Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 17:16:06 Player: Conlarando Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (1987) 1987 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 8300 Bonus ------- Scanned by Researcher 500 Friendly Fire -117 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced Heat Sink Experimental Cooling System Faulty Advanced Gravity Neutralizer Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Cloaking Device Layered Light Armor Plating Experimental Focal Shield Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Heat Sink Experimental Cooling System Improved Signal Interpreter Improved Terrain Scanner [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . . 4 2 2 2 2 2 . Power 2 | . . . . 1 . . . 1 . Propulsion 3 | . . . 1 1 1 . . . . Utility 9 | . . . 3 . 1 2 2 1 . Weapon . | . . . . . . . . . . Parts Attached 120 | 6 14 1 22 36 8 9 7 11 6 Power 19 | 1 2 . 3 6 1 4 1 1 . Engine 9 | 1 2 . 1 1 . 3 . 1 . Core 9 | . . . 2 5 1 1 . . . Reactor 1 | . . . . . . . 1 . . Propulsion 27 | 2 3 . 5 10 3 . 1 3 . Treads 5 | 2 . . 3 . . . . . . Leg . | . . . . . . . . . . Wheel 5 | . 3 . 2 . . . . . . Hover . | . . . . . . . . . . Flight 17 | . . . . 10 3 . 1 3 . Utility 55 | 1 5 . 12 12 4 5 5 5 6 Device 20 | . 1 . 4 7 . 1 2 2 3 Storage 4 | 1 2 . . 1 . . . . . Processor 11 | . 1 . 1 1 1 3 2 . 2 Hackware 7 | . . . . 2 2 . . 2 1 Protection 13 | . 1 . 7 1 1 1 1 1 . Artifact . | . . . . . . . . . . Weapon 19 | 2 4 1 2 8 . . . 2 . Energy Gun 5 | 2 1 . . 2 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 3 1 2 2 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . 2 1 2 2 Parts Lost 73 | . 1 . 20 16 5 9 4 7 11 Power 16 | . . . 4 4 1 3 1 2 1 Propulsion 18 | . 1 . 3 5 2 . 1 4 2 Utility 31 | . . . 9 5 1 5 2 1 8 Weapon 8 | . . . 4 2 1 1 . . . Highest Loss Streak 12 | . 1 . 12 8 5 5 4 5 8 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 10 15 12 4 6 5 4 5 4 Power . | . . . . . . . . . . Propulsion 1 | . 2 3 1 . 1 . 1 1 1 Utility 6 | . 7 11 10 3 4 4 3 4 3 Weapon . | . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 4 . . 1 . . . . 2 Power 3 | . 3 . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 3 | . 1 . . 1 . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 95 100 92 62 87 81 73 67 49 Engine 5 | . 13 14 1 . . . . 7 1 Core 2 | . . . 6 5 5 4 . . . Treads 9 | . 16 . 18 . . . . . . Wheel 5 | . 10 28 5 . . . . . . Flight 8 | . . . . 17 31 29 25 15 5 Device 4 | . . . 6 11 5 . 3 4 5 Storage 7 | . 14 14 9 2 6 3 . . . Processor 7 | . 3 . . 6 8 13 22 23 21 Hackware 3 | . . . . 7 11 16 4 6 7 Protection 9 | . 8 14 26 . 4 5 9 3 2 Energy Gun 3 | . 8 . . 1 . . . . . Ballistic Gun 10 | . 17 28 17 2 . . . . . Slashing Weapon 1 | . . . . 2 6 5 5 1 . Peak Build Rating 80 | 6 12 12 27 41 48 61 65 80 80 Average Rating 26 | 4 9 12 19 24 46 51 57 66 51 On Entrance 29 | . 6 12 12 11 41 45 47 51 71 Avg Prop Armor Cover (%) 10 | . 9 . . 8 . . 13 13 . Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 11 34 34 55 19 20 26 20 13 9 Greatest Support 62 | 40 40 24 62 29 25 25 27 35 22 Greatest Overweight (x) 8 | . 8 1 7 3 . 1 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 5 5 5 Average Capacity 10 | 6 14 15 15 6 8 6 5 5 5 Most Carried 15 | 3 15 15 15 10 8 8 5 5 5 Average Carried 8 | 1 10 15 12 4 6 5 4 5 4 Final Capacity 15 | 8 15 15 15 8 8 5 5 5 5 Final Carried 15 | 3 15 15 11 8 5 4 5 5 5 Class Distribution -------------------- 48% | Mutant 16% | Scavenger-Mutant 9% | Sprinter 7% | Hacker-Sprinter 4% | Hacker-Scout 3% | Hacker-Ninja 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Testing Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Matter Collected 1997 | 207 366 36 443 384 79 275 92 45 70 Remotely . | . . . . . . . . . . Salvage Created 2854 | . 