Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 22:10:30 Player: GlasMayne Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (79) 395 Value Destroyed (2491) 2491 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1094) 1094 TOTAL SCORE: 10640 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Cogmind --------- Core Integrity 0/1300 Matter 1/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Experimental Signal Interpreter Nova Cannon Hypervelocity Mass Driver Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Improved Remote Force Field Point Defense System Makeshift Hacking Suite Makeshift Hacking Suite Minesniffer Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Reinforced Fission Core Light Antimatter Reactor Armored Medium Treads Flexi-carbon Leg Armored Leg Armored Huge Wheel Power Amplifier Small Storage Unit Improved Reaction Control System Phase Shifter Graphene Brace Point Defense System Makeshift Hacking Suite Minesniffer Drone Bay Heavy Laser Beamcaster Wave Gun Heavy Beamcaster Disruptor Cannon Advanced Assault Cannon Heavy Autocannon [Rating: 105] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Point Defense System Storage Huge Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . 1 . Utility 7 | . . 2 . . 2 1 . . . . 2 . . . . Weapon 2 | . . . . 1 . . . . . . . . . 1 . Parts Attached 143 | 9 3 18 25 9 8 8 7 5 17 6 2 . 19 6 1 Power 22 | 1 1 2 4 3 2 1 1 2 2 . . . 3 . . Engine 8 | 1 . 2 2 1 1 . . 1 . . . . . . . Core 11 | . 1 . 2 2 . 1 1 1 . . . . 3 . . Reactor 3 | . . . . . 1 . . . 2 . . . . . . Propulsion 38 | 3 . 5 10 . 4 3 . 1 6 . 1 . 4 1 . Treads 5 | 1 . 2 . . . . . . . . . . 2 . . Leg 18 | 2 . 1 . . 4 2 . 1 6 . . . 1 1 . Wheel 5 | . . . 4 . . 1 . . . . . . . . . Hover 3 | . . . 1 . . . . . . . 1 . 1 . . Flight 7 | . . 2 5 . . . . . . . . . . . . Utility 51 | 3 2 6 5 3 2 2 3 1 6 3 1 . 10 4 . Device 29 | 2 1 2 2 2 2 1 2 . 4 2 1 . 4 4 . Storage 5 | 1 1 2 1 . . . . . . . . . . . . Processor 14 | . . 2 2 1 . 1 . 1 . 1 . . 6 . . Hackware 2 | . . . . . . . . . 2 . . . . . . Protection 1 | . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . 5 6 3 . 2 3 1 3 3 . . 2 1 1 Energy Gun 8 | 1 . 1 . 1 . . . 1 3 1 . . . . . Energy Cannon 5 | . . 2 2 . . . . . . . . . 1 . . Ballistic Gun 7 | 1 . 1 2 . . . 2 . . 1 . . . . . Ballistic Cannon 8 | . . . . 2 . 1 1 . . 1 . . 1 1 1 Launcher 4 | . . 1 2 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 3 . . . . . 1 1 . . 1 . . Parts Lost 75 | . . 7 1 2 1 7 6 5 . 26 . . 12 8 . Power 12 | . . 1 . . . 2 2 . . 4 . . 3 . . Propulsion 16 | . . 2 . . . . 2 1 . 8 . . 3 . . Utility 29 | . . 1 1 1 1 2 1 3 . 7 . . 5 7 . Weapon 18 | . . 3 . 1 . 3 1 1 . 7 . . 1 1 . Highest Loss Streak 18 | . . 3 1 2 1 5 9 3 . 18 . . 12 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | 3 7 8 6 6 12 16 11 13 13 18 5 5 4 4 4 Power 2 | . 1 . 1 2 4 4 2 2 3 3 . . . . . Propulsion 2 | . 1 2 1 1 4 5 5 4 2 3 . . . . . Utility 2 | . 2 2 . 1 1 1 1 2 3 7 3 3 3 . 1 Weapon 3 | . 1 2 2 1 1 3 2 4 4 5 2 2 . 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 2 4 1 . . . . 1 4 . . . 2 5 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 5 | . 1 2 1 . . . . . . 1 . . . . . Utility 5 | . . . . 1 . . . . . 2 . . . 1 1 Weapon 8 | . . . 2 . . . . . 1 1 . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 93 79 79 82 80 74 80 95 90 3 10 54 19 2 Engine 3 | . 7 5 1 5 5 4 . 2 4 2 . . . . . Core 4 | . 7 4 7 8 1 . 9 7 4 1 . . 