core Remaining (%) 80 | 100 52 92 95 . . . . 63 . Volleys Fired 309 | . 53 75 32 48 10 10 25 3 53 Largest 4 | . 2 3 3 4 4 4 3 2 4 Hottest 205 | . 40 79 87 100 100 100 205 180 180 Shots Fired 862 | . 83 190 96 192 40 40 69 6 146 Gun 751 | . 83 164 69 192 40 40 57 . 106 Cannon 104 | . . 25 27 . . . 12 6 34 Launcher 7 | . . 1 . . . . . . 6 Special . | . . . . . . . . . . Kinetic 803 | . 83 189 96 192 40 40 57 . 106 Thermal 52 | . . . . . . . 12 6 34 Explosive 7 | . . 1 . . . . . . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 16 11 5 10 6 9 12 9 11 Robot Miss Streak 11 | . 2 8 11 4 6 3 2 . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 7 | . 1 . . 2 1 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . Shots Hit Robots 526 | . 67 108 49 110 18 26 52 5 91 Core Hits 266 | . 15 57 28 36 10 12 27 1 80 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . 3 . . . . 1 . 1 Destroy 3 | . . 1 . . . . 1 . 1 Blast 2 | . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11756 | . 533 1695 713 2028 367 445 1035 260 4680 Guns 7457 | . 533 1372 451 2028 367 445 736 . 1525 Cannons 2050 | . . 285 262 . . . 234 260 1009 Explosions 2235 | . . 38 . . . . 63 . 2134 Melee . | . . . . . . . . . . Ramming 14 | . . . . . . . 2 . 12 Kinetic 8004 | . 533 1657 713 2028 367 445 736 . 1525 Thermal 1967 | . . . . . . . 297 260 1410 Explosive 1771 | . . 38 . . . . . . 1733 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 1 1 4 Average Corruption 1 | . . . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . 5 5 5 5 5 Message Errors 9 | . . . . . 2 1 2 1 3 Matter Fused 5 | . . . . . . 2 . 2 1 Energy Discharges 5 | . . . . . 1 2 . 2 . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . 1 . 2 . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . . . . . . . . 19 24 Projectiles 26 | . . . . . . . . 19 7 Explosions 15 | . . . . . . . . . 15 Melee 2 | . . . . . . . . . 2 Knockbacks 13 | . . 1 12 . . . . . . Impact . | . . . . . . . . . . Kinetic 13 | . . 1 12 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 267 | . . 62 . . . . 58 . 147 Shots 6 | . . 2 . . . . 1 . 3 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 . 1 Kicked 2 | . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . Highest Temperature 378 | . 40 19 146 378 113 145 40 72 42 Average Temperature 47 | . 15 7 41 82 60 59 14 36 13 Received Heat Transfer 830 | . 384 183 18 36 . 30 . 24 155 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 350 | . . . . . . . 50 . 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 1 1 . . . . . 2 Low Security (%) 54 | 100 100 22 70 100 . . . . 31 Level 1 44 | . . 77 29 . . . . . 64 Level 2 1 | . . . . . . . . . 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 433 | . 30 281 225 176 . . . . 433 Initial 101 | . . . 101 77 . . . . . Average 178 | . 8 199 161 125 . . . . 246 Influence Increases 2656 | . 100 623 301 360 180 125 . 20 947 Destroy 0b10 Robot/C 1540 | . 80 340 180 200 160 100 . 20 460 Destroy 0b10 Robot/NC 250 | . . 95 30 45 . . . . 80 Destroy Leader 396 | . 20 92 46 82 20 10 . . 126 Successful Hack 12 | . . . . . . . . . 12 Disable Machine 330 | . . 75 45 15 . . . . 195 Destroy Structure 83 | . . 21 . 3 . . . . 59 Lose Combat Pursuer 45 | . . . . 15 . 15 . . 15 Influence Decreases 2319 | . 100 382 372 411 205 219 . 20 610 Entered New Map 297 | . . . 140 93 45 19 . . . Time Decay 1782 | . 70 352 222 318 160 200 . 20 440 Lost Part 240 | . 30 30 10 . . . . . 170 Squads Dispatched 25 | . 1 4 6 5 . . . . 9 Investigation 4 | . . 1 1 1 . . . . 1 Extermination 4 | . . . . 2 . . . . 2 Reinforcement 12 | . 1 3 5 . . . . . 3 Assault . | . . . . . . . . . . Garrison 5 | . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . . 2 4 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 8 24 15 13 7 7 5 1 41 Peak Tracking Total 14 | . 5 4 5 4 4 4 1 1 14 Tactical Retreats 3 | . . . . 1 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 23 | . . 6 3 1 . . . . 13 Max in Single Turn 9 | . . 1 2 1 . . . . 9 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 9 | . . 1 . 1 . 2 4 . 1 Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 36 | . . 2 . 3 . 2 27 . 2 Successful 31 | . . 1 . . . 2 27 . 1 Failed 5 | . . 1 . 3 . . . . 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 29 | . . . . . . 2 27 . . Record 12 | . . . . . . 1 11 . . Part Schematic 9 | . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 1 . 1 . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . 154 . . Derelict Logs Recovered 6 | . . . . . 1 2 . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 5173 | 55 253 834 462 718 323 610 422 304 1192 Spaces Moved 3390 | 51 102 457 343 525 252 480 202 231 747 Core 55 | 26 . . . . . . 1 . 28 Treads . | . . . . . . . . . . Legs 3335 | 25 102 457 343 525 252 480 201 231 719 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 120 120 120 120 50 Average Speed 117 | 84 120 120 105 114 120 120 132 120 117 Slowest Speed 450 | 120 120 190 105 182 120 120 450 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 23 52 34 15 52 68 78 36 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 34 | . . . . . . 