875 59 907 378 25 318 128 24 140 Parts 152 | . 51 7 37 28 . 11 4 4 10 Haulers Intercepted 4 | . 1 . . 1 . 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 48 | . 19 4 15 9 . 1 . . . Melee 1 | . . . . . . 1 . . . Guns 41 | . 19 4 15 3 . . . . . Cannons 1 | . . . . 1 . . . . . AOE 5 | . . . . 5 . . . . . Classes Destroyed 13 | . 8 . 2 2 . . 1 . . Worker 6 | . 1 . . 2 . . 3 . . Builder 3 | . 1 . . 2 . . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 4 | . 1 . . 1 . 2 . . . Recycler 5 | . 2 . 1 2 . . . . . Operator 6 | . 2 . 1 . . . . 1 2 Watcher 8 | . 3 . . . 1 1 1 . 2 Swarmer 19 | . 11 4 . 4 . . . . . Cutter 2 | . . . . 2 . . . . . Grunt 19 | . 8 . 10 1 . . . . . Brawler 1 | . . . 1 . . . . . . Sentry 5 | . . . 4 1 . . . . . Programmer 2 | . . . . 1 . 1 . . . Thug 1 | . . . . 1 . . . . . Best Kill Streak 8 | . 6 3 3 8 1 1 2 1 1 Combat Bots Only 5 | . 5 3 3 4 . 1 . . . Max Kills in Single Turn 6 | . 2 1 1 6 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Hostile Shots Fired 961 | . 89 24 186 213 11 116 52 80 190 Missed 416 | . 26 6 35 117 6 64 30 42 90 Hits 545 | . 63 18 151 96 5 52 22 38 100 Melee 11 | . . . 2 3 . . 6 . . Projectile 534 | . 63 18 149 93 5 52 16 38 100 AOE 4 | . . . . 1 . . 3 . . Critical Strikes 26 | . . . 11 3 1 . 5 1 5 Actively Blocked 5 | . . . 1 . 1 . 3 . . Part Disruptions 1 | . . . . . . 1 . . . Actively Blocked 1 | . . . . . . 1 . . . Damage Taken 8843 | . 609 174 2432 1374 256 1123 545 761 1569 Core 3006 | . 106 8 485 403 104 362 237 239 1062 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 515 | . . . 102 6 12 206 118 71 . Regen/Repaired (Parts) 104 | . 57 . . . . . . 47 . Core Remaining (%) 62 | 100 . 54 11 42 87 63 79 . . Volleys Fired 259 | . 89 11 110 49 . . . . . Largest 2 | . 2 2 2 2 . . . . . Hottest 106 | . 90 40 45 106 . . . . . Shots Fired 462 | . 170 22 214 56 . . . . . Gun 449 | . 170 22 214 43 . . . . . Cannon 1 | . . . . 1 . . . . . Launcher 12 | . . . . 12 . . . . . Special . | . . . . . . . . . . Kinetic 379 | . 114 22 214 29 . . . . . Thermal 66 | . 51 . . 15 . . . . . Explosive 12 | . . . . 12 . . . . . Electromagnetic 5 | . 5 . . . . . . . . Robot Hit Streak 18 | . 7 3 18 11 . . . . . Robot Miss Streak 9 | . 5 2 4 9 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 355 | . 110 12 164 35 1 11 8 4 10 Core Hits 166 | . 50 4 66 29 1 5 5 . 6 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . Critical Strikes 7 | . 3 1 2 . . . 1 . . Burn 2 | . 2 . . . . . . . . Destroy 4 | . 1 1 2 . . . . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 107 | . . . . 13 4 32 11 13 34 Impact . | . . . . . . . . . . Slashing 71 | . . . . 13 4 32 11 11 . Piercing 36 | . . . . . . . . 2 34 Sneak Attacks 11 | . . . . 1 . 2 5 1 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6372 | . 1061 128 1647 1779 46 510 471 223 507 Guns 3320 | . 1061 128 1646 485 . . . . . Cannons 27 | . . . . 27 . . . . . Explosions 1155 | . . . . 1155 . . . . . Melee 1861 | . . . . 112 46 510 471 223 499 Ramming 9 | . . . 1 . . . . . 8 Kinetic 2699 | . 599 128 1646 326 . . . . . Thermal 600 | . 414 . . 186 . . . . . Explosive 1155 | . . . . 1155 . . . . . Electromagnetic 48 | . 48 . . . . . . . . Impact . | . . . . . . . . . . Slashing 1362 | . . . . 112 46 510 471 223 . Piercing 499 | . . . . . . . . . 499 Highest Corruption 5 | . . . 1 5 . 3 . . 1 Average Corruption 2 | . . . 1 3 . 2 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 12 | . . . . . . 1 6 . 