5 . . Reactor 1 | . . . . . 5 4 . . . 6 . . . . . Leg 13 | . 28 9 . . 23 5 . 8 29 21 . . 1 . . Wheel 3 | . . . 14 15 1 10 9 8 . . . . . . . Device 15 | . 14 22 16 11 10 19 16 17 19 16 . 5 9 1 . Storage 5 | . 14 11 9 7 6 5 5 5 5 4 . . . . . Processor 8 | . . 10 9 7 6 8 11 7 5 10 . . 22 16 . Hackware 1 | . . . . . . . . . 5 4 . . . . . Energy Gun 4 | . 14 4 . . . . . 2 10 10 . . . . . Energy Cannon 1 | . . 7 4 . . . . . . . . . 2 . . Ballistic Gun 4 | . 14 4 5 7 6 2 10 7 . 4 . . . . . Ballistic Cannon 4 | . . . . 12 13 10 4 5 5 . . . 2 . 2 Peak Build Rating 105 | 9 10 19 40 48 63 77 66 67 105 105 16 16 88 37 10 Average Rating 54 | 7 8 13 33 44 52 70 58 65 79 92 8 16 55 18 7 On Entrance 32 | . 9 10 16 35 47 63 52 65 66 105 3 16 16 17 3 Naked Turns 68 | . . . . . . . . . . 13 19 . . 3 33 Heaviest Build 165 | 13 20 25 108 116 129 138 112 128 142 165 2 2 54 13 12 Greatest Support 105 | 20 20 40 56 56 70 56 56 85 105 105 12 3 54 28 3 Greatest Overweight (x) 8 | 3 . 7 8 2 7 2 3 4 1 6 . . 3 3 3 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 18 | 7 8 9 8 24 25 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | 4 9 10 10 9 17 18 14 14 25 25 5 5 5 5 5 Average Carried 11 | 3 7 8 7 7 15 17 12 13 14 20 5 5 4 4 4 Final Capacity 25 | 8 10 8 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 4 9 8 10 7 17 15 13 12 25 5 5 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Tank 28% | Mutant 8% | Skirmisher 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Skirmisher | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Matter Collected 3074 | 198 85 304 435 111 123 147 296 514 225 504 . . 131 1 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2868 | 131 262 538 404 54 79 216 178 385 62 413 . . 146 . . Parts 140 | 7 15 27 37 1 4 12 8 9 8 9 . . 3 . . Haulers Intercepted 7 | . 1 3 2 1 . . . . . . . . . . . Recyclers Shooed 4 | 1 . . 1 . . 1 . . . . . . . 1 . Parts Field Recycled 20 | . . . 20 . . . . . . . . . . . . Retrieved Matter 192 | . . . 192 . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 5 7 . 6 . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Combat Hostiles Destroyed 57 | . 7 10 12 . 2 2 5 6 1 8 . . 4 . . Guns 21 | . 7 2 2 . . . 2 3 1 4 . . . . . Cannons 20 | . . 2 3 . 2 . 3 3 . 3 . . 4 . . AOE 15 | . . 6 7 . . 2 . . . . . . . . . Classes Destroyed 19 | 2 4 1 4 . . 1 1 2 1 3 . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . Builder 4 | . . . 1 . . 3 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 7 | . 1 3 2 1 . . . . . . . . . . . Recycler 4 | 1 . 2 . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 17 | . 3 4 4 . . 1 4 . . 1 . . . . . Cutter 3 | . . . 3 . . . . . . . . . . . . Grunt 21 | . 4 4 4 . 2 1 . 2 . 3 . . 1 . . Brawler 1 | . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 6 | . . 2 1 . . . 1 1 . . . . 1 . . Hunter 2 | . . . . . . . . . . 2 . . . . . Programmer 4 | . . . . . . . . 2 . . . . 2 . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 2 3 6 4 1 2 3 4 3 1 1 . . 2 . . Combat Bots Only 5 | . 3 5 4 . 2 2 4 3 1 1 . . 2 . . Max Kills in Single Turn 3 | 1 1 2 3 1 1 3 1 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Hostile Shots Fired 1172 | . 33 123 65 35 6 108 51 49 25 245 . . 255 155 22 Missed 408 | . 14 37 15 10 2 37 14 17 8 83 . . 95 69 7 Hits 764 | . 19 86 50 25 4 71 37 32 17 162 . . 160 86 15 Melee 16 | . . . . . . 2 . 2 . 12 . . . . . Projectile 748 | . 19 86 50 25 4 69 37 30 17 150 . . 