1 31 2 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . 1 3 . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . . 19 . . . . 2 1 64 Melee . | . . . . . . . . . . Projectile 12 | . . 1 . . . . . 1 10 AOE 74 | . . 18 . . . . 2 . 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 4109 | 64 166 597 395 601 263 505 321 250 947 Wait 246 | . 2 20 . 1 . 16 72 17 118 Move 3378 | 50 101 456 342 524 251 479 201 230 744 Hop . | . . . . . . . . . . Pick Up 41 | 7 6 16 3 4 . . 3 . 2 Fast Attach 37 | . . 5 5 8 1 . 10 . 8 Attach 32 | 5 4 11 1 1 . . 2 . 8 Detach 7 | . . . . . . . . . 7 Swap 15 | . . 3 5 4 . . 1 . 2 Drop 42 | 2 . 11 7 11 1 . 6 . 4 Fire 309 | . 53 75 32 48 10 10 25 3 53 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . 1 . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Lost 5 parts (1p2n2w) 280 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 557 | -9/Materials | Discovered new exit (range 14) 877 | -9/Materials | Discovered new exit (range 10) 982 | -9/Materials | Build established: Scavenger-Tank 1056 | -9/Materials | Discovered new exit (range 12) 1143 | -9/Materials | Entered another Materials area 1143 | -8/Materials | Evolved 2 slots: Utility x2 1534 | -8/Materials | Discovered new exit (range 16) 1605 | -8/Materials | Entered Factory 1605 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1652 | -7/Factory | Garrison activated, responded to threat 1767 | -7/Factory | Garrison activated, responded to threat 1771 | -7/Factory | Discovered new exit (range 15) 2288 | -7/Factory | Discovered new exit (range 15) 2323 | -7/Factory | Entered Lower Caves 2350 | -7/Lower Caves | Identified exit to Lower Caves 2351 | -7/Lower Caves | Build established: Scavenger-Gunner 2646 | -7/Lower Caves | Entered another Lower Caves area 2705 | -7/Lower Caves | Discovered new exit (range 15) 2792 | -7/Lower Caves | Identified exit to Data Miner 2890 | -7/Lower Caves | Encountered a Warlord checkpoint 3000 | -7/Lower Caves | Spotted B-75 Beast 3052 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3256 | -7/Lower Caves | Entered Data Miner 3256 | -7/Data Miner | Discovered new exit (range 6) 3279 | -7/Data Miner | Met Data Miner 3316 | -7/Data Miner | Learned location of Section 7 (-2) 3316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3324 | -7/Data Miner | Received God Mode back door access code from Data Miner 3336 | -7/Data Miner | Interfaced with the Data Conduit 3447 | -7/Data Miner | Lost 4 parts (1n2u1w) 3548 | -7/Data Miner | Lost 4 parts (1p1n1u1w) 3678 | -7/Data Miner | Entered Proximity Caves 3741 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3958 | -6/Proximity Caves | Discovered new exit (range 6) 3961 | -6/Proximity Caves | Learned Factory stockpile data 3982 | -6/Proximity Caves | Entered Factory 3982 | -6/Factory | Evolved 2 slots: Utility x2 3984 | -6/Factory | Loaded intel: 265 machine locations 4202 | -6/Factory | Garrison activated, responded to threat 4220 | -6/Factory | Discovered new exit (range 14) 4253 | -6/Factory | Destroyed 9 combat bots 4320 | -6/Factory | Discovered new exit (range 5) 4637 | -6/Factory | Discovered new exit (range 14) 5126 | -6/Factory | Cargo convoy interrupted 5145 | -6/Factory | Core integrity fell below 50% 5157 | -6/Factory | Core integrity fell below 20% 5162 | -6/Factory | Found Mni. Smartbomb Launcher 5174 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Mni. Smartbomb Launcher. K-01 Serf collects debris. M-13 Machinist repairs H-66 Slayer. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf destroyed. Enh. Autogun destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. ALERT: Construction progress impeded, dispatching reinforcements to local area. K-01 Serf collects debris. I-36 Angel destroyed. K-01 Serf destroyed. Slug penetrates Matter Pump. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?? ????????????""""""?????# #????????????????? | | ?? ???????????????????????# " ????????????????? | | ?? ??????????????#####????# "%#????????????????? | | ?# #????????????? #????# "#????????????????? | | ?# #??????""""""" #????# ^#????????"""?"""?? | | ?# #??????""""""" #????# ^^ #????????"""?"""?? | | ?# #??????""""""" #????# #????????"""?"""?? | | ?# #??????""""""" #????# #???"Y"??????????? | | ?# ##????????? #????# #???"""??????????? | | ?# ??????""""""" ?????# #?#########??????? | | ?# #??????""""""" ?????# # ??????? | | ## #??????""""""" ?????# u # """ """???????? | | #??????""""""" ## !=* * # """ """???????? | | ## #???????????? / [[%! # """ """???????? | | ## ##??????????? # %! # ??????? | | # ###########+#+#### * # """ """???????? | | #%< # """ """???????? | | # ! ######### /*/= x #? 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Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedVoltaicCape Manual? 0 Play Time 00:38:16 Cumulative 364.8 hours Start 2026.07.07 @ 11:27:11 End 2026.07.07 @ 13:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 901 Rogue 899 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36ce74a1-32d6-4547-b2fd-c30b8b0220c4