5 Effects 13 | . . . . 8 . 4 . . 1 Message Errors 2 | . . . . 2 . . . . . Matter Fused 4 | . . . . 1 . 3 . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 2 | . . . . 1 . . . . 1 Parts Rejected 2 | . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . . . 108 . . 61 52 15 Projectiles . | . . . . . . . . . . Explosions 108 | . . . . 108 . . . . . Melee 128 | . . . . . . . 61 52 15 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 14 | . . . . 11 . . . . 3 Shots 1 | . . . . 1 . . . . . Rammed 3 | . . . 1 . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | . 276 . 161 346 30 295 . . 2 Average Temperature 53 | . 42 . 33 95 17 100 . . 2 Received Heat Transfer 2044 | . 156 . 1341 165 45 102 33 18 184 Effects 1 | . . . . 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . Heat Transferred 1723 | . 1299 . . 424 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Maximum Alert Level 1 | . 1 . . 1 . . . 1 . Low Security (%) 82 | 100 58 . 100 86 100 100 100 76 100 Level 1 17 | . 41 . . 13 . . . 23 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 331 | . 283 . 148 331 163 126 61 229 131 Initial 156 | . . . 78 . 156 26 61 18 117 Average 91 | . 141 . 51 85 129 44 27 101 70 Influence Increases 3290 | . 693 80 466 896 9 431 96 400 219 Destroy 0b10 Robot/C 960 | . 380 80 300 180 . 20 . . . Destroy 0b10 Robot/NC 165 | . 50 . 10 35 5 15 25 5 20 Destroy Leader 232 | . 98 . 80 42 2 4 2 . 4 Successful Hack 105 | . 15 . . 36 . 24 9 17 4 Disable Machine 75 | . . . . 75 . . . . . Destroy Structure 148 | . . . 1 63 2 38 . 18 26 Partial Spotted 180 | . 15 . . 45 . 60 . 45 15 Lose Combat Pursuer 1425 | . 135 . 75 420 . 270 60 315 150 Influence Decreases 3169 | . 460 163 616 575 275 360 187 227 306 Entered New Map 552 | . . 113 72 . 165 29 65 17 91 Time Decay 1745 | . 450 50 374 270 60 159 100 140 142 Lost Part 630 | . 10 . 170 155 50 80 22 70 73 Purge Threat 242 | . . . . 150 . 92 . . . Squads Dispatched 26 | . 5 . 1 7 2 3 2 2 4 Investigation 8 | . 3 . . 1 2 1 1 . . Extermination 5 | . . . . 2 . 1 . 1 1 Reinforcement 12 | . 2 . 1 3 . 1 1 1 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Distress Signals 10 | . 3 . 3 . 1 1 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 234 | . 37 4 31 44 10 41 21 26 20 Peak Tracking Total 17 | . 5 3 5 11 9 13 17 9 10 Tactical Retreats 43 | . 6 . 3 14 . 7 2 7 4 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Traps Triggered 12 | . 5 . . 2 2 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Machines Disabled 5 | . . . . 5 . . . . . Max in Single Turn 4 | . . . . 4 . . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Machines Accessed 41 | . 6 . 1 13 2 6 6 5 2 Terminals 25 | . 4 . . 9 2 3 4 2 1 Fabricators 2 | . . . . 1 . . . 1 . Repair Stations 3 | . 1 . . . . . 1 1 . Recycling Units 4 | . 1 . 1 . . 1 1 . . Scanalyzers 3 | . . . . 1 . 1 . . 1 Garrison Access 4 | . . . . 2 . 1 . 1 . Total Hacks 102 | . 19 . 1 27 6 15 14 14 6 Successful 41 | . 6 . 1 9 1 9 5 6 4 Failed 61 | . 13 . . 18 5 6 9 8 2 Catastrophic 16 | . 2 . . 9 1 . 2 1 1 Database Lockouts . | . . . . . . . . . . Manual 21 | . 1 . . 10 5 1 1 1 2 Terminals 61 | . 12 . . 20 6 8 8 3 4 Fabricators 3 | . . . . 1 . . . 2 . Repair Stations 15 | . 5 . . . . . 3 7 . Recycling Units 8 | . 2 . 1 . . 2 3 . . Scanalyzers 7 | . . . . 1 . 4 . . 2 Garrison Access 8 | . . . . 5 . 1 . 2 . Terminal Hacks 23 | . 3 . . 8 1 4 2 2 3 Record 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 Alert Level 3 | . . . . 1 1 . . . 1 Unreport Threat 2 | . . . . 1 . 1 . . . Locate Traps 1 | . . . . . . . 1 . . Recall Investigation 3 | . . . . . . 1 1 . 1 Recall Reinforcements 1 | . . . . 