160 86 15 AOE 8 | . . . . . . . . . . . . . 1 . 7 Critical Strikes 32 | . . . 4 1 . 4 1 2 . 8 . . 7 5 . Actively Blocked 7 | . . . . . . 4 1 2 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 13458 | . 264 961 1254 266 74 1365 592 722 249 3059 . . 2543 1505 604 Core 3538 | . 88 236 227 45 . 71 45 99 18 473 . . 923 888 425 Absorbed by Shields 722 | . . . . . . 132 . . 44 316 . . 230 . . Ignored by Resistances 230 | . . . . . . . . . . . . . 230 . . Regen/Repaired (Parts) 98 | . . . . . . . . . 98 . . . . . . Core Remaining (%) 63 | 100 64 41 58 93 100 . . . . 29 . . 19 . . Volleys Fired 256 | 9 29 49 38 1 3 16 11 25 2 41 . . 26 5 1 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 . . 2 1 1 Hottest 190 | 70 70 136 136 105 105 126 93 138 190 190 . . 136 56 56 Shots Fired 498 | 18 58 81 51 3 9 44 30 76 6 86 . . 30 5 1 Gun 265 | 18 58 32 16 1 3 6 19 52 4 56 . . . . . Cannon 202 | . . 36 23 2 6 32 11 24 2 30 . . 30 5 1 Launcher 31 | . . 13 12 . . 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 296 | 9 29 17 16 3 9 38 30 61 2 50 . . 26 5 1 Thermal 143 | 9 29 51 23 . . . . 15 . 16 . . . . . Explosive 31 | . . 13 12 . . 6 . . . . . . . . . Electromagnetic 28 | . . . . . . . . . 4 20 . . 4 . . Robot Hit Streak 20 | 7 14 20 8 5 4 5 7 7 2 18 . . 9 11 . Robot Miss Streak 7 | 2 2 4 3 . 1 5 5 4 1 7 . . 1 1 . Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . Shots Hit Robots 309 | 13 43 49 31 2 6 19 17 47 3 49 . . 26 4 . Core Hits 141 | 4 16 23 26 1 4 14 7 16 2 16 . . 9 3 . Critical Kills 2 | . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 4 . Critical Strikes 26 | . 2 1 1 1 . 4 . 3 1 6 . . 3 4 . Burn 5 | . 2 . . . . . . . . 3 . . . . . Meltdown 2 | . . 1 1 . . . . . . . . . . . . Destroy 5 | . . . . . . . . 1 . . . . . 4 . Blast 14 | . . . . 1 . 4 . 2 1 3 . . 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8910 | 182 544 1214 1563 80 200 1365 333 1018 83 1303 . . 917 108 . Guns 2862 | 182 544 217 217 18 20 54 173 599 56 782 . . . . . Cannons 3763 | . . 553 289 29 180 624 151 419 27 516 . . 904 71 . Explosions 2101 | . . 420 994 . . 687 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 184 | . . 24 63 33 . . 9 . . 5 . . 13 37 . Kinetic 4507 | 93 272 70 217 47 200 678 324 786 27 866 . . 856 71 . Thermal 1864 | 89 272 700 398 . . . . 232 . 173 . . . . . Explosive 1992 | . . 420 885 . . 687 . . . . . . . . . Electromagnetic 363 | . . . . . . . . . 56 259 . . 48 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 . . 2 2 8 8 9 . 9 11 5 5 Average Corruption 5 | . . . 1 . . 2 2 5 8 8 . 9 9 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 72 | . . . 3 . . 5 5 19 7 2 . 2 24 4 1 Message Errors 19 | . . . 1 . . 1 2 2 4 . . 2 6 1 . Matter Fused 12 | . . . . . . 2 . 4 . 1 . . 4 1 . Heat Flow Errors 9 | . . . 1 . . 1 2 2 . . . . 2 1 . Energy Discharges 10 | . . . . . . . . 1 2 . . . 6 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . 4 1 1 . . 3 . . Data Loss (major) 3 | . . . . . . . . 2 . . . . 1 . . Misfires 4 | . . . . . . 1 1 2 . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 186 | . . 11 24 11 . 21 4 32 . 12 . . 71 . . Projectiles 115 | . . . . . . . . 32 . 12 . . 71 . . Explosions 56 | . . 11 24 . . 21 . . . . . . . . . Melee 15 | . . . . 11 . . 4 . . . . . . . . Knockbacks 24 | . . . . 1 . 1 . 3 . 7 . . 11 1 . Impact 2 | . . . . 1 . . . . . . . . . 1 . Kinetic 21 | . . . . . . 1 . 3 . 7 . . 10 . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 331 | . . 42 226 16 . 27 4 . . 2 . . 1 13 . Shots 7 | . . 3 3 . . 1 . . . . . . . . . Rammed 26 | . . . 12 1 . . 2 . . 1 . . 4 6 . Targets Rammed 37 | . . 10 12 1 . . 2 . . 1 . . 4 7 . Kicked 11 | . . 10 . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 389 | 54 189 351 136 68 138 201 203 313 117 389 . . 260 173 . Average Temperature 92 | 22 64 116 36 33 75 67 59 97 54 145 . . 77 104 . Received Heat Transfer 2051 | . 111 282 351 42 36 432 27 144 21 452 . . 93 18 42 Effects 9 | . . . . . . . . . . 9 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . 2 . . 2 . . . . . Impact Corruptions 3 | . . . . 1 . . 2 . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . 4 2 2 . . . . . . 4 . . . . . Heat Transferred 4083 | 259 962 1369 568 . . . . 407 . 518 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Maximum Alert Level 2 | . . . 1 . . . . . . . 2 . . . . Low Security (%) 92 | 100 100 100 51 100 100 100 . . . . . 100 100 100 100 Level 1 6 | . . . 48 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . 100 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 464 | 10 72 169 274 112 40 101 . . . . 464 158 89 40 21 Initial 459 | . . 29 19 112 . . . . . . 459 158 89 . 21 Average 48 | . 17 75 162 27 2 30 . . . . 454 146 25 5 7 Influence Increases 2747 | 15 192 335 557 8 40 233 125 190 35 240 465 . 162 150 . Destroy 0b10 Robot/C 1100 | . 140 200 240 . 40 40 100 120 . 140 . . 80 . . Destroy 0b10 Robot/NC 125 | 15 10 30 25 5 . 25 . 5 5 5 . . . . . Destroy Leader 196 | . 42 46 36 2 . . 10 20 . 20 . . 20 . . Disable Machine 90 | . . . 75 . . . . . . . . . 15 . . Destroy Structure 366 | . . 59 136 1 . 168 . . . . . . 2 . . Advance Influence 450 | . . . . . . . . . . . 450 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 405 | . . . 45 . . . 15 45 30 75 . . 45 150 . Influence Decreases 2747 | 15 120 360 355 257 40 207 151 190 23 237 26 326 290 110 40 Entered New Map 590 | . . 43 28 137 . . 10 . . 12 6 296 39 . 19 Time Decay 1767 | 15 120 257 317 100 40 137 101 170 23 157 20 30 199 60 21 Lost Part 390 | . . 60 10 20 . 70 40 20 . 68 . . 52 50 . Squads Dispatched 23 | . 3 . 4 6 2 . . . . 1 . . 2 5 . Investigation 3 | . 1 . 1 . . . . . . . . . 1 . . Extermination 5 | . . . . 1 1 . . . . . . . 1 2 . Reinforcement 8 | . 2 . 2 . 1 . . . . . . . . 3 . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 6 | . . . 1 5 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Distress Signals 10 | . . 2 3 . 1 . . . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 180 | . 10 15 18 9 6 17 6 9 19 25 1 4 20 17 4 Peak Tracking Total 11 | . 4 5 4 2 4 7 4 3 11 11 1 4 9 9 4 Tactical Retreats 19 | . . . 3 . . . 1 2 2 3 . . 3 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Traps Triggered 6 | . 2 . . . . . . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Machines Disabled 6 | . . . 5 . . . . . . . . . 1 . . Max in Single Turn 2 | . . . 2 . . . . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Machines Accessed 9 | . 3 1 . 2 . . 1 . . . . . 1 1 . Terminals 5 | . 2 . . 1 . . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . Total Hacks 16 | . 8 2 . 2 . . 2 . . . . . 1 1 . Successful 8 | . 2 2 . 2 . . 2 . . . . . . . . Failed 8 | . 6 . . . . . . . . . . . 1 1 . Catastrophic 2 | . . . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . 4 . . . . . . Terminals 9 | . 5 . . 1 . . 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . Terminal Hacks 5 | . 