1 . . . . . Recall Assault 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 4 | . 1 . . 2 . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 8 | . 3 . . . . . 1 4 . Scan Component 5 | . 2 . . . . . 1 2 . Repair 2 | . 1 . . . . . . 1 . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 1 . . 1 2 . . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 3 | . . . 1 . . 1 1 . . Scanalyzer 4 | . . . . . . 3 . . 1 Insert Component 2 | . . . . . . 1 . . 1 Analyze 1 | . . . . . . 1 . . . Retrieve Study 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 36 | . 6 . . 13 2 5 5 4 1 Full Trace Events 5 | . 1 . . 1 1 1 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired 2 | . 1 . . . . . . 1 . Time 70 | . 32 . . . . . . 38 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 6 . . 1 3 . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Active Infowar (turns) 2092 | . . . 1 826 102 296 228 305 334 Optics 1163 | . . . . . . 296 228 305 334 Sensors 928 | . . . . 826 102 . . . . Terrain 462 | . . . 1 . . . 162 273 26 Structural 157 | . . . . 157 . . . . . Cloaking 2 | . . . . . . . . 2 . ECM 2 | . . . . 2 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Turns Passed 5009 | 59 1618 102 995 912 121 335 228 305 334 Spaces Moved 5537 | 34 643 65 294 1522 334 943 544 657 501 Core 243 | 6 2 . 3 16 . . . . 216 Treads 596 | 28 369 . 199 . . . . . . Legs . | . . . . . . . . . . Wheels 429 | . 272 65 92 . . . . . . Hover . | . . . . . . . . . . Flight 4269 | . . . . 1506 334 943 544 657 285 Fastest Speed 23 | 50 105 105 105 26 23 23 23 28 39 Average Speed 53 | 140 141 105 141 41 23 23 27 31 43 Slowest Speed 450 | 160 450 105 400 200 29 93 102 39 100 Overloaded Moves 19 | . . . . 19 . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . 1 . 3 4 3 2 Potential Cave-ins 6 | . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 72 5 33 43 8 29 21 19 59 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 51 | . . . . 4 2 19 . 9 17 Terrain Destroyed 110 | . . . . 63 2 19 . 9 17 Melee 51 | . . . . 4 2 19 . 9 17 Projectile . | . . . . . . . . . . AOE 59 | . . . . 59 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Tes Total 6993 | 42 1206 81 699 1719 368 997 598 722 561 Wait 869 | . 421 4 256 67 19 9 37 40 16 Move 5503 | 33 642 64 293 1519 333 937 535 650 497 Hop 12 | . . . . 1 . 2 4 3 2 Pick Up 47 | 3 21 . 10 9 2 1 1 . . Fast Attach 91 | 6 13 . 7 30 3 9 6 12 5 Attach 41 | . 5 . 14 12 5 3 1 . 1 Detach 9 | . . . 1 3 . 2 2 . 1 Swap 5 | . 2 1 2 . . . . . . Drop 46 | . 13 1 5 16 2 2 1 4 2 Fire 259 | . 89 11 110 49 . . . . . Melee 107 | . . . . 13 4 32 11 13 34 Ram 3 | . . . 1 . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 10) 1164 | -10/Materials | Repaired Med. Armor Plating 1480 | -10/Materials | Discovered new exit (range 8) 1678 | -10/Materials | Entered Subcaves 1679 | -10/Subcaves | Approached by a straggling Scientist 1755 | -10/Subcaves | Discovered new exit (range 6) 1780 | -10/Subcaves | Entered Materials 1780 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2090 | -8/Materials | Discovered new exit (range 7) 2229 | -8/Materials | Build established: Scavenger-Mutant 2651 | -8/Materials | Discovered new exit (range 16) 2745 | -8/Materials | Core integrity fell below 50% 2771 | -8/Materials | Core integrity fell below 20% 2775 | -8/Materials | Entered Factory 2775 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2795 | -7/Factory | Lost 12 parts (2p2n5u3w) 2948 | -7/Factory | Discovered new exit (range 12) 2961 | -7/Factory | Identified exit to Factory 3056 | -7/Factory | Build established: Mutant 3057 | -7/Factory | Lost 3 parts (2n1u) 3142 | -7/Factory | Discovered new exit (range 4) 3142 | -7/Factory | Identified exit to Lower Caves 3385 | -7/Factory | Allied Derelicts emerged from ambush trap array 3426 | -7/Factory | Lost 8 parts (3p3n1u1w) 3460 | -7/Factory | Garrison activated, responded to threat 3525 | -7/Factory | Lost 3 parts (1p2u) 3647 | -7/Factory | Core integrity fell below 50% 3685 | -7/Factory | Discovered exit to Factory (range 9) 3687 | -7/Factory | Entered another Factory area 3687 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3736 | -6/Factory | Discovered new exit (range 7) 3737 | -6/Factory | Identified exit to Lower Caves 3805 | -6/Factory | Discovered new exit (range 15) 3808 | -6/Factory | Identified exit to Factory 3808 | -6/Factory | Entered another Factory area 3808 | -5/Factory | Evolved 2 slots: Utility x2 3812 | -5/Factory | Discovered new exit (range 15) 3820 | -5/Factory | Lost 5 parts (1p2n1u1w) 3861 | -5/Factory | Spotted B-75 Beast 4041 | -5/Factory | Build established: Hacker-Sprinter 4052 | -5/Factory | Discovered new exit (range 21) 4142 | -5/Factory | Identified exit to Factory 4143 | -5/Factory | Entered another Factory area 4143 | -4/Factory | Evolved 2 slots: Utility x2 4161 | -4/Factory | Lost 5 parts (2p3u) 4367 | -4/Factory | Discovered new exit (range 21) 4371 | -4/Factory | Identified exit to Research 4371 | -4/Factory | Entered Research 4371 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4391 | -3/Research | Lost 4 parts (1p1n2u) 4413 | -3/Research | Repaired Axe 4519 | -3/Research | Spotted B-86 Titan 4573 | -3/Research | Lost 5 parts (2p2n1u) 4590 | -3/Research | Discovered new exit (range 14) 4666 | -3/Research | Found Prototype Device 4666 | -3/Research | Identified Exp. Focal Shield 4676 | -3/Research | Identified exit to Testing 4676 | -3/Research | Entered Testing 4883 | -3/Testing | Core integrity fell below 50% 4919 | -3/Testing | Lost 8 parts (2n6u) 4964 | -3/Testing | Scanned by Researcher 4993 | -3/Testing | Spotted Striker 4997 | -3/Testing | Spotted Striker 5004 | -3/Testing | Core integrity fell below 20% 5005 | -3/Testing | Spotted Alpha 7 5010 | -3/Testing | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 04967_ W-44 Eye destroyed. 04968_ Held in stasis. 04968_ C-55 Analyst is analyzing... 04971_ Acquired Adv. Visual Processing Unit. 04974_ Held in stasis. 04974_ C-55 Analyst is analyzing... 04980_ Connecting with Terminal... 04989_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 1R. 05004_ Knocked back. 05008_ Slug penetrates Wall. 05008_ Penetrated by Slug. 05008_ Slug penetrates Wall. 05008_ Penetrated by Slug. 05008_ Slug penetrates Wall. 05008_ Striker Prototype Device blasted off. 05008_ Knocked back. 05010_ Enh. Optical Array destroyed. 05010_ Knocked back. 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"" #?? | | ?????????????????????? #????? #?? | | ???????????????????????#####?????#########?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 360 Matter Stores 330 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 40 Additional Mass Support 9 Corruption Block 15 Armor Coverage 900 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 52% | -10/Materials Axe | 6% | -3/Research Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Heavy Suspicion Item+ Origins Overwhelming That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed ArcsightHybridMatter Manual? 0 Play Time 01:38:03 Cumulative 36.3 hours Start 2025.10.23 @ 20:56:33 End 2025.10.26 @ 17:16:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bf7b276-8cc8-4000-a51b-d0765d251770