2 . . 1 . . 2 . . . . . . . . Record 2 | . . . . . . . 2 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 3 1 . . . . . . . . . . 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 88 | . . 88 . . . . . . . . . . . . . Retrieved Matter 88 | . . 88 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Active Infowar (turns) 8834 | 406 413 719 589 285 649 553 504 710 1601 1542 . . 579 284 . Optics 2397 | . . . . . . . . . . 1534 . . 579 284 . Sensors 1016 | . . 534 84 . . . . . . . . . 398 . . Terrain 383 | 328 . 55 . . . . . . . . . . . . . Structural 1634 | . 302 719 586 27 . . . . . . . . . . . Seismic 641 | 78 111 140 291 . . . . . . . . . . 21 . T.N.C. 4997 | . . . . 258 649 553 504 710 1601 722 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Turns Passed 9528 | 532 413 719 702 378 649 553 504 710 1601 1576 44 64 599 397 87 Spaces Moved 5853 | 179 252 354 551 275 317 329 349 461 676 711 82 122 533 572 90 Core 1186 | 10 . 5 6 . . . . . . 24 81 122 303 545 90 Treads 226 | 2 . 73 . . . . . . . . . . 151 . . Legs 2321 | 167 252 143 . . 292 . . 87 676 677 . . . 27 . Wheels 1793 | . . . 431 275 25 329 349 374 . 10 . . . . . Hover 80 | . . . . . . . . . . . 1 . 79 . . Flight 247 | . . 133 114 . . . . . . . . . . . . Fastest Speed 31 | 50 120 107 31 100 130 115 115 115 190 50 50 50 50 50 50 Average Speed 131 | 120 120 151 92 125 187 129 123 134 190 200 50 50 93 54 91 Slowest Speed 610 | 200 120 400 400 130 610 130 145 190 190 350 60 50 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . Potential Cave-ins 16 | . . . 14 . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 11 52 28 38 9 11 13 64 51 62 83 3 91 20 21 9 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . 1 . . . . 1 . Scrap Searched 5 | . . . . . . . 2 2 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 376 | . . 56 202 1 . 88 4 6 1 17 . . 1 . . Melee . | . . . . . . . . . . . . . . . . Projectile 46 | . . . . 1 . 16 4 6 1 17 . . 1 . . AOE 330 | . . 56 202 . . 72 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Arm Total 7237 | 473 305 454 697 304 363 423 397 501 988 787 84 124 593 650 94 Wait 764 | 273 12 3 25 12 30 63 23 5 274 9 . 1 4 30 . Move 5837 | 178 251 353 550 274 316 328 348 460 673 710 82 121 532 571 90 Hop 1 | . . . . . . . . . 1 . . . . . . Pick Up 69 | 4 6 11 13 2 4 1 3 1 11 2 . 1 2 7 1 Fast Attach 67 | 7 . 4 9 4 6 2 4 3 3 4 2 . 14 5 . Attach 50 | . . 6 7 3 . 6 5 5 1 12 . . 3 1 1 Detach 20 | . . 2 3 1 2 4 . 1 2 2 . . 1 1 1 Swap 63 | 2 4 9 18 4 2 3 1 1 14 1 . . 4 . . Drop 58 | . 3 7 22 2 . . . . 7 5 . 1 3 8 . Fire 256 | 9 29 49 38 1 3 16 11 25 2 41 . . 26 5 1 Melee . | . . . . . . . . . . . . . . . . Ram 23 | . . . 12 1 . . 2 . . 1 . . 1 6 . Kick 11 | . . 10 . . . . . . . . . . . 1 . Crush 3 | . . . . . . . . . . . . . 3 . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 533 | -11/Scrapyard | Entered Materials 554 | -10/Materials | Build established: Mutant 893 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Utility x2 1104 | -9/Materials | Discovered new exit (range 10) 1257 | -9/Materials | Lost 3 parts (1n2w) 1299 | -9/Materials | Core integrity fell below 50% 1533 | -9/Materials | Discovered new exit (range 15) 1665 | -9/Materials | Entered another Materials area 1665 | -8/Materials | Evolved 2 slots: Propulsion x2 2149 | -8/Materials | Met 7R-MNS 2219 | -8/Materials | Discovered new exit (range 16) 2298 | -8/Materials | Garrison activated, responded to threat 2365 | -8/Materials | Identified exit to Factory 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2368 | -7/Factory | Caught up to 7R-MNS 2393 | -7/Factory | Garrison activated, responded to threat 2732 | -7/Factory | Build established: Gunner 2735 | -7/Factory | Discovered new exit (range 9) 2745 | -7/Factory | Entered another Factory area 2745 | -6/Factory | Evolved 2 slots: Utility x2 2746 | -6/Factory | Caught up to 7R-MNS 3081 | -6/Factory | Build established: Scavenger-Gunner 3373 | -6/Factory | Discovered new exit (range 12) 3394 | -6/Factory | Entered another Factory area 3394 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3395 | -5/Factory | Caught up to 7R-MNS 3579 | -5/Factory | Spotted B-75 Beast 3601 | -5/Factory | Build established: Scavenger-Tank 3779 | -5/Factory | 7R-MNS lamented failing the tripod run 3901 | -5/Factory | Discovered new exit (range 15) 3946 | -5/Factory | Identified exit to Upper Caves 3947 | -5/Factory | Entered Upper Caves 4010 | -5/Upper Caves | Lost 9 parts (3p2n1u3w) 4054 | -5/Upper Caves | Encountered a Warlord checkpoint 4057 | -5/Upper Caves | Learned Factory emergency access door positions 4107 | -5/Upper Caves | Spotted B-75 Beast 4258 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4367 | -5/Upper Caves | Discovered new exit (range 10) 4387 | -5/Upper Caves | Identified exit to Upper Caves 4451 | -5/Upper Caves | Entered another Upper Caves area 4452 | -5/Upper Caves | Identified exit to Warlord 4589 | -5/Upper Caves | Discovered new exit (range 15) 4619 | -5/Upper Caves | Identified exit to Factory 4790 | -5/Upper Caves | Lost 3 parts (2u1w) 4877 | -5/Upper Caves | Learned 4 Factory zone layouts 4944 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5136 | -5/Upper Caves | Encountered a Warlord checkpoint 5161 | -5/Upper Caves | Entered Warlord 5247 | -5/Warlord | Discovered new exit (range 14) 5333 | -5/Warlord | System corruption cleaned by Quarantine Array 6139 | -5/Warlord | Met Warlord 6164 | -5/Warlord | Warlord's base attacked by MAIN.C 6365 | -5/Warlord | Found Prototype Device 6365 | -5/Warlord | Identified Minesniffer Drone Bay 6375 | -5/Warlord | Found Minesniffer Drone Bay 6514 | -5/Warlord | Warlord forces counterattacked 6598 | -5/Warlord | Spotted B-75 Beast 6657 | -5/Warlord | Spotted Striker 6685 | -5/Warlord | Spotted B-75 Beast 6703 | -5/Warlord | Spotted Executioner 6706 | -5/Warlord | Spotted B-86 Titan 6721 | -5/Warlord | Found Prototype Ballistic Cannon 6762 | -5/Warlord | Entered Proximity Caves 6764 | -4/Proximity Caves | Lost 30 allies 6764 | -4/Proximity Caves | Spotter reported a threat 6884 | -4/Proximity Caves | Spotter reported a threat 6898 | -4/Proximity Caves | Identified Hvy. Autocannon 7356 | -4/Proximity Caves | Spotter reported a threat 7539 | -4/Proximity Caves | Lost 6 parts (1p2n1u2w) 7623 | -4/Proximity Caves | Learned Research stockpile data 8272 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8322 | -4/Proximity Caves | Core integrity fell below 50% 8334 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8338 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8338 | -4/Proximity Caves | Entered Factory 8338 | -4/Factory | Evolved 2 slots: Utility x2 8339 | -4/Factory | Identified exit to Research 8356 | -4/Factory | Lost 18 parts (3p5n6u4w) 8382 | -4/Factory | Sucked down chute 8382 | -4/Factory | Entered Waste 8397 | -4/Waste | EMP discharged 8404 | -4/Waste | Spotted C-40 Crusher 8409 | -4/Waste | Spotted C-40 Crusher 8415 | -4/Waste | Spotted C-40 Crusher 8425 | -4/Waste | Spotted C-40 Crusher 8440 | -4/Waste | Discovered new exit (range 12) 8446 | -4/Waste | Entered Factory 8504 | -4/Factory | Spotted B-86 Titan 8536 | -4/Factory | Spotted B-86 Titan 8590 | -4/Factory | Build established: Mutant 8903 | -4/Factory | Build established: Skirmisher 8908 | -4/Factory | System corruption reached 10% 8978 | -4/Factory | Core integrity fell below 50% 8997 | -4/Factory | Lost 12 parts (3p3n5u1w) 9041 | -4/Factory | Discovered exit to Research (range 6) 9045 | -4/Factory | Core integrity fell below 20% 9045 | -4/Factory | Entered Research 9045 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9127 | -3/Research | Found Prototype Launcher 9207 | -3/Research | Build established: Mutant 9326 | -3/Research | Found Prototype Processor 9365 | -3/Research | Core integrity fell below 50% 9388 | -3/Research | Lost 3 parts (3u) 9404 | -3/Research | Discovered new exit (range 14) 9442 | -3/Research | Entered Armory 9470 | -3/Armory | Lost 3 parts (3u) 9512 | -3/Armory | Core integrity fell below 20% 9526 | -3/Armory | Spotted B-86 Titan 9529 | -3/Armory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 09436_ Penetrated by Slug. 09436_ Slug penetrates Wall. 09436_ Slug penetrates Subatomic Condenser. 09436_ Dropped Imp. Actuator Array. 09437_ Slammed into H-77 Assassin. 09437_ Penetrated by Slug. 09437_ Broken Adv. Targeting Computer destroyed. 09437_ Adv. Targeting Computer destroyed. 09438_ Slammed into H-77 Assassin. 09439_ Slug penetrates Wall. 09439_ Penetrated by Slug. 09439_ Imp. Kinecellerator destroyed. 09441_ Penetrated by Slug. 09441_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 09487_ System corrupted: Hyp. Mass Driver fused. 09505_ Acquired Prototype Reactor. 09510_ Discarded Hyp. Mass Driver. 09516_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????# # ##? | | ?????????????## # ##? | | ??????????????##### # ### #?? | | ??????????????????## ### #?# #?? | | ???????????????????###?# #?# #?? | | ???????????????????????# #?# #?? | | ???????????????????????# #?# #?? | | ???????????????????????+ #?# #?? | | ???????????????????????# ### #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ?????????????????????### #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ????????????????????##% #?? | | ??????????###########; #?? | | ???????+ #?? | | ????????????# #?? | | ??????????# B !] #?? | | ??????????#BB !] """ #?? | | ??????????### !! """ #?? | | ????????????# """ #?? | | ???????????"" #?? | | ???????????"" @ #?? | | ???????????"" #?? | | ???????????T % #?? | | ???????????"" ###?? | | ????????????" "" "" ! #???? | | ????????????" ""F"" #???? | | ??????????????? """ #???? | | ????????????????? #???? | | ???????????????? #???? | | ???????????????######## #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????? ????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 150 Resistance: KI 25 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 32 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Streaker Tank Challenges ------------ None Game ------ Seed NetworkComponentRipteeth Manual? 0 Play Time 01:35:55 Cumulative 23.0 hours Start 2025.06.03 @ 19:46:20 End 2025.06.03 @ 22:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 874f7dc2-e162-4842-9ea3-